* Remove color input outline; reduce antialiasing compositing artifacts in color widgets
* Rename ColorButton to ColorInput
* Add features and aborting to several other widgets
- Prevent Esc from closing parent floating menus when aborting
- Fix missing icon regression
- Gutter resizing abort
- Color picker aborts, Shift axis alignment, improve click/drag behavior for gradient spectrum
- Scrollbar abort, repeat when held, fix directional arrows when viewport is zoomed
- Number input abort, repeat when held
* Move ColorInput into the inputs folder
* Fix tiny logo
* Further polishing of G/R/S visualisation and features
Followup to #2229.
* Begin typing only if constrained or not in G
* Prevent adding empty group in R mode. Order fn alphabetically as was before
* Always show typing hints unless can't begin typing
* Fix one frame bug
* Add cancel and confirm groups for GRS hints
* Fix inconsistency in call increments, snaps
* Use top/bottom left/right methods with quads where more readable
* Fix inconsistent use of narrow/flat
* Add hints to transform cage
Fixes https://discord.com/channels/731730685944922173/881073965047636018/939265895509925898.
* Rename some hints
* Fix scale radial behaviour, grab constraints and local edge orientation
* Fix not being able to remove the whole selection with delete modifier
Fixes https://discord.com/channels/731730685944922173/881073965047636018/1336221441716391937.
* Fix compiling
* Fix crash when single point bbox
Fixes#2267
* Fix the same crash in scale and use better name for bbox
* cargo fmt
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* move merge_layers function to graph_modification_utils
* merge_layer before segment insertion
* Tidying up
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* make Fsm update_hints function borrow tool_data and update individual tool implementations accordingly, use tool_data in select_tool update_hints function as well as add a UpdateHints response when the pointer moves after the change from DragStart to Dragging state
* Also add for selection box drawing
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* add document method to check intersection and insideness with polygon
* impl lasso selection
* impl lasso select to always add to selection
* add hint for lasso selection
* fix calculating selection mode based on direction on each pointer move
* fix lasso polygon lagging behing mouse position
* add overlay to draw lasso polygon with fill color same as quad
* fix comment
* change removing from selection key binding from Sift + Ctrl to just Alt
* impl Alt to shrink selection for quad in path tool
* refactor rename SelectionType to SelectionShape
* impl lasso overlay for path tool
* impl selecting anchors and handles intersection lasso in path tool
* add keys hint info
* fix converting lasso polygon to closed subpath which is has less than two points
* Code review
* impl preferences-based selection mode to the Path tool for only for overlays,
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Change the pivot behaviour when resizing bounds with alt in the select tool
* Add scale factor maximum
* Fix bug when encountering snapping; tidy up and comment the code
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix GRS overlays bugs
- [ ] Another change: when typing values, we shouldn't round the number to 2 decimal places, instead it should show the exact number the user types, including trailing zeros if the user types those.
- [ ] For Scale, the solid vs. dashed line that follows the cursor is following the projected location of the cursor onto that line. It should not be doing that, instead it should be displaying the actual scale ratio. 0 means at the center. 1 means at the starting point of the Sscale. 0.5 means half is solid, half is dashed. Notice in my video below, I'm able to make the solid line's end go all the way to the center, which should occur at a scale factor of 0, without ever having the scale factor even go below 0.5. Because currently the two values aren't related. Furthermore, this is necessary to visualize snapping when Ctrl is pressed and to properly handle slowing when Shift is pressed.
https://files.keavon.com/-/QuirkyYummyGrayfox/capture_38_.mp4
- [ ] Implement integer-value snapping for Grab when Ctrl is pressed? It should work whether we're freely moving or constrained to X or Y (but still mouse controlled; Ctrl doesn't affect typed numbers). So when Ctrl is held, we shouldn't see decimal values. You'll need to zoom in past 100% to see decimal values.
- [ ] We don't enter G, R, or S mode until after pressing one of those keys and then moving the mouse cursor. It should happen immediately upon pressing the key, before needing to move the cursor.
