Commit Graph

603 Commits

Author SHA1 Message Date
Hannah Li 00cc50d531 Support linear bezier curve segments in the Bezier math library (#717)
* Support Linear line segments, add linear section to interactive docs

* Fix regression, customize points in UI examples, add optional subdivisions to length, minor refactors

* Refactor ExamplePane, use better example curves

* Update consts.rs comments

* Code review changes

* Address PR comments

* Code review

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-08 17:41:15 -04:00
Keavon Chambers ad7097ea92 Fix broken BigInt64Array unsupported message on old Safari 2022-07-07 10:58:29 -07:00
Rob Nadal b01f76f097 Implement Bezier curve reduce function (#711)
* fixed extrema bug and added reduce impl

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
Co-authored-by: Linda Zheng <ll2zheng@uwaterloo.ca>
Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* Stylistic changes related to reduce

* Fixed reduce splitting bug causing panic

* Added shortcuts and simplified reduce

* Stylistic changes per review

* address comments

* Removed color gradient function and added consts

* Tweaks

* Change colors faster

* Don't drop on mouseout

Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
Co-authored-by: Linda Zheng <ll2zheng@uwaterloo.ca>
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-06 14:20:28 -04:00
Hannah Li 6decc67571 Make certain Bezier function parameters optional and other refactors (#713)
* Make certain parameters optional

* Use builder pattern for project function's optional parameters

* Address comments posted in bezier-math-lib discord channel

* Minor changes to text

* Address PR comments

* Fix index.html

* Nit

* Replace builder pattern with simple struct

* Move constants to a separate file

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-06 14:02:52 -04:00
0HyperCube 8f00a4071d Fix select tool deselect all (#714)
* Fix select tool deselect all

* remove extra log

* add back buffer to branch

* Remove the buffer vec

Co-authored-by: mfish33 <maxmfishernj@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-06 17:26:16 +01:00
Oliver Davies 58675eb64d Refactor internal shape and reduce reliance on Kurbo (#617)
* Dissolve Points from path

* Add handling for removing the first anchor

* Add function to turn handles into bez_paths

* Created overlay manager, wip

* WIP Refactor of VectorShape / Overlays / ShapeEditor

* WIP stripping vector shape, anchor, point.

* WIP Removed kurbo deps from vector shape, anchor, point

* WIP Further work to make vector shapes / anchors / points more standalone.

* WIP more pruning

* WIP Progress on overlay_renderer

* WIP more overlay_renderer work

* WIP more pruning, cleared warnings

* WIP decided ShapeRenderer wasn't an accurate name, ShapeAdapter now. Error squashing continues.

* WIP squashed more errors, now need to decide if anchors should have unique IDs

* WIP Errors squashed, now to actually make it work.

* WIP Moved vector structs to graphene, beginning to remove bezpath from shape_layer

* Refactoring: disentangle kurbo from apply_affine

* Refactor internal shape and remove reliance on Kurbo (PR #617) - Disentangle Kurbo (#619)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* Small Cleanup, readability

* Fix issue with overlay styles no longer showing selection state.

* Resolved error with point option

* WIP, figuring out how to have one source of truth for VectorShape. Trying to avoid cloning.

* WIP work on single source of truth vectorshapes

* More steps toward single source of truth VectorShape

* Continued wip on making VectorShapes mutably accessible without cloning

* Wip using paths to reference vectorshapes instead, need to restructure ShapeEditor

* Decided to allow temporary copies of vectorshapes.

* Removed HashSet for selected shape indices

* Added @TrueDoctor's id_storage.rs with some heavy modification. Added it to VectorShape. Isn't yet used for folders.

* Integrated UniqueElements<T> with VectorShape to store VectorAnchors

* Improved storage_id.rs perf and cleaned up it's interface

* Iterator Implementations and fixes (#637)

* Refactoring: disentangle kurbo from apply_affine

* Broke boolean operations, refactor in state which compiles

* "fixed" boolean operation refactor related errors

* fixed apply_affine, which would not have applied any type of affine

* implemented transforms for VectorAnchors
implemented Not for VectorControlPointType

* started adding Vector Shape implementations of shape prototypes

* added several useful implemtations to UniqueElements

* added another implemnation for UniqueElements to make working with iterators easier, fixed vector-shape errors

* package-lock.json

* clean up rebase, added back Layer paths

* added deref implementation for VectorShape

* unnecesary variable

* simplify code by removing levels of indirection

* fixed errors

* merge cleanup

* removed package-lock.json

* Removed .selected from VectorShape, it isn't needed as layers are selected not shapes specifically.

