Commit Graph

659 Commits

Author SHA1 Message Date
Keavon Chambers 9559ec58e8 Switch Vec<Key> to KeysGroup newtype 2022-08-11 16:35:04 -07:00
Keavon Chambers 47aaaf89d7 Fix shortcut label on welcome screen: "Control" -> "Ctrl" 2022-08-11 10:53:03 -07:00
Keavon Chambers cf6bbcfd30 Revamp key/code input processing which fixes Option key on Mac and other locales
Closes #742
Closes #746
2022-08-11 02:53:46 -07:00
Keavon Chambers 765b648704 Extend welcome screen button click area to labels
Closes #738
2022-08-08 01:29:23 -07:00
Keavon Chambers 45a1e144a8 Populate menu bar
Closes #531
2022-08-06 03:17:25 -07:00
Thomas Cheng b84e647f40 Implement arcs for Bezier math library (#731)
* added arcs impl

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

* fixed arc drawing,  todo - fix linear check

Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* fixed linear bug + added comments and tests

Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* added max iteration guard + made params optional  + added impl todo

* Add functionality to get arcs between extrema

* Add ArcsOptions to manage optional parameters of the arcs function

* added slider to toggle between arcs impl

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

* Remove unused types

* address some comments

* added rustdoc for CircularArc struct

* Extract duplicate code into helper, remove loop labels, use window function

* Make JsValue handling consistent in WasmBezier and add comments for the underlying type

* Add enum for MaximizeArcs Auto/On/Off functionality

* Change Auto to Automatic

* fix errors from resolving merge conflict

* fixed error from resolving merge conflicts

* fixed formatting

* address comments

* Small fix

* Add some missing comments

* address comments

* rename variable

* Use unit to show maximize_arcs values

* Change i32 to usize and other minor adjustments

* Change computation for middle t values

* Remove tsconfig

* Fix more usize number handling

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-08-06 01:34:39 -04:00
luzpaz 0f88055573 Fix various typos (#745)
Found via `codespell -q 3 -L complies,crate,doubleclick,ist,ser,vew`
2022-08-05 23:57:52 -04:00
Dennis 1ed7562b90 Add raster module to graphene_core 2022-08-04 12:34:05 +02:00
Keavon Chambers 9e34199ca9 Additional cleanup of prelude imports in editor codebase
Closes #744
2022-08-05 17:09:37 -07:00
Keavon Chambers e4306c30e2 Restructure the entire editor codebase to consistently match the message hierarchy
Closes #744
2022-08-05 05:38:11 -07:00
Dennis 78f07439db Add license information for node_graph crates 2022-08-04 11:47:38 +02:00
Keavon Chambers 0c2dbd411b Fix formatting of previous commit 2022-08-04 00:18:42 -07:00
Dennis d09f023618 Bump dyn-any version + format code 2022-08-04 09:08:48 +02:00
Dennis c44e9d22e3 Integrate dyn-any into the main graphite repo 2022-08-04 08:52:24 +02:00
Keavon Chambers f39d6bf00c Add full support for Mac-specific keyboard layouts (#736)
* IPP for Mac, flawed initial experiments

* Cleanup and progress, but not compiling yet

* Fix error and rename nonmac -> standard

* Extentd ipp macros to accomodate mac input

* Add Mac versions of shortcuts; refactor and document the input mapper macros

* Change frontend styling for user input labels in floating menus

* Additional macro documentation

* A little more documentation

* Improve entry macro syntax

* Move input mapper macros to a separate file

* Adapt the keyboard shortcuts to the user's OS

* Display keyboard shortcuts in the menu bar based on OS

* Change Input Mapper macro syntax from {} to ()

