Commit Graph

458 Commits

Author SHA1 Message Date
Dennis Kobert e21c2fb67b Add SetTransformNode (#1131) 2023-04-15 16:34:17 +02:00
Keavon Chambers 0ba0b2e309 Implement the correct Brightness/Contrast node algorithm (#1130)
Implement correct brightness/contrast algorithm
2023-04-15 05:15:58 -07:00
0HyperCube 0e97f352e9 Serialize images as base64 by rounding channels from floats to u8 (#1120)
Serialise images as base64
2023-04-13 20:03:25 +01:00
Christopher Mendoza 951d9912bf Switch nudging from viewport pixels to local pixels (#1114)
Nudging is now based on local pixel dimensions
2023-04-12 11:44:00 -07:00
0HyperCube ed6140b4a7 Brush tool live preview (#1116)
* Disable vector preview for brush tool

* Fix brush preview

* Fix warping

* Left and right square brackets to change size

* Add linear interpolation

* Modfiy existing selected brush layer

* Resolve warnings

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-04-12 18:50:42 +01:00
Keavon Chambers c7d14c2a7b Fix Levels and Exposure adjustment nodes (#1112)
* Step Imaginate resolution by 64

* Fix the Exposure node

* Change comments and variable names
2023-04-11 01:52:44 -07:00
Dennis Kobert 589ff9a2d3 Implement the Brush tool (#1099)
* Implement Brush Node

* Add color Input

* Add VectorPointsNode

* Add Erase Node

* Adapt compilation infrastructure to allow non Image Frame inputs

* Remove debug output from TransformNode

* Fix transform calculation

* Fix Blending by making the brush texture use associated alpha

* Code improvements and UX polish

* Rename Opacity to Flow

* Add erase option to brush node + fix freehand tool

* Fix crash

* Revert erase implementation

* Fix flattening id calculation

* Fix some transformation issues

* Fix changing the pivot location

* Fix vector data modify bounds

* Minor fn name cleanup

* Fix some tests

* Fix tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2023-04-11 10:35:21 +02:00
0HyperCube 758f757775 Fix the properties when loading a saved document (#1111) 2023-04-11 08:31:03 +01:00
Keavon Chambers ce76dbee6a Rename the Downscale node to Downres 2023-04-09 15:22:22 -07:00
isiko 9c4164291c Add the Mask node (#1080)
* Add MaskImageNode

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-04-09 04:56:03 +02:00
Keavon Chambers ea02a2d53a Fix crash upon setting stroke color to none 2023-04-06 18:11:45 -07:00
Keavon Chambers c16ee88b5d Fix some fatal failures related to rendered frame memory size limits 2023-04-02 18:31:41 -07:00
Keavon Chambers 1b50878f3f Prevent rendering when transforming frame layer
Reduces confusion from rendering lag and lessens the opportunity to build up leaked memory from the present lack of node graph cache eviction
2023-04-06 11:53:12 -07:00
Keavon Chambers a0a5f02e2a Change the edit icon used in Imaginate 2023-04-03 14:16:46 -07:00
Keavon Chambers 0a9427fe6e Polish node graph frames and rename them for clarity (#1104)
* Polish layer panel UI and layer type icons/text

* Assorted UI text and comment cleanup

* Insert Transform node before Imaginate node via tool

* Rename "Node Graph Frame" to Layer type and Frame tool

* Rename "Node Graph Frame" to "Frame" tool

* Update Node Graph Frame -> Frame tool icon

* Fix lint warnings
2023-04-03 01:52:25 -07:00
0HyperCube d710285029 Fix regressions introduced in the vector nodes migration (#1100)
* Fix double click to enter path tool

* Fix error

* Fix transform bug

* Fix squaring scale on images

* Shift node position and refresh graph

* Downscale node seperate

* Fix mirror

* Remove duplicate transform

* Always show node graph

* Correctly set freehand and spline tool positions

* Run cargo format

* Maybe fix the scale

* Downscaled image is always smaller than origional

* Fix one crash

* Don't show node graph on welcome screen

* Reduce default graph panel height

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-31 21:15:49 +01:00
isiko d0863165a4 Add Range parameter to the Threshold node (#1079)
* Add Range

* Naming, order, and defaults

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-28 09:06:24 +02:00
Linda Zheng 3733804d18 Bezier-rs: Add lookup table function for subpath and make it support euclidean parameterization (#1082)
* Add euclidean option for lut

* Add lut for subpath

* Fix rust formatting

* Fixed breakages caused by UI updates

* Code cleanup

* Make ProjectionOptions optional

---------

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-27 21:05:00 -04:00
Sahra Zhou dbcb854cd2 Fix crash when scaling something with 0 width or height (#1078)
* resolve NaN value when trying to change scale value from zero to other numbers

* resolve NaN value when trying to change scale value from zero to other numbers

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 15:20:00 -07:00
Keavon Chambers d6ab417bcb Code review previous commit, and improve G/R/S hints 2023-03-26 11:49:25 -07:00
0HyperCube 959e790cdf Migrate vector data and tools to use nodes (#1065)
* Add rendering to vector nodes

* Add line, shape, rectange and freehand tool

* Fix transforms, strokes and fills

* Migrate spline tool

* Remove blank lines

* Fix test

* Fix fill in properties

* Select layers when filling

* Properties panel transform around pivot

* Fix select tool outlines

* Select tool modifies node graph pivot

* Add the pivot assist to the properties

* Improve setting non existant fill UX

* Cleanup hash function

* Path and pen tools

* Bug fixes

* Disable boolean ops

* Fix default handle smoothing on ellipses

* Fix test and warnings

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-26 08:03:51 +01:00
Keavon Chambers b9374ff88b Add Imaginate help docs link to UI 2023-03-25 01:04:58 -07:00
Keavon Chambers d4e8a5545d Skip showing auto-save document old version error 2023-03-21 09:18:28 -07:00
Keavon Chambers 089df947ac Remove leftover debug logs 2023-03-21 00:41:39 -07:00
0HyperCube 9c10d18308 Imaginate node fixes (#1084) 2023-03-18 20:34:42 +00:00
Dennis Kobert fe233504ca Downscale Images to document resolution (#1077)
* Add DownscaleNode

* Add lambda (call argument) input type + fix caching

* Add comment explaining Lambda input

* Automatically insert cache node after downscale node

* Implement sparse hashing of images
2023-03-15 12:49:56 +01:00
Alexandru Ică 0a775fe9be Take the transform of the ImageFrame into account when blending (#1072)
* Take the transform of the ImageFrame into account when blending

The implementation computes the axis-aligned bounding box after we transform
the corners of the source image, and then iterates through that box
and computes the inverse of the affine transform of the source image.
The samples are taken based on the u/v coordinates, so that the differences
in size/aspect ratio between the images don't matter.

