Keavon Chambers
29684dde45
Update Rust dependencies ( #3112 )
...
* Update Rust dependencies
* Bump versions
* Try older ctor
2025-08-30 20:06:56 -07:00
Meet Zalavadiya
0a153150f5
Add quick measurement support to the Artboard tool for distances between artboard edges ( #3102 )
...
* logic added for artboard
* fixed measurement logic
* fix linting issues
* removed unused code
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 21:27:29 +00:00
Adam Gerhant
f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary ( #3089 )
...
* Primary Import/Export
* Primary Import/Export
* Complete import exports
* Final changes
* Improve line width
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Firestar99
ce1cd1706b
Disable `proc-macros` crate from being tested due to cargo bug ( #3103 )
...
* cargo: remove unused `editor/ron` feature
* cargo: add wgpu-executor as a member, sort list
* cargo: test every crate by default
* cargo: disable testing of `graphite-proc-macros`
2025-08-29 12:25:35 +02:00
Firestar99
95ef8a5343
Change `Table<Color>` node inputs to `Color` where only one value is used so GPU nodes work ( #3096 )
...
* graster-nodes: change `Table<Color>` params to `Color` where only one value is used
* Re-add support for Color and Option<Color>
* Add warning when a default value isn't parsed
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-08-28 15:16:56 +02:00
Priyanshu
9987112cc9
New node: 'Separate Subpaths' to break subpaths into individual vector table rows ( #3069 )
...
* impl separate paths node
* rename
* refactor
* Rename nodes 'Split Segments' -> 'Cut Segments' and 'Split Path' -> 'Cut Path'
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-28 06:07:09 +00:00
Firestar99
82784b46a0
Add node input type support for `f32` to enable usage on GPU ( #3095 )
...
* update Cargo.lock
* f32: switch to f32 params
* f32: more f32 params, remove f32 casts
* f32: property support for f32
* f32: fix test `stable_node_id_generation`
* Fix f32 properties
* Fix f32 frontend data types
* Rename TaggedValue::Vec2 to ::FVec2 and ::Affine2 to ::FAffine2
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 20:08:45 -07:00
Adesh Gupta
34b52bcc54
Clean up Path tool related code and fix bugs in several cases ( #3070 )
...
* Fix regressions related to path tool
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 23:42:04 +00:00
Timon
c5991c6f61
Desktop: show platform specific window buttons ( #3078 )
...
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Dennis Kobert
d9cbf975ff
Deprecate automatic composition ( #3088 )
...
* Make manual_compositon non optional and rename to call_argument
* Fix clippy warnings
* Remove automatic composition compiler infrastructure
* Implement document migration
* Fix tests
* Fix compilation on web
* Fix doble number test
* Remove extra parens
* Cleanup
* Update demo artwork
* Remove last compose node mention
* Remove last mention of manual composition
2025-08-24 08:34:59 +00:00
Dennis Kobert
354bf93364
Store document node inputs in Arc to reduce memory consumption ( #3086 )
...
Store values in memo hash contanier in arc
2025-08-23 17:24:41 +02:00
Dennis Kobert
469f0a6c30
Remove lambda node inputs since they are no longer used ( #3084 )
...
* Remove lambda node inputs as they are now unused
* Fix warnings
* Fix tests
* Fix clippy warning
2025-08-23 12:16:49 +02:00
Dennis Kobert
7377871106
Fix clippy warnings ( #3085 )
...
* Run clippy fix
* Clippy v2
* Make const item static
* Cargo fmt
2025-08-23 11:45:47 +02:00
Keavon Chambers
0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog ( #3079 )
...
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog
* Code review
2025-08-21 11:57:04 -07:00
Timon
e70862b399
Desktop: Add File > Save As… ( #3034 )
...
* Make file name and document name identical
* Add save as action
* Fix test errors
* Add missing save as action
* Desktop fix drop file open document file message
* Address review comments
* Replace file save suffix with file extension
* Add comment specifying that the upload function takes a html input accept string
* Fix remove file extension in web
* Use let
* Don't show save as menu entry in web
* Don't add SaveDocumentAs in web
* Remove file extension on all open document file calls
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Dennis Kobert
7c30f6168b
Improve snapping performance ( #3067 )
...
* Use lyon_geom for intersection calculation of bezier segments
* Implement approximate nearest point calculation and loosen bounding boxes
* Add algorithm explanation
* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs
Co-authored-by: Keavon Chambers <keavon@keavon.com>
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Priyanshu
615c035683
Fix a Path tool regression where selection depends on box winding direction ( #3062 )
...
fix path tool selection
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-19 04:36:18 +00:00
Mohd Mohsin
17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website ( #2917 )
...