* Fix esc key bug in Vue

* Tweaks

* Interim solution for Mac-specific hints

* Feed tooltip input hotkeys from their actions

* Fix hotkeys for tools because of missing actions

* Make Vue respect Ctrl/Cmd differences per platform

* Remove commented lines

* Code review pass by me

* Code review suggestions with TrueDoctor

* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner

* Add serde derive attributes for message discriminants

* Re-add serde deserialize

* Fix not mutating ActionKeys conversion; remove custom serializer

* Add serde to dev dependencies

Co-authored-by: Dennis <dennis@kobert.dev>
2022-08-03 14:12:28 -07:00
Dennis fa461f3157 Temporarily remove pretty printing for token streams 2022-08-02 11:53:35 +02:00
Dennis 20f4271e91 Add dyn-any as a submodule 2022-08-02 11:52:08 +02:00
Dennis e84b9bd5bd Compile node graph description to GPU code 2022-06-08 09:52:58 +02:00
Dennis 998f37d1b0 Add Unit and Id nodes to node graph 2022-06-05 22:58:12 +02:00
Dennis a2703c0fb1 Don't force nodes to store references to other nodes 2022-06-05 15:25:07 +02:00
Dennis fa5345d33f Remove input from the node definition 2022-06-05 01:15:22 +02:00
Dennis f6e4dbf3e3 Add GPU support for node graph 2022-04-24 11:58:31 +02:00
Dennis 49c171b419 Implement borrow stack for node graph 2022-04-22 19:58:13 +02:00
Dennis 09deee0c4d Make graphene_core no_std 2022-04-22 15:15:39 +02:00
Dennis 90e465b35c Restructure node graph proxy architecture 2022-04-03 19:25:07 +02:00
Dennis cb337fd338 Replace GAT with lifetime on trait in node graph 2022-04-03 10:44:02 +02:00
Dennis 3243b80cf2 Try and fail to make nodes object-safe in node graph 2022-04-02 20:50:53 +02:00
Dennis 800fb4dbc1 Restructure node graph project layout 2022-04-02 14:50:00 +02:00
Dennis f8d4e10f35 Add Exec trait to simplify calling nodes without input data 2022-04-02 12:48:05 +02:00
Dennis ab67953f96 Implement ProxyNode for node graph 2022-04-02 11:08:00 +02:00
Dennis e999d66108 Add Fst- and SndNode to node graph 2022-04-02 11:00:45 +02:00
Dennis 758487edf0 Add FnNode and FnNodeWithState to node graph 2022-03-31 15:35:37 +02:00
Dennis e8b01e99cb Finish implementation of compose node 2022-03-31 00:16:20 +02:00
Dennis 19b02738ca Rewrite node graph using generic associated types 2022-03-29 23:34:45 +02:00
Dennis 1174fadfaf Implement node composition and Cache node 2022-03-27 23:12:12 +02:00
Dennis ab727de684 Transition to a trait-based node graph 2022-03-27 17:48:24 +02:00
TrueDoctor a807a54c80 Initial implementation of node graph based on structs 2021-07-07 13:05:52 +02:00
Hannah Li a9b63f2a4c Implement self-intersection function for Beziers (#740)
* Initial commit and refactor reduce

* Refactor reduce to get t values

* Implement self intersection

* Return pairs of t values

* Fix results for the case where self is linear and other is not, address other comments

* Update a rustdoc comment

* Address final PR comments
2022-07-31 22:46:33 -04:00
Hannah Li c00f520351 Handle intersections between two bezier curves (#735)
* Refactor intersections function

* Implement intersect for quadratic and cubic bezier curves

* Return t value instead of point

* Change project return the t value

* Add error threshold for curve intersection

* Refactor to use if let statements and improve comments

* Refactor intersection helper to return vector, other minor name/text changes

* Rename function

* Minor change

* Minor fixes

* Add missing test tag

* Address comments

* Adjust comment

* Change function call

* Edit comments
2022-07-29 22:37:24 -04:00
Jackie Chen 8c1e6455eb Implement curvature function in Bezier math library (#725)
* bezier curvature

* change comment

Co-authored-by: Jackie Chen <jackiechen73>
2022-07-29 21:58:16 -04:00
Hannah Li 30e5d3c8ec Implement Bezier scale and offset (#718)
* Implement scale and offset

* Add tests for offset and reduce

* Added scale to documentation page

* address comments

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Thomas Cheng <Androxium@users.noreply.github.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
2022-07-28 21:07:24 -04:00
Linda Zheng 19483a9a35 Implement function to find inflection points of a Bezier curve (#712)
* Implement inflection function for bezier-rs