* Removed transform and layer_path from VectorShape

* Auto-saving tentitively working. Work toward Overlay transform issues.

* Overlays properly hiding and caching. Not clearing cache yet and some tool switching issues remain, but progress.

* Putting layers in folders changes their unique ID. This is problematic. Assumed this was not the case.

* Removed need for closed bool, changed VectorShape to a tuple struct.

* WIP Switched to layer paths as opposed to VectorShapes. Next up add messages for changing VectorShapes.

* Added initial messages to edit VectorShape points.

* DeleteSelectedPoints messages implemented, selection isn't working currently though.

* Selection messages arriving in document, but transform is wrong.

* Selection, Deselection working, delete working for first point.

* Working towards moving points again

* Removed extra vec from UniqueElements, attempting to squash ordering bug. Still appears to occur though.

* Delete more stable, clean up, renamed to HandleIn, HandleOut

* Further vec_unique cleanup

* Further cleanup

* Removed Deref / DerefMut from VectorShape

* Document version++, will likely revert before merge into master

* Seleting / deleting handles tentitively working again.

* Version number bump, fixed tests.

* Fixed comment in VecUnique

* Improved VecUnique descriptor comment

* Renamed VecUnique to IdBackedVec to further clarify usage.

* Resolved formatting.

* WIP Fixing dragging points

* Fixed an instance where an OverlayMessage could be sent to the main document incorrectly.

* Deleting all of a shapes points now gracefully deletes the layer instead of crashing.

* Fixed handle configurations that would panic on deletion

* Single anchor dragging restored with multi-dragging next plus handles

* sides.into()

* Handle and Multi-point dragging working

* WIP Handle symmetry working again

* Handle mirroring functional again.

* Cleaned up warnings

* Fixed overlay outline not matching shape

* Git branch fix of compatibility with new master

* Fixed closed shape bug, replaced kurbo ellipse

* Removed unused func, updated comments

* Deleting points can undo, multiple shape selection deletes now working

* Removed AddOverlay* operations

* Partial fix for select drift, added helpers

* Don't snap against dragging points

* Properly cleanup path outline with multiple shapes

* Clear all points in other selected shapes

* Actually don't snap against dragging points

* Fix path tool & add snap angle and break handle

* Fix handle being set to NaN causing render issues

* Fix cached overlays not showing line -> curve

* Add operations for modifying paths

* Remove kurbo from pen tool

* Do not snap against handles when anchor selected

* Fix overlays not being cleaned up on path tool

* Fix handle position after dragging

* Use `Anchor` for text & no kurbo in operations

* Replace kurbo to_svg function

* Ngon no longer center scales by default, still some weird behaviour when holding alt

* Cleanup overlays

* Fix render and bounding box doctests

* Fix fun to_svg error

* Fix compile error

* Some code review

* Remove legacy `SelectPoint` on doubleclick

* Remove font from test document

* Fix the pen tool selection changed

* Reorder imports

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: Caleb Dennis <caleb.dennis429@gmail.com>
Co-authored-by: caleb <56044292+caleb-ad@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: 0HyperCube <78500760+0HyperCube@users.noreply.github.com>
2022-07-05 15:02:18 -07:00
Hannah Li 3c2fff4465 Implement function to find intersections between a Bezier and a linear line (#708)
* Implement line intersection for quadratics, begin work for cubic

* Implement line intersection for cubic beziers, add tests for cubic root finding

* Rename function and update comments

* Minor refactor and adjust comments

* Address PR comments
2022-07-04 19:29:25 -04:00
mfish33 a6c91204d6 Event broadcasting system (#692)
* broadcast system implemented but not everywhere