* Fix Message Tree: Enforce Structure and Visibility
* Code review
* fix the erroreous ouputs
* error handling for MessageHandler
* Fix website visualization HTML generation
* error handling for tuple-style message enum variant
* cleanup
* Update messages
* Normalize BroadcastEvent
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Firestar99
0a53eae4e0
Remove unused cargo dependencies ( #3063 )
...
* cargo shear
* fix warnings on master
* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Vineet Puranik
0a4a822837
Fix Alt-based quick measurement to show document space coordinates instead of viewport space ( #2995 )
...
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 06:33:09 +00:00
Meet Zalavadiya
4da732dcc3
Fix artboard labels not reappearing once the node graph is closed to return to the viewport ( #3061 )
...
Closes #3045
2025-08-18 05:49:21 +00:00
Adesh Gupta
52174fa4c2
Remap Path tool point sliding to G G ( #2913 )
...
* Feat: Point sliding on G G
* Code cleanup
* Fix gg sliding behaviour
* Fix build after merge conflict resolution
* Fix slide point and add hints
* Fix history in segment insertion
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-17 03:39:38 +00:00
Priyanshu
d22b2ca927
Refactor the Centroid node and `Subpath` struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs ( #3036 )
...
* define Subpath struct in gcore and refactor node-graph
* Refactor few methods
* refactoring worked!
* refactor centoid area and length
* remove unused
* cleanup
* fix pathseg_points function
* fix tranforming segments
* fix segment intersection
* refactor to_path_segments fn in gpath-bool crate
* refactor gcraft
* add bezier-rs dep
* Code review the editor directory
* use path-bool for solving roots
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Adesh Gupta
99984fc2d6
Fix regression in shallow select ( #3050 )
...
* Add defer message for shallow select
* Fixed infinite loop
2025-08-15 12:55:05 +02:00
Keavon Chambers
bdc029c692
Add Table<Gradient> as a graphical type ( #3051 )
2025-08-13 01:42:51 -07:00
Keavon Chambers
1b351aca76
Replace the Color type with Table<Color> everywhere ( #3048 )
2025-08-12 00:38:23 -07:00
Dennis Kobert
437fc70500
Desktop: Fix Node Graph Overlay ( #3042 )
...
Replace usize::MAX with u32::MAX as a marker value which can be used on both native and wasm
2025-08-11 13:23:12 +00:00
Timon
fa2167dd7f
Desktop: Drag and drop file to open/import functionality ( #3035 )
...
* Desktop app add drop file functionality
* Add x11 libs to flake
* Restructure extension matching to remove nesting
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-11 11:48:10 +00:00
Keavon Chambers
2bb4509647
Replace the Spreadsheet panel with an improved Data panel ( #3037 )
...
* Improve the table data panel
* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Keavon Chambers
2f4aef34e5
Add Table<Color> as a graphical type ( #3033 )
...
* Reduce code duplication in bounding box impls on Table
* Working Table<Color> rendering in the graph
* Implement color and fix other rendering with Vello and polish
2025-08-10 01:34:33 -07:00
Dennis Kobert
1164359c59
Actively submit graph evaluations while we are still waiting for results ( #3024 )
...
* Actively submit graph evaluations while we are still waiting for results
* Cleanup
2025-08-07 17:28:56 +02:00
Dennis Kobert
e003389526
Desktop: Implement missing vello overlays ( #3004 )
...
* Implement fill overlay
* Implement text rendering for overlays
* Adjust y positioning
2025-08-06 19:39:35 +00:00
Dennis Kobert
ef2fab32a2
Track which document the deferred executions belong to ( #3010 )
...
* Track which document the deferred executions belong to
* Cleanup
* Fix tests
* Fix freehand tool
* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Timon
96a1b12a05
Desktop: Unify save file handling and add file dialog for export ( #3008 )
...
* Prepare save file unification
* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Priyanshu
b1f2cf706e
Refactor the node graph UI wires to render using Kurbo ( #2994 )
...
* impl function to check bezpath insideness
* refactor network interface wires to use kurbo
* refactor
* refactor
* fix adding MoveTo instead of LineTo to the grid aligned wire bezpath
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-06 02:17:00 -07:00
Keavon Chambers
0f638314dc
Rename the Group type to Graphic everywhere ( #3009 )
2025-08-05 20:55:15 -07:00
James Lindsay
23eb5998db
Fix pen tool ( #3002 )
2025-08-05 11:41:59 +00:00
Keavon Chambers
2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables ( #2996 )
...