This makes for a much simpler implementation, and gives us the flexibility
to add different filtering methods in the future, for example.

Signed-off-by: Ică Alexandru-Gabriel <alexandru@seyhanlee.com>

* Name the parameters for the blend node properly

This avoids confusion between which one of the images is the `source`
image and which one is the `destination`.

Signed-off-by: Ică Alexandru-Gabriel <alexandru@seyhanlee.com>

* Remove rendundant computation for u/v coordinates

Signed-off-by: Ică Alexandru-Gabriel <alexandru@seyhanlee.com>

* Rewrite the sampling/clamping logic

* Add image frame transform node

* Move transform node to transform module

* Fix a few issues with our transformation logic

* Fix math + do cleanup

---------

Signed-off-by: Ică Alexandru-Gabriel <alexandru@seyhanlee.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-03-15 12:48:13 +02:00
Keavon Chambers 29af355f20 Fix Eyedropper tool and make Svelte's bind:this more robust 2023-03-11 12:32:01 -08:00
Christopher Mendoza 919779130f Add Deepest and Shallowest selection to the Select tool (#1016)
* Single-clicking shape now selects the parent folder

* Added Ratio Button for Layer/Group. Task 1 Done

* All 3 bullet points been checked.Needs refactoring

* Refactored Code + Added descriptive comments

* Reduced code, removed comments, moved/renamed enum

* Hints now change based on selection behavior

* refactored updating hints based on layer behavior

* Updated hints and shift click for shallow select

* fixed cargo check warnings

* shift deselect works. Checking for edge cases

* Fixed the first 5 bullet points suggestions.

* Fixed double click issue

* Double click on shape switches to path tool

* updated deepest select and its hints

* Reworked logic for single click for shallow select

* Fixed CargoCheck warnings + Hypercube suggestions.

* Fix append -> push

* Break out two functions

* Split out big code blocks into functions

* Edit hint text

* Assorted code quality cleanup

* Combine duplicate impl blocks

* Add todo for future code cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-11 02:29:20 -08:00
0HyperCube c32010071e Move G/R/S to tools folder (#1076)
* Move G/R/S to tools folder

* Fix bad cache

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-10 23:06:31 +00:00
Dennis Kobert 1c50f0030c Replace hashing algorithm and disable debug logging for improved performance 2023-03-09 18:26:38 +01:00
Keavon Chambers c8a7e58bd5 Add double click input hint icons 2023-03-05 17:49:47 -08:00
Dennis Kobert b55e233fff Update GPU execution and quantization to new node system (#1070)
* Update GPU and quantization to new node system

Squashed commit of the following:

commit 3b69bdafed79f0bb1279609537a8eeead3f06830
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Sun Mar 5 11:37:17 2023 +0100

    Disable dev tools by default

commit dbbbedd68e48d1162442574ad8877c9922d40e4a
Merge: b1018eb5 a8f6e11e
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Sun Mar 5 10:45:00 2023 +0100

    Merge branch 'vite' into tauri-restructure-lite

commit b1018eb5ee56c2d23f9d5a4f034608ec684bd746
Merge: 3195833e 0512cb24
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 17:06:21 2023 +0100

    Merge branch 'master' into tauri-restructure-lite

commit 3195833e4088a4ed7984955c72617b27b7e39bfc
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 17:06:02 2023 +0100

    Bump number of samples

commit 3e57e1e3280759cf4f75726635e31d2b8e9387f9
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 16:55:52 2023 +0100

    Move part of quantization code to gcore

commit 10c15b0bc6ffb51e2bf2d94cd4eb0e24d761fb6f
Merge: 2b3db45a 8fe8896c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 14:28:56 2023 +0100

    Merge remote-tracking branch 'origin/master' into tauri-restructure-lite

commit 2b3db45aee44a20660f0b1204666bb81e5a7e4b6
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 14:17:11 2023 +0100

    Fix types in node registry

commit 9122f35c0ba9a86255709680d744a48d3c7dcac4
Merge: 26eefc43 2cf4ee0f
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Fri Mar 3 01:04:55 2023 +0100

    Merge remote-tracking branch 'origin/master' into tauri-restructure-lite

commit 26eefc437eaad873f8d38fdb1fae0a1e3ec189e4
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 23:05:53 2023 +0100

    Add Quantize node to document_node_types

commit 3f7606a91329200b2c025010d4a0cffee840a11c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 17:47:51 2023 +0100

    Add quantization nodes to node registry

commit 22d8e477ef79eef5b57b1dc9805e41bbf81cae43
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 17:13:28 2023 +0100

    Introduce scopes (#1053)

    * Implement let binding

    * Add lambda inputs

    * Fix tests

    * Fix proto network formatting

    * Generate a template Scoped network by default

    * Add comment to explain the lambda parameter

    * Move binding wrapping out of the template

    * Fix errors cause by image frames

commit 9e0c29d92a164d4a4063e93480e1e289ef5243fe
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date:   Thu Mar 2 15:55:10 2023 +0200

    Make use of ImageFrame in the node system more extensively (#1055) (#1062)

    Make the node system use ImageFrame more extensively (#1055)

commit 5912ef9a1a807917eeb90c1f4835bd8a5de9c821
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Mar 1 16:15:21 2023 +0100

    Split quantization into multiple nodes

commit 285d7b76c176b3e2679ea24eecb38ef867a79f3b
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Mon Feb 27 12:35:57 2023 +0100

    Fix gpu support

commit e0b6327eebba8caf7545c4fedc6670abc4c3652e
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 22:08:53 2023 +0100

    Don't watch frontend files when using tauri

commit 58ae146f6da935cfd37afbd25e1c331b615252da
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 21:48:54 2023 +0100

    Migrate vue code base to vite

commit f996390cc312618a60f98ccb9cd515f1bae5006d
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 19:34:33 2023 +0100

    Start migrating vue to use vite

commit 29d752f47cfd1c74ee51fac6f3d75557a378471c
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 19:00:53 2023 +0100

    Kill cargo watch process automatically

commit 4d1c76b07acadbf609dbab7d57d9a7769b81d4b5
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Feb 16 17:37:27 2023 +0100

