Commit Graph

1493 Commits

Author SHA1 Message Date
Dennis Kobert 532dc30028
Fix checkboxes by using deterministic widget IDs instead of random ones to make the diffing easier (#3457)
* Move diffing to trait

* Add deterministic widget ids

* Cleanup
2025-12-08 12:30:29 +00:00
Keavon Chambers 90c91db550 Disable the Brush tool by default and add it to preferences under experimental 2025-12-08 04:02:50 -08:00
Adam Gerhant bba771bd08
Add mitigation for inability to connect graph import directly to export by auto-inserting a Passthrough node (#3449)
insert passthrough
2025-12-07 19:19:55 +00:00
Adam Gerhant 9fc98cf03f
Desktop: Remove web_sys text measuring to fix node graph layer widths (#3455)
* Remove web_sys text measuring

* Improve export

* Fix top of layer stack
2025-12-07 12:11:42 +00:00
Adam Gerhant 3926337b44
Fix traversal when deleting nodes (#3358)
* Fix deletion

* Fix traversal over primary
2025-12-07 03:41:23 -08:00
Keavon Chambers fb0fab0622 Update links from graphite.rs to graphite.art 2025-12-06 18:10:27 -08:00
Timon 2e4481880e
Desktop: Fix missing resize events causing all-gray window on Mac after launch (#3445)
* okayish solution

should be improved at some point but for now it works well enough.

* do leftover renames

* better solution

* less weird resize frames

* move surface reconfiguration

* fix recent desktop mac breakages

* better looking resize on mac

* fix background color

* Fix blank screen on window initialization

* cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-12-06 23:11:47 +00:00
Keavon Chambers 5b472a64b2 Remove the "coming soon" dialog and hide not-yet-ready features/tools 2025-12-05 04:17:44 -08:00
Keavon Chambers 74d9c911bd Fix ShortcutLabel drawing of consecutive key labels 2025-12-04 22:04:37 -08:00
Yuxiang Huang 8ca546c164
Fix using Esc to abort box selection and wire dragging causing the graph to close (#3409)
* Implement proper node graph interaction aborting when pressing Escape

* Fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-12-05 01:42:00 +00:00
Keavon Chambers 2ee8e56cef Fix sending platform-specific shortcut keys to frontend before editor is initialized with the platform set 2025-12-04 15:35:30 -08:00
Keavon Chambers 783ea0b437
Unwrap the Layout enum to replace it with the WidgetLayout struct now called Layout (#3448) 2025-12-04 15:24:40 -08:00
Keavon Chambers 3c4ad8b720 Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend 2025-12-04 02:44:54 -08:00
Keavon Chambers 4581689d9c Rename WidgetHolder to WidgetInstance 2025-12-04 01:10:22 -08:00
Keavon Chambers 810ce40e9b
Restyle and refactor shortcut labels to send hints bar and welcome screen layouts from Rust (#3447)
* Restyle UserInputLabel and refactor its usages to have all input its data sent from Rust

* Replace the welcome screen quick buttons with ones sent by backend

* Add the ShortcutLabel widget to the backend

* Replace hints bar with a backend-controlled layout; show mouse icons in place of mouse labels
2025-12-04 01:04:14 -08:00
Keavon Chambers 6ed42d06bb
Fix horizontal scrolling on Mac when holding Shift (#3446) 2025-12-03 20:06:00 -08:00
Timon 39b5229df7
Desktop: Limit application to a single instance (#3441)
* only allow single instance

* more reliable CEF cache cleanup

* some cleanup

* fix lock file location

* add simple signal handling

* fix skew handles on desktop

* mac remove unused helpers
2025-12-03 19:13:15 +01:00
Keavon Chambers 600fb5c28f
Refactor the old menu bar plumbing to use standard TextButtons (#3444)
* Refactor the old menu bar plumbing to use standard TextButtons

* WIP: Fix Mac native menu bar

* WIP: fix desktop menu bar mac

* Refactor menu bar definitions to use the builder pattern

* WIP: fixup desktop

* cleanup

* fix linux

* Remove dead code that was failing to lint

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-12-03 12:41:54 +00:00
Timon 3fd0460d03
Desktop: Update CEF to 142 (#3431)
* update CEF to 142

* fix win

* fixup

* post merge fix

* use getter instead
2025-11-30 23:23:31 +00:00
Keavon Chambers e8ebcc2c21
Replace text-only tooltips with custom richly styled tooltips (#3436)
* Replace the title attribute with custom FloatingMenu tooltips

* Separate tooltip labels and descriptions into two styled blocks

* Move keyboard shortcut tooltips to a separate section at the bottom

* Update shortcut key styling in tooltips and hints bar

* Fix .to_string()
2025-11-30 13:32:58 -08:00
Timon bb4516e377
Desktop: Add app menu for Mac (#3428)
* add mac app menu

* review fixup

* Remove "About Graphite" ellipsis, add "Show All", make it say "Quit Graphite"

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-28 23:42:14 +00:00
Keavon Chambers 221c2e9b47 Update the user manual's most outdated parts and improve its table styling 2025-11-28 03:00:32 -08:00
James Lindsay 8383a3afac
New node: 'Extrude' (#3414)
* Add extrude node

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-26 18:50:10 -08:00
Keavon Chambers 9eb8835bd5
Add the 'Blend Shapes' and 'Origins to Polyline' nodes; generalize the 'Morph' node to >2 states (#3405)
* New nodes: 'Morph' and 'Multi-Morph'

* Blend Shapes node

* Add the 'Index Points' node

* Fix failing test
2025-11-25 22:17:55 -08:00
Keavon Chambers eb0f019b15
New nodes: 'Reset Transform', 'Replace Transform', 'Count Points', 'Index Points' (#3420)
- Add the 'Reset Transform' and 'Replace Transform' nodes
- Add the 'Count Points' and 'Index Points' nodes
- Make the 'Index Elements' node support negative indexing from the end
- Make the 'Flatten Vector' node's implementation reusable
- Fix crash displaying 0x0 raster image in the Data panel
- Fix the 'Points to Polyline' node not working on two-point objects
2025-11-25 20:41:59 -08:00
James Lindsay 117ce301b0
Fix regressions with G/R/S (#3355)
* Better local grab

* Formatting

* Multiply by document_to_viewport.matrix2.y_axis.length()

* Fix logic errors

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-25 15:26:19 -08:00
Dennis Kobert a932eaedcf
Render artwork at correct resolution when using vello on wasm (#3416)
* Work on fixing rendering for wasm+vello

* Render vello canvas in wasm at the correct resolution

* Cleanup unused surface rendering code

* Remove vector to raster conversion

* Remove desktop changes

* Revert window.rs changes

* Don't round logical coordinates

* Fix desktop compilation + don't round logical coordinates for svg rendering

* Further cleanup

* Compute logical size from acutal physical sizes
2025-11-24 14:23:27 +00:00
Keavon Chambers 6e66c79392
Fix 'Mask' node missing Properties widget; fix crash with 'Brightness/Contrast Classic' node (#3404)
* Fix 'Mask' node missing Properties widget; fix crash with 'Brightness/Contrast Classic' node

Also clean up dead code and improve tooltip for the "-" Properties panel widget fallback.