- [ ] The hints need to be updated to work dynamically with the state of global vs. local X and Y constraint, and include - negation, numbers, and Backspace if numbers are typed.
- [ ] In the Path tool, we actually do want the Rotation to start from the direction of the cursor rather than the local rotation of the layer. So if you can undo that change specifically for the Path tool, but keep it for the Select tool, that would be ideal.
- [ ] When G is constrained to Y in both Path and Select tools, the number label shouldn't swap sides based on moving the mouse left and right offset by the pivot-to-start-point X offset distance. Alternatively, you could keep this behavior but make it swap to the side that the mouse is currently on (removing the pivot-to-start-point X offset from the current mouse position). When solving this, just be sure you don't break the correct behavior for G when unconstrained to an axis, since we like how the Y component label swaps sides. Please also double-check that you're not drawing any extra (overlapping) overlay lines than the necessary 1 when in X or Y constraint mode, or when X or Y happen to be precisely 0. https://files.keavon.com/-/EachWeeArcticseal/capture_39_.mp4
- [ ] Remove the bottom-left viewport overlay labels for the G/R/S status
* Remove bottomleft GRS overlay
* Fix backspace minus
* Implement integer-value snapping for Grab when Ctrl
* Use built-in coordinates for translation
* Show the exact value in Typing including trailing zeros
* Make rotation overlay start along the cursor rather than the local rotation of the layer in path tool
* Properly handle slow down and other effects on scale
* Start the transformation overlay immediately rather than after first change
* Hints for typing and global/local axes
* Prevent drawing overlapping if X or Y is 0
* Fix number being replaced by - when in negated transformation
* Fix fixes
* Invert scale delta in inverted mode
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Changes rotation handles to be around overlay squares
Fixes https://discord.com/channels/731730685944922173/931942323644928040/1330785941786329209
* Fix zero width objects not being selected by slightly nudging the transform
* Follow the categorical limits to render overlay quads
As discussed here: https://discord.com/channels/731730685944922173/931942323644928040/1331166336923074600
* Replace area based calculations with edge based calculations
* Fix 3rd category vis
* Code review
* Add missing powi(2)
* Fixes to handle logic
* Remove single axis prioritisation
* Explicitly check for distance to find nearest handle
* Replace threshold check based on corner vis bounds
* Fix discrepancy at h=12px
* Allow grab when box is too small by disabling resizing within bounds
* Replace inside resize pixel limit
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Use the identity matrix as the default for an image frame
* Fix all usages to be equivalent to their pre-refactor versions, opting to keep ZERO not IDENTITY as the default image size
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix a minor regression in monitor nodes with VectorData
* Use type alias instead of full type
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Port VectorData to Instances<VectorData>
* Port ImageFrame<P> and TextureFrame to Instances<ImageFrame<P>> and Instances<TextureFrame>
* Avoid mutation with the TransformMut trait
* Port GraphicGroup to Instances<GraphicGroup>
* It compiles!