    Start playing around with vite infrastructure

commit 8494f5e9227aa433fd5ca75b268a6a96b2706b36
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:40:46 2023 +0000

    Fix import style and eslint rules

commit 92490f7774a7351bb40091bcec78f79c28704768
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:25:09 2023 +0000

    Fix icons

commit dc67821abad87f8ff780b12ae96668af2f7bb355
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:20:48 2023 +0000

    Add license generator with rollup

commit 441e339d31b76dac4f91321d39a39900b5a79bc1
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 18:14:22 2023 +0000

    Use eslint --fix to fix TS-in-svelte type imports. Now it compiles.

commit 2e847d339e7dcd51ed4c4677ed337c1e20636724
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date:   Thu Jan 19 17:31:49 2023 +0000

    Remove webpack and plugins

commit 3adab1b7f40ff17b91163e7ca47a403ef3c02fbc
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Thu Mar 2 16:10:19 2023 +0100

    Fix errors cause by image frames

commit 4e5f838995e213b4696225a473b9c56c0084e7a8
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date:   Thu Mar 2 15:55:10 2023 +0200

    Make use of ImageFrame in the node system more extensively (#1055) (#1062)

    Make the node system use ImageFrame more extensively (#1055)

commit 1d4b0e29c693a53c068f1a30f0e857a9c1a59587
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Mar 1 15:13:51 2023 +0100

    Update node graph guide readme with new syntax (#1061)

commit 6735d8c61f5709e22d2b22abd037bab417e868d6
Author: Rob Nadal <Robnadal44@gmail.com>
Date:   Tue Feb 28 18:59:06 2023 -0500

    Bezier-rs: Add function to smoothly join bezier curves (#1037)

    * Added bezier join

    * Stylistic changes per review

commit cd1d7aa7fbcce39fbbf7762d131ee16ad9cb46dd
Author: Dennis Kobert <dennis@kobert.dev>
Date:   Wed Feb 22 23:42:32 2023 +0100

    Implement let binding

    Add lambda inputs

    Fix tests

    Fix proto network formatting

    Generate a template Scoped network by default

    Add comment to explain the lambda parameter

    Move binding wrapping out of the template

* Update package-lock.json

* Regenerate package-lock.json and fix lint errors

* Readd git keep dir

* Revert change to panic.ts

* Fix clippy warnings

* Apply code review

* Clean up node_registry

* Fix test / spriv -> spirv typos
2023-03-05 13:22:14 +01:00
0HyperCube a2046a51b1 Add basic vector nodes (#1059)
* Add some derives

* Allow node_fn with mutable inputs

* Add basic vector nodes

* Revert elipse tool changes

* Fix the elipse tool again

* Change spacer width

* Bubble serde feature in graph craft

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-03-02 21:54:23 +00:00
0HyperCube 7e37fb41a4 Fix crash when using Imaginate tool (#1064)
Fix crash when using imaginate tool
2023-03-02 21:14:12 +00:00
0HyperCube 66ec85a3c9 Bézier-rs: Add utils to subpath (#1058)
* Add utils to bezier-rs subpath

* Apply code review changes

* Remove tan from constant

* Fix compile

* Fix tests
2023-03-02 16:48:09 +00:00
Dennis Kobert 7254c008f9 Introduce scopes (#1053)
* Implement let binding

* Add lambda inputs

* Fix tests

* Fix proto network formatting

* Generate a template Scoped network by default

* Add comment to explain the lambda parameter

* Move binding wrapping out of the template

* Fix errors cause by image frames
2023-03-02 17:13:28 +01:00
Alexandru Ică 0b813805d2 Make use of ImageFrame in the node system more extensively (#1055) (#1062)
Make the node system use ImageFrame more extensively (#1055)
2023-03-02 15:55:10 +02:00
0HyperCube 4495488546 Refactor vector data type from document-legacy into node graph (#1057)
Add vector data type
2023-02-25 16:55:05 +00:00
multisn8 7a52e50a94 Add 'Zoom with Scroll' input navigation scheme to preferences (#1021)
* Add use_scroll_as_zoom field to preference handler

* Add {Create,Delete}Mapping variants to message

* Revert "Add {Create,Delete}Mapping variants to message"

This reverts commit 0ba74754c9fb0c78d0b590c96e1d4fe2cfdd13e7.

* Revert "Add use_scroll_as_zoom field to preference handler"

This reverts commit d30f7c9edfa6d6e156939ca07f4db81f288975fd.

* Add basic scroll_as_zoom mapping

* Create overengineered mapping patch abstraction

* Add (for now passthrough) input layout manager

* Actually handle ModifyLayout messages (untested)

* Add backend preferences <-> layout manager comms

* Add scroll-as-zoom to actual preferences UI

* Rename LayoutManager -> KeyMapping

* Add Input section to preferences and title case

* Add scrollAsZoom frontend handling code (untested)

* Handle frontend <-> preferences comms

* (broken) Move scrollAsZoom persistence into state

* Fix scrollAsZoom having no effect on node graph

* Remove debugging helpers

* Fix confusion between horizontal and vertical

* Rename feature

* Move new message handler into folder

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-24 07:18:04 +01:00
Angel Kozlev c2234ce3fe Select Tool: Deselect selected layer when clicked while holding shift (#1030)
* Change tauri build directory back to `../dist` (#1033)

* Select Tool: Deselect selected layer when clicked while holding shift

* Fix formatting

* Change deselecting to happen on mouse up

* Clean up debug and rustfmt

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-24 00:47:21 +00:00
isiko 8fe19063c1 Add "Blend" node (#1024)
* Add Blend node

* Add more implementations

Currently, known buggy implementations:
* Color Burn
* Saturation

Opacity is currently achieved by linear interpolation, this will be changed as soon as all filters are implemented.

* Add more implementations

Currently, known incorrect implementations:
* Color Burn
* Saturation

Not yet Tested:
* Linear Burn
* Linear Dodge
* Vivid Light
* Linear Light
* Pin Light
* Hard Mix
* Subtract
* Divide

Opacity is currently achieved by linear interpolation, this will be changed as soon as all filters are implemented.

* Cleanup

* Removed Unused Code
* Fixed Clamping Issue
* Fixed Inverted Opacity
* Moved Opacity Calculation from individual  Blend Functions into 'blend_node' function

* Fix 'Color Burn' blend mode

Currently, known incorrect implementations:
* Saturation

Not yet Tested:
* Linear Burn
* Darker Color
* Linear Dodge
* Lighter Color
* Vivid Light
* Linear Light
* Pin Light
* Hard Mix
* Subtract
* Divide

Opacity is currently achieved by linear interpolation, this will be changed as soon as all filters are implemented.