* format type

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
2025-11-24 09:21:07 +00:00
Adam Gerhant 7afbeaa1f9
Separate graph error diagnostics from frontend node metadata (#3385)
* Separate error popup from node

* Improve context menu data

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-24 08:55:30 +00:00
Adam Gerhant 06484ef4e0
Show red connectors on a type-erroring node and accurate connector colors upstream of it (#3110)
* Refactor TypeSource

* Add complete valid types

* Add invalid type

* Improve valid/complete types and disconnecting

* Code review

* Return types on error

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-19 03:00:32 +00:00
Dennis Kobert 57b0b9c7ed
Restructure node crates (#3384)
* Restructure node-graph folder

* Fix wasm compilation

* Move node definitions out of *-types crates

* Cleanup

* Fix warnings

* Fix warnings

* Start adding migrations

* Add migrations and move memo nodes to gcore

* Move nodes/gsvg-render -> rendering

* Replace some hard coded identifiers and fix automatic conversion

* Fix Vec2Value node migration

* Fix formatting

* Add more migrations

* Cleanup features

* Fix core_types::raster import

* Update demo artwork (to make profile ci work)

* Move *-types to node-graph/libraries folder

* Add missing node migrations

* Migrate more nodes

* Remove impure memo node

* More fixes and remove warning

* Migrate context and add a few missing migrations

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-18 10:21:54 +00:00
Adam Gerhant 85965c8b6a
Fix export edge distance (#3386) 2025-11-17 17:22:05 +00:00
Timon e751979e5c
Desktop: Mac fix keyboard input (#3371)
* add browser debug port env

* mac use option as alt

* fix cef texture double sRGB conversion by using cef-rs fork with fix

* fix keyboard input on mac

* add missing frontend messages

* fixup

* fix keyboard input mac

* dbg

* re implement keyboard mapping

Co-authored-by: csmoe <csmoe@msn.com>

* Fix double arrow keys

* try fix for non mac

* test

* Revert "test"

This reverts commit c7cde9c597e24ef7270ccc69c93a382939a2ce0f.

* fix mac

* some cleanup

* fix zoom in shortcut on mac introduced in #3377

* disable menu shortcut display

* fixup
2025-11-17 11:51:59 +00:00
Dennis Kobert 181c30bc0a
Fix assorted Clippy lints (#3390) 2025-11-17 07:58:31 +00:00
Wade Cheng 94414adaf8
Add selection subtracting to the node graph view (#3290)
Add selection subtracting for node graph
2025-11-14 20:09:43 +00:00
Timon 3871b6c4cf
Fix graph UI culling on-screen nodes (#3380)
* fix

* review fixup
2025-11-13 21:25:27 -08:00
Keavon Chambers ca5785bc8f
Show a "Ctrl +" label instead of "Ctrl =" for View > Zoom In (#3377) 2025-11-13 17:24:04 -08:00
Keavon Chambers ac74bd9903 Allow the Stroke node to receive "Dash Lengths" values from the node graph 2025-11-12 01:14:17 -08:00
James Lindsay 4e65887b90
Fix the Artboard tool drawing the first artboard on an infinite canvas with layers present (#3356)
Improve creating the first artboard
2025-11-10 13:36:30 -08:00
James Lindsay 7f10a4258e
Fix copying nodes sometimes failing when no OutputConnector exists (#3365)
* Fix copy nodes sometimes failing when no OutputConnector exists

* Add test for copying a node
2025-11-10 20:26:25 +00:00
James Lindsay 2f45cf7ff2
Fix invalid popup widget ids (#3354) 2025-11-09 12:07:32 +01:00
Dennis Kobert 72a291d808
Improve web frontend performance during zooming and panning (#3337)
* WIP debounce frontend ui updates

* Reduce the number of frontend updates performed

* Improve menu bar diffing

* Cleanup in dispatcher

* Fix comment
2025-11-08 14:01:11 +01:00
Timon 881ec0b193
Split out viewport handling into its own message handler (#3331)
* extract viewport handeling

* fix web overlays

* some cleanup

* remove some physical conversions

* fix resize snapping

* fixup

* apply some review feedback

* make viewport api more ergonomic

* fix

* fix web overlay canvas clear size

* clear workaround for canvas

* rename trigger message

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-11-08 08:59:38 +00:00
James Lindsay 3490111b96
Pen tool: do not merge with ancestor layer as it breaks the graph (#3347) 2025-11-08 08:29:08 +00:00
Dennis Kobert 68e67055d8
Update Linebender-related dependencies (#3349)
* Updates crates from linebender ecosystem

* Remove usages of decprecated Clip mix mode
2025-11-08 08:59:00 +01:00
Keavon Chambers 055d543117 Rename the 'Index' node to 'Index Elements' 2025-11-03 13:35:56 -08:00
Keavon Chambers 0998abdaf3 Add support for visualizing Vec<String> in the Data panel 2025-11-03 13:13:54 -08:00
skearya c4bbb7e880
Reduce editor message size by 67% and fix simple clippy warnings (#3327)
Reduce message size and fix some clippy issues
2025-11-02 08:50:29 +01:00
James Lindsay d919dfe757
Fix crash when resizing a deleted artboard (#3322) 2025-11-01 09:26:26 +01:00
James Lindsay 1b9a492a74
Fix crash when creating cyclic nodes (#3313)
* Fix crash when creating cyclic nodes

* Re-add the recursive set_input call
2025-10-30 13:01:45 +01:00
James Lindsay 40c6c6160b
Fix snapping when drawing an artboard (#3312)
* Fix snapping when drawing an artboard

* Fix typo in test
2025-10-29 22:41:39 +01:00
Timon 5be9b1fabc
Desktop: Mac native menu bar (#3301)
* macos native menu bar