* Organize debugging
* Document upgrading
* Fix Brush node
* Restore TransformMut in lieu of TransformSet trait
* Fix tests
* Final code review
* implemented left selection logic
* added logic for right ward selection
* removed the logs code
* corrected capitalization error
* corrected capitalization error
* added radio buttons for selection_mode
* fixed multiple selection of checkboxes
* adapted to the RadioEntryData
* State management bug
* integrated message system to selection_mode
* updated
* updated
* added selection mode to transition arms
* removed from portfolio message and added preference in ToolMessageData
* removed dead code of selection_mode from frontend logic
* removed dead code for zoomWithScroll
* Cleanup
* Rename, simplify, use dashed box, and highlight only outlines of layers that'll get selected
* More code review
---------
Co-authored-by: Pratik Agrawal <patrik@Pratiks-MacBook-Air.local>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* visualize spline end points using overlays
* implement for spline tool to extend path by draging end points
* allow holding Shift to begin drawing a new spline subpath in the same layer
* implement spline tool to join two endpoints
* fix naming
* refactor spline tool
* impl spline tool snapping and overlays
* fix joining path and refactor
* improve join_path comment
* fix snapping overlays flickering by ignoring snapping in current layer
* fix inserting single point on aborting spline tool
* add snapping for endpoint even when regular snapping is disabled
* fix extending
* fix inserting new point instead of extending and Add hint for Shift to append
* fix grammatical errors and code style
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fixes last tab being opened instead of last active tab
Fixes https://discord.com/channels/731730685944922173/881073965047636018/937518022548131891
* Defers node initialisation to SelectDocument message instead of load_document
* Fix warning regarding attempt to load closed document
* Defer loading resources and running nodes to selection time
* Make last active tab load before others
* Load last active saved document instead of last autosaved doc
* Fix failing tests
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Make HintInfo label use Cow<'static, str> instead of String
Fixes https://discord.com/channels/731730685944922173/881073965047636018/931942323644928040
tmp, will amend later
* Replaces dynamic hint used by transform layer with overlays
* Adds a scaling factor accounting for document and viewport scales
Also moves whole code to single unit
* Make overlays relative to viewport rather than document
* Add visualization overlays to G/R/S in the Select tool
* Prevents quick measurements from showing up when resizing bounds
Fixes https://discord.com/channels/731730685944922173/881073965047636018/1328282633456713762
* Add local axes which activates on double constraints.
* Handle the bounding box of a collection of layers as select tool does
* Replaced hard coded transparent color and removed debug! which slipped in
* Make rotation axes start along local axis
* Fix typed distance being in doc space and negatives
* Fix missing undo transactions for some actions
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added_handle_overlays
* changed color to yellow
* Rename color parameter
* Change the color to blue
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* grab_scale_path and backspace for pen
* minor improvements and fixes
* code-review changes
* Avoid more nesting, and other code cleanup
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix snapping to respect rotation of bounding box
Fixes snapping behaviour which defaulted to X and Y axes.
* Remove redundant align along edges
* Code review
* Update manual
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Make progress in text tool
* Add line_width to gcore and gstd
* minor fix
* Dragging sets line_width correctly
* Get draw overlay to work
* Typo fix
* Make progress in text tool
* Add line_width to gcore and gstd
* minor fix
* Dragging sets line_width correctly
* Get draw overlay to work
* Typo fix
* Improve text bounding box
* Add toggle for editing line width
* Take absolute value of drag
* Fix optional properties
* Code review
* Attempt to add box height and abort with keys
* Attempt to add key modifiers and snap manager
* Use resize for improved dragging
* Refactor typesetting configuration into a struct
* Fix missing px unit in frontend
* Remove lines on rendered text
* Fix backwards compatibility
* Refactor lenient slection as an associate function in tool data
* Add dashed quad to text nodes
* Use correct names for max height and width
* Additional renames and reorder
* ReResolve conflict
* Code review and improvements
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* properties panel remains active when user edits text layer
* Keep text layers selected after editing
* Update editor/src/messages/portfolio/document/document_message_handler.rs
* Delete Empty Text Layer on Escape or Right Click
* Fix: delete empty text layer on right click
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added snap and lock angle to path tool
* fixed breakage of `tab` and `space` functionality
- Previous implementation broke functionality of using Tab to swap the being-dragged handle to its opposing handle, Now fixed.
- Previous implementation broke functionality of using space to drag the manipulator group (anchor + handles) while dragging a handle, Now fixed.
* fixed the angle snapping and locking when used together
Now, if `shift` is used to snap to a 15° increment, then `ctrl` is used to preserve the angle, releasing the `shift` key will still preserve the angle.
* Fix snapping angle logic
* Improve transforms
* added functionality for `alt` key
Now, temporarily converts selected handles to colinear if they are not already colinear.
* Revert "added functionality for `alt` key"
This reverts commit f12ba6fdbf261291ced0e042a2dfe12cddd2f9e8.
* Code review
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix text selection
* Remove old implementation
* minor change
* Use inbuilt function instead of helper
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Tidy up number text alignment and decimal precision for quick measurement overlays
* Formatting changes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Implement deselect on single-click and select all anchors on double-click
* fixed the single_click_behaviour
* fix flipSmoothSharp when doubleclick and drag
* Cleanup and Clippy fixes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* setup single edge crossing handling for quick measure tool
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.