* Fix 'Saturation' blend mode

Currently, known incorrect implementations:
* None :D

Not yet Tested:
* Linear Burn
* Darker Color
* Linear Dodge
* Lighter Color
* Vivid Light
* Linear Light
* Pin Light
* Hard Mix
* Subtract
* Divide

Opacity is currently achieved by linear interpolation, this will be changed as soon as all filters are implemented.

* Final Cleanups

* Add proper Inputs

* cargo fmt

* Add test for doubling number

* Display implementation for ProtoNetwork

* Switch top and bottom

* Add input types for blend image node

* Fix test

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-02-23 12:55:32 +01:00
Dennis Kobert c09af266d8 Fix default type for Identity node (#1051) 2023-02-22 23:22:31 +01:00
Adam Jahn 069a2351f2 Add lock angle modifier to the Pen tool (#1049)
* adds lock angle to pen tool

 The current [Shift] Break Handle behavior should become Alt instead of Shift
 The current [Ctrl] Snap 15° behavior should become Shift instead of Ctrl
 Implement the extend-in-this-direction feature called [Ctrl] Lock Angle that exists in the Line tool, but doesn't yet exist in the Pen tool

* avoid clone by passing exlusive ref to tool data field directly

* Rearrange hints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-22 02:27:49 -05:00
Shouvik Ghosh 92cb553961 Restore handle length when Shift is released while dragging opposite handle with Path tool (#1009)
* Restore path handle length to previous length when shift is released while dragging

* Reset previous opposing handle length on Delete and Abort messages

* Move the opposing handle length state to the path tool

* Use MoveManipulatorPoint messages instead of modifying MoveSelectedManipulatorPoints + break handle mirroring on dragging both handles without anchor

* Handle alt + improve reset logic + comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-22 05:21:46 +05:30
Keavon Chambers 107e55e91d Improve the Vibrance node (#1050)
* Fix vibrance

* Improve results

* Clean up implementation

* Fix warnings from unrelated commit

* Improve negative vibrance
2023-02-21 15:42:13 -08:00
Adam Jahn 4797aed05b Add 'View > Zoom to Selected' action (#1047)
* implements pan/zoom to the selected layer(s) on Period

Relates to #989

* adds layer menu support: Layer -> Center View on Selection

* relocate Center View on Selection to View -> Zoom to selected

* use the proper menu title
2023-02-20 20:00:07 -05:00
0HyperCube 6caed9e761 Fix default value for the Output node (#1042)
* Fix default value for output node

* Don't set frame transform to zero

* Fix typo in hash function

* Clear frame on empty image

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-20 07:32:49 +00:00
Christopher Mendoza b7f2163998 Selecting an individual anchor point deselects each of the other points (#963)
* Selecting an individual anchor point deselects each of the other points

* git gra

* Selecting intersecting shapes,selects top shape

* Merge commit

* cargo fmt

* fixed: can't drag multiple selected shapes.

* Merge commit

* Merge commit

* Code review tweaks

* Merge commit

* Fixed topmost layer and previous_mouse_position

* Fixed issues when clicking on anchors

* Works

* Function name change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-02-19 23:26:02 -08:00
Dennis Kobert 3015a9c8af Chain cache node and Clone to make them usable from the ui (#1032)
Chain cache node and Clone to make it a drop in replacement
2023-02-16 15:03:13 +01:00
isiko 7071aabba8 Add Levels adjustment node (#1028)
* Add Levels Node

* Fix naming and algorithm

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-16 01:11:31 +01:00
Dennis Kobert 5dab7de68d Add type checking to the node graph (#1025)
* Implement type inference

Add type hints to node trait

Add type annotation infrastructure

Refactor type ascription infrastructure

Run cargo fix

Insert infer types stub

Remove types from node identifier

* Implement covariance

* Disable rejection of generic inputs + parameters

* Fix lints

* Extend type checking to cover Network inputs

* Implement generic specialization

* Relax covariance rules

* Fix type annotations for TypErasedComposeNode

* Fix type checking errors

* Keep connection information during node resolution
* Fix TypeDescriptor PartialEq implementation

* Apply review suggestions

* Add documentation to type inference

* Add Imaginate node to document node types

* Fix whitespace in macros

* Add types to imaginate node

* Fix type declaration for imaginate node + add console logging

* Use fully qualified type names as fallback during comparison

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-15 23:31:30 +01:00
Rob Nadal a64c856ec4 Bezier-rs: Updated Bezier function signatures to accept TValue (#967)
* Create helper for converting d to t values

* Add euclidean option for tangent and normal

* Modified bezier functions signatures to accept ComputeType

* Stylistic changes per review

* Added ComputeType documentation

* Renamed ComputeType to TValue

* Fixed comments

* Fixed failing unit tests

* Code review

* Fix comments in code review

* Renamed compute_type_to_parametric to t_value_to_parametric

---------

Co-authored-by: Linda Zheng <thelindazheng@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-13 12:31:51 -05:00
Keavon Chambers 91f5f74d58 Update release series to Alpha Milestone 2 2023-02-11 12:00:00 -08:00
0HyperCube 1b0e1b9bdf Update Imaginate to output bitmap data to the graph via Image Frame node (#1001)
* Multiple node outputs

* Add new nodes

* gcore use std by default to allow for testing

* Allow multiple node outputs

* Multiple outputs to frontend

* Add ImageFrameNode to node registry

* Minor cleanup

* Basic transform implementation

* Add some logging to image encoding

* Fix ImageFrameNode

* Add transform input to Imaginate node (#1014)

* Add transform input to imaginate node

* Force the resolution to be edited with no transform

* Add transform to imaginate generation

* Fix compilation

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add labels to node outputs

* Fix seed; disable mask when transform is disconnected; add Imaginate tooltips

* Rename 'Input Multiple' node to 'Input'

* Code review

* Replicate to Svelte

* Show only the primary input chain in the Properties panel

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-11 08:56:31 +00:00
isiko a709a772d5 Add color weights to Grayscale node and improve luminance handling (#1015)
* Add weighted grayscale node

* Rename nodes, fix grayscale weighting, add luma calc options

* Fix tests

* Add Tint Option

* Improve (but not full fix) tint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-10 21:55:01 +01:00
Keavon Chambers 875f2a5cd1 Improve Threshold node, move Gamma into Exposure node 2023-02-08 17:48:08 -08:00
Dennis Kobert 8e3480e952 Image adjustment nodes restructure (#1013)
* Add macro for creation of Map image nodes

