Commit Graph

1338 Commits

Author SHA1 Message Date
Keavon Chambers 4391f88d03 Update references to the latest tech stack plans 2025-07-29 15:17:41 -07:00
Dennis Kobert 00cfa073b8
Stub vello based overlay implementation (#2956)
* Stub vello based overlay implementation

* Fix warnings

* Don't panic on non implemented functions to allow the tests to pass

* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers b348fabfd2 Remove the unsupported Brush tool warning dialog now that raster performance is improved 2025-07-28 17:03:48 -07:00
Dennis Kobert 35ab266bbb
Add handler for deferred execution of messages (#2951)
* Add Handler for defered execution of messages

* Cleanup

* Track graph execution id to associate messages with their corresponding execution id

* Rename ViewportReady -> NavigationReady

* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert 2247dd9818
Desktop: Ready runtime and render node for desktop (#2952)
* Desktop: Ready runtime and render node for desktop

* Address review comments
2025-07-28 23:23:35 +00:00
mTvare 516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects (#2948)
Fix boolean contradiction in

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Adesh Gupta 75614eb9d4
Fix vector mesh editing behavior in various edge cases (#2943)
* Fix colinear switch behaviour

* Fix Tab to switch handles

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-27 00:20:39 +00:00
0SlowPoke0 3a8c1b6f97
Add Arc drawing mode to the Shape tool and the associated angle gizmos (#2757)
* implement arc gizmo handler

* fixed wrapping need to fix snapping and overlays

* fixed all the issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 14:55:38 -07:00
James Lindsay a1796dbc08
Fix a single layer twice selected hiding the properties (#2911)
* Fix a single layer twice selected hiding the properties

* Comment that the same node appears several times

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 05:28:02 +00:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
Firestar99 4fec24893e
Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925)
* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Firestar99 e7b8b5a3b6
Shaders: `graster-nodes` no-std prep (#2924)
* raster-nodes: remove commented out index node

* raster-nodes: move `CubicSplines` to separate mod

* raster-nodes: create `mod blending_nodes` and move assoc nodes

* raster-nodes: move node `gradient_map` to its own mod
2025-07-24 13:32:10 +00:00
Firestar99 2d11d96b4a
Re-add upload texture (#2915)
* vello: code cleanup of resource overwrites

* upload_texture: upload cpu textures as SRGBA8

* vello: fix wgpu::Texture leak within vello's `context.resource_overrides` HashMap

* fix missing feature gate
2025-07-24 10:51:03 +00:00
Szilveszter Ábrám 0d43ad2ea0
Fix Path tool path drag ghost outline sticking to viewport, not moving with document while dragging (#2912)
* Added ghost outline clearing when moving outlines via Path Tool

* Fix ghost outline staying fixed during drag by storing it in document space

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 09:28:17 +00:00
Firestar99 890da6a3c3
Clean up code by using Iterator::collect() when constructing instance tables (#2918)
* instances: `Iterator::collect()` instances

* instances: adjust nodes to use iterators

* fix warnings on master

* Bump MSRV

* Port the remaining usages

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-23 05:51:40 +00:00
Priyanshu 30e5567ff2
Fix collision detection for node drag-and-drop onto a wire (#2910)
* refactor

* check if the wire is inside the node itself
2025-07-19 07:38:46 -07:00
Adesh Gupta 7ee0d9a724
Make the node chooser auto filter by layer input type when applicable (#2841)
* Fix showing only compatible nodes

* Implement search on Add Node button

* Fix add node behaviour

* Improve type identification logic

* Fix input type identification

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-19 09:39:39 +00:00
Keavon Chambers f299497090
Add shaking input gesture to disconnect a node being dragged (#2889)
* Add shaking input gesture to disconnect a node being dragged

* Improve shake detection algorithm

* Fix reconnection

* Improve shake reconnect logic

* Fix history

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
2025-07-19 02:11:52 -07:00
Adam Gerhant e4ec67d852
Fix wires on document change and errors on hidden nodes (#2897)
* Fix wires on document change and errors on hidden nodes

* Code cleanup
2025-07-19 01:48:42 -07:00
Adesh Gupta 4427e97f73
Add "Make Path Editable" buttons in the Path tool control bar and Layer menu (#2900)
* Add graph message for adding a path

* Disable options when adding path tool is not possible

* Move Layer menu entry location

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-18 12:22:40 +00:00
Keavon Chambers 561b671f8d
Add transform-related nodes to improve transformation abilities (#2893)
* Improve transformation abilities with transform-related nodes

* Fix Transform -> Merge and Transform -> Artboard connections
2025-07-17 11:58:57 -07:00
Keavon Chambers 8f26c5c2ad
Remove the UVec2 and IVec2 graph data types and have Artboard use DVec2 (#2894) 2025-07-16 18:45:10 -07:00
Keavon Chambers 99966d848d Fix text per-glyph instance overlays and click target issues 2025-07-14 14:47:01 -07:00
Keavon Chambers 112efe88c2 Add multi-level loop indexing with the 'Instance Repeat' node 2025-07-14 02:55:44 -07:00
Keavon Chambers be8378309d Avoid crashing if an error occurs in the layout widget update handlers 2025-07-14 00:24:17 -07:00
Oliver Davies 74e35f026f
Fix regression with GRS cancellation being broken (#2877)
Fix for cancel regression in path tool
2025-07-13 22:03:51 -07:00
Salman Abuhaimed 166eb00c9c
Separate the Text node's generated glyphs into separate vector table rows (#2821)
* Separate glyphs into Vector data rows

* Fix `String Length` node

- Properly count characters with
`str.chars().count()` instead of bytes `str.len()`
- Change `String Length` node's output to `u32`

* Apply transform on instance instead of applying it when drawing the glyph

* Add checkbox to enable/disable per-glyph instances

* Tooltips

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 18:06:41 -07:00
Oliver Davies e89cded4b8
Add selection cycle and gray pre-selection outlines to the Path tool, and Tab to swap Select/Path tools (#2818)
* Added initial version of this feature for the path tool

* Removed debug statements

* Thickened the overlay width

* Added hover highlighting for path tool

* Experimental switch to path tool at leaf layer

* Ghost outline initial implementation

* Added tab swap for select tool -> path tool

* Minor fix for Select Tool dbl click -> Path Tool

* Added support for ghosts when using GRS in the path tool

* Fixed GRS undo bug, vastly improved hover behavior and now clearly visualize next double click target

* Fixed unused import warnings

* Updated behavior to handle mouse movement cases, reverted line width to 1px

* Fixed merge behavioral issues

* Disabled Select Tool to Path Tool double click toggle, fixed single click drill through for special case

* Clean up of unused consts and comment

* Properly cancel the drill through state when the mouse moves

* Fix some stuff

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 08:26:36 +00:00
Keavon Chambers 765092fbe9
Rename the message system's 'data' argument to 'context' (#2872) 2025-07-12 22:50:59 -07:00
Firestar99 4c75ddf936
Refactor node migration to be less susceptible to forgetting outdated strings (#2853)
* migration: make document migration use ProtoNodeIdentifier

