Graphite/website/content/features/_index.md

1.1 KiB

+++ title = "Features and roadmap" template = "page.html" +++

This page is a work in progress. Below is an incomplete list of planned features in no particular order. Many are long-term aspirations. In the coming days, this will be sequenced into a roadmap and expanded with further details.

The current order of priorities right now begins with adding a node graph system to the existing vector editing toolset, then building a raster-based render engine. More advanced features will build off those core capabilities.

  • Node graph and layer tree
  • Resolution-agnostic rendering
  • Procedural generation
  • Capable compositing
  • Constraint solver
  • Advanced typesetting
  • RAW photo editing
  • Motion graphics and animation
  • Live video compositing
  • Animated SVG creation
  • Physically-based painting
  • HDR/WCG color handling
  • Real-time collaborative editing
  • Custom node scripting
  • Asset manager and store
  • Portable render engine
  • Batch conversion and processing
  • Mixed vector and raster design
  • Data visualization and graph/charts
  • Data-driven template replacement
  • Native desktop application
  • Distributed rendering system