* Swapped to explicit inflection formula

Co-authored-by: Linda Zheng <ll2zheng@uwaterloo.ca>

* Address Rob's comments

* Fix axis align

Co-authored-by: Linda Zheng <linda-zheng@users.noreply.github.com>

* Address Keavon's comments

* Fix linting

Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Linda Zheng <linda-zheng@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-27 22:52:50 -04:00
Linda Zheng c05c93c8a2 Implement bounding box function for bezier-rs (#726)
* Implement bounding box function for bezier-rs

* Fix eslint errors

Co-authored-by: Linda Zheng <linda-zheng@users.noreply.github.com>

* Rename bbox to bounding_box

* Address Keavon's comments

* Fix eslint issue

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Linda Zheng <linda-zheng@users.noreply.github.com>
2022-07-27 22:27:50 -04:00
Rob Nadal 4ebdd1abb1 Added Subpaths to bezier-rs (#730)
* Added Subpath constructor, iterator and length

* Asserted that subpaths of len < 2 cannot be closed. Added len() and comments

* Added subpath to_svg(), made structs public, made quadratic use either in_handle or out_handle

* add bezier handles

* Added basic interactivity and index traits

* Added SubPath interactivity

* Added svg styling

* Broke subpath impl across multiple files. More sylistic changes per review

* Fixed format error

* Added closed subpath to documentation page

* Modified subpath to_svg to use functional style

* Stylistic changes per review

* Fixed build errors

* More sylistic changes per review

* Moved svg commands to constants

* Moved formatting for svg arguments to ToSVGOptions

* Renamed files in git

* Even more stylistic changes per review
2022-07-27 17:30:08 -04:00
Jackie Chen 004c2aeff6 Implement bezier library's De Casteljau points function (#715)
* pre-rebase

* broken wasm

* hull lines

* update rust lib description

* update comments, handle match statement better, pass Point type to vue

* cleanup

* add linear case

* More idiomatic code

* Further simplifications to the algorithm and removal of more heap allocations

* Rename to de_casteljau_points and use colors for the iterations

* Small comment changes

* Improve colors

Co-authored-by: Jackie Chen <jackiechen73>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
2022-07-27 00:35:43 -04:00
Keavon Chambers dc0b38750c Update npm dependencies 2022-07-23 15:31:02 -07:00
Keavon Chambers a07c1a37a8 Implement File > Import and fix Ctrl+O to Open hotkey
Closes #671
2022-07-23 15:17:12 -07:00
Keavon Chambers 4c6f2c80bd Hide canvas zoom widget automatically when zero 2022-07-22 23:09:45 -07:00
0HyperCube db82cf69a4 Tree-based message logging and toggleable trace printing (#728)
* Log message tree

* Log when message execution deferred

* Tree structure in traces

* Fix ordering when queue partially consumed

* Change some log settings and wording

* Revert default max log level to debug

* Change messages to On/Names/Contents as log::info, change trace to toggle, rename GlobalMessage to DebugMessage

* DebugPrintDocument cleanup

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-23 01:33:21 +01:00
mfish33 a0c22d20b6 Welcome screen, refactor to allow zero documents, and add TS typing to widgets (#702)
* unfinished implementation

* Add frontend for the empty panel screen

* Add an icon for Folder based on NodeFolder

* fixed messages causing peicees of ui not to render on new document

* Standardize nextTick syntax

* WIP generisization of component subscriptions (not compiling yet)

* Fix crash when loading font and there is no active document

* Only advertise tool actions with a document

* Fix failure to create new document

* Initalise the properties panel

* Fix highlight tab, canvas jump, warns and layer tree

* Fix tests

* Possibly fix some things?

* Move WorkingColors layout definition to backend

* Standardize action macro formatting

* Provide typing for widgets in TS/Vue and associated cleanup

* Fix viewport positioning initialization

* Fix menu bar init at startup not document creation

* Fix no viewport bounds bug

* Change !=0 to >0

* Simplify the init system

Closes #656

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-07-22 16:09:13 -06:00