* migration: NodeReplacement struct for better formatting

* migration: test for duplicates and fix them
2025-07-10 17:40:54 -07:00
Adesh Gupta 912e6f61a9
Fix regression with inability to drag segments using the Path tool's segment mode (#2850)
Fix segment dragging
2025-07-10 08:51:25 +00:00
James Lindsay 13ad814639
Add a complexity limit on displaying layer thumbnails to improve performance (#2828)
* Skip complex layer thumbnails

* Set Raster<GPU> to have usize::MAX render complexity

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-10 07:57:45 +00:00
Kavin e02510303e
Add X and Y offset distance overlay while dragging with the Select tool (#2814)
* Add offset overlay to select tool

* Add overlay to Dragging

* Add axis align behavior

* Style changes

* Add trim to string

* reduce code duplication

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 10:49:39 +00:00
mTvare a40de58c7c
Fix brush bounding boxes by making BrushCacheImpl's hash not shared between different instances (#2845)
* fix: add cache to each layer

* fix: warning

* fix: tests

* Clean up code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 06:45:41 +00:00
Mohd Mohsin 00236c8136
Generate a visualization of the editor's hierarchical message system tree (#2499)
* Feat: implement the hierarchical tree for visualization

* rename HierarchicalTree trait function

* feat: change the HierarchicalTree from String to DebugMessageTree struct

* Nits

* feat: impliment proc macro to extract field from messagedata structs

* update the hierarchical-tree for hanlder data

* feat: added message handler struct to hierarchical tree

* feat: add the line number to message handler struct

* feat: added handler path to tree and NITS

* clean the white spaces in type string

* fixes some white spaces

* feat: added path to message enum in hierarchical tree

* feat: add file creation of hierarchical message system tree

* cleanup

* Code review

* Add todo comment for deferred change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 19:13:51 -07:00
HWienhold d0e1d8982f
Allow tooling to treat near-zero-length handles as zero-length when converting to colinear (#2747)
fix colinear handles on connected path

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 18:47:56 -07:00
Keavon Chambers d2f8c99744 Avoid panics during document migration 2025-07-08 18:13:05 -07:00
mTvare 8a68683a93
Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool (#2730)
* add origin

* cleanup pivot

* a lot of stuff

* reset pivot

* fix transform with pivot issues

* fixes

* some more cleanup

* fixes

* finally works

* origin fixes

* fix spaces

* fix using dragged_layers

* simplify pivot logic

* fix bugs

* fix the final bug

* fix in select_tool

* fix updates

* some more refactors to fix misunderstanding and refactor

* add checkboxes

* fix labels

* fix stuff which broke at merge

* update

* cargo fmt

* fix serde crash

* fix pivot not updating on move

* fix pivot not becoming last active refernce

* fix redraw issues

* add: active pivot

* cargo fmt

* fix pivot showing up in default mode

* add: pivot pin

* fix: use pin icons

* cargo: cargo lock update?

* fix: use checkbox instead of Overlays

* refactor: add dot to path_tool

* add: active origins

* UI tweaks

* add: add all of the stuff for path tool

* remove: unused layer

* fix: pivot pinning and origin angle

* fix: pin only if moved in first place

* cargo: fmt

* fix: pivot use disabled method

* fix: remove redudant NoOp

* fix: 3 stuff

* fix: select from elsewhere

* fix: compass rose wobbling around

* add: move pivot on grab

* add: move pivot on nudge

* add: move pivot on Grab

* Code review and tooltips

* fixes

* fixes

* fixes

* fix: skipping artboard on bounds calculation

* fix: by default have origin

* Fix prior fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00
Keavon Chambers a1d93da532 Fix 'Grid' node migrations breaking up-to-date documents 2025-07-07 18:39:04 -07:00
Firestar99 69ed80b79b
Add `::IDENTITY` to node macro to return a `ProtoNodeIdentifier` that is always a `&'static str` (#2842)
* fix warnings on master

* make the `ProtoNodeIdentifier` of a Node be accessible and always a borrowed `&'static str`

* always generate `node_name::identifier()`, even with `skip_impl`

* make `FrontendNodeType` use Cow

* remove broken `DocumentNodeDefinition`s for old GPU nodes

* don't reexport `graphic_element` in it's entirety, only data structures

* adjust everything to use the new `node_name::identifier()`

* fixup imports for wasm

* turn identifier fn into a constant
2025-07-07 16:29:59 -07:00
James Lindsay 4a83067081
Fix Path tool's Path node transform calculation by skipping local transform based on first instance source ID (#2843)
* First instance source id

* Set source node id and migrations
2025-07-07 22:09:21 +00:00
Adam Gerhant 24c6281644
Fix regression with migration code changed in node UI wire refactor (#2840)
Fixes
2025-07-06 14:34:43 -07:00
Adesh Gupta ce605acf3a
Make the Path tool's segment drag molding work with linear segments (#2838)
Fix path tool molding
2025-07-06 04:20:06 -07:00
Firestar99 2b380cec3a
Fix more node migrations that lost their implementations (#2836)
* fix migration for `SampleGradientNode`

* fix `BrushNode` unadjusted path

* fix `NoisePatternNode` unadjusted path
2025-07-06 02:00:07 -07:00
Adesh Gupta 8b0a27939e
Clean up the Path tool's FSM to move segment molding state into the dragging state (#2835)
Cleanup molding segments state
2025-07-06 00:39:47 -07:00
Adesh Gupta 49db963ce1
Improve Path tool layer selection behavior using double-click instead of single-click (#2794)
* Improve path tool layer selection behaviour

* Fix layer selection behaviour

* Fix layer double click selection behaviour

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-05 14:17:30 -07:00
Ezbaze 5b5b369dcd
Make selected Text category nodes show a multi-line text area instead of one-line text field (#2816)
* Make String Value node input a TextArea

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

* Replace link to Tauri

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

* Make String Concatenate node & Replace String node inputs into a TextArea

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>

---------

Signed-off-by: ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-07-05 11:34:35 +00:00
Adam Gerhant f57163c795
Port node graph wires to the backend and improve graph UI performance (#2795)
* Improve node graph performance

* Fix wire bugs, add type default for properties.