* unused types

* code review with keavon

* - optional signal mappings
- tool.rs simplification

* Cleanup

* reduced code duplication in `tool.rs`

* ran cargo fmt

* code review changes

* fix merge error

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-03 08:06:27 -06:00
Rob Nadal c343aaa3ab Implement bezier local_extrema function (#693)
* Implement backend of extrema in bezier-rs

* Added extrema frontend

* Added extrema interface

* Wrapped extrema in filter function to remove points not on the curve

* Saved intermediate results while computing extrema

* Fixed extrema bug when a in cubic formula is 0

* Removed extra prints

* Fixed quadratic extrema regression

* Moved helper functions to utils file

* Fixed bug in solve linear

* Stylistic changes per review

* Sentence comments

Co-authored-by: Linda Zheng <thelindazheng@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-02 02:00:51 -04:00
Hannah Li 3ab47418d2 Implement function that projects to a Bezier curve (#688)
* UI section for the projection function

* added bezier project impl

* Fix project function and add test for it

* Search method

* Re-use comptued distances

* Update comments

* rebase project changes

* clean up tests and library code

* use built-in functions and destructure syntax

* Remove redundant project implementation

* Fix typo, add lut size as parameter and add constant

* address comments

Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
2022-07-01 18:22:17 -04:00
Hannah Li 0036d12b99 Fix problem with compiling bezier-rs-wasm (#710)
Fix problem with compiling bezier-rs-wasm, remove unnecessary file

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-07-01 16:58:07 -04:00
0HyperCube b2eae904d8 Improve message ordering to use a stack (#707)
* Improve message ordering

* Resovle bug with widgets

* Less code duplication for UpdateOpenDocumentsList

* Fix layer panel
2022-07-01 19:11:15 +01:00
Keavon Chambers d12d805e2f Fix website styling 2022-05-25 00:27:07 -07:00
0HyperCube 020f700c92 Image and text bug fixes (#685)
* Image and text bugfixes

* Mark only the required layer types as dirty

* Fix doctest

* Disable selection if empty

* Cleanup naming

* Simplify cache deleting on export

* Minor css style change

* Nit

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-30 02:18:01 +01:00
Hannah Li 2e3e079982 Implement functions to create a Bezier that goes through 3 specified points (#687)
* Implement quadratic and cubic from points

* Catch edge cases and integrate `t` slider

* Add 2 sliders for cubic

* Create utils file for bezier-rs and address other PR comments

* Rename variable and remove unnecessary ids

* Update rustdoc comments and rename variables

* Remove unnecessary file and refactor options for drawing beziers

* Address PR comments

* Update quadratic_through_points description

* Add wasm-pack to dependencies and change from spaces to tabs for indents

* Change strut to midpoint_separation, adjust sliders and section name

* Minor refactor
2022-06-29 20:52:09 -04:00
Hannah Li 4eaffd0e5a Bezier split and trim implementation (#680)
* Added split implementation and UI

Co-authored-by: Thomas Cheng <Androxium@users.noreply.github.com>

* Added bezier split impl

* Adjust struct traits

* Implement trim and adjust FE code to handle multiple sliders per feature

Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Fix edge case in trim and add rust doc comments

* Stylistic changes per review

* More stylistic changes per review

* replaced last explicit color usages

Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Thomas Cheng <Androxium@users.noreply.github.com>
Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
2022-06-27 19:33:56 -04:00
mfish33 7f15cac5e2 Fix crash on document switch (#690)
fix crash on unwrap
2022-06-26 22:25:28 -06:00
0HyperCube 581ed81747 Prevent subsequent panics for already borrowed editor (#689)
Fix double panic
2022-06-26 22:55:24 +01:00
Alexi 91219cbe64 Fix layer deletion bugs when tools are in use (#684)
* Added test case of layer delete bug

* Fixed crash in `PenTool`

Updated the document `MessageHandler` to cancel all active tools if the
layer is deleted.  This prevents the tools from crashing due to the
layer being pulled from under them.