* fix nix build

* Add shortcut symbols to menu

* fix fmt

* fix vendoring

* cleanup intercept frontend message

* accept into editor message in queue function
2025-10-27 14:11:24 +00:00
Dennis Kobert e8f18b0ac0
Cache calculation of bounding boxes with transforms (#3287)
* Cache calculation of bounding boxes with transforms

* Reuse bounding boxes across for the same rotation

* Cleanup code and add documentation

* Add tests
2025-10-17 10:20:55 +00:00
Timon 3509f0b035
Desktop: Persist document path (#3272)
* persist document path

* persist data cleanup
2025-10-15 10:30:47 +00:00
Sambhram 591096a817
Exit sub-network via Escape key (#3285)
"Escape key in sub-network"

Co-authored-by: Timon <me@timon.zip>
2025-10-15 00:08:04 +00:00
Mateo 497758c273
Desktop: Add simple cli interface (#3059)
* Open document from cli and add some files to .gitignore

* Revert .gitignore

* Revert .gitignore

* Implement cli properly

* Add ui-accelerated-painting option

* Format code

* Revert changes in .vscode folder

* Don't use global variables for cli

* Apply suggested changes

* Make ready for merge

* Improve names

* remove comment

---------

Co-authored-by: Timon <me@timon.zip>
2025-10-13 21:09:40 +00:00
Trevor Paley ca70fd8380
Add quick measurement between objects and artboards (#3274) 2025-10-12 18:14:02 +00:00
Timon e39fbb8903
Desktop: Fix non-Vello render mode (#3259)
* fix non vello render mode

* move export overide desision from reneder node to node runtime

* fix

* cleanup

* Fix typo and cleanup export logic

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-10-09 11:31:35 +02:00
Timon 48ac24da14
Desktop: Fix frontend message response dispatch (#3247)
* One annoying debugging session later

Discovered that the editor handles frontend messages differently from other messages.
It requires all frontend messages to be fully processed before dispatching any resulting messages.

In the web frontend, this behavior happened implicitly because message dispatch is queued at the current end of the JavaScript execution queue.
For the desktop frontend, I added a vector to collect all responses until the entire batch of frontend messages is handled, and then dispatch them afterwards.

* Fix double click travel
2025-10-06 20:04:24 +00:00
Timon 7e8c6cc432
Desktop: Native export (#3188)
* Testing native export with raster convert implementation

* Jpg export

* Fix transparent export

* move texture conversion to runtime

* fixup

* move image encoding into editor export  function

* remove unused frontend message

* remove unused type
2025-10-01 21:13:40 +02:00
Dennis Kobert c697b61a7e
Clean up execution context for skipped node graph submissions (#3233) 2025-10-01 10:13:59 +00:00
Dennis Kobert bc66148d2b
Reset the overlay context for each draw request and use global font cache (#3231) 2025-09-28 15:36:08 +00:00
Dennis Kobert ffc74273cc
Implement Convert trait to convert between CPU and GPU images (#3194)
* Add upload texture trait

* Make convert trait use explicit converter

* Add gpu texture download implementation

* Add footprint to convert trait

* Cleanup texture upload / download

* Download wgpu textures aligned

* abstract texture download into converter helper

* rename module

not only doing uploads anymore
conversion looks like a ok name

* Remove into_iter call and intermediate vector allocation

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-09-26 14:30:01 +02:00
Dennis Kobert 4e47b5db93
Restructure gcore/text module and fix memory leak (#3221)
* Restructure gcore/text module and fix memory leak

* Remove unused import

* Fix default font fallback causing wrong caching and rename to TextContext

* Upgrade demo art
2025-09-25 15:29:07 +02:00
Timon d15f63f4fd
Ensure the LoadPreferences message is dispatched with None when no preferences exist (#3198)
* preference load message on default load

* review fixup
2025-09-23 20:19:16 +00:00
Timon 46d5928724
Desktop: Fix window maximize and minimize (#3200)
Fix window maximize and minimize state
2025-09-20 23:48:47 +00:00
Keavon Chambers 9d15e56ce1 Fix and clean up typing-related flaws with the Math category of nodes 2025-09-18 16:37:01 -07:00
Keavon Chambers 7e3ab78ea4 Fix more flaws with 'Transform' node rad-to-deg migration; make 'Tangent on Path' also use degrees by default 2025-09-18 14:09:10 -07:00
Dennis Kobert 390ce023ea
Fix regression when rotating a group, resulting in an incorrect transform cage bounding box (#3184)
Revert "Reuse click target bounding boxes for document bounds"

This reverts commit d9e8a71cd095971008b2e24fe90bbab9d6467115.
2025-09-16 13:41:44 -07:00
Timon 944a6eeea2
Desktop: Hook up native window controls (#3161)
* Implement window controls

* Fix drag target size

* Maximize with drag area double click
2025-09-13 20:15:52 +00:00
0SlowPoke0 75ad8d4abd
Fix a regression where G/R/S stayed active after switching from Pen or Shape tool (#3166)
* Fix: cancel active G/R/S transform when switching from Pen or Shape tool

* Fix typo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 22:59:19 +00:00
Keavon Chambers 50f06c886f Fix crash from #3160 when migrating some old documents to use degrees not radians 2025-09-11 15:14:41 -07:00
0SlowPoke0 929dbdb14c
Fix a regression with G/R/S in the Path tool applying to the whole object instead of the selected points (#3164)
unify Shape Tool and Select Tool pivot handling
2025-09-11 12:53:30 -07:00
Timon 2483832227 Mark new documents as saved (#3165)
* clean up new document message handling

* Mark new documents as saved
2025-09-11 12:09:15 -07:00
Dennis Kobert 5836416632
Optimize editor performance for node selection, click target bounds, and batched messages (#3162)
* Don't clone messages during batch processing

* Improve selected nodes perf and memoize network hash computation

* Reuse click target bounding boxes for document bounds

* Early terminate computing the connected count

* Cleanup
2025-09-11 10:08:26 +00:00
Dennis Kobert ad5d8fcd37
Optimize rendering by caching intermediate render results when panning/zooming (#3147)
* Add svg render node

WIP

Fix error in context nullificaton node insertion

Correctly translate metadata

Fix warning

* Cleanup

* Remove color / gradient check and fix svg defs

* Implement viewport filling transform modification for vello

* Cleanup and comments

* Code review
2025-09-11 11:35:33 +02:00
Adesh Gupta 09ece9424d
Fix undo/redo history related issues with the Path tool (#3111)
* Fix transactions