* Move nodes to adjustments module

* Add Saturation and Lightness to hue shift node

* Fix raster node macro

* Add Threshold Node

* Convert all adjustment nodes to new format

* Start implementing vibrance node

* Remove package-lock.json

* Code review

---------

Co-authored-by: isiko404 <isihd.ko@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-09 01:17:09 +01:00
Keavon Chambers 202b0ee6ed Remove Color struct from document-legacy (#1012) 2023-02-07 17:31:50 -08:00
Dennis Kobert 620540d7cd Incremental compilation and stable node IDs (#977)
* Generate stable node ids

* checkpoint

* Implement borrow tree

* Add eval function on borrow tree

* Refactor Node trait to fix lifetime issues

* Compiler infinite loop

* Impl compose pair

* Transition to double lifetime on trait

* Change node trait to use a generic arg for the input

* Start adapting node_macro

* Migrate more nodes to new macro

* Fix raster tests

* Port vector nodes

* Make Node trait object safe

* Fix FlatMapResultNode

* Translate most of gstd

* Fix DowncastBothNode

* Refactor node trait once again to allow for HRTB for type erased nodes

* Start working on type erased nodes

* Try getting DowncastBothNode to work

* Introduce Upcasting node + work on BorrowTree

* Make enough 'static to get the code to compile

* Transition DynamicExecutor to use borrow tree

* Make Compose Node use HRTB's

* Fix MapResultNode

* Disable blur test

* Add workaround for Composing type erased nodes

* Convert more nodes in the node_registry

* Convert more of the node_registry

* Add update tree fn and hook up to frontend

* Fix blur node

* Implement CacheNode

* Make frontend use graph compiler

* Fix document_node_types type declaration for most nodes

* Remove unused imports

* Move comment down

* Reuse nodes via borrow tree

* Deprecate trait based value in favor of TaggedValue

* Remove unsafe code in buffer creation

* Fix blur node

* Fix stable node id generation

* Fix types for Image adjustment document nodes

* Fix Imaginate Node

* Remove unused imports

* Remove log

* Fix off by one error

* Remove macro generated imaginate node entry

* Create parameterized add node

* Fix test case

* Remove link from layer_panel.rs

* Fix formatting
2023-02-07 20:06:24 +01:00
Sahra Zhou 77e69f4e5b Add scaling by nudging with the Alt key (#990)
* update current progress working on issue#930

* Issue#930: features other than local scaling implemented

* runs cargo fmt

* issue930: implemented features(local scaling disregraded) update: merged master branch and solved coflicts

* combined scaling and nudge feature

* combined scaling and nudge feature

* resolved issues when trying to scale below 1. pixel and other comments

* reduce code complexity

* reduce complexity

* Improve code readability/idiomaticness

* Add hints

---------

Co-authored-by: Shiro <shiro@damedane.local>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-02-07 01:14:50 -08:00
Shouvik Ghosh 316df70571 Edit selected text layer by hitting Enter (#1000)
* Allow text editing when pressing Enter on a single selected text layer

* Updated LayerDataType import

* Extract the logic to set the edit layer into a function

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-31 22:49:50 +05:30
Keavon Chambers beab0f01c6 Refactor font_cache into render_data; delete image layer type 2023-01-29 20:31:14 -08:00
Keavon Chambers 7ab601c0c6 Clean up arg order in process_message() so data is last 2023-01-29 04:07:41 -08:00
Keavon Chambers d990110f63 Apply lints and cleanup to Rust code 2023-01-29 03:01:57 -08:00
Brendan Allan 5388b59e97 Groundwork for integrating Specta (#949)
* add derive(specta::Type)

* use specta from git

* introduce Uuid type

* remove unnecessary specta::Type

* document export_types test

* upgrade Specta
The previous Specta branch had some hacks that were just for this project. They have all been converted into proper features so they can be merged into main.

* remove some unnecessary specta::Type uses

* add MessageDiscriminantDef explanation

* manually export types with specta

* rename 'specta.rs' to 'export_types.rs'

* rename 'export_types' to 'generate_ts_types'

---------

Co-authored-by: Oscar Beaumont <oscar@otbeaumont.me>
2023-01-28 22:29:38 -08:00
kadir e0146d57f7 Update UI when deleting last point of shape with Path tool (#979)
* Added new DocumentResponse variant

* Update Operation::DeleteSelectedManipulatorPoints to update Layer Tree by delegating deletion to Operation::DeleteLayer. Also emits Operation::DeletedSelectedManipulatorPoints to let editor clear Properties panel

* Update process_message() to deal with new DocumentResponse::DeletedSelectedManipulatorPoints match case. When this DocumentResponse is emitted, it clears the Properties panel.

* Added Display trait implementation for DocumentResponse::DeletedSelectedManipulatorPoints. Updated imports in document_message_handler.rs to get the correct types for messages emitted from DocumentResponse::DeletedSelectedManipulatorPoints match case in process_message().

* Removed useless import. Capitalized comments for style consistency.

* Updated messages emitted to clear Properties panel by emitting LayoutMessage::SendLayout's instead, which update the backend widget state

* Revert inclusion of unused imports

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 18:32:31 -05:00
kadir 6676f16ea8 Auto switch to Select tool after importing an image (#994)
Forced user tool to be Select Tool after importing image.

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 05:35:02 -05:00
0HyperCube 0a03aec343 Reduce tool code duplication and boilerplate (#993)
* Reduce tool code duplication

* Add doc comments

* Fix Mac key variant, which can't be auto-converted without false positives

* Rename "key" to "keys"

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-28 08:38:52 +00:00
Dennis Kobert 0531df18d5 Implement blur as a document node (#987)
* Implement blur as a document node

* Reuse node node registry

* Add comment explaining the use of once cell

* Fix rebase error
2023-01-27 21:47:47 +01:00
0HyperCube 898b0bb582 Cull snapping of points outside viewport (#961)
Do not snap to points outside viewport

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-27 20:28:12 +00:00
0HyperCube 64e62699fc Replace the image layer type with an Image node (#948)
* Use builder pattern for widgets