* Grid aligned wire paths

* remove type source

* node from exposed input

* Refresh wires on preference change

* merge fixes

* Code review

* Fix names

* Code review

* Fix wires on redo/undo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-04 22:53:37 -07:00
Keavon Chambers 354a68911e
Improve hotkeys with canonical flag, more industry-standard mappings, and fix GRS menu bar labels (#2827) 2025-07-04 04:58:52 -07:00
Firestar99 8a0241f0fa
Fix running tests locally; fix migrations for relocated nodes (#2805)
* fix `BoundingBox for Raster<GPU>` when `wgpu` feature is disabled

* fix `tinyvec` crate not being `std` by default

* fixup migration for `CoordinateValueNode`

* fixup migration for raster nodes
2025-07-04 02:56:22 -07:00
Firestar99 a182a7347e
Extract `gbrush` (#2784) 2025-07-01 18:38:47 +00:00
Firestar99 602d7e8bd1
Extract `graster-nodes` (#2783) 2025-07-01 18:12:12 +00:00
Keavon Chambers 8c5accc069
Clean up node catalog by adding missing units, more tooltips; fix 'Line' node missing parameters (#2813)
* Fix unit usages

* Add node and parameter doc comments

* Fix the parameters panel for the 'Line' node when added from the graph

* Clean up nodes

* Fix tests

* Update the demo artwork
2025-07-01 07:47:54 -07:00
Keavon Chambers 0febfaf142 Make the node graph unrenderable message less scary 2025-07-01 05:29:09 -07:00
Salman Abuhaimed 83773baa00
Replace Rustybuzz with Parley for text layout, and add text tilt parameter (#2739)
* replace rustybuzz with parley for text layout handling

change text input direction based on text direction

* Code review

* change default character spacing to 0

* add shear to text node

this also adds migration code for documents that don't have shear

* shear migration for text node

- add shear property
- set character spacing to 0

* use old max_width and max_height in text migration if available

* Final code review pass

* Add units to the parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-01 02:23:17 -07:00
Dennis Kobert 0c376d1f9b
Disable preprocessor insertion of IntoNodes in the graph to avoid intermittent math node type errors (#2802)
Disable insertion of into nodes into the graph
2025-06-30 03:07:09 -07:00
0SlowPoke0 71ddae9028
Fix Path tool multi-point handle scaling behavior and double-click smooth/sharp conversion on rectangles (#2765)
* fixed double-click on anchor connected to linear segments

* fix when scaling when anchor

* Nit

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-30 07:56:22 +00:00
Firestar99 59e34836cd
Fix the 'Split Coordinate' node that was broken in an earlier refactor commit (#2787)
fix "Split Coordinate" node
2025-06-30 06:49:00 +00:00
Adesh Gupta 391ed34a30
Add segment editing mode to the Path tool (#2712)
* Segment select mode upto dragging

* Lasso select for segment editing

* Formatting

* Compatibility with point selection mode

* Add delete segment support and drawing from inside of shape

* Add GRS support for selected segments

* Cleanup and add dynamic hints

* Fix double click behaviour and overlays

* Format code

* Fix merge

* Fix Lint

* Fix formatting

* Fix lasso bug

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-29 23:19:54 -07:00
Hemu a4fbea9193
Fix lasso select extending the previous selection area after it was aborted (#2792)
Fix lasso select extends previous path after abort
2025-06-28 22:19:50 -07:00
James Lindsay cf8496b5a0
Fix Shape tool custom color picker using gamma not linear space (#2773)
Fix colour space for options
2025-06-27 18:32:14 -07:00
Firestar99 ecd7999ca7
Extract `gmath_nodes` from `gcore::ops`, create mods `debug` and `extract_xy` (#2764) 2025-06-28 00:04:24 +02:00
Firestar99 ffc6c5532b
Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes (#2762)
* cargo shear

* Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes
2025-06-27 13:12:08 +00:00
Firestar99 9cf8d2cd05
Run CI for non master branches (#2763)
* ci: run CI on PRs not targeting master

* fix warnings when compiling tests
2025-06-27 14:40:54 +02:00
Firestar99 d581319ee8
Prep `gcore` splitup 2: Vector extension traits (#2759)
* extension trait for `MergeByDistance::merge_by_distance_*`

* extension trait for `VectorData::append_bezpath`

* extension trait for `HandleId::set_relative_position`

* remove unreferenced rust files
2025-06-27 12:30:12 +02:00
Firestar99 2ddae98bcf
Prep `gcore` splitup: move various symbols into their own modules (#2746)
* move `trait AsU32` from `gcore::vector::misc` to `gcore`

* move blending and gradient to their own modules

* fix unused warnings

* move `Quad`, `Rect` and `BBox` to `gcore::math`

* extract `ReferencePoint` and transform nodes from `transform`

* move color-related code to `mod color`

* fix unused warning in test code

* move blending-related nodes and code to `mod blending_nodes`

* move ClickTarget code to `mod vector::click_target`
2025-06-27 09:54:34 +00:00
0SlowPoke0 c797877763
Fix regression in previous commit where node parameter updates didn't refresh the render (#2761)
fix changes in propeties panel not updating
2025-06-27 01:42:10 -07:00
0SlowPoke0 d8d2a51926
Refactor shape gizmo interactivity to support future shape tools (#2748)
* impl GizmoHandlerTrait,Gizmo-manager and add comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 22:34:36 -07:00
Keavon Chambers 1875779b0a Remove dead code for Imaginate 2025-06-26 18:46:46 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
Dennis Kobert a40a760f27
Add automatic type conversion and the node graph preprocessor (#2478)
* Prototype document network level into node insertion

* Implement Convert trait / node for places we can't use Into

* Add isize/usize and i128/u128 implementations for Convert trait

* Factor out substitutions into preprocessor crate

* Simplify layer node further

* Code review

* Mark preprocessed networks as generated

* Revert changes to layer node definition

* Skip generated flag for serialization

* Don't expand for tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 16:10:14 -07:00
Keavon Chambers 02afd08c80 Fix 'Scatter Points' node double transformation of points and remove segments connecting the points 2025-06-26 00:19:49 -07:00
Ahmed Moharram 504af4e68d
Rename 'Sample Points' node to 'Sample Polyline' and add a parameter spacing based on separation or quantity (#2727)
* Added Count point Radio button to property pannel

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* Fixing more linting problem

* Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)

Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'

* Refactor the 'Bounding Box' node to use Kurbo instead of Bezier-rs (#2662)

* use kurbo's default accuracy constant

* fix append_bezpath() method

* refactor bounding box node

* fix append bezpath implementation.

* comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add overlays for free-floating anchors on hovered/selected vector layers (#2630)

* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add anchor sliding along adjacent segments in the Path tool (#2682)

* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Fix Sample Points node to avoid duplicating endpoints instead of closing its sampled paths (#2714)

* Skip duplicate endpoint and close sampled paths in Sample Points node
Closes #2713

* Comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* The sample count can now work with adaptive spacing

* Readying for production

* Rename to 'Sample Polyline' and add migration

* Upgrade demo artwork

* Add monomorphization

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Priyanshu <indierusty@gmail.com>
Co-authored-by: seam0s <153828136+seam0s-dev@users.noreply.github.com>
Co-authored-by: Adesh Gupta <148623820+4adex@users.noreply.github.com>
Co-authored-by: Ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-06-25 20:14:08 -07:00
Keavon Chambers fdb09e334b Improve the categorization across many nodes 2025-06-23 18:52:05 -07:00
Ezbaze 2ec0ff38f3
Improve node creation menu and categorization (#2719)
* Change node categories

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>

* Restore Ezbaze's other work that was lost in the rebase

---------

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-23 18:51:16 -07:00
Keavon Chambers ae88f4a3de Replace all hard-coded magic number node input indices with *Input::INDEX constants 2025-06-22 23:18:34 -07:00
Keavon Chambers b5975e92b2 Combine 'Merge by Distance' nodes with a choice of algorithm; clean up 'Boolean Operation' node result with merge-by-distance 2025-06-22 04:22:39 -07:00
Keavon Chambers dc0ae74cab Fix double-click event firing when dragging number input fields in Chromium 2025-06-22 03:11:57 -07:00
James Lindsay 4344f28909
Reduce development environment warnings and remove DWARF debug symbols (#2741)
* Ignore tauri gen

* Deny warnings on CI

* Fix all warnings in current nightly rustc

* Disable DWARF debug info for development builds

* Fix typo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 03:10:25 -07:00
0SlowPoke0 8e5abf65cb
Add star/polygon gizmos and refactor the separate shape drawing tools into a unified Shape tool (#2683)
* no trait ,not to fix line

* add hints

* line modification even when other shapes are selected

* added transform and anchor overlays

* removed old code

* fixed transform added hints need to fix modifier keys use

* refactored select-tool

* add point-handle-gizmo

* fix rotate bug

* implement angle snapping gizmo , fix overlay and refactor the code

* implement snapping for point-handle gizmo and implement no of point gizmo need to refactor

* implemented the gizmo for polygon, added tests , brackets to increase sides

* formatting-fix

* small nit-picks

* Make it compile

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 00:53:49 -07:00
Firestar99 e520c21b66
Remove the `serde` feature and instead just always require it (#2737)
workspace: remove feature `serde`, always require it instead
2025-06-21 16:52:47 -07:00
Firestar99 ca5ca863cc
Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00
Firestar99 34dced38ba Make `gcore` a std library and remove `std`, `alloc`, and more unused features (#2724)
* gcore: remove features `std`, `alloc`, `gpu` and `reflections`, now always available

* gcore: remove non-working features `kurbo` and `log`
2025-06-19 20:28:17 -07:00
Firestar99 6b69a75391 Bulk rename `gcore` -> `gstd` in editor (#2729)
* remove `gcore` dependency from `editor`

* editor: bulk rename `gcore` -> `gstd`, cargo fmt
2025-06-19 20:28:17 -07:00
Firestar99 13226f7049 Re-export all of `gcore` in `gstd` and rename 'Image' node to 'Image Value' (#2733)
* rename `image` node to `image_value`

* reexport the entirety of `gcore` in `gstd`
2025-06-19 20:28:17 -07:00
Firestar99 14d90195ad Remove unused dependencies from the Cargo.toml files via `cargo shear` (#2723)
* cargo shear ignore rules

* cargo shear

* cargo shear manual dependency removal

* cargo shear: ignore editor in proc-macros
2025-06-19 20:28:17 -07:00
Firestar99 3489f9ddb1 Bulk remove old code for legacy GPU node implementations (#2722)
* fix warning in node-macro

* remove crates `gpu-executor`, `gpu-compiler`, `compilation-client` and `compilation-server`

* remove `wgpu-executor::executor`

* .gitignore .idea/
2025-06-19 20:28:17 -07:00
Firestar99 006209c5d0 Put all `#[test]` in a `mod tests` (#2728)
workspace: put all `#[test]` in a `mod tests`
2025-06-19 20:25:58 -07:00
Adesh Gupta 579bedd9ff Fix editor crash when anchor sliding, followup to #2682 (#2726)
Fix editor crash due to unwrap
2025-06-19 19:11:13 -07:00
mTvare e238753a35 Implement clipping masks, stroke align, and stroke paint order (#2644)
* refactor: opacity + blend_mode -> blend_style

* Add code for clipping

* Add alt-click masking

* Clip to all colors. Fill option

* Fix undo not working. Fix strokes not being white

* Allow clipped to be grouped or raster

* Switch to alpha mode in mask-type

* add plumbing to know if clipped in frontend and add fill slider

* Attempt at document upgrade code

* Fix fill slider

* Add clipped styling and Alt-click layer border

* Use mask attr judiciously by using clip when possible

* Fix breaking documents and upgrade code

* Fix fixes

* No-op toggle if last child of parent and don't show clip UI if last element

* Fix mouse styles by plumbing clippable to frontend

* Fix Clip detection by disallowed groups as clipPath according to SVG spec doesn't allow <g>

* Add opacity to clippers can_use_clip check

* Fix issue with clipping not working nicely with strokes by using masks

* Add vello code

* cleanup

* Add stroke alignment hacks to SVG renderer

* svg: Fix mask bounds in vector data

* vello: Implement mask hacks to support stroke alignment

* Move around alignment and doc upgrade code

* rename Line X -> X

* An attempt at fixing names not updating

* svg: add stroke order with svg

* vello: add stroke order with by calling one before the other explicitly

* fix merge

* fix svg renderer messing up transform det

* Code review; reorder and rename parameters (TODO: fix tools)

* Fixes to previous

* Formatting

* fix bug 3

* some moving around (not fixed)

* fix issue 1

* fix vello

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:11:01 -07:00
Timur Gainullin 8a3f133140 Fix undo bug returning to drawing a Pen tool rubber-band curve on prior parts of a previously drawn shape (#2710)
fix: add cleanup after pen path is closed

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:02:58 -07:00
Albar 643d7b4432 Add the `unit`, `display_decimal_places`, and `step` parameter widget macro attributes (#2706)
* UI working for spacing enum.

* Implementations.

* UI working for spacing enum.

* Undo all changes.

* unit, display_decimal_places, and step macro implementation.

* Fixing tests.

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:01:58 -07:00
Adesh Gupta f3720bf6f2 Add Pen tool support for starting and ending segment drawing on existing path edges for vector meshes (#2692)
* Start on segment

* Path tool ending on segment

* Overlays for feature

* Fixed merge build

* Fix overlays

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:01:07 -07:00
Adesh Gupta 781271782c Add anchor sliding along adjacent segments in the Path tool (#2682)
* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:59:22 -07:00
Keavon Chambers 96a0dada92 Replace 'Generate Handles' and 'Remove Handles' nodes with 'Auto-Tangents' node; rename vector2 data type to coordinate 2025-06-19 18:56:57 -07:00
Adesh Gupta f72263f4f8 Add molding segments to the Path tool (#2660)
* Moulding of cubic bezier

* Implemented falloff with interpolation

* remove conflict

* Move falloff to consts

* Spelling

* Refine falloff param and bug fix

* Code review

* Add colinear disable modes to molding degment feat

* Clean comments and unused code

* Code refactor

* Fix error

* Change colinear toggle behaviour

* Code review

* Remove KeyC feat + Fix overlay

* Dynamic hints in path tool

* Revamp molding logic

* Code review

* Remove unused Bezier algorithms (maybe useful for future reference)