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables
* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers
4b11dced48
Make Table<T> implement the IntoIterator trait
2025-08-04 15:20:48 -07:00
Timon
7cb42b9523
Desktop: Add native file dialogs ( #2939 )
...
* Add native open file dialog
* Add native save file dialog
* Fix integer underflow in defer message handler
* Update nix flake
* Cleanup
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers
c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes ( #2990 )
...
* Rename VectorData to Vector
* Rename other VectorData* types to Vector*
* Move assorted data types out of vector_data.rs into misc.rs
* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder
* Rename other references to "vector data"
* Remove label widgets for raster/vector/group to use "-" instead
* Rename RasterData to Raster
* Rename GraphicGroup to Group
* Fix migrations and rename graphic_element.rs -> graphic.rs
* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
0SlowPoke0
fd66f29853
Fix Shape tools bugs with stars/polygons with negative radii and circle radius click detection when viewport is zoomed ( #2986 )
...
* fixed spacing,click detection in radius gizmo fix drag in start point radiius gizmo
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-04 01:14:28 +00:00
Keavon Chambers
5637f01845
Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render ( #2987 )
2025-08-03 16:15:02 -07:00
Keavon Chambers
9a4a7dee80
Make auto-saving happen once per second
2025-08-03 15:20:30 -07:00
Timon
8fad295e36
Make checkboxes not use interior mutability ( #2976 )
...
* Make checkboxes not use interior mutability
* Use copy instead of cloning
* Fix
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Dennis Kobert
7fcdad1f88
Remove message deferral for text creation ( #2978 )
...
* Remove message deferral for text creation
* Restructure Trigger Navigation ready to not hijack the PTZ Update
2025-08-03 16:06:30 +02:00
Keavon Chambers
a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" ( #2981 )
...
* Instances -> Table
* instances.rs -> table.rs
* Rename occurrances of the word "instances"
* .instance -> .element
* Instance* -> TableRow*
* Rename Table and TableRow methods to not say "instance"
* Remove presumed unused serde defaults now that tables default to length 0 not 1
* Rename occurences of the word "instance"
* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs
* Move artboard type and node code out of graphic_element.rs to a new artboard.rs
* Organize the TaggedValues
* Fix tests
* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Timon
67123f55dc
Use target family insted of target arch ( #2975 )
...
* Replace cfg target_arch wasm32 with target_family wasm
* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
James Lindsay
1e3c3da3fe
Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes ( #2932 )
...
* Ignore hidden path nodes
* Use correct path node vector modification
* Break test
* Better fix for test
* Fix rustfmt
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 22:53:05 +00:00
Adesh Gupta
c42011f8e2
Partly fix when the "Make Path Editable" button is shown as enabled ( #2968 )
...
* Fix add path node button enable
* Fix add path node button enable
* Refactor code
* Fix formatting
* Clean up logic
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:55:04 +00:00
Adesh Gupta
b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry ( #2812 )
...
* Copy and Paste for paths
* Fix merge
* Implement Copy, Cut and Duplicate
* Fix selection of segments
* Fix formatting
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Timon
34a8b9b6f1
Desktop: Render overlays with vello ( #2965 )
...
* Render overlays with vello
* Fix nix flake comments
* Rendering refactor with better names and code location
* Remove unnecessary overlay renders
* Post rebase fix
2025-08-02 14:27:24 +00:00
Adesh Gupta
668acd3c30
Improve the Path tool's segment editing mode and make hovering manipulators react contextually ( #2860 )
...
* Improve path editing mode
* Code review
* Tidy up UI
* Update path selection behaviour
* Fix linting
* Remove frozen flag
* Code review
* Fix segment split
* Fix deleting segments
* Add requred methods in vello overlay context
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 23:58:35 -07:00
0SlowPoke0
523132da17
Add 'Circle' to the Shape tool and its associated gizmos ( #2914 )
...
* merged with circle and impl inner radius gizmo for arc
* impl radius-gizmo for arc
* fix only one gizmo shown at a time
* Code review
* make hints update when changing shape,add default behaviour when dragging to make circle earlier fixed to from center
* fixed arc-radius hover threshold and show arc-endpoint when hover over arc-radius gizmo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 22:23:21 -07:00
Dennis Kobert
97bd0ebac4
Fix Vello rendering on wasm
2025-08-01 13:13:25 +02:00
Dennis Kobert
f15023ef58
Fix regression with double-click in the Path tool not working ( #2963 )
...