* setup single edge crossing handling for quick measure tool
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.
* Setup quick measure functionality for intersecting objects and handle centerline cases for non intersecting objects. Add a dashed_line_with_pattern function that gives more granular control over dash_width and gap_width.
* Nit picks
* Define wrapper for Overlay_context line method
* Comments and consolidating lines of code
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* place new layer from basic tools within an artboard bounds
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* add for Text Tool
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* use click_xray function
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* support for freehand tool
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* support spline tool
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
---------
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* Selection history when creating a new layer
* fixed selection history
* cleaned up the code, removed duplicate network_metadata calls
* re: fixed selection history
Added a default value for selection_undo_history to make sure its never actually empty.
* 2115 IP
* Initial implementation of Expression node
* Register Expression Node
* Add Expression DocumentNode Definition
* DocumentNodeImplementation::Expresssion in guess_type_from_node
* Move expression.rs to graphene-core
* WIP: Investigating 'exposed' & 'value_source' params for Expression property
* Node graph render debug IP
* Single input can change node properties; complex debug IP
* Fix epsilon in test
* Handle invalid expressions in expression_node by returning 0.0
* Run cargo fmt
* Set the default expression to "1 + 1"
* Hardcode the A and B inputs at Keavon's request
* Rename and clean up UX
* Move into ops.rs
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* pen should always snap on last anchor
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* snap anchor on every single connected points
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
---------
Signed-off-by: James Ryans <james.ryans2012@gmail.com>
* Append to a path with shift
* Fixup transforms
* Revert unnecessary transform change
* Fix delete node button transaction
* Prevent artboard from being selected after making a new document
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Modified Path tool Behaviour
* Make the code simpler and more self-descriptive
* Make it work for transformed layers
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add "Fade Artwork" slider and disable tools when graph is open
* Add navigation and layer/node management buttons to graph top bar
* Reduce code duplication
* feat: tab alternates between handles
* fix: handle hints, remove anchor to handle switch
Added specific handle hints,
Can no longer switch to handle if just anchor is selected
typo fix
* fix: no longer deselect on esc/rclick
* feat: hides cursor when switching
A pointerlock implementation would be ideal in the future to keep the screen from panning,
* fix: tidy up dynamic tool hints
switch colinear to V
* fix: can no longer hide cursor if anchor selected
remove debug statement
* fix: clippy
* Solve some issues and remap V to C to toggle colinear
* Cleanup + change equidistant key from Shift to Alt
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* in progress:
* cherry-pick
* works kinda, fails when holding down space
* seems to be working
* naming
* fix :clippy
* fix: put back in newline
* fix: add overlay draw message
will now visibly select points when pressing space instantly as opposed
to when its moved
* cleanup + rename
* refactor to use refresh keys
* fix: naming
* add back in todo
* :)
* fix: Small bugs relating to space handle selection
If release mouse before space, reselect previous points and unselects points
selected by space.
If only anchor is selected it will not select handles.
