Commit Graph

1298 Commits

Author SHA1 Message Date
Keavon Chambers 29684dde45
Update Rust dependencies (#3112)
* Update Rust dependencies

* Bump versions

* Try older ctor
2025-08-30 20:06:56 -07:00
Meet Zalavadiya 0a153150f5
Add quick measurement support to the Artboard tool for distances between artboard edges (#3102)
* logic added for artboard

* fixed measurement logic

* fix linting issues

* removed unused code

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 21:27:29 +00:00
Adam Gerhant f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary (#3089)
* Primary Import/Export

* Primary Import/Export

* Complete import exports

* Final changes

* Improve line width

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Firestar99 ce1cd1706b
Disable `proc-macros` crate from being tested due to cargo bug (#3103)
* cargo: remove unused `editor/ron` feature

* cargo: add wgpu-executor as a member, sort list

* cargo: test every crate by default

* cargo: disable testing of `graphite-proc-macros`
2025-08-29 12:25:35 +02:00
Firestar99 95ef8a5343
Change `Table<Color>` node inputs to `Color` where only one value is used so GPU nodes work (#3096)
* graster-nodes: change `Table<Color>` params to `Color` where only one value is used

* Re-add support for Color and Option<Color>

* Add warning when a default value isn't parsed

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-08-28 15:16:56 +02:00
Priyanshu 9987112cc9
New node: 'Separate Subpaths' to break subpaths into individual vector table rows (#3069)
* impl separate paths node

* rename

* refactor

* Rename nodes 'Split Segments' -> 'Cut Segments' and 'Split Path' -> 'Cut Path'

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-28 06:07:09 +00:00
Firestar99 82784b46a0
Add node input type support for `f32` to enable usage on GPU (#3095)
* update Cargo.lock

* f32: switch to f32 params

* f32: more f32 params, remove f32 casts

* f32: property support for f32

* f32: fix test `stable_node_id_generation`

* Fix f32 properties

* Fix f32 frontend data types

* Rename TaggedValue::Vec2 to ::FVec2 and ::Affine2 to ::FAffine2

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 20:08:45 -07:00
Adesh Gupta 34b52bcc54
Clean up Path tool related code and fix bugs in several cases (#3070)
* Fix regressions related to path tool

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 23:42:04 +00:00
Timon c5991c6f61
Desktop: show platform specific window buttons (#3078)
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Dennis Kobert d9cbf975ff
Deprecate automatic composition (#3088)
* Make manual_compositon non optional and rename to call_argument

* Fix clippy warnings

* Remove automatic composition compiler infrastructure

* Implement document migration

* Fix tests

* Fix compilation on web

* Fix doble number test

* Remove extra parens

* Cleanup

* Update demo artwork

* Remove last compose node mention

* Remove last mention of manual composition
2025-08-24 08:34:59 +00:00
Dennis Kobert 354bf93364
Store document node inputs in Arc to reduce memory consumption (#3086)
Store values in memo hash contanier in arc
2025-08-23 17:24:41 +02:00
Dennis Kobert 469f0a6c30
Remove lambda node inputs since they are no longer used (#3084)
* Remove lambda node inputs as they are now unused

* Fix warnings

* Fix tests

* Fix clippy warning
2025-08-23 12:16:49 +02:00
Dennis Kobert 7377871106
Fix clippy warnings (#3085)
* Run clippy fix

* Clippy v2

* Make const item static

* Cargo fmt
2025-08-23 11:45:47 +02:00
Keavon Chambers 0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog (#3079)
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog

* Code review
2025-08-21 11:57:04 -07:00
Timon e70862b399
Desktop: Add File > Save As… (#3034)
* Make file name and document name identical

* Add save as action

* Fix test errors

* Add missing save as action

* Desktop fix drop file open document file message

* Address review comments

* Replace file save suffix with file extension

* Add comment specifying that the upload function takes a html input accept string

* Fix remove file extension in web

* Use let

* Don't show save as menu entry in web

* Don't add SaveDocumentAs in web

* Remove file extension on all open document file calls

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Dennis Kobert 7c30f6168b
Improve snapping performance (#3067)
* Use lyon_geom for intersection calculation of bezier segments