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:55:57 -07:00
mTvare 4dfeafd65e Improve the click targets for the skew triangles of the transform cage (#2703)
Extend the bounding box over triangle to extend beyond the triangle
2025-06-19 18:54:13 -07:00
Adesh Gupta 33a31b4f17 Fix the Path tool's segment insertion line overlay having hysteresis with distance away from the cursor (#2677)
* Fix hysteresis in segment insertion

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

* Fix insert point overlay

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:53:14 -07:00
mTvare 04d7adb867 Fix grid overlay values getting wiped when switching between isometric/rectangular and back (#2702)
* Retain values present in previous git overlay state

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:51:56 -07:00
mTvare a1d85779ba Fix inability to deselect nodes, and nodes not being selected when pasted (#2691)
* Deselect on shift/alt click and paste selects multiple mode

* Grid values persistance

* reset

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:50:57 -07:00
seam0s 878f5d3bf7 Add overlays for free-floating anchors on hovered/selected vector layers (#2630)
* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:50:53 -07:00
James Lindsay bf7caef6fb Instance tables refactor part 8: Output the type of the input data with the Mirror node as well (#2699)
* Flatten output of mirror node

* Enable reflection based on pivot, not just bounds

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:42:01 -07:00
Keavon Chambers cea1a1c6a8 Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)
Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'
2025-06-19 18:37:40 -07:00
Keavon Chambers 523cc27523 Improve the spreadsheet visualization details for VectorData 2025-06-19 18:37:39 -07:00
Keavon Chambers 6111440afd Instance tables refactor part 7: Remove RasterDataType and add Raster<CPU>/Raster<GPU> 2025-06-19 18:37:13 -07:00
Keavon Chambers 5cacab2e39 Instance tables refactor part 7: Rename "ImageFrame" -> "RasterData", "ImageFrameTable" -> "RasterDataType", and "RasterFrame" -> "RasterDataType" 2025-06-19 18:23:53 -07:00
Keavon Chambers 2696abc6b3
Replace Instances<T>::empty() with Instances<T>::default() and make it return an empty table for vector data instead of one empty row (#2689)
Make Instances<T>::default() return an empty table for everything, even vector, and replace ::empty() with ::default()
2025-06-04 21:00:21 -07:00
Keavon Chambers cb4289169d
Instance tables refactor part 6: unwrap VectorData and ImageFrame from single-row to multi-row tables (#2684)
* Start refactoring the boolean operations code

* Switch to iterators in the boolean operations code

* Make boolean operations work on rows of a table, not Vecs of single-row tables

* Remove more .transform()

* Simplify brush code

* Attempt to remove .transform() by using Instance<Image<Color>> in brush code, but a regression is introduced

* Improve blend_image_closure

* Simplify

* Remove leading underscore from type arguments

* Remove .transform() from ImageFrameTable<P> and fix Mask node behavior on stencils not fully overlapping its target image

* Remove more .one_instance_ref()

* Fully remove .one_instance_ref() and improve the 'Combine Channels' node robustness

* Fully remove .once_instance_mut()

* Fix tests

* Remove .one_empty_image()

* Make Instances<T>::default() return an empty table for images, but still not yet vector

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-06-04 20:40:15 -07:00
Dennis Kobert 76ecdc8f1b
Fix the 'Upload Texture' node (#2680)
* Fix upload texture node

* Feature gate gpu node implemenations
2025-05-29 04:35:35 -07:00
mTvare 4d2e1d57fd
Instance table refactor part 6: remove usage of `one_instance_*` functions (#2672)
* Refactor the spline node

* Refactor the jitter_points node

* Refactor the morph node

* Refactor the merge_by_distance node

* Refactor the area node

* Refactor the centroid node

* Refactor the bevel node

* Refactor the tests

* Code review

* Refactor the morph node

* Refactor the extend_image_to_bounds and sample_image node

* Refactor the dehaze node

* Refactor the blur node

* Refactor the vector_points node

* Refactor the blit node

* Refactor the blend_gpu_image node

* Refactor the path_modify node

* Refactor the image_color_palette

* Fix copy_to_points

* Code review

* Partially make progress toward fixing the Draw Canvas node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-29 03:08:16 -07:00
Adesh Gupta b564579362
Make the Path tool only allow selecting points that are visible (#2668)
* Fix only visible points selection in point selection

* Fix comments

* Remove bug from box selection and lasso

* Code review

* Fix comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-28 02:24:23 -07:00
0SlowPoke0 f6e592da5b
New nodes: 'Point Inside Shape' and 'Close Path' (#2673)
* add point inside shape,close path,and disabled node to layer conversion

* removed the usage one_instance

* code review
2025-05-26 02:15:31 -07:00
Adesh Gupta 3496e22f55
Fix box selection bug in the Path tool where document and viewport space got mixed up (#2671)
* Fix box selection bug

* Fix all layers selected on paste
2025-05-25 16:33:49 -07:00
0SlowPoke0 8a8e496058
Implement angle locking when Ctrl is pressed over an adjacent anchor (#2663)
* Implement angle lock from adjacent anchors

* Reset offset state and added comments

* Code review

* fix selecting correct handle to lock

* Update comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-24 12:09:43 +00:00
Keavon Chambers c4678336e5
Add support for clicking checkboxes via their labels (#2667) 2025-05-24 04:46:15 -07:00
Keavon Chambers 899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
Mohamed Osama 66a297df2c
Improve the distribution part of the snapping system (#2626)
* fix distribution snapper visualization going far from layers

* fix bugs

* Remove traces

* remove comment

* Fix tests

* Rename distribution snapper variables from x, y to horizontal, vertical

* Fix tests

* Fix bug where center point and corner point have to be enabled for distribution_snapper to work

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-20 00:15:56 -07:00
0SlowPoke0 ddb2d744d4
Make the Path tool support multi-point conversion between smooth/sharp on double-click (#2498)
* kinda works

* solved merge conflicts

* implement the multi flip

* nit-picks

* removed extra functions

* Fix inputs not being passed to backend for repeated double-clicks

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-19 22:11:38 -07:00
mTvare 9236bfcec0
Transfer pasted layers to the viewport center when outside the current view area (#2306)
* Transfer pasted layers to viewport center when not in viewport

Fixes #2301

* Move a layer as a whole and use change

* Make a bbox and move content according to that

* partial fix

* Only move if none within viewport

* Fix import error

* Fix artboard

* tmp, skip ones being added to ab

* fix stuff

* fix formatting

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-20 01:16:06 +00:00
mTvare 6c1ccfb5bb
Fix regression causing last selected layer to not be deselected (#2656)
Fix last selected layer not being deselected because .take() was placed inside if block
2025-05-19 16:58:03 -07:00
Keavon Chambers e57637aab1
Make builds of the editor and the website serve their own local fonts (#2186)
* WIP

* Done?

* Install fonts in CI

* Use absolute path so minified inlined CSS works

* Fix Bezier-rs demo fonts?