* Fix double click in path tool not working
* Remove debug line
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 21:53:28 +00:00
Dennis Kobert
08ec1d08f6
Desktop: Execute editor and node graph natively ( #2955 )
...
* Desktop: Execute editor and node graph natively
* Remove decouple execution feature
* Disable feature gate for native communication functions
* Avoid ininite message loop on an infinite canvas
* Add any lint exception
* Build evaluation loop
* Fix texture passing message
* Cleanup
* More cleanup
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers
abab145d65
Fix the Rasterize node to not ignore raster graphical data
2025-07-31 01:21:32 -07:00
0SlowPoke0
7e0a274bd1
Fix Shape tool arc gizmo snap visualization and pointer cursor icon when hovering or dragging ( #2957 )
...
* fixed cursor,arc bugs
* Update cursor icon
* send pointer-move only when required
* make it compile
* Code review
* remove repeated modifier key
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 00:04:08 -07:00
Keavon Chambers
3cc9dd79fb
Rename the Coordinate data type to Vec2 ( #2959 )
2025-07-30 22:53:36 -07:00
Keavon Chambers
4391f88d03
Update references to the latest tech stack plans
2025-07-29 15:17:41 -07:00
Dennis Kobert
00cfa073b8
Stub vello based overlay implementation ( #2956 )
...
* Stub vello based overlay implementation
* Fix warnings
* Don't panic on non implemented functions to allow the tests to pass
* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers
b348fabfd2
Remove the unsupported Brush tool warning dialog now that raster performance is improved
2025-07-28 17:03:48 -07:00
Dennis Kobert
35ab266bbb
Add handler for deferred execution of messages ( #2951 )
...
* Add Handler for defered execution of messages
* Cleanup
* Track graph execution id to associate messages with their corresponding execution id
* Rename ViewportReady -> NavigationReady
* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert
2247dd9818
Desktop: Ready runtime and render node for desktop ( #2952 )
...
* Desktop: Ready runtime and render node for desktop
* Address review comments
2025-07-28 23:23:35 +00:00
mTvare
516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects ( #2948 )
...
Fix boolean contradiction in
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers
66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing ( #2949 )
2025-07-28 02:13:32 -07:00
Adesh Gupta
75614eb9d4
Fix vector mesh editing behavior in various edge cases ( #2943 )
...
* Fix colinear switch behaviour
* Fix Tab to switch handles
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-27 00:20:39 +00:00
0SlowPoke0
3a8c1b6f97
Add Arc drawing mode to the Shape tool and the associated angle gizmos ( #2757 )
...
* implement arc gizmo handler
* fixed wrapping need to fix snapping and overlays
* fixed all the issues
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 14:55:38 -07:00
James Lindsay
a1796dbc08
Fix a single layer twice selected hiding the properties ( #2911 )
...
* Fix a single layer twice selected hiding the properties
* Comment that the same node appears several times
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 05:28:02 +00:00
Salman Abuhaimed
85021fd9e0
Add text alignment to the Text node ( #2920 )
...
* Add text alignment to Text node
* Lots of renames and improvements
* Add text alignment to the Text tool
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
Firestar99
4fec24893e
Shaders: add `gcore-shaders` and make `graster-nodes` no-std ( #2925 )
...
* gcore-shaders: add crate, move `color` and `blending` from gcore
* gcore-shaders: move `AsU32`
* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro
* gcore-shaders: move `registry::types`
* gcore-shaders: move `context::Ctx`
* raster-nodes: make it `no_std` with `std` feature
* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
mTvare
72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs ( #2903 )
...
* add: move images as rendered canvases to node_graph_executor
* add: added the frontend message
* fix: bytemuck stuff
* fix: canvas element breaking
* fix: width issues
* fix: remove the old message
* npm: run lint-fix
* fix
* works finally
* fix transforms
* Fix self closing tag
* fix: reuse id
* fix: have it working with repeat instance
* cargo: fmt
* fix
* Avoid "canvas" prefix to IDs
* fix
* fix: vello issue from 6111440
* fix: gpu stuff
* fix: vello bbox
* Code review
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Firestar99
e7b8b5a3b6
Shaders: `graster-nodes` no-std prep ( #2924 )
...