* A little cleanup

* Fix bug in delete

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 05:02:45 +00:00
Keavon Chambers 9a32e79853
Rename `NodeInput::Network` to `NodeInput::Import` (#3163) 2025-09-10 20:50:15 -07:00
Adam Gerhant 332088bce1
Make the Transform node use angles in degrees instead of radians for Rotation and Skew (#3160)
* Make the Transform node use degrees not radians

* Migration script

* Migrate skew value input to store degrees

* Add comments

* Fix migrations to account for the old deprecated "Pivot" parameter

* Fix tooling interactions with degrees-based transforms

* Upgrade demo art

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-11 00:19:10 +00:00
Timon 50be13522b
Desktop: Move preferences persistence to native (#3138)
* Move preference persistence to native

* Pass preferences as struct instead of serialized to string
2025-09-09 16:22:25 +00:00
Dennis Kobert 1808bea2cf
Fix editor build script always being rerun (#3156) 2025-09-09 10:21:58 +00:00
Keavon Chambers 22aa8c1264 Update UI widget designs to improve color consistency and add a narrow height mode 2025-09-08 21:48:22 -07:00
0SlowPoke0 485152bf8d
Add "Spiral" to the Shape tool and as a new node (#2803)
* made spiral node

* number of turns in decimal and arc-angle implementation

* logarithmic spiral

* unified log and arc spiral into spiral node

* add spiral shape in shape tool

* fix min value and degree unit

* make it compile

* updated the api

* changed the function_name

* [/] to update the turns widget in shape tool

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-08 14:37:43 -07:00
Dennis Kobert ee586be381
Fix exporting an image failing because it is ignored while playing an animation (#3151)
Fix export not working while playing an animation
2025-09-08 09:32:07 +00:00
Dennis Kobert a1e05754e5
Revert real time playback being enabled by default (#3150) 2025-09-08 02:15:59 -07:00
Priyanshu 84470b6b6d
Fix a regression with duplicating or pasting vector geometry in the Path tool (#3142)
* fix path tool duplication

* fix copy and paste

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-08 05:11:15 +00:00
0SlowPoke0 3e50d177b7
Add "Grid" to the Shape tool along with row/column gizmos (#2921)
* integrated grid shape in shape-tool

* add overlays,detection,transform for gizmo

* fix compile issues

* handle negative correctly,fix undo redo and abort

* fix missed merge conflicts

* fixed mouse cursor,correctly translatiing

* cleanup

* fix click-target area inside rect and spacing

* add 10px closer to gizmo line

* resolved conflicts

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 17:53:37 -07:00
Priyanshu 65171a5b8e
Fix Path tool box selection not selecting enclosed segments, only intersected (#3141)
fix path tool box selection not selecting the enclosed segment

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 22:08:56 +00:00
Adam Gerhant 7686edd47b
Add a cancel transaction message to the history system (#3121)
Add cancel transaction

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 14:00:42 -07:00
Adesh Gupta 57111cff92
Fix undo history getting stuck when the Select tool clicks the background to deselect (#3143)
Remove unnecessary start transaction messages

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-07 19:55:12 +00:00
Keavon Chambers a2c0693038
Fix most known issues with migrations failing to open documents from the past year (#3148) 2025-09-07 11:10:03 -07:00
Keavon Chambers 89c9cf1352 Fix infinite recursion introduced in #2795 that occurs in old document migrations 2025-09-05 14:04:10 -07:00
Dennis Kobert acd7ba38cc
Graphene: Fine-grained context caching (#2500)
* RFC: Fine Grained Context Caching

* Fix typos

* Fix label

* Add description of inject traits

* Explicitly support context modification

* Start implementation of context invalidation

* Add inject trait variants
* Route Extract / Inject traits to the proto nodes

* Implement context dependency analysis

* Implement context modification node insertion

* Fix erronous force graph run message

* Fix Extract* Inject* annotations in the nodes

* Require Hash implementation for VarArgs

* Fix nullification node insertion

* Cross of done items unresolved questions section

* Update Cargo.lock

* Fix context features propagation

* Update demo artwork

* Remove BondlessFootprint and FreezeRealTime nodes

* Fix migration

* Add migrations for adding context features to old networks

* Always update real time regardless of animation state

* Cargo fmt

* Fix tests

* Readd sed command to hopefully fix profile result parsing

* Add debug output to profiling pr

* Use new totals instead of summaries for for iai results

* Even more debugging

* Use correct debug metrics (hopefully)

* Add more MemoNode implementations

* Add context features annotation to shader node macro

* Cleanup

* Time -> RealTime

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 11:44:26 +00:00
Timon c081d0a9de
Allow the release info build script to work without requiring Git to be installed (#3105)
* Prevent panic if env GRAPHITE_GIT_COMMIT_HASH is less than 8 chars long

* Improve release info build script

* Nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 09:09:29 +00:00
Timon 083dfa5f49
Clean up autosave persistence (#3115)
* Set auto save state to false on document rename

* Update open document list on transaction commit and aboard

* Use current network to compute hash

Was using the last element in undo
Before artworks where not auto saved when the had no undo history

* Refactor persistence
2025-09-02 13:27:38 +00:00
Keavon Chambers 29684dde45
Update Rust dependencies (#3112)
* Update Rust dependencies

* Bump versions

* Try older ctor
2025-08-30 20:06:56 -07:00
Meet Zalavadiya 0a153150f5
Add quick measurement support to the Artboard tool for distances between artboard edges (#3102)
* logic added for artboard

* fixed measurement logic

* fix linting issues

* removed unused code

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 21:27:29 +00:00
Adam Gerhant f1a1275601
Add support for adding/removing a graph's primary imports/exports separately from the secondary (#3089)
* Primary Import/Export

* Primary Import/Export

* Complete import exports

* Final changes

* Improve line width

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-29 20:57:15 +00:00
Firestar99 ce1cd1706b
Disable `proc-macros` crate from being tested due to cargo bug (#3103)
* cargo: remove unused `editor/ron` feature

* cargo: add wgpu-executor as a member, sort list

* cargo: test every crate by default

* cargo: disable testing of `graphite-proc-macros`
2025-08-29 12:25:35 +02:00
Firestar99 95ef8a5343
Change `Table<Color>` node inputs to `Color` where only one value is used so GPU nodes work (#3096)
* graster-nodes: change `Table<Color>` params to `Color` where only one value is used

* Re-add support for Color and Option<Color>

* Add warning when a default value isn't parsed

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-08-28 15:16:56 +02:00
Priyanshu 9987112cc9
New node: 'Separate Subpaths' to break subpaths into individual vector table rows (#3069)
* impl separate paths node

* rename

* refactor

* Rename nodes 'Split Segments' -> 'Cut Segments' and 'Split Path' -> 'Cut Path'