* Use opsz

* Revert removal of text balancer

* Pull in the text balancer from our static host
2025-05-19 02:38:29 -07:00
seam0s ea59f10b50
Fix editor crash due to mismanaged selected points on layers (#2640)
* Add hash sets to hold ignored points in SelectedLayerState

* Fix non selected anchor dragging

* Update selected points when ignoring handles or anchors

* Refactor selected points status logic

* Refactor ignore_handles and ignore_anchors bools to ShapeState

* Add back in ignore_anchors and ignore_handles in SelectedLayerState

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-18 21:09:58 +00:00
Sidharth-Singh10 2615d86934
Add PTZ support for flipping the canvas (#2394)
* feat: flip canvas

* move canvas_flipped from NavigationMessageHandler to PTZ

* fix artboard overlay flip

* Code review

* Improvements

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-18 06:16:00 +00:00
Keavon Chambers a8e209e44c
Remove the old node macro and fix/clean up several raster nodes (#2650)
* Fix several broken raster nodes and clean up leftover old node system code

* Migrate Brightness/Contrast to the new node macro, and fix it

* Remove last usages of old_node_fn

* Remove old_node_fn
2025-05-17 21:24:32 -07:00
Keavon Chambers 77f8bfd9ed Improve clarify of type errors and tooltip diagnostics 2025-05-17 16:13:05 -07:00
0SlowPoke0 6e7f218068
Add Path tool support for Ctrl-dragging to pull out zero-length handles with angle locking (#2620)
* implement check-drag and angle-lock

* track bool

* flip-smooth-sharp

* fixed bugs

* fixed flip-smooth jump bug and random angle locking bug

* ctrl-alt 90 case

* aligned flip-smooth sharp and fixed arbitrary handle-length when flipped

* code-review change

* 0.5 instead of 0.8

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-17 13:23:11 -07:00
Keavon Chambers d3b5dc5712
Clean up 'Image' node by removing old 'Cull' node in sub-network (#2643)
* Clean up 'Image' node by removing old 'Cull' node in sub-network

* Fix gamma correction on Decode Image node
2025-05-12 18:40:48 -07:00
mTvare c9984a8f1a
Make Select tool hover overlay in 'shallow select' mode visualize the next deeper object (#2639)
* Fix overlay behaviour on hovering over a layer

* Add the deepen overlay code

* cleanup
2025-05-11 07:53:38 -07:00
mTvare 4487020efb
Fix skew triangles showing up when transform cage isn't selected (#2638)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-09 00:49:48 -07:00
Keavon Chambers a6ff221c1e Fix overlay clearing regression from #2521 with high-DPIs
Closes #2628
2025-05-08 16:48:49 -07:00
kythyria 9ef9b205d9
Auto-generate enum type widget boilerplate for radio buttons and dropdown menus (#2589)
* First draft of factoring out the dropdown boilerplate

* Add proc macro for enum boilerplate

* Detect whether to say `crate` or the name

* Clean up the input and naming of the enum macro

* Rename a file

* Do the rename of code too

* Use the attribute-driven selection of radio vs dropdown

* Add a metadata struct and tooltips

* Move the new traits to a better place.

* Use ChoiceType, part 1

* Use ChoiceType, part 2

* Introduce a builder API for choice widgets

* Start using the new new API

* DomainWarpType should be a dropdown still

* Handle the case where a node property can never have a socket

* Rustfmt

* Code review

* Update stable node IDs in test

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-01 04:14:26 -07:00
Sidharth-Singh10 2fc4896d01
Add tests for the Freehand tool (#2599)
* Add tests for freehand tool

* add test: line weight affects stroke width

* refactor
2025-04-30 19:53:59 +00:00
seam0s-dev 1a81e45673
Add the settings popover menu for the Overlays toggle (#2523)
* Added granular overlays control based on features

* Added basic support for pivot, path, anchors and handles overlay settings

* Added more overlay checks on anchors and handles

* Add new settings over measurements, hover and selection overlays

* Fix errors introduced while rebasing

* Disable anchors and handles functionality with their overlays, extended selection outline check

* Add check to enable/disable outlines on selected layers

* Toggle handles checkbox in sync with anchors checkbox

* Refactor overlays checks

* Remove debug statements

* Update select_tool.rs to resolve conflict

* Minor fix to reflect anchor checkbox state on the handles

* Minor fix to make anchors checkbox work

* Rearrange menu items, and code review

* Fix pivot dragging

* Add handles overlay check when drawing with pen tool

* Fix constrained dragging when transform cage is disabled

* Fix deselecting user selection when anchors are disabled

* Minor fix for disabling anchors

* Remove All from OverlaysType

* Remove debug statements

* Fix editor crash when selecting other layers with path tool and anchors disabled

* Minor fix on overlays check for all overlays

* Add proper code formatting

* Nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 04:15:46 -07:00
Adam Gerhant 1f7a9188ba
Improve the speed of SVG importing due to node positioning (#2625)
Fix slow svg import

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 03:38:09 -07:00
Mohamed Osama 0a65e570a9
Add snapping for a line's midpoint when it's being drawn (#2594)
* line midpoint snapper

* Add to snap option menu

* remove being_drawn_line_midpoint

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 05:12:04 +00:00
Boyu Dai 12896a2407
Fix node deletion being too greedy (#2619)
fix too greedy node deletion search

Co-authored-by: CaligulaAlucard <caligulaalucard@localhost.localdomain>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 04:22:17 +00:00
mTvare 90be1f42c6
Fix 'Shallow Select' mode behavior for selection context transference (#2604)
* Fix ancestor always returning None during shallow select

* Fixes

* fix shift remove on both

* cleanup

* one more cleanup

* final(?) fix

* some cleanup

* more stuff

* make shallow the default

* fixes

* fix

* fix

* fix

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 03:24:48 +00:00
Adesh Gupta da38f672ae
Insert point on segment by clicking once (no more sliding) and Alt+click to delete a segment (#2495)
* segment overlay change

* Segment split and delete

* Cleanup

* graceful handling of edge cases

* Moved constants to conts.rs and tuned the threshold

* Remove going into another state

* Insert point mode cleanup

* Linting fix

* Code review

* Added hints

* Added field for delete segment

* Change controls and fix too far logic

* Fixes

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 01:03:24 +00:00
Mohamed Osama 478ace3349
Fix a layer's transform being reset when it's reordered within its same parent (#2624)
Fix layer transform reset when being reordered within the same group/parent
2025-04-29 15:48:08 -07:00
Keavon Chambers 80b8df8d42 FIx the 'Morph' node to not fail on topology changes like holes 2025-04-29 04:49:08 -07:00
Sidharth-Singh10 0c3cae2ba5
Add Spline tool tests for drawing within a transformed artboard (#2575)
* Add Spline tool tests for drawing within a transformed artboard