* Arguments to new function

* Add node graph when dragging in image

* Fix duplicate import

* Skip processing under node graph frame if unused

* Reduce node graph rerenders

* DUPLICATE ALL frontend changes into other frontend

* DUPLICATE more changes to another frontend

* Code review

* Allow importing SVG files as bitmaps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-27 10:01:09 +00:00
Keavon Chambers 66e8325362 Update project readme and MSRV 2023-01-24 01:33:30 -08:00
0HyperCube 5cbe3f7573 Artboard history (#976)
* Convert DocumentSave to struct

* Comit the artboard history save in some cases

* Cause index out of bounds error

* Use box to avoid weird wasm error

* Implement the artboard history

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-22 19:51:08 +00:00
Keavon Chambers fb10e5194e Svelte: Fix calling DOM API functions on the actual elements 2023-01-13 17:17:38 -08:00
Oliver Davies 0019340096 Remove additional boolean for mirroring distance (#965)
Removed the additional boolean for mirroring distance
2023-01-13 15:00:20 -08:00
Keavon Chambers bf1a3e3daf Clean up imports and warnings in Rust code 2023-01-13 12:45:14 -08:00
Dennis Kobert b030a1860b Add self hosted runner to ci.yml (#955)
* Add self hosted runner to ci.yml

* Remove libgtk install

* Use mold as the linker

* Make build logs non verbose

* Fix crash on failure to get GLOBAL_PLATFORM

* Copy the platform enum before calling unwrap_or_default

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2023-01-13 21:32:50 +01:00
0HyperCube cd58dcd3dd Pen tool redraw overlays on selection change (#960)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-12 21:55:08 +00:00
kadir 720cbaf754 Fix hints not closing when all documents are closed (#954)
* Fixes issue of hints not closing when all documents are closed

* Fix whitespace and rewrite comment

* Close tool hints when you close all documents by doing File->Close All
2023-01-10 04:20:06 -05:00
0HyperCube 741e61a59d Hide handle overlays too close to the parent anchor (#951)
Hide handle overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-09 03:32:26 +00:00
0HyperCube de407f8b23 Use builder pattern for widgets (#941)
* Use builder pattern for widgets

* Arguments to new function
2023-01-08 14:34:24 +00:00
0HyperCube 2bcc3d3baf Improve history states (#932)
* Add some more history states

* Fix undo whilst drawing

* Paste image history

* Toggle output and preview history

* Code review nits

* Remove extra '{'

* Fix typo

* Fix about.toml

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-01 22:02:44 +00:00
0HyperCube 6e142627a3 Fix a derivative causing NaNs in boolean ops (#934)
* Fix a derivative causing NaNs

* Better error messages around boolean ops

* Tweak error dialog wording

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-01-01 08:54:10 +00:00
Dennis Kobert a9601ab164 Implement the Gaussian Blur node (#933) 2022-12-31 21:12:02 +01:00
Dennis Kobert 74bfd630a9 Quantization node (#887)
Add basic quantization node
2022-12-31 18:30:35 +01:00
Dennis Kobert 79ad3e7908 Restructure GPU compilation execution pipeline (#903)
* Restructure gpu compilation execution pipeline

* Add compilation server/client infrastructure

* Add wgpu executor
2022-12-31 02:52:04 +01:00
0HyperCube 0d703e857b Gradient tool improvements (#927)
* Reuse existing gradient

* Double click to insert gradient stop

* Add history states to the gradient tool

* Do trig in viewport space so it is actually perpendicular

* Sync tool options with active gradient

* Deleting points with delete key

* More tolerance on inserting points
2022-12-29 20:00:58 +00:00
0HyperCube 69293964c4 Fix setting the position and rotation in the Properties panel (#928)
Fix setting the position and rotation in the properties panel
2022-12-29 11:29:06 +00:00
0HyperCube 750ef06cba Add a 'Preserve Aspect Ratio' checkbox to Properties panel (#923)
* Add the link button

* Transform around pivot

* Remove log

* Fix tests

* Add a hacky two-line layout for the checkbox

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 23:21:03 +00:00
0HyperCube 87e550de17 Only open the node graph panel after drawing a new frame to avoid layout shift interruption (#924)
* Store drag start as document position

* Don't open graph whilst drawing

* Rename to is_drawing_node_graph_frame

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 21:07:10 +00:00
0HyperCube dbd6a032f7 Add a button to refresh the input (#926)
* Add a button to refresh the input

* Align left of refresh button

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 21:02:03 +00:00
0HyperCube af7779769a Fix stuck outline overlay (#925)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 20:21:13 +00:00
0HyperCube 3bce11edb5 Allow the user to force clear any stuck overlays (#922)
Force clear overlays

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 20:19:50 +00:00
0HyperCube b408bef14b Make copying/duplicating nodes not preserve the incoming connection (#917)
* Remove wires to nodes outside of copy

* Fix logic error

* Shift pasted nodes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 20:00:53 +00:00
0HyperCube c552edd525 Node 'Disable' and 'Preview' UX improvements (#918)
* Don't allow disabling input or output nodes

* Shortcuts to show and preview node

* Update preview tooltip and label

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 19:38:35 +00:00
0HyperCube 509aab72c1 Clear properties panel and layer tree on close (#920)
* Clear properties panel and layer tree on close

* Fix on close all documents

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-28 14:44:11 +00:00
0HyperCube 002b0fc1dd Round document alignment in viewport to avoid AA induced by a shift after zooming in and panning (#921) 2022-12-28 12:06:06 +00:00
Keavon Chambers 0c9f457866 Rename some Imaginate parameters 2022-12-27 14:30:54 -08:00
0HyperCube 559c05f2a9 Save the layouts, even when in the welcome screen (#916) 2022-12-27 21:24:18 +00:00
0HyperCube d742b05d3a Diff simple layout changes to avoid excessive DOM replacements (#910)
* Add UI diffs to rust

* Clean up some js

* Fix lints

* Fix test

* Remove one unnecessary keyword

* Rename to widget path

* Rename new_val to new_value

* Rename newVal to layoutGroup in createLayoutGroup

* Extract get_widget_path to a function

* Base skipping on the layout rather than the target

* Rename to ResendActiveWidget

* Switch info to trace

* Add a link to the documentation about Object.assign

* knitpick js changes

* Add more comments to diff functions

Co-authored-by: mfish33 <maxmfishernj@gmail.com>
2022-12-25 18:56:35 +00:00
0HyperCube 8d7e6c530e Add preview and disable buttons for nodes (#905)
* Add preview and disable button