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-28 06:07:09 +00:00
Firestar99 82784b46a0
Add node input type support for `f32` to enable usage on GPU (#3095)
* update Cargo.lock

* f32: switch to f32 params

* f32: more f32 params, remove f32 casts

* f32: property support for f32

* f32: fix test `stable_node_id_generation`

* Fix f32 properties

* Fix f32 frontend data types

* Rename TaggedValue::Vec2 to ::FVec2 and ::Affine2 to ::FAffine2

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 20:08:45 -07:00
Adesh Gupta 34b52bcc54
Clean up Path tool related code and fix bugs in several cases (#3070)
* Fix regressions related to path tool

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-27 23:42:04 +00:00
Timon c5991c6f61
Desktop: show platform specific window buttons (#3078)
Implement app window button functionality and set platform
2025-08-25 14:15:31 +00:00
Dennis Kobert d9cbf975ff
Deprecate automatic composition (#3088)
* Make manual_compositon non optional and rename to call_argument

* Fix clippy warnings

* Remove automatic composition compiler infrastructure

* Implement document migration

* Fix tests

* Fix compilation on web

* Fix doble number test

* Remove extra parens

* Cleanup

* Update demo artwork

* Remove last compose node mention

* Remove last mention of manual composition
2025-08-24 08:34:59 +00:00
Dennis Kobert 354bf93364
Store document node inputs in Arc to reduce memory consumption (#3086)
Store values in memo hash contanier in arc
2025-08-23 17:24:41 +02:00
Dennis Kobert 469f0a6c30
Remove lambda node inputs since they are no longer used (#3084)
* Remove lambda node inputs as they are now unused

* Fix warnings

* Fix tests

* Fix clippy warning
2025-08-23 12:16:49 +02:00
Dennis Kobert 7377871106
Fix clippy warnings (#3085)
* Run clippy fix

* Clippy v2

* Make const item static

* Cargo fmt
2025-08-23 11:45:47 +02:00
Keavon Chambers 0e467907e2
Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog (#3079)
* Improve font import; replace Inconsolata with Source Code Pro; show third-party licenses in editor dialog

* Code review
2025-08-21 11:57:04 -07:00
Timon e70862b399
Desktop: Add File > Save As… (#3034)
* Make file name and document name identical

* Add save as action

* Fix test errors

* Add missing save as action

* Desktop fix drop file open document file message

* Address review comments

* Replace file save suffix with file extension

* Add comment specifying that the upload function takes a html input accept string

* Fix remove file extension in web

* Use let

* Don't show save as menu entry in web

* Don't add SaveDocumentAs in web

* Remove file extension on all open document file calls

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-20 10:09:01 +00:00
Dennis Kobert 7c30f6168b
Improve snapping performance (#3067)
* Use lyon_geom for intersection calculation of bezier segments

* Implement approximate nearest point calculation and loosen bounding boxes

* Add algorithm explanation

* Update editor/src/messages/tool/common_functionality/snapping/layer_snapper.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-20 10:47:58 +02:00
Priyanshu 615c035683
Fix a Path tool regression where selection depends on box winding direction (#3062)
fix path tool selection

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-19 04:36:18 +00:00
Mohd Mohsin 17d70dc60e
Add struct field visualization to the editor message hierarchy tree visualization on the website (#2917)
* Fix Message Tree: Enforce Structure and Visibility

* Code review

* fix the erroreous ouputs

* error handling for MessageHandler

* Fix website visualization HTML generation

* error handling for tuple-style message enum variant

* cleanup

* Update messages

* Normalize BroadcastEvent

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 21:04:29 -07:00
Firestar99 0a53eae4e0
Remove unused cargo dependencies (#3063)
* cargo shear

* fix warnings on master

* fix docs needing dev-dependency
2025-08-18 11:26:44 -07:00
Vineet Puranik 0a4a822837
Fix Alt-based quick measurement to show document space coordinates instead of viewport space (#2995)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-18 06:33:09 +00:00
Meet Zalavadiya 4da732dcc3
Fix artboard labels not reappearing once the node graph is closed to return to the viewport (#3061)
Closes #3045
2025-08-18 05:49:21 +00:00
Adesh Gupta 52174fa4c2
Remap Path tool point sliding to G G (#2913)
* Feat: Point sliding on G G

* Code cleanup

* Fix gg sliding behaviour

* Fix build after merge conflict resolution

* Fix slide point and add hints

* Fix history in segment insertion

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-17 03:39:38 +00:00
Priyanshu d22b2ca927
Refactor the Centroid node and `Subpath` struct and methods to use Kurbo, eliminating all remaining usages of Bezier-rs (#3036)
* define Subpath struct in gcore and refactor node-graph

* Refactor few methods

* refactoring worked!

* refactor centoid area and length

* remove unused

* cleanup

* fix pathseg_points function

* fix tranforming segments

* fix segment intersection

* refactor to_path_segments fn in gpath-bool crate

* refactor gcraft

* add bezier-rs dep

* Code review the editor directory

* use path-bool for solving roots

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-16 13:39:25 -07:00
Adesh Gupta 99984fc2d6
Fix regression in shallow select (#3050)
* Add defer message for shallow select

* Fixed infinite loop
2025-08-15 12:55:05 +02:00
Keavon Chambers bdc029c692
Add Table<Gradient> as a graphical type (#3051) 2025-08-13 01:42:51 -07:00
Keavon Chambers 1b351aca76
Replace the Color type with Table<Color> everywhere (#3048) 2025-08-12 00:38:23 -07:00
Dennis Kobert 437fc70500
Desktop: Fix Node Graph Overlay (#3042)
Replace usize::MAX with u32::MAX as a marker value which can be used on both native and wasm
2025-08-11 13:23:12 +00:00
Timon fa2167dd7f
Desktop: Drag and drop file to open/import functionality (#3035)
* Desktop app add drop file functionality

* Add x11 libs to flake

* Restructure extension matching to remove nesting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-11 11:48:10 +00:00
Keavon Chambers 2bb4509647
Replace the Spreadsheet panel with an improved Data panel (#3037)
* Improve the table data panel

* Add the "Window" menu bar section and polish everything
2025-08-10 07:46:42 -07:00
Keavon Chambers 2f4aef34e5
Add Table<Color> as a graphical type (#3033)
* Reduce code duplication in bounding box impls on Table

* Working Table<Color> rendering in the graph

* Implement color and fix other rendering with Vello and polish
2025-08-10 01:34:33 -07:00
Dennis Kobert 1164359c59
Actively submit graph evaluations while we are still waiting for results (#3024)
* Actively submit graph evaluations while we are still waiting for results