* Moved Abort into pre-graphene DeleteLayer message

* Renamed test case for clarity

* Moved tool crash tests to the `tools` module

* Added `test-case` to the dev dependencies

* Added crash test case for all tools

* Ran cargo fmt

Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-24 09:35:07 -05:00
Hannah Li 5016abd971 Bezier derivative and normal implementation (#679)
* added ui for derivative impl

* Add derivative computation for bezier-rs library

* integrate devivative ui with library

* Add implementation for the normal function

* Update rustdoc comments

* Rename handles and getters, add tangent function

* Rename variables, address nits

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Thomas Cheng <contact.chengthomas@gmail.com>
Co-authored-by: ll2zheng <Linda Zheng>
2022-06-23 17:03:48 -04:00
Keavon Chambers 8029c8c001 Fix DropdownInput repeated change emitting 2022-06-19 19:32:18 -07:00
Keavon Chambers fe4a76a395 Implement the Edit > Paste menu entry (#683)
Closes #682
2022-06-19 00:53:33 -07:00
mfish33 5d6d2b22bc Menu bar definition in backend (#681)
* initial menu layout working

* removed api.rs functions

* no action shortcut for no-op

* code review

* nitpicks
2022-06-18 18:46:23 -06:00
Keavon Chambers 9bd27ec3f8 Change MenuList checkbox to be an icon from a widget 2022-06-17 17:55:04 -07:00
Keavon Chambers ea0dbd1290 Add code style formatting to the website 2022-06-16 22:57:15 -07:00
Hannah Li 9f76315bdc Beginnings of the bezier-rs math library (#662)
Co-authored-by: Thomas Cheng <35661641+Androxium@users.noreply.github.com>
Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: ll2zheng <ll2zheng@uwaterloo.ca>
2022-06-16 20:50:58 -04:00
Keavon Chambers 18a7c6a289 Update npm dependencies (#678) 2022-06-13 12:32:01 -07:00
0HyperCube faecef40af Fix Ctrl+Enter to commit text (#675) 2022-06-11 12:01:31 +01:00
0HyperCube 3a30cdbb70 Add font menu previews and virtual scrolling (#650)
* Keyboard menu navigation

* Fix dropdown keyboard navigation

* Fix merge error

* Some code review

* Interactive dropdowns

* Query by data attr not class name

* Add locking behaviour

* Add font prieviews

* Remove blank line in css

* Use default for interactive in struct

* Use menulist for fontinput

* Polish

* Rename state -> manager

* Code review

* Cleanup fontinput

* More cleanup

* Make fonts.ts an empty state

* Fix regression

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-10 23:21:10 +01:00
mfish33 a26a0ddfcf Implement viewport culling (#667)
* culling is working

* fixed tests

* Ready for review

* cleanup

* code review

* Fix import

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-10 14:38:42 -07:00
0HyperCube 6f6c67a508 Fix hover outline when panning (#673) 2022-06-10 21:33:36 +01:00
0HyperCube 0887e56533 Fix nudge and textbox creation (#672)
* Fix nudge and textbox creation

* Code review

* Cleanup veriable names
2022-06-10 17:25:37 +01:00
Nupsi a02b7a4635 Preserve layer stacking order on copy and paste (#668)
Fix Issue#610

Fix Issue#610  by reversing the direction of the copy buffer entry vector. This will preserve the layer ordering and match the behaviour of PasteIntoFolder.
2022-06-08 08:03:48 +03:00
mfish33 e623f7cc41 Fix crash on closing all documents (#666)
* editor does not crash on close all documents

* unused import

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-06-07 10:13:40 -07:00
mfish33 359687f478 Fix crash when deselecting layer while editing properties (#665)
- Remove field acsess after destruction
2022-06-06 18:59:39 -07:00
Keavon Chambers 0f93cc1e17 Update banner for the lastest blog post 2022-06-06 16:09:42 -07:00
0HyperCube 8923b68e30 Refactor font loading from per-document to the portfolio (#659)
* Cleanup default font loading

* Refactor fonts

* Fix menulist mouse navigation

* Format

* Formatting

* Move default font into consts.rs

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-27 00:27:33 +01:00
Rahul d4539bc304 Fix viewport tilt/zoom while snapping to show snapped values (#663) 2022-05-26 13:24:46 -05:00
Keavon Chambers c4dc999a38 Update readme 2022-05-25 00:27:29 -07:00
0HyperCube 81c3420470 Keyboard menu/widget navigation (#628)
* Keyboard menu navigation