* Implement approximate nearest point calculation and loosen bounding boxes

* Add algorithm explanation

* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Priyanshu 615c035683
Fix a Path tool regression where selection depends on box winding direction (#3062)
fix path tool selection

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-19 04:36:18 +00:00
Mohd Mohsin 17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website (#2917)
* Fix Message Tree: Enforce Structure and Visibility

* Code review

* fix the erroreous ouputs

* error handling for MessageHandler

* Fix website visualization HTML generation

* error handling for tuple-style message enum variant

* cleanup

* Update messages

* Normalize BroadcastEvent

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Firestar99 0a53eae4e0
Remove unused cargo dependencies (#3063)
* cargo shear

* fix warnings on master

* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Vineet Puranik 0a4a822837
Fix Alt-based quick measurement to show document space coordinates instead of viewport space (#2995)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 06:33:09 +00:00
Meet Zalavadiya 4da732dcc3
Fix artboard labels not reappearing once the node graph is closed to return to the viewport (#3061)
Closes #3045
2025-08-18 05:49:21 +00:00
Adesh Gupta 52174fa4c2
Remap Path tool point sliding to G G (#2913)
* Feat: Point sliding on G G

* Code cleanup

* Fix gg sliding behaviour

* Fix build after merge conflict resolution

* Fix slide point and add hints

* Fix history in segment insertion

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-17 03:39:38 +00:00
Priyanshu d22b2ca927
Refactor the Centroid node and `Subpath` struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs (#3036)
* define Subpath struct in gcore and refactor node-graph

* Refactor few methods

* refactoring worked!

* refactor centoid area and length

* remove unused

* cleanup

* fix pathseg_points function

* fix tranforming segments

* fix segment intersection

* refactor to_path_segments fn in gpath-bool crate

* refactor gcraft

* add bezier-rs dep

* Code review the editor directory

* use path-bool for solving roots

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Adesh Gupta 99984fc2d6
Fix regression in shallow select (#3050)
* Add defer message for shallow select

* Fixed infinite loop
2025-08-15 12:55:05 +02:00
Keavon Chambers bdc029c692
Add Table<Gradient> as a graphical type (#3051) 2025-08-13 01:42:51 -07:00
Keavon Chambers 1b351aca76
Replace the Color type with Table<Color> everywhere (#3048) 2025-08-12 00:38:23 -07:00
Dennis Kobert 437fc70500
Desktop: Fix Node Graph Overlay (#3042)
Replace usize::MAX with u32::MAX as a marker value which can be used on both native and wasm
2025-08-11 13:23:12 +00:00
Timon fa2167dd7f
Desktop: Drag and drop file to open/import functionality (#3035)
* Desktop app add drop file functionality

* Add x11 libs to flake

* Restructure extension matching to remove nesting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-11 11:48:10 +00:00
Keavon Chambers 2bb4509647
Replace the Spreadsheet panel with an improved Data panel (#3037)
* Improve the table data panel

* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Keavon Chambers 2f4aef34e5
Add Table<Color> as a graphical type (#3033)
* Reduce code duplication in bounding box impls on Table

* Working Table<Color> rendering in the graph

* Implement color and fix other rendering with Vello and polish
2025-08-10 01:34:33 -07:00
Dennis Kobert 1164359c59
Actively submit graph evaluations while we are still waiting for results (#3024)
* Actively submit graph evaluations while we are still waiting for results

* Cleanup
2025-08-07 17:28:56 +02:00
Dennis Kobert e003389526
Desktop: Implement missing vello overlays (#3004)
* Implement fill overlay

* Implement text rendering for overlays

* Adjust y positioning
2025-08-06 19:39:35 +00:00
Dennis Kobert ef2fab32a2
Track which document the deferred executions belong to (#3010)
* Track which document the deferred executions belong to

* Cleanup

* Fix tests

* Fix freehand tool

* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Timon 96a1b12a05
Desktop: Unify save file handling and add file dialog for export (#3008)
* Prepare save file unification

* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Priyanshu b1f2cf706e
Refactor the node graph UI wires to render using Kurbo (#2994)
* impl function to check bezpath insideness

* refactor network interface wires to use kurbo

* refactor

* refactor

* fix adding MoveTo instead of LineTo to the grid aligned wire bezpath

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-06 02:17:00 -07:00
Keavon Chambers 0f638314dc
Rename the Group type to Graphic everywhere (#3009) 2025-08-05 20:55:15 -07:00
James Lindsay 23eb5998db
Fix pen tool (#3002) 2025-08-05 11:41:59 +00:00
Keavon Chambers 2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996)
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables

* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers 4b11dced48 Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)
* Rename VectorData to Vector

* Rename other VectorData* types to Vector*

* Move assorted data types out of vector_data.rs into misc.rs

* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder

* Rename other references to "vector data"

* Remove label widgets for raster/vector/group to use "-" instead

* Rename RasterData to Raster

* Rename GraphicGroup to Group

* Fix migrations and rename graphic_element.rs -> graphic.rs

* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
0SlowPoke0 fd66f29853
Fix Shape tools bugs with stars/polygons with negative radii and circle radius click detection when viewport is zoomed (#2986)
* fixed spacing,click detection in radius gizmo fix drag in start point radiius gizmo

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-04 01:14:28 +00:00
Keavon Chambers 5637f01845
Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render (#2987) 2025-08-03 16:15:02 -07:00
Keavon Chambers 9a4a7dee80 Make auto-saving happen once per second 2025-08-03 15:20:30 -07:00
Timon 8fad295e36
Make checkboxes not use interior mutability (#2976)
* Make checkboxes not use interior mutability

* Use copy instead of cloning

* Fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Dennis Kobert 7fcdad1f88
Remove message deferral for text creation (#2978)
* Remove message deferral for text creation

* Restructure Trigger Navigation ready to not hijack the PTZ Update
2025-08-03 16:06:30 +02:00
Keavon Chambers a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981)
* Instances -> Table

* instances.rs -> table.rs

* Rename occurrances of the word "instances"

* .instance -> .element

* Instance* -> TableRow*

* Rename Table and TableRow methods to not say "instance"

* Remove presumed unused serde defaults now that tables default to length 0 not 1

* Rename occurences of the word "instance"

* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs

* Move artboard type and node code out of graphic_element.rs to a new artboard.rs

* Organize the TaggedValues

* Fix tests

* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Timon 67123f55dc
Use target family insted of target arch (#2975)
* Replace cfg target_arch wasm32 with target_family wasm

* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
James Lindsay 1e3c3da3fe
Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes (#2932)
* Ignore hidden path nodes

* Use correct path node vector modification

* Break test

* Better fix for test

* Fix rustfmt

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 22:53:05 +00:00
Adesh Gupta c42011f8e2
Partly fix when the "Make Path Editable" button is shown as enabled (#2968)
* Fix add path node button enable

* Fix add path node button enable

* Refactor code

* Fix formatting

* Clean up logic

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:55:04 +00:00
Adesh Gupta b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry (#2812)
* Copy and Paste for paths

* Fix merge

* Implement Copy, Cut and Duplicate

* Fix selection of segments

* Fix formatting

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Timon 34a8b9b6f1
Desktop: Render overlays with vello (#2965)
* Render overlays with vello

* Fix nix flake comments

* Rendering refactor with better names and code location

* Remove unnecessary overlay renders

* Post rebase fix
2025-08-02 14:27:24 +00:00
Adesh Gupta 668acd3c30
Improve the Path tool's segment editing mode and make hovering manipulators react contextually (#2860)
* Improve path editing mode

* Code review

* Tidy up UI

* Update path selection behaviour

* Fix linting

* Remove frozen flag

* Code review

* Fix segment split

* Fix deleting segments

* Add requred methods in vello overlay context

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 23:58:35 -07:00
0SlowPoke0 523132da17
Add 'Circle' to the Shape tool and its associated gizmos (#2914)
* merged with circle and impl inner radius gizmo for arc