* Refactor spline tool test to use click_tool and add draw_spline helper method

* refactor asserting point positions

* Fix decimal fomat

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-25 14:01:48 +00:00
Keavon Chambers d445bffe31 Add donation callouts in-app and on the site 2025-04-25 00:13:24 -07:00
Rahat 2dee47a6ee
Add Spline tool test for drawing with PTZ applied to the canvas view (#2573)
* Adding tests for spline PTZ

* Some refactoring

* Feedback applied from James

* Unnecessary changes

* refactor with current merged pr

* Code refactoring based on guidelines

* cli failing
2025-04-24 20:39:33 +01:00
Keavon Chambers 471ef87801 Add reference point input to the Mirror node 2025-04-24 05:33:20 -07:00
0SlowPoke0 d39308c048
Add Path tool feature for angle locking upon pressing Ctrl while dragging handle over anchor (#2612)
* almost_fixed

* fix need to refactor

* fixed issed need to refactor

* refactor-done fixed issue

* move function to common_functionality

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 20:39:14 -07:00
Mateo 3d37ef79ac
Add shape fill overlays when closing a path (Pen tool) or filling it (Fill tool) (#2521)
* Make the Pen tool show a path being closed by drawing a filled overlay when hovering the endpoint

* Add to_css to color.rs

* Check before unwrapping layer

* Close if in the right place

* Fix typo

* Format code

* Support discontinuous paths for closing preview

* Code review

* Denser fill lines

* Fill tool preview with strip lines only and revert pen shape-closing opacity

* Small adjustments to fill preview

* Fix line width of fill preview

* Use a pattern to preview the fill tool and fix canvas clearing

* Update pattern

* Simplify code

* Format code

* Use secondary color to preview fill if shift is pressed

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 18:33:08 -07:00
0SlowPoke0 a4a0e110d7
Improve Pen tool behavior to less aggressively delete single-point layers (#2605)
* add single-anchor-place

* clippy_changes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 11:45:51 +00:00
Keavon Chambers ac9fb2b02d
Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more) (#2610)
* Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more)

* Fix test?

* Fix more tests?

* Fix moar test??

* Clean up instance method naming
2025-04-22 17:55:57 -07:00
James Lindsay 704dad4f76
Fix angle logic in the Grid node to allow slanted isometric grids (#2602)
* Fix angles

* Fix hardcoded index

* More information on monitor nodes
2025-04-20 14:16:27 -07:00
Keavon Chambers a376832480
Fix and improve robustness of node/parameter tooltip plumbing; simplify properties row widget boilerplate (#2600)
* WIP

* WIP2

* Further cleanup
2025-04-19 20:25:36 -07:00
Sidharth-Singh10 6196dbff95
Add Gradient tool test for select and delete removes a stop (#2571)
* Add Gradient tool test for select and delete removes a stop

* refactor fills and double click into functions

* refactor
2025-04-19 16:00:59 -07:00
Rahat b45f7ef0c7
Add Line tool tests for drawing within a transformed artboard (#2572)
* Adding tests for artboard with transform

* Hypercube changes suggested
2025-04-19 17:44:27 +01:00
Rahat 1a5bef1d13
Add layer tree tests for moving layers with transform (#2585)
testing layer tree 5th checkpoint implementation
2025-04-19 00:43:17 -07:00
Sidharth-Singh10 73d12bcb82
Add tests for Spline tool to support continuing a previously drawn spline (#2591)
* Add tests for Spline tool to support continuing a previously drawn spline

* refactor
2025-04-18 22:24:35 +00:00
Rahat 0877c75959
Add layer tree tests for folder movement checking into child (#2580)
* testing parent child folder

* changes
2025-04-18 14:41:48 -07:00
ilya sheprut adfcff7599
New node: Arc (#2470)
* init

* add closed and slice options

* Make it work beyond -360 to 360 degrees

* Switch "closed" and "slice" to ArcType enum

* Update default ranges

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-18 09:42:07 +00:00
0SlowPoke0 33de539d6d
Fix Pen tool unable to combine multiple selected paths by extending their endpoints or mesh points (#2570)
* fixed issue

* merge-layers

* node-graph-autopanning-wire

* store the layer whne created instead of querying

* fix layers temporarily geting deselected while exteneding path

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-18 00:18:39 -07:00
mTvare 29e8e8bdac
Fix Shift-drag axis color inconsistency and pivot not being draggable with a zero-width bounding box (#2593)
* Fix axis colors not being consistent and pivot not being draggable with zero width boxes

Fixes #2311

* Even for path
2025-04-17 13:45:08 -07:00
Keavon Chambers 41fe46591a Update the parameter expose button in the Properties panel and fix undo history when it's clicked 2025-04-17 06:29:38 -07:00
Utsav Singh 7cb16a8bec
Fix Path tool behavior with Shift-dragging an already selected point, where it wrongly got deselected (#2395)
* Send path tool FSM to Dragging state on MouseDown if clicking selected point

* Cleanup

* Store selected point state before new selection is made and setup deselect logic

* update previously saved point data on every point selection

* Decide whether to deselect or select on extended_select if node not already selected,  when DragStop state is reached instead of inside the  mouse_down function.

* Fix broken merge and remove leftover debug statements

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-17 02:57:56 -07:00
Rahat bd1c0ff287
Add layer tree tests for folder self movement checking (#2579)
* Testing folder movement to self

* changes

* unnecessary code line removed
2025-04-17 08:17:43 +00:00
Keavon Chambers eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph (#2590)
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
Adesh Gupta ab39f3f837
Add Path tool support for Alt-dragging an anchor to pull out a fresh equidistant handle pair (#2496)
* Added initial logic for dragging

* Alt drag stop makes opposite handle back to its position

* Implement new requested behaviour

* Fix sharp point bug

* Apply suggestions from code review

* Add hints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-17 06:05:45 +00:00
Rahat c4484cb6cd
Add layer tree tests for layer arrangement (#2578)
* layer arrangement testing

* changes
2025-04-16 15:05:03 -07:00
Rahat bcab75f3c5
Add layer tree tests for layer selection (#2577)
* layer selection testing

* changes
2025-04-16 13:57:14 +00:00
Sidharth-Singh10 9acc23d0cc
Add Gradient tool test for dragging the stop rearranges the ordering (#2565) 2025-04-16 13:38:26 +00:00
Mohamed Osama af4f57ef38
Add "Perpendicular to Endpoint" snapping target (#2581)
* Perpendicular snap for line's endpoints

* move comment

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 12:23:45 +00:00
James Lindsay 435a6daf25
Add the first field-based nodes: 'Instance on Points', 'Instance Position', 'Instance Index', as well as 'Grid' (#2574)
* Basic fields

* Add 'Extract XY' and 'Split Vector2' nodes

* Add 'Instance Index' node

* Fix test again

* Improve grid generator to support rectangular as well

* Avoid crashing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 11:58:59 +00:00
Keavon Chambers 184c009f17 Add memoization to instancer nodes 2025-04-16 04:43:47 -07:00
Adam Gerhant ee6a842a6b
Fix dragging a node onto a secondary input's wire not working (#2583)
Fix dragging onto wire
2025-04-16 01:52:15 -07:00
Sidharth-Singh10 98558c74f4
Add Gradient tool test for dragging an endpoint setting the correct point in the viewport (#2564)
* Add Gradient tool test for dragging an endpoint sets the correct point in the viewport