* Cleanup
2025-08-07 17:28:56 +02:00
Dennis Kobert e003389526
Desktop: Implement missing vello overlays (#3004)
* Implement fill overlay

* Implement text rendering for overlays

* Adjust y positioning
2025-08-06 19:39:35 +00:00
Dennis Kobert ef2fab32a2
Track which document the deferred executions belong to (#3010)
* Track which document the deferred executions belong to

* Cleanup

* Fix tests

* Fix freehand tool

* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Timon 96a1b12a05
Desktop: Unify save file handling and add file dialog for export (#3008)
* Prepare save file unification

* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Priyanshu b1f2cf706e
Refactor the node graph UI wires to render using Kurbo (#2994)
* impl function to check bezpath insideness

* refactor network interface wires to use kurbo

* refactor

* refactor

* fix adding MoveTo instead of LineTo to the grid aligned wire bezpath

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-06 02:17:00 -07:00
Keavon Chambers 0f638314dc
Rename the Group type to Graphic everywhere (#3009) 2025-08-05 20:55:15 -07:00
James Lindsay 23eb5998db
Fix pen tool (#3002) 2025-08-05 11:41:59 +00:00
Keavon Chambers 2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996)
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables

* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers 4b11dced48 Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes (#2990)
* Rename VectorData to Vector

* Rename other VectorData* types to Vector*

* Move assorted data types out of vector_data.rs into misc.rs

* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder

* Rename other references to "vector data"

* Remove label widgets for raster/vector/group to use "-" instead

* Rename RasterData to Raster

* Rename GraphicGroup to Group

* Fix migrations and rename graphic_element.rs -> graphic.rs

* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
0SlowPoke0 fd66f29853
Fix Shape tools bugs with stars/polygons with negative radii and circle radius click detection when viewport is zoomed (#2986)
* fixed spacing,click detection in radius gizmo fix drag in start point radiius gizmo

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-04 01:14:28 +00:00
Keavon Chambers 5637f01845
Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render (#2987) 2025-08-03 16:15:02 -07:00
Keavon Chambers 9a4a7dee80 Make auto-saving happen once per second 2025-08-03 15:20:30 -07:00
Timon 8fad295e36
Make checkboxes not use interior mutability (#2976)
* Make checkboxes not use interior mutability

* Use copy instead of cloning

* Fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Dennis Kobert 7fcdad1f88
Remove message deferral for text creation (#2978)
* Remove message deferral for text creation

* Restructure Trigger Navigation ready to not hijack the PTZ Update
2025-08-03 16:06:30 +02:00
Keavon Chambers a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981)
* Instances -> Table

* instances.rs -> table.rs

* Rename occurrances of the word "instances"

* .instance -> .element

* Instance* -> TableRow*

* Rename Table and TableRow methods to not say "instance"

* Remove presumed unused serde defaults now that tables default to length 0 not 1

* Rename occurences of the word "instance"

* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs

* Move artboard type and node code out of graphic_element.rs to a new artboard.rs

* Organize the TaggedValues

* Fix tests

* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Timon 67123f55dc
Use target family insted of target arch (#2975)
* Replace cfg target_arch wasm32 with target_family wasm

* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
James Lindsay 1e3c3da3fe
Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes (#2932)
* Ignore hidden path nodes

* Use correct path node vector modification

* Break test

* Better fix for test

* Fix rustfmt

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 22:53:05 +00:00
Adesh Gupta c42011f8e2
Partly fix when the "Make Path Editable" button is shown as enabled (#2968)
* Fix add path node button enable

* Fix add path node button enable

* Refactor code

* Fix formatting

* Clean up logic

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:55:04 +00:00
Adesh Gupta b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry (#2812)
* Copy and Paste for paths

* Fix merge

* Implement Copy, Cut and Duplicate

* Fix selection of segments

* Fix formatting

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Timon 34a8b9b6f1
Desktop: Render overlays with vello (#2965)
* Render overlays with vello

* Fix nix flake comments

* Rendering refactor with better names and code location

* Remove unnecessary overlay renders

* Post rebase fix
2025-08-02 14:27:24 +00:00
Adesh Gupta 668acd3c30
Improve the Path tool's segment editing mode and make hovering manipulators react contextually (#2860)
* Improve path editing mode

* Code review

* Tidy up UI

* Update path selection behaviour

* Fix linting

* Remove frozen flag

* Code review

* Fix segment split

* Fix deleting segments

* Add requred methods in vello overlay context

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 23:58:35 -07:00
0SlowPoke0 523132da17
Add 'Circle' to the Shape tool and its associated gizmos (#2914)
* merged with circle and impl inner radius gizmo for arc

* impl radius-gizmo for arc

* fix only one gizmo shown at a time

* Code review

* make hints update when changing shape,add default behaviour when dragging to make circle earlier fixed to from center

* fixed arc-radius hover threshold and show arc-endpoint when hover over arc-radius gizmo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 22:23:21 -07:00
Dennis Kobert 97bd0ebac4
Fix Vello rendering on wasm 2025-08-01 13:13:25 +02:00
Dennis Kobert f15023ef58
Fix regression with double-click in the Path tool not working (#2963)
* Fix double click in path tool not working

* Remove debug line

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 21:53:28 +00:00
Dennis Kobert 08ec1d08f6
Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively

* Remove decouple execution feature

* Disable feature gate for native communication functions

* Avoid ininite message loop on an infinite canvas

* Add any lint exception

* Build evaluation loop

* Fix texture passing message

* Cleanup

* More cleanup

---------

Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers abab145d65 Fix the Rasterize node to not ignore raster graphical data 2025-07-31 01:21:32 -07:00
0SlowPoke0 7e0a274bd1
Fix Shape tool arc gizmo snap visualization and pointer cursor icon when hovering or dragging (#2957)
* fixed cursor,arc bugs

* Update cursor icon

* send pointer-move only when required

* make it compile

* Code review

* remove repeated modifier key

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 00:04:08 -07:00
Keavon Chambers 3cc9dd79fb
Rename the Coordinate data type to Vec2 (#2959) 2025-07-30 22:53:36 -07:00
Keavon Chambers 4391f88d03 Update references to the latest tech stack plans 2025-07-29 15:17:41 -07:00
Dennis Kobert 00cfa073b8
Stub vello based overlay implementation (#2956)
* Stub vello based overlay implementation