* impl radius-gizmo for arc

* fix only one gizmo shown at a time

* Code review

* make hints update when changing shape,add default behaviour when dragging to make circle earlier fixed to from center

* fixed arc-radius hover threshold and show arc-endpoint when hover over arc-radius gizmo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 22:23:21 -07:00
Dennis Kobert 97bd0ebac4
Fix Vello rendering on wasm 2025-08-01 13:13:25 +02:00
Dennis Kobert f15023ef58
Fix regression with double-click in the Path tool not working (#2963)
* Fix double click in path tool not working

* Remove debug line

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 21:53:28 +00:00
Dennis Kobert 08ec1d08f6
Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively

* Remove decouple execution feature

* Disable feature gate for native communication functions

* Avoid ininite message loop on an infinite canvas

* Add any lint exception

* Build evaluation loop

* Fix texture passing message

* Cleanup

* More cleanup

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers abab145d65 Fix the Rasterize node to not ignore raster graphical data 2025-07-31 01:21:32 -07:00
0SlowPoke0 7e0a274bd1
Fix Shape tool arc gizmo snap visualization and pointer cursor icon when hovering or dragging (#2957)
* fixed cursor,arc bugs

* Update cursor icon

* send pointer-move only when required

* make it compile

* Code review

* remove repeated modifier key

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 00:04:08 -07:00
Keavon Chambers 3cc9dd79fb
Rename the Coordinate data type to Vec2 (#2959) 2025-07-30 22:53:36 -07:00
Keavon Chambers 4391f88d03 Update references to the latest tech stack plans 2025-07-29 15:17:41 -07:00
Dennis Kobert 00cfa073b8
Stub vello based overlay implementation (#2956)
* Stub vello based overlay implementation

* Fix warnings

* Don't panic on non implemented functions to allow the tests to pass

* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers b348fabfd2 Remove the unsupported Brush tool warning dialog now that raster performance is improved 2025-07-28 17:03:48 -07:00
Dennis Kobert 35ab266bbb
Add handler for deferred execution of messages (#2951)
* Add Handler for defered execution of messages

* Cleanup

* Track graph execution id to associate messages with their corresponding execution id

* Rename ViewportReady -> NavigationReady

* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert 2247dd9818
Desktop: Ready runtime and render node for desktop (#2952)
* Desktop: Ready runtime and render node for desktop

* Address review comments
2025-07-28 23:23:35 +00:00
mTvare 516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects (#2948)
Fix boolean contradiction in

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Adesh Gupta 75614eb9d4
Fix vector mesh editing behavior in various edge cases (#2943)
* Fix colinear switch behaviour

* Fix Tab to switch handles

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-27 00:20:39 +00:00
0SlowPoke0 3a8c1b6f97
Add Arc drawing mode to the Shape tool and the associated angle gizmos (#2757)
* implement arc gizmo handler

* fixed wrapping need to fix snapping and overlays

* fixed all the issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 14:55:38 -07:00
James Lindsay a1796dbc08
Fix a single layer twice selected hiding the properties (#2911)
* Fix a single layer twice selected hiding the properties

* Comment that the same node appears several times

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 05:28:02 +00:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
Firestar99 4fec24893e
Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925)
* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Firestar99 e7b8b5a3b6
Shaders: `graster-nodes` no-std prep (#2924)
* raster-nodes: remove commented out index node

* raster-nodes: move `CubicSplines` to separate mod

* raster-nodes: create `mod blending_nodes` and move assoc nodes

* raster-nodes: move node `gradient_map` to its own mod
2025-07-24 13:32:10 +00:00
Firestar99 2d11d96b4a
Re-add upload texture (#2915)
* vello: code cleanup of resource overwrites

* upload_texture: upload cpu textures as SRGBA8

* vello: fix wgpu::Texture leak within vello's `context.resource_overrides` HashMap

* fix missing feature gate
2025-07-24 10:51:03 +00:00
Szilveszter Ábrám 0d43ad2ea0
Fix Path tool path drag ghost outline sticking to viewport, not moving with document while dragging (#2912)
* Added ghost outline clearing when moving outlines via Path Tool