* add canvas_zoom and transformset to verify correct viewport-space behavior
2025-04-14 19:25:07 +00:00
Dennis Kobert 9b23c7e2db
Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
0SlowPoke0 d194c784be
Prevent auto-panning in Pen/Spline tools while drawing without dragging (#2463)
don't autopann when mouse up

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 18:21:59 -07:00
Mateo c2a36ce981
Restore auto-panning that #2443 had broken (#2562)
* Fix auto panning

* Clean up comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 22:19:08 +00:00
Rahat b3d6be9618
Add tests for Line tool with PTZ (#2559)
* cli failing

* cli failing

* Adding tests for line tool with zoom pann and tilt
2025-04-13 20:13:59 +00:00
Mateo 6bc12c8ede
Invalidate cache when unexposing input (#2512) 2025-04-13 19:33:37 +00:00
Rahat 272a5ce0df
Add GRS tests for different types of nested layer multi-selections (#2518)
* cli failing

* cli failing

* test_transform_with_different_selections and groups

* merge conflict

* Use abs_diff_eq in assertions

* Added test 4

* Added test 4

* removed unnecessary changes
2025-04-13 20:06:11 +01:00
mTvare 3e6021fb8f
Fix inability to drag axis-aligned lines (#2561)
* Fix 1 and 3

* Fix 2

* Shape tools refactor

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 03:51:40 -07:00
Ellen Gu fdff5d4e5e
Disallow the Gradient tool from applying to raster images (#2456)
* fix gradient on raster graph error

* Remove should panic from gradient ignore raster tag

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-12 18:42:59 -07:00
Adesh Gupta 550ffc3f7f
Fix box selection erroneously including zero-length handles; fix GRS failing on sharp points (#2550)
* Fixed box selection selecting zero length handles

* Fix GRS for sharp points

* Apply suggestions from code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 01:21:36 +00:00
Keavon Chambers e759e62291 Comment out all remaining active Imaginate code 2025-04-12 17:32:24 -07:00
Keavon Chambers a11f9b36c3 Add the menu bar command: Help > Debug > Reset Node Definitions on Open 2025-04-12 16:56:55 -07:00
Keavon Chambers 100df9a81d Remove 'Memoize Impure' from document node definitions 2025-04-12 05:15:05 -07:00
Keavon Chambers a8a5a1f3fd New node: Sample Gradient 2025-04-12 04:19:46 -07:00
0SlowPoke0 c156c0a4ce
Improve Pen tool segment drawing confirm/cancel behavior (#2555)
* implement enter to end path

* fixed_abort

* added_hints

* edge-case

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-12 09:50:35 +00:00
Keavon Chambers 69069ef723
Fix the 'Repeat', 'Circular Repeat', and 'Mirror' nodes to work on point cloud vector data (#2553)
* Include points in bounding box calculations

* Fix unrelated crash from debug assert when reordering root-level folders

* Fix another unrelated crash from debug assert when GRS scaling to size 0

* Fix several vector nodes to respect and propagate local transform space
2025-04-12 02:18:31 -07:00
Sidharth-Singh10 e4d998a400
Add test for double clicking to insert a gradient stop (#2527)
gradient tool test: Double click to insert a gradient stop

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-04-11 14:26:07 +00:00
Keavon Chambers 0d10ad2161 Revert double-click to open node catalog from #2423 because it occurs even outside the graph 2025-04-10 14:55:35 -07:00
Utsav Singh 93f7004ece
Make the node catalog, originating from a wire dropped in the graph, filter for valid types (#2423)
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Open NodeCatalog on DoubleClick in empty node graph area

* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search

* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 01:07:35 -07:00
Adesh Gupta 8b0f16e74c
Make GRS rotation (R) angle overlay label show values between -360° and 360° (#2473)
* Fixes issues

* Revert changes

* Viewing angle using R

* Revert other fix so it can be its own PR

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 06:15:31 +00:00
Sidharth-Singh10 b38d725d98
Add input hints to interactions in the node graph (#2415)
* node_graph: add hints in status bar

* allow in-progress interactions

* Fix node graph hints not restoring after panning operation

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 05:50:48 +00:00
Sidharth-Singh10 3c1ec45188
Add option to adjust viewport zoom rate in the preferences dialog (#2420)
* zoom rate preference

* Add generic range mapping functions for improved reusability

* cleanup

* Map zoom slider's default value of 50 to the original zoom rate (0.005)

* use . instead of .0 for whole-number floats

* Refactor zoom rate mapping to use a fixed reference point and adjustable curve steepness

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-08 07:51:46 +00:00
0SlowPoke0 6a8386d1e9
Improve Pen tool handle dragging with Tab swapping, Ctrl angle locking, and directly dragging the closing endpoint in handle (#2452)
* added handle_types and refactored the handle_adjustments

* anchor move refactor

* code-todo-fix

* removed-draw-mode

* kind of works need to figure out snapping

* some refactoring

* refactor+overlays..need to fix the snapping and dragging

* added docs

* got stuck in space move

* fixed all issues

* comments and small fixes

* completed last issue and refactor

* major fixes and improv

* fixed edge cases

* edge cases fixed

* fix edge cases and add docs

* Code review pass

* rename ,bug fixes

* Add terminology diagram

* Add Ctrl "Lock Angle" hint

* Rename other hint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 23:26:51 -07:00
Ellen Gu 32aee1ebf9
Add Vello support for Outline view mode rendering; add non_scaling to strokes (SVG, not yet Vello) (#2455)
* fix noise pattern parameter issue

* removed the commented out line

* Fix outline mode stroke width not consistent

* add non scaling stroke option

* Fix backward compatibility

* Clean Debug Message

* clean code

* clean code 2

* Add vello outline support

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 00:02:11 +00:00
Sidharth-Singh10 3c425d9a71
Fix Gradient tool always re-selecting its end point after any click/drag (#2472)
fix  gradient tool incorrectly selecting end point on pointer up

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 15:14:19 -07:00
Utsav Singh 56fafa942a
Fix the 'Mask' node from always erroring (#2474)
Fix mask node upstream input calculation.

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 14:33:25 -07:00
Rahat 1001ec2740
Add test for scaling objects to zero without any crash (#2491)
* Add test for scaling objects to zero

* added non zero scale after near zero scale to check if everything is working ifine

* unnecessary change

* cli failing

* chore: upgrade openssl to fix RUSTSEC-2025-0022

* cli failing

* new changes
2025-04-06 14:42:15 +01:00
James Lindsay e11b57a7af
Add tests for gradient drawing with transformations (#2481)
* Test gradient drawing with transformations

* Fix bad import

* Fix merge conflicts

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 10:35:20 +00:00