* raster-nodes: remove commented out index node
* raster-nodes: move `CubicSplines` to separate mod
* raster-nodes: create `mod blending_nodes` and move assoc nodes
* raster-nodes: move node `gradient_map` to its own mod
2025-07-24 13:32:10 +00:00
Firestar99
2d11d96b4a
Re-add upload texture ( #2915 )
...
* vello: code cleanup of resource overwrites
* upload_texture: upload cpu textures as SRGBA8
* vello: fix wgpu::Texture leak within vello's `context.resource_overrides` HashMap
* fix missing feature gate
2025-07-24 10:51:03 +00:00
Szilveszter Ábrám
0d43ad2ea0
Fix Path tool path drag ghost outline sticking to viewport, not moving with document while dragging ( #2912 )
...
* Added ghost outline clearing when moving outlines via Path Tool
* Fix ghost outline staying fixed during drag by storing it in document space
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 09:28:17 +00:00
Firestar99
890da6a3c3
Clean up code by using Iterator::collect() when constructing instance tables ( #2918 )
...
* instances: `Iterator::collect()` instances
* instances: adjust nodes to use iterators
* fix warnings on master
* Bump MSRV
* Port the remaining usages
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-23 05:51:40 +00:00
Priyanshu
30e5567ff2
Fix collision detection for node drag-and-drop onto a wire ( #2910 )
...
* refactor
* check if the wire is inside the node itself
2025-07-19 07:38:46 -07:00
Adesh Gupta
7ee0d9a724
Make the node chooser auto filter by layer input type when applicable ( #2841 )
...
* Fix showing only compatible nodes
* Implement search on Add Node button
* Fix add node behaviour
* Improve type identification logic
* Fix input type identification
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-19 09:39:39 +00:00
Keavon Chambers
f299497090
Add shaking input gesture to disconnect a node being dragged ( #2889 )
...
* Add shaking input gesture to disconnect a node being dragged
* Improve shake detection algorithm
* Fix reconnection
* Improve shake reconnect logic
* Fix history
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Co-authored-by: Adam <adamgerhant@gmail.com>
2025-07-19 02:11:52 -07:00
Adam Gerhant
e4ec67d852
Fix wires on document change and errors on hidden nodes ( #2897 )
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* Fix wires on document change and errors on hidden nodes
* Code cleanup
2025-07-19 01:48:42 -07:00
Adesh Gupta
4427e97f73
Add "Make Path Editable" buttons in the Path tool control bar and Layer menu ( #2900 )
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* Add graph message for adding a path
* Disable options when adding path tool is not possible
* Move Layer menu entry location
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-18 12:22:40 +00:00
Keavon Chambers
561b671f8d
Add transform-related nodes to improve transformation abilities ( #2893 )
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* Improve transformation abilities with transform-related nodes
* Fix Transform -> Merge and Transform -> Artboard connections
2025-07-17 11:58:57 -07:00
Keavon Chambers
8f26c5c2ad
Remove the UVec2 and IVec2 graph data types and have Artboard use DVec2 ( #2894 )
2025-07-16 18:45:10 -07:00
Keavon Chambers
99966d848d
Fix text per-glyph instance overlays and click target issues
2025-07-14 14:47:01 -07:00
Keavon Chambers
112efe88c2
Add multi-level loop indexing with the 'Instance Repeat' node
2025-07-14 02:55:44 -07:00
Keavon Chambers
be8378309d
Avoid crashing if an error occurs in the layout widget update handlers
2025-07-14 00:24:17 -07:00
Oliver Davies
74e35f026f
Fix regression with GRS cancellation being broken ( #2877 )
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Fix for cancel regression in path tool
2025-07-13 22:03:51 -07:00
Salman Abuhaimed
166eb00c9c
Separate the Text node's generated glyphs into separate vector table rows ( #2821 )
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* Separate glyphs into Vector data rows
* Fix `String Length` node
- Properly count characters with
`str.chars().count()` instead of bytes `str.len()`
- Change `String Length` node's output to `u32`
* Apply transform on instance instead of applying it when drawing the glyph
* Add checkbox to enable/disable per-glyph instances
* Tooltips
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 18:06:41 -07:00
Oliver Davies
e89cded4b8
Add selection cycle and gray pre-selection outlines to the Path tool, and Tab to swap Select/Path tools ( #2818 )
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* Added initial version of this feature for the path tool
* Removed debug statements
* Thickened the overlay width
* Added hover highlighting for path tool
* Experimental switch to path tool at leaf layer
* Ghost outline initial implementation
* Added tab swap for select tool -> path tool
* Minor fix for Select Tool dbl click -> Path Tool
* Added support for ghosts when using GRS in the path tool