* Fix warnings

* Don't panic on non implemented functions to allow the tests to pass

* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers b348fabfd2 Remove the unsupported Brush tool warning dialog now that raster performance is improved 2025-07-28 17:03:48 -07:00
Dennis Kobert 35ab266bbb
Add handler for deferred execution of messages (#2951)
* Add Handler for defered execution of messages

* Cleanup

* Track graph execution id to associate messages with their corresponding execution id

* Rename ViewportReady -> NavigationReady

* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert 2247dd9818
Desktop: Ready runtime and render node for desktop (#2952)
* Desktop: Ready runtime and render node for desktop

* Address review comments
2025-07-28 23:23:35 +00:00
mTvare 516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects (#2948)
Fix boolean contradiction in

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers 66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing (#2949) 2025-07-28 02:13:32 -07:00
Adesh Gupta 75614eb9d4
Fix vector mesh editing behavior in various edge cases (#2943)
* Fix colinear switch behaviour

* Fix Tab to switch handles

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-27 00:20:39 +00:00
0SlowPoke0 3a8c1b6f97
Add Arc drawing mode to the Shape tool and the associated angle gizmos (#2757)
* implement arc gizmo handler

* fixed wrapping need to fix snapping and overlays

* fixed all the issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 14:55:38 -07:00
James Lindsay a1796dbc08
Fix a single layer twice selected hiding the properties (#2911)
* Fix a single layer twice selected hiding the properties

* Comment that the same node appears several times

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 05:28:02 +00:00
Salman Abuhaimed 85021fd9e0
Add text alignment to the Text node (#2920)
* Add text alignment to Text node

* Lots of renames and improvements

* Add text alignment to the Text tool

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00
Firestar99 4fec24893e
Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925)
* gcore-shaders: add crate, move `color` and `blending` from gcore

* gcore-shaders: move `AsU32`

* gcore-shaders: move `ChoiceType`, switch `Cow` for `&str`, adjust node macro

* gcore-shaders: move `registry::types`

* gcore-shaders: move `context::Ctx`

* raster-nodes: make it `no_std` with `std` feature

* gcore-shaders: fix doctest
2025-07-25 17:53:26 +00:00
mTvare 72f1047a27
Display images in the SVG viewport renderer via canvases instead of base64 PNGs (#2903)
* add: move images as rendered canvases to node_graph_executor

* add: added the frontend message

* fix: bytemuck stuff

* fix: canvas element breaking

* fix: width issues

* fix: remove the old message

* npm: run lint-fix

* fix

* works finally

* fix transforms

* Fix self closing tag

* fix: reuse id

* fix: have it working with repeat instance

* cargo: fmt

* fix

* Avoid "canvas" prefix to IDs

* fix

* fix: vello issue from 6111440

* fix: gpu stuff

* fix: vello bbox

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 17:14:38 -07:00
Firestar99 e7b8b5a3b6
Shaders: `graster-nodes` no-std prep (#2924)
* raster-nodes: remove commented out index node

* raster-nodes: move `CubicSplines` to separate mod

* raster-nodes: create `mod blending_nodes` and move assoc nodes

* raster-nodes: move node `gradient_map` to its own mod
2025-07-24 13:32:10 +00:00
Firestar99 2d11d96b4a
Re-add upload texture (#2915)
* vello: code cleanup of resource overwrites

* upload_texture: upload cpu textures as SRGBA8

* vello: fix wgpu::Texture leak within vello's `context.resource_overrides` HashMap

* fix missing feature gate
2025-07-24 10:51:03 +00:00
Szilveszter Ábrám 0d43ad2ea0
Fix Path tool path drag ghost outline sticking to viewport, not moving with document while dragging (#2912)
* Added ghost outline clearing when moving outlines via Path Tool

* Fix ghost outline staying fixed during drag by storing it in document space

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-24 09:28:17 +00:00
Firestar99 890da6a3c3
Clean up code by using Iterator::collect() when constructing instance tables (#2918)
* instances: `Iterator::collect()` instances

* instances: adjust nodes to use iterators

* fix warnings on master

* Bump MSRV

* Port the remaining usages

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-23 05:51:40 +00:00
Priyanshu 30e5567ff2
Fix collision detection for node drag-and-drop onto a wire (#2910)
* refactor

* check if the wire is inside the node itself
2025-07-19 07:38:46 -07:00
Adesh Gupta 7ee0d9a724
Make the node chooser auto filter by layer input type when applicable (#2841)
* Fix showing only compatible nodes

* Implement search on Add Node button

* Fix add node behaviour

* Improve type identification logic

* Fix input type identification

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-19 09:39:39 +00:00
Keavon Chambers f299497090
Add shaking input gesture to disconnect a node being dragged (#2889)
* Add shaking input gesture to disconnect a node being dragged

* Improve shake detection algorithm

* Fix reconnection

* Improve shake reconnect logic

* Fix history

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
2025-07-19 02:11:52 -07:00
Adam Gerhant e4ec67d852
Fix wires on document change and errors on hidden nodes (#2897)
* Fix wires on document change and errors on hidden nodes

* Code cleanup
2025-07-19 01:48:42 -07:00
Adesh Gupta 4427e97f73
Add "Make Path Editable" buttons in the Path tool control bar and Layer menu (#2900)
* Add graph message for adding a path

* Disable options when adding path tool is not possible

* Move Layer menu entry location

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-18 12:22:40 +00:00
Keavon Chambers 561b671f8d
Add transform-related nodes to improve transformation abilities (#2893)
* Improve transformation abilities with transform-related nodes

* Fix Transform -> Merge and Transform -> Artboard connections
2025-07-17 11:58:57 -07:00
Keavon Chambers 8f26c5c2ad
Remove the UVec2 and IVec2 graph data types and have Artboard use DVec2 (#2894) 2025-07-16 18:45:10 -07:00
Keavon Chambers 99966d848d Fix text per-glyph instance overlays and click target issues 2025-07-14 14:47:01 -07:00
Keavon Chambers 112efe88c2 Add multi-level loop indexing with the 'Instance Repeat' node 2025-07-14 02:55:44 -07:00
Keavon Chambers be8378309d Avoid crashing if an error occurs in the layout widget update handlers 2025-07-14 00:24:17 -07:00
Oliver Davies 74e35f026f
Fix regression with GRS cancellation being broken (#2877)
Fix for cancel regression in path tool
2025-07-13 22:03:51 -07:00
Salman Abuhaimed 166eb00c9c
Separate the Text node's generated glyphs into separate vector table rows (#2821)
* Separate glyphs into Vector data rows

* Fix `String Length` node

- Properly count characters with
`str.chars().count()` instead of bytes `str.len()`
- Change `String Length` node's output to `u32`