* Fix ghost outline staying fixed during drag by storing it in document space

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 09:28:17 +00:00
Firestar99 890da6a3c3
Clean up code by using Iterator::collect() when constructing instance tables (#2918)
* instances: `Iterator::collect()` instances

* instances: adjust nodes to use iterators

* fix warnings on master

* Bump MSRV

* Port the remaining usages

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-23 05:51:40 +00:00
Priyanshu 30e5567ff2
Fix collision detection for node drag-and-drop onto a wire (#2910)
* refactor

* check if the wire is inside the node itself
2025-07-19 07:38:46 -07:00
Adesh Gupta 7ee0d9a724
Make the node chooser auto filter by layer input type when applicable (#2841)
* Fix showing only compatible nodes

* Implement search on Add Node button

* Fix add node behaviour

* Improve type identification logic

* Fix input type identification

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-19 09:39:39 +00:00
Keavon Chambers f299497090
Add shaking input gesture to disconnect a node being dragged (#2889)
* Add shaking input gesture to disconnect a node being dragged

* Improve shake detection algorithm

* Fix reconnection

* Improve shake reconnect logic

* Fix history

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
2025-07-19 02:11:52 -07:00
Adam Gerhant e4ec67d852
Fix wires on document change and errors on hidden nodes (#2897)
* Fix wires on document change and errors on hidden nodes

* Code cleanup
2025-07-19 01:48:42 -07:00
Adesh Gupta 4427e97f73
Add "Make Path Editable" buttons in the Path tool control bar and Layer menu (#2900)
* Add graph message for adding a path

* Disable options when adding path tool is not possible

* Move Layer menu entry location

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-18 12:22:40 +00:00
Keavon Chambers 561b671f8d
Add transform-related nodes to improve transformation abilities (#2893)
* Improve transformation abilities with transform-related nodes

* Fix Transform -> Merge and Transform -> Artboard connections
2025-07-17 11:58:57 -07:00
Keavon Chambers 8f26c5c2ad
Remove the UVec2 and IVec2 graph data types and have Artboard use DVec2 (#2894) 2025-07-16 18:45:10 -07:00
Keavon Chambers 99966d848d Fix text per-glyph instance overlays and click target issues 2025-07-14 14:47:01 -07:00
Keavon Chambers 112efe88c2 Add multi-level loop indexing with the 'Instance Repeat' node 2025-07-14 02:55:44 -07:00
Keavon Chambers be8378309d Avoid crashing if an error occurs in the layout widget update handlers 2025-07-14 00:24:17 -07:00
Oliver Davies 74e35f026f
Fix regression with GRS cancellation being broken (#2877)
Fix for cancel regression in path tool
2025-07-13 22:03:51 -07:00
Salman Abuhaimed 166eb00c9c
Separate the Text node's generated glyphs into separate vector table rows (#2821)
* Separate glyphs into Vector data rows

* Fix `String Length` node

- Properly count characters with
`str.chars().count()` instead of bytes `str.len()`
- Change `String Length` node's output to `u32`

* Apply transform on instance instead of applying it when drawing the glyph

* Add checkbox to enable/disable per-glyph instances

* Tooltips

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 18:06:41 -07:00
Oliver Davies e89cded4b8
Add selection cycle and gray pre-selection outlines to the Path tool, and Tab to swap Select/Path tools (#2818)
* Added initial version of this feature for the path tool

* Removed debug statements

* Thickened the overlay width

* Added hover highlighting for path tool

* Experimental switch to path tool at leaf layer

* Ghost outline initial implementation

* Added tab swap for select tool -> path tool

* Minor fix for Select Tool dbl click -> Path Tool

* Added support for ghosts when using GRS in the path tool

* Fixed GRS undo bug, vastly improved hover behavior and now clearly visualize next double click target

* Fixed unused import warnings

* Updated behavior to handle mouse movement cases, reverted line width to 1px

* Fixed merge behavioral issues

* Disabled Select Tool to Path Tool double click toggle, fixed single click drill through for special case