* Fixed GRS undo bug, vastly improved hover behavior and now clearly visualize next double click target
* Fixed unused import warnings
* Updated behavior to handle mouse movement cases, reverted line width to 1px
* Fixed merge behavioral issues
* Disabled Select Tool to Path Tool double click toggle, fixed single click drill through for special case
* Clean up of unused consts and comment
* Properly cancel the drill through state when the mouse moves
* Fix some stuff
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 08:26:36 +00:00
Keavon Chambers
765092fbe9
Rename the message system's 'data' argument to 'context' ( #2872 )
2025-07-12 22:50:59 -07:00
Firestar99
4c75ddf936
Refactor node migration to be less susceptible to forgetting outdated strings ( #2853 )
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* migration: make document migration use ProtoNodeIdentifier
* migration: NodeReplacement struct for better formatting
* migration: test for duplicates and fix them
2025-07-10 17:40:54 -07:00
Adesh Gupta
912e6f61a9
Fix regression with inability to drag segments using the Path tool's segment mode ( #2850 )
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Fix segment dragging
2025-07-10 08:51:25 +00:00
James Lindsay
13ad814639
Add a complexity limit on displaying layer thumbnails to improve performance ( #2828 )
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* Skip complex layer thumbnails
* Set Raster<GPU> to have usize::MAX render complexity
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-10 07:57:45 +00:00
Kavin
e02510303e
Add X and Y offset distance overlay while dragging with the Select tool ( #2814 )
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* Add offset overlay to select tool
* Add overlay to Dragging
* Add axis align behavior
* Style changes
* Add trim to string
* reduce code duplication
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 10:49:39 +00:00
mTvare
a40de58c7c
Fix brush bounding boxes by making BrushCacheImpl's hash not shared between different instances ( #2845 )
...
* fix: add cache to each layer
* fix: warning
* fix: tests
* Clean up code
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 06:45:41 +00:00
Mohd Mohsin
00236c8136
Generate a visualization of the editor's hierarchical message system tree ( #2499 )
...
* Feat: implement the hierarchical tree for visualization
* rename HierarchicalTree trait function
* feat: change the HierarchicalTree from String to DebugMessageTree struct
* Nits
* feat: impliment proc macro to extract field from messagedata structs
* update the hierarchical-tree for hanlder data
* feat: added message handler struct to hierarchical tree
* feat: add the line number to message handler struct
* feat: added handler path to tree and NITS
* clean the white spaces in type string
* fixes some white spaces
* feat: added path to message enum in hierarchical tree
* feat: add file creation of hierarchical message system tree
* cleanup
* Code review
* Add todo comment for deferred change
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 19:13:51 -07:00
HWienhold
d0e1d8982f
Allow tooling to treat near-zero-length handles as zero-length when converting to colinear ( #2747 )
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fix colinear handles on connected path
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 18:47:56 -07:00
Keavon Chambers
d2f8c99744
Avoid panics during document migration
2025-07-08 18:13:05 -07:00
mTvare
8a68683a93
Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool ( #2730 )
...
* add origin
* cleanup pivot
* a lot of stuff
* reset pivot
* fix transform with pivot issues
* fixes
* some more cleanup
* fixes
* finally works
* origin fixes
* fix spaces
* fix using dragged_layers
* simplify pivot logic
* fix bugs
* fix the final bug
* fix in select_tool
* fix updates
* some more refactors to fix misunderstanding and refactor
* add checkboxes
* fix labels
* fix stuff which broke at merge
* update
* cargo fmt
* fix serde crash
* fix pivot not updating on move
* fix pivot not becoming last active refernce
* fix redraw issues
* add: active pivot
* cargo fmt
* fix pivot showing up in default mode
* add: pivot pin
* fix: use pin icons
* cargo: cargo lock update?
* fix: use checkbox instead of Overlays
* refactor: add dot to path_tool
* add: active origins
* UI tweaks
* add: add all of the stuff for path tool
* remove: unused layer
* fix: pivot pinning and origin angle
* fix: pin only if moved in first place
* cargo: fmt
* fix: pivot use disabled method
* fix: remove redudant NoOp
* fix: 3 stuff
* fix: select from elsewhere
* fix: compass rose wobbling around
* add: move pivot on grab
* add: move pivot on nudge
* add: move pivot on Grab
* Code review and tooltips
* fixes
* fixes
* fixes
* fix: skipping artboard on bounds calculation
* fix: by default have origin
* Fix prior fix
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00