* Apply transform on instance instead of applying it when drawing the glyph

* Add checkbox to enable/disable per-glyph instances

* Tooltips

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 18:06:41 -07:00
Oliver Davies e89cded4b8
Add selection cycle and gray pre-selection outlines to the Path tool, and Tab to swap Select/Path tools (#2818)
* Added initial version of this feature for the path tool

* Removed debug statements

* Thickened the overlay width

* Added hover highlighting for path tool

* Experimental switch to path tool at leaf layer

* Ghost outline initial implementation

* Added tab swap for select tool -> path tool

* Minor fix for Select Tool dbl click -> Path Tool

* Added support for ghosts when using GRS in the path tool

* Fixed GRS undo bug, vastly improved hover behavior and now clearly visualize next double click target

* Fixed unused import warnings

* Updated behavior to handle mouse movement cases, reverted line width to 1px

* Fixed merge behavioral issues

* Disabled Select Tool to Path Tool double click toggle, fixed single click drill through for special case

* Clean up of unused consts and comment

* Properly cancel the drill through state when the mouse moves

* Fix some stuff

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-13 08:26:36 +00:00
Keavon Chambers 765092fbe9
Rename the message system's 'data' argument to 'context' (#2872) 2025-07-12 22:50:59 -07:00
Firestar99 4c75ddf936
Refactor node migration to be less susceptible to forgetting outdated strings (#2853)
* migration: make document migration use ProtoNodeIdentifier

* migration: NodeReplacement struct for better formatting

* migration: test for duplicates and fix them
2025-07-10 17:40:54 -07:00
Adesh Gupta 912e6f61a9
Fix regression with inability to drag segments using the Path tool's segment mode (#2850)
Fix segment dragging
2025-07-10 08:51:25 +00:00
James Lindsay 13ad814639
Add a complexity limit on displaying layer thumbnails to improve performance (#2828)
* Skip complex layer thumbnails

* Set Raster<GPU> to have usize::MAX render complexity

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-10 07:57:45 +00:00
Kavin e02510303e
Add X and Y offset distance overlay while dragging with the Select tool (#2814)
* Add offset overlay to select tool

* Add overlay to Dragging

* Add axis align behavior

* Style changes

* Add trim to string

* reduce code duplication

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 10:49:39 +00:00
mTvare a40de58c7c
Fix brush bounding boxes by making BrushCacheImpl's hash not shared between different instances (#2845)
* fix: add cache to each layer

* fix: warning

* fix: tests

* Clean up code

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-09 06:45:41 +00:00
Mohd Mohsin 00236c8136
Generate a visualization of the editor's hierarchical message system tree (#2499)
* Feat: implement the hierarchical tree for visualization

* rename HierarchicalTree trait function

* feat: change the HierarchicalTree from String to DebugMessageTree struct

* Nits

* feat: impliment proc macro to extract field from messagedata structs

* update the hierarchical-tree for hanlder data

* feat: added message handler struct to hierarchical tree

* feat: add the line number to message handler struct

* feat: added handler path to tree and NITS

* clean the white spaces in type string

* fixes some white spaces

* feat: added path to message enum in hierarchical tree

* feat: add file creation of hierarchical message system tree

* cleanup

* Code review

* Add todo comment for deferred change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 19:13:51 -07:00
HWienhold d0e1d8982f
Allow tooling to treat near-zero-length handles as zero-length when converting to colinear (#2747)
fix colinear handles on connected path

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 18:47:56 -07:00
Keavon Chambers d2f8c99744 Avoid panics during document migration 2025-07-08 18:13:05 -07:00
mTvare 8a68683a93
Add pivot type selection with Custom Pivot, Origin (Average Point), and Origin (Active Object) to the Select tool (#2730)
* add origin

* cleanup pivot

* a lot of stuff

* reset pivot

* fix transform with pivot issues

* fixes

* some more cleanup

* fixes

* finally works

* origin fixes

* fix spaces

* fix using dragged_layers

* simplify pivot logic

* fix bugs

* fix the final bug

* fix in select_tool

* fix updates

* some more refactors to fix misunderstanding and refactor

* add checkboxes

* fix labels

* fix stuff which broke at merge

* update

* cargo fmt

* fix serde crash

* fix pivot not updating on move

* fix pivot not becoming last active refernce

* fix redraw issues

* add: active pivot

* cargo fmt

* fix pivot showing up in default mode

* add: pivot pin

* fix: use pin icons

* cargo: cargo lock update?

* fix: use checkbox instead of Overlays

* refactor: add dot to path_tool

* add: active origins

* UI tweaks

* add: add all of the stuff for path tool

* remove: unused layer

* fix: pivot pinning and origin angle

* fix: pin only if moved in first place

* cargo: fmt

* fix: pivot use disabled method

* fix: remove redudant NoOp

* fix: 3 stuff

* fix: select from elsewhere

* fix: compass rose wobbling around

* add: move pivot on grab

* add: move pivot on nudge

* add: move pivot on Grab

* Code review and tooltips

* fixes

* fixes

* fixes

* fix: skipping artboard on bounds calculation

* fix: by default have origin

* Fix prior fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-08 09:24:54 +00:00
Keavon Chambers a1d93da532 Fix 'Grid' node migrations breaking up-to-date documents 2025-07-07 18:39:04 -07:00
Firestar99 69ed80b79b
Add `::IDENTITY` to node macro to return a `ProtoNodeIdentifier` that is always a `&'static str` (#2842)
* fix warnings on master

* make the `ProtoNodeIdentifier` of a Node be accessible and always a borrowed `&'static str`

* always generate `node_name::identifier()`, even with `skip_impl`

* make `FrontendNodeType` use Cow

* remove broken `DocumentNodeDefinition`s for old GPU nodes

* don't reexport `graphic_element` in it's entirety, only data structures

* adjust everything to use the new `node_name::identifier()`

* fixup imports for wasm

* turn identifier fn into a constant
2025-07-07 16:29:59 -07:00
James Lindsay 4a83067081
Fix Path tool's Path node transform calculation by skipping local transform based on first instance source ID (#2843)
* First instance source id

* Set source node id and migrations
2025-07-07 22:09:21 +00:00
Adam Gerhant 24c6281644
Fix regression with migration code changed in node UI wire refactor (#2840)
Fixes
2025-07-06 14:34:43 -07:00
Adesh Gupta ce605acf3a
Make the Path tool's segment drag molding work with linear segments (#2838)
Fix path tool molding
2025-07-06 04:20:06 -07:00