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-25 10:28:18 +00:00
Keavon Chambers 41b07ad0cf Minor logging code cleanup 2022-12-24 14:21:30 -08:00
Keavon Chambers 54f438642b Fix some paper cuts 2022-12-22 23:53:36 -08:00
0HyperCube af001f8db6 Pasting and duplicating nodes (#902)
* Pasting and duplicating nodes

* Rebind duplication

* Update selection on duplicate
2022-12-22 21:47:48 +00:00
0HyperCube 8f4f7b3cf1 Add drag to connect nodes (#901)
* Add drag to connect nodes

* Clean up node graph code

* Close node list with escape or click

* Check if line is contained within box

* Shift the nodes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-22 21:14:21 +00:00
Keavon Chambers 49b9b8cfec Rename the legacy Graphene crate to document-legacy (#899)
* Rename /graphene to /document-legacy

* Update names in code
2022-12-22 02:12:05 -08:00
0HyperCube 5b3c015f71 Better downcast panics (#898) 2022-12-22 09:27:55 +00:00
0HyperCube 951c49a979 Node code cleanup for vector data, and add node creation guide (#895)
* Cleanup Vector Nodes

* Add the creating nodes guide

* Rename guide as readme so GitHub shows it by default

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 19:50:40 +00:00
0HyperCube 49b1770c34 Drag out links to disconnect nodes (#894)
* Disconnecting Links

* Fix bug if nodeid is 0
2022-12-21 19:19:24 +00:00
0HyperCube 81f365c999 Show all nodes with no selection (#893)
* Show all nodes with no selection

* Slight text tweaks

* Rename to artwork

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 11:12:33 +00:00
0HyperCube 3a4a0eaf68 Fix Imaginate flicker during generation (#891)
Fix imaginate flicker

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 10:09:01 +00:00
0HyperCube 520c9dfec0 Automatic graph popup on Node Graph Frame layer (#890)
Automatic Node Graph Frame Popup
2022-12-21 10:04:58 +00:00
0HyperCube 2732492307 Make Imaginate into a node (#878)
* Simplify document node input defenitions

* Remove imaginate layer

* Imaginate node properties

* Fix serde feature gate

* Add Proc Macro for Protonode implementation

* Fix incorrect type

* Add cargo.toml metadata

* Send imaginate params to frontend

* Fix image_creativity range

* Finish imaginate implementation

* Fix the imaginate draw tool

* Remove node-graph/rpco-macro

* Cargo fmt

* Fix missing workspace member

* Changes to the resolution

* Add checkbox for Imaginate auto resolution; improve Properties panel layouts

And fix bugs in panel resizing

* Implement the Rescale button

* Reorder imports

* Update Rust deps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-20 22:51:38 +00:00
0HyperCube 9d40539dc7 Nested networks UI (#885)
* Initial UI for nested nodes

* Clean up deleting nodes

* Print address of nested network

* Add exiting network message

* Implement the breadcrumb trail

* Remove whitespace

* Fix double click not registering in Chromium

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-17 15:38:29 +00:00
Keavon Chambers 52117d642c Add breadcrumb trail widget (#884) 2022-12-12 09:16:40 -08:00
TrueDoctor 7d8f94462a Bundle Graphite using Tauri (#873)
* Setup tauri component for graphite editor

Integrate graphite into tauri app

Split interpreted-executor out of graph-craft

* Add gpu execution node

* General Cleanup
2022-12-07 12:49:34 +01:00
0HyperCube 9a4af4f87a Fix inability to expose the Add node's parameter (#877)
* Fix add node

* Simplify document node input defenitions
2022-12-10 23:54:14 +00:00
Keavon Chambers 33d5db76c0 Improve naming of nodes and 'add' menu styling 2022-12-03 23:29:55 -08:00
0HyperCube eb9848365f Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
2022-12-03 22:29:45 +00:00
0HyperCube 59b638e4e4 Fix Crashing on Smoothing Vertex (#868)
Fix occasional crashing on smoothing a vertex in a path by double clicking.
2022-11-27 18:57:15 +00:00
0HyperCube 89a431e084 Fix Smoothing on Close Path (#867) 2022-11-24 22:22:13 +00:00
0HyperCube 3dd9e88655 Add support for exposing node parameter inputs (#866)
* Add exposing inputs to graph

* Use uuids and better node positioning

* Fix accidentally refering to the wrong grid spacing

* Secondary input without primary input

* Cleanup document node types

* Rename to input and addend
2022-11-22 19:57:08 +00:00
0HyperCube 0a78ebda25 Add secondary inputs to nodes UI (#863)
* Add secondary inputs to UI

* Fix add node

* Dragging nodes

* Add ParameterExposeButton component

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-22 17:36:19 +00:00
Keavon Chambers d46658e189 Fix Imaginate generation with base image but no mask 2022-11-21 11:21:43 -08:00
0HyperCube 9d80defa14 Add inpainting and outpainting to Imaginate (#864)
* Do not select layer immediatly on drag

* Add LayerReferenceInput MVP widget

* Properties Panel

* Fix dragging marker flicker

* Change mask shape to outline

* Add mask rendering

* Simplify select code

* Remove colours

* Fix inpaint/outpaint and rearrage widget UX

* Add mask blur and mask starting fill parameters

* Guard for the case when the layer is missing

* Add icon to LayerReferenceInput to finalize its UI

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-21 07:00:38 +00:00
0HyperCube ccdfdd3015 Add double clicking a node frame to open the graph panel (#862)
Double Click to Open Node UI
2022-11-19 21:27:44 +00:00
Hannah Li 01a9724389 Bezier-rs: Add Euclidean parameterization to Bezier::evaluate (#828)
* Add enum to evaluate for differenciating compute type

* Add euclidean parameterization and update styling in the UI

Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Update usage of evaluate in graphite

* Add description

* Code review changes

* Update tests

* Improve ComputeType ergonomics

* Large code review/cleanup pass

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-18 20:37:52 -08:00
0HyperCube 2994afa6b8 Node graph improvements (#855)
* Selecting multiple nodes

* Improve logs

* Log bad types in dyn any

* Add (broken) node links

* New topological sort

* Fix reorder ids function

* Input and output node

* Add nodes that operate on images

* Fixups

* Show node parameters together with layer properties

* New nodes don't crash editor

* Fix tests

* Node positions backend

* Generate node graph on value change

* Add expose input message

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-17 23:36:23 +00:00
Keavon Chambers cece6de2a9 Bump MSRV to 1.65.0 for let-else syntax
Closes #857
2022-11-16 18:04:04 -08:00
Keavon Chambers 9c87658ae4 Change Imaginate image creativity to a percentage 2022-11-12 14:36:12 -08:00
0HyperCube 504136b61b Add a basic API and rudimentary frontend for node graph layers (#846)
* Node graph API stub