* Clean up of unused consts and comment

* Properly cancel the drill through state when the mouse moves

* Fix some stuff

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 08:26:36 +00:00
Keavon Chambers 765092fbe9
Rename the message system's 'data' argument to 'context' (#2872) 2025-07-12 22:50:59 -07:00
Firestar99 4c75ddf936
Refactor node migration to be less susceptible to forgetting outdated strings (#2853)
* migration: make document migration use ProtoNodeIdentifier

* migration: NodeReplacement struct for better formatting

* migration: test for duplicates and fix them
2025-07-10 17:40:54 -07:00
Adesh Gupta 912e6f61a9
Fix regression with inability to drag segments using the Path tool's segment mode (#2850)
Fix segment dragging
2025-07-10 08:51:25 +00:00
James Lindsay 13ad814639
Add a complexity limit on displaying layer thumbnails to improve performance (#2828)
* Skip complex layer thumbnails

* Set Raster<GPU> to have usize::MAX render complexity

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-10 07:57:45 +00:00
Kavin e02510303e
Add X and Y offset distance overlay while dragging with the Select tool (#2814)
* Add offset overlay to select tool

* Add overlay to Dragging

* Add axis align behavior

* Style changes

* Add trim to string

* reduce code duplication

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 10:49:39 +00:00
mTvare a40de58c7c
Fix brush bounding boxes by making BrushCacheImpl's hash not shared between different instances (#2845)
* fix: add cache to each layer

* fix: warning

* fix: tests

* Clean up code

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 06:45:41 +00:00
Mohd Mohsin 00236c8136
Generate a visualization of the editor's hierarchical message system tree (#2499)
* Feat: implement the hierarchical tree for visualization

* rename HierarchicalTree trait function

* feat: change the HierarchicalTree from String to DebugMessageTree struct

* Nits

* feat: impliment proc macro to extract field from messagedata structs

* update the hierarchical-tree for hanlder data

* feat: added message handler struct to hierarchical tree

* feat: add the line number to message handler struct

* feat: added handler path to tree and NITS

* clean the white spaces in type string

* fixes some white spaces

* feat: added path to message enum in hierarchical tree

* feat: add file creation of hierarchical message system tree

* cleanup

* Code review

* Add todo comment for deferred change

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 19:13:51 -07:00
HWienhold d0e1d8982f
Allow tooling to treat near-zero-length handles as zero-length when converting to colinear (#2747)
fix colinear handles on connected path

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 18:47:56 -07:00
Keavon Chambers d2f8c99744 Avoid panics during document migration 2025-07-08 18:13:05 -07:00
mTvare 8a68683a93
Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool (#2730)
* add origin

* cleanup pivot

* a lot of stuff

* reset pivot

* fix transform with pivot issues

* fixes

* some more cleanup

* fixes

* finally works

* origin fixes

* fix spaces

* fix using dragged_layers

* simplify pivot logic

* fix bugs

* fix the final bug

* fix in select_tool

* fix updates

* some more refactors to fix misunderstanding and refactor

* add checkboxes

* fix labels

* fix stuff which broke at merge

* update

* cargo fmt

* fix serde crash

* fix pivot not updating on move

* fix pivot not becoming last active refernce

* fix redraw issues

* add: active pivot

* cargo fmt

* fix pivot showing up in default mode

* add: pivot pin

* fix: use pin icons

* cargo: cargo lock update?

* fix: use checkbox instead of Overlays

* refactor: add dot to path_tool

* add: active origins

* UI tweaks

* add: add all of the stuff for path tool

* remove: unused layer

* fix: pivot pinning and origin angle

* fix: pin only if moved in first place

* cargo: fmt

* fix: pivot use disabled method

* fix: remove redudant NoOp

* fix: 3 stuff

* fix: select from elsewhere

* fix: compass rose wobbling around

* add: move pivot on grab

* add: move pivot on nudge

* add: move pivot on Grab

* Code review and tooltips

* fixes

* fixes

* fixes

* fix: skipping artboard on bounds calculation

* fix: by default have origin

* Fix prior fix

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00