* Fix dropdown keyboard navigation

* Fix merge error

* Some code review

* Interactive dropdowns

* Query by data attr not class name

* Add locking behaviour

* Change query selector style

* Change query selector style (again)

* Code review feedback

* Fix highlighted entry regression

* Styling and disabling checkbox tabindex in MenuLists

* Don't redirect space off canvas to backend

* Do not emit update if value same

* Escape closes all floating menus

* Close dropdowns on blur

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-25 22:10:18 +01:00
Keavon Chambers 8b94c62697 Refactor source of Git commit build info (closes #661) 2022-05-24 14:33:58 -07:00
0HyperCube b624405b0c Fix paste into UI (#654)
* Keyboard menu navigation

* Fix dropdown keyboard navigation

* Fix merge error

* Add font prieviews

* Fix paste into UI

* Fix paste UI

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-05-24 04:01:36 +01:00
Keavon Chambers d5b43ef2da Add frontend file structure docs and some related cleanup 2022-05-23 19:13:51 -07:00
Keavon Chambers e4e37cca7b Reorganize Vue components and add documentation explaining each folder 2022-05-23 19:03:34 -07:00
Keavon Chambers 5650a87465 Update the assets directory to prefix icon folders with "icon-" 2022-05-22 00:06:10 -07:00
Hannah Li 860c4ad6aa Add basic support for radial gradients (#639)
* Add SVG string generator for radial gradients

* Add the UI for the linear vs radial radio inputs

* Initial radial gradient support for gradient tool

* Enabled click and drag support for radial gradients

* Refactor code for gradient in properties panel

* Added gradient type to gradient struct

* Finish refactor to use gradient_type instead of fill

* Fix lint issue

* Combine LinearGradient and RadialGradient in Fill enum

* Add label to properties panel and fix bug

Co-authored-by: Robert Nadal <Robnadal44@gmail.com>
Co-authored-by: Oliver Davies <oliver@psyfer.io>
2022-05-23 20:00:53 -04:00
Keavon Chambers fc2d983bd7 Vue initialization and FloatingMenu codebase refactoring and cleanup (#649)
* Clean up Vue initialization-related code

* Rename folder: dispatcher -> interop

* Rename folder: state -> providers

* Comments and clarification

* Rename JS dispatcher to subscription router

* Assorted cleanup and renaming

* Rename: js-messages.ts -> messages.ts

* Comments

* Remove unused Vue component injects

* Clean up coming soon and add warning about freezing the app

* Further cleanup

* Dangerous changes

* Simplify App.vue code

* Move more disparate init code from components into managers

* Rename folder: providers -> state-providers

* Other

* Move Document panel options bar separator to backend

* Add destructors to managers to fix HMR

* Comments and code style

* Rename variable: font -> font_file_url

* Fix async font loading; refactor janky floating menu openness and min-width measurement; fix Vetur errors

* Fix misaligned canvas in viewport until panning on page (re)load

* Add Vue bidirectional props documentation

* More folder renaming for better terminology; add some documentation
2022-05-21 19:46:15 -07:00
Thomas Cheng 4c3c925c2c Fix polygon overflow (#644)
* changed polygon side to u32 + set max polygon side to 1000

* revert unnecessary change

* Include unwrap for vertices input
2022-05-20 16:40:01 -04:00
Keavon Chambers 29e00e488b Move layouts definitions to backend and fix Firefox overlay scrollbars (#647)
* Fix two-axis scrollbars in scrollable regions on Firefox

* Move Document Mode dropdown to the backend; and related code cleanup

* Port the Layer Tree options bar layout to the backend

* Port the tool shelf to the backend

* Clean up initialization and wasm wrapper

* Fix crash

* Fix missing document bar

* Remove unused functions in api.rs

* Code review

* Tool initalisation

* Remove some frontend functions

* Initalise -> Init so en-US/GB doesn't have to matter :)

* Remove blend_mode and opacity from LayerPanelEntry

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2022-05-17 13:12:52 -07:00
Keavon Chambers e7d63276ad Update the VS Code rust-analyzer extension to its new official owner 2022-05-13 12:09:37 -07:00