* Rename and fix SetInputValue

* Get list of links from network

* Test populating node graph UI

* Node properties

* Fix viewport bounds

* Slightly change promise usage

* A tiny bit of cleanup I did while reading code

* Cleanup and work towards hooking up node links in Vue template

* Add the brighten colour node

* Run cargo fmt

* Add to and from hsla

* GrayscaleImage node with small perf improvement

* Fix gutter panel resizing

* Display node links from backend

* Add support for connecting node links

* Use existing message

* Fix formatting error

* Add a (currently crashing) brighten node

* Replace brighten node with proto node implementation

* Add support for connecting node links

* Update watch dirs

* Add hue shift node

* Add create_node function to editor api

* Basic insert node UI

* Fix broken names

* Add log

* Fix positioning

* Set connector index to 0

* Add properties for Heu shift / brighten

* Allow deselecting nodes

* Redesign Properties panel collapsible sections

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2022-11-12 21:23:28 +00:00
0HyperCube 9d27781c37 Reduce history system's excessive memory usage from storing copies of images each step (#845)
* Limit saved undo history

* Do not commit path every mouse move event

* Reference count images in history system instead of cloning the image data

* Increase history storage step limit to 100

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-11 19:44:43 +00:00
0HyperCube a756a2dd3b Fix disappearing path when it is closed with the Pen tool by drawing from its start point (#844) 2022-11-09 21:57:06 +00:00
Keavon Chambers 06791cc197 Fix opacity slider range bug 2022-11-08 16:25:55 -08:00
Keavon Chambers 916dc8277a Add new sampling methods to Imaginate 2022-11-07 00:37:17 -08:00
Keavon Chambers 3f98d1c896 Add rotation custom cursor icon for the transform cage 2022-11-05 23:02:21 -07:00
Keavon Chambers 782f528279 Add the range slider design to the NumberInput widget (#839)
* Add range slider to NumberInput

* Cleanup

* Fix event ordering causing bug in Firefox

* Polish the code

* Switch number input modes to range in relevant places
2022-11-05 22:57:19 -07:00
0HyperCube 18507b78ac Integrate the node graph as a Node Graph Frame layer type (#812)
* Add node graph frame tool

* Add a brighten

* Use the node graph

* Fix topological_sort

* Update UI

* Add icons for the tool and layer type

* Avoid serde & use bitmaps to improve performance

* Allow serialising a node graph

* Fix missing ..Default::default()

* Fix incorrect comments

* Cache node graph output image

* Suppress no-cycle import warning

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-05 21:38:14 +00:00
0HyperCube 1462d2b662 Add control over gradient stops (#834)
* Add gradient stops

* Better step adding

* Steps can be dragged past each other

* Swapping and switching gradient/fill

* Fix convert to gradient

* Skip non finite transforms for overlays

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-05 13:30:48 +00:00
Keavon Chambers a1e061fa14 Add suffix widget non-rounding; add disabled state to many widgets 2022-11-04 15:03:22 -07:00
Keavon Chambers ff75e0eae9 Revamp UI styling to remove accent color; improve tab navigation 2022-11-04 05:56:33 -07:00
Keavon Chambers 5be59f7fce Update the Imaginate image generation API (#836)
* Update the Imaginate feature server API

* Change connection status strategy to prevent console errors

* Possible CORS fix? Maybe revert.

* Update to the final API and fix bugs
2022-11-02 17:20:29 -07:00
Keavon Chambers 9d56e86203 Refactor persistent data storage code and add button to wipe data on crash (#827)
* Organize persistence.ts

* Switch to simpler promise handling

* Switch document list storage from localStorage to IndexedDB

* Track document auto-save status to avoid re-auto-saving unnecessarily

* Add button to clear storage on crash

* Bump document version and test file

* Switch to IDB-Keyval instead of raw IDB transactions
2022-11-02 15:19:04 -07:00
Keavon Chambers 85c635f92d Revamp the ColorPicker popover and ColorInput widget (#830)
* Add cancel hint to Eyedropper tool

* Improve eyedropper overlay CSS

* Make CSS for transparent checkered background reusable

* Add color choice preview to color picker

* Draw text and markers as contrasting white or black

* Add reactive color updating and new/initial swapping

* Add Hex, RGB, HSV, and Opacity inputs

* Add none color and preset buttons

* Add eyedropper button and fix alignment (now visually done)

* Wire up none colors through the backend and style the ColorInput widget

* Add color info chip to ColorInput widget

* Fix all UX bugs

* Add more tooltips

* Fix FloatingMenu recursive loop

* Prevent mouse stray from closing color picker while dragging pickers

Closes #703

* Fix deselect all layers shortcut

* Add temporary eyedropper for Chromium browsers and a coming soon fallback
2022-10-28 18:36:04 -07:00
0HyperCube fa7116133b Better checks for invalid transforms in the transform cage (#831)
* Better checks for invalid transform

* Fix resize cursor

* Do not allow resizing with no width/height

* Fix pivots for 0 width/height layers
2022-10-27 00:14:32 +01:00
0HyperCube cee1add3a4 Break handle of path being drawn by placing anchor on previous anchor with Pen tool (#814)
* Break path by placing anchor on previous one

* Fix offset on click without dragging

* Fix bug where ids reassigned from saved document

* Fix stuck overlay

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-10-24 23:11:04 +01:00
0HyperCube 0553cc5100 Double click to toggle sharpness of an anchor's handles with the Path tool (#815)
* Double click to flip sharpness of anchor's handles

* Fix bad length

* Convert mirror distance to toggle

* Revert "Convert mirror distance to toggle"

This reverts commit 76b565002265feb29c899840c4b4696b80a220b2.

* Fix mirror_distance_between_handles being inverted
2022-10-24 21:55:31 +01:00
Keavon Chambers 7f9c59dd99 Refactor color picker floating menu (#809)
* Move FloatingMenu template component

* Rewrite the ColorPicker component so it's not horrifically bad code

* Move FloatingMenu into the ColorPicker component

* Little Imaginate fixes

* Add todo
2022-10-23 17:29:04 -07:00
0HyperCube 1219e26d17 Fix image export bounds calculation for selected layers (#807)
* Fix Export Bounds

* Fix the scale of the transform
2022-10-22 22:48:38 +01:00