Removed comment as its now clear what its doing / where its coming from
* Add node button
* Improve css a bit
* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections
* Add tooltip
* Re-add layer itself in listing
* Final code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix me crashing the editor due to not paying attention
* Swap two lines for consistency
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add path-bool library
* Cleanup code
* Cargo format
* Integrate boolean ops into graphite
* Add test for editor crash
* Fix edge sort floating point instability
* Add unit test for red-dress failure
* Backport tests and aux functions
* Use curvature based sorting
* Convert linear cubic splines to line segments
* Deduplicate reversed path segments
* Fix epsilon for empty segments
* Remove parameter based intersection pruning
* Add support for reversed paths
* Add benchmark infrastructure
* Add intersection benchmark
* Add recursion bound
* Implement support for overlapping path segments
* Remove rouge prinln
* Fix sorting for bezier segments with one control point at the start of the segment
* Cleanup log statements
* Directly translate graphite paths to Path segments
* Round data before passing it to path_bool
* Fix flag_faces traversal order
* Add test for white dots in bottom right of painted dreams
* Make rounding configurable
* Update demo artwork to remove manual path modifications
* Convert from path segments to manipulator groups directly
* Remove dead code
* Fix clippy lints
* Replace functions in path segment with methods and add documentation
* Add more documentation
* Close subpaths
* Reorganize files and add README.md
* Add license information
* Code review
* Fix license info
* Adopt new node macro and fix demo artwork
* Close subpaths with Z
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add support structure for new node macro to gcore
* Fix compile issues and code generation
* Implement new node_fn macro
* Implement property translation
* Fix NodeIO type generation
* Start translating math nodes
* Move node implementation to outer scope to allow usage of local imports
* Add expose attribute to allow controlling the parameter exposure
* Add rust analyzer support for #[implementations] attribute
* Migrate logic nodes
* Handle where clause properly
* Implement argument ident pattern preservation
* Implement adjustment layer mapping
* Fix node registry types
* Fix module paths
* Improve demo artwork comptibility
* Improve macro error reporting
* Fix handling of impl node implementations
* Fix nodeio type computation
* Fix opacity node and graph type resolution
* Fix loading of demo artworks
* Fix eslint
* Fix typo in macro test
* Remove node definitions for Adjustment Nodes
* Fix type alias property generation and make adjustments footprint aware
* Convert vector nodes
* Implement path overrides
* Fix stroke node
* Fix painted dreams
* Implement experimental type level specialization
* Fix poisson disk sampling -> all demo artworks should work again
* Port text node + make node macro more robust by implementing lifetime substitution
* Fix vector node tests
* Fix red dress demo + ci
* Fix clippy warnings
* Code review
* Fix primary input issues
* Improve math nodes and audit others
* Set no_properties when no automatic properties are derived
* Port vector generator nodes (could not derive all definitions yet)
* Various QA changes and add min/max/mode_range to number parameters
* Add min and max for f64 and u32
* Convert gpu nodes and clean up unused nodes
* Partially port transform node
* Allow implementations on call arg
* Port path modify node
* Start porting graphic element nodes
* Transform nodes in graphic_element.rs
* Port brush node
* Port nodes in wasm_executior
* Rename node macro
* Fix formatting
* Fix Mandelbrot node
* Formatting
* Fix Load Image and Load Resource nodes, add scope input to node macro
* Remove unnecessary underscores
* Begin attemping to make nodes resolution-aware
* Infer a generic manual compositon type on generic call arg
* Various fixes and work towards merging
* Final changes for merge!
* Fix tests, probably
* More free line removals!
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix transformation for primitive tools, make odd-sided polygons and stars flipped with radius instead of scale
* Extract to function and add comment
* Code review
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* modify interval calculation
* modify progression and add powers of 10
* Some small tweaks
* Prevent the graph view from subdividing below 1
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Rework boolean operation node
* Set Boolean Operation name for layer
* Remove memoize
* Update both demo artworks that use booleans
* Delete dead code, rename input connectors
* Remove more dead code
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add compile time benchmark for the demo artwork
* Implement node input replacement batching
isometric-fountain time: [7.4307 ms 7.5072 ms 7.5974 ms]
change: [-19.302% -18.136% -16.903%] (p = 0.00 < 0.05)
Performance has improved.
Found 10 outliers among 100 measurements (10.00%)
6 (6.00%) high mild
4 (4.00%) high severe
painted-dreams time: [1.8108 ms 1.8223 ms 1.8350 ms]
change: [-12.422% -11.524% -10.650%] (p = 0.00 < 0.05)
Performance has improved.
Found 13 outliers among 100 measurements (13.00%)
5 (5.00%) high mild
8 (8.00%) high severe
procedural-string-lights
time: [551.65 µs 560.58 µs 571.13 µs]
change: [-5.7783% -2.5770% +1.3136%] (p = 0.20 > 0.05)
No change in performance detected.
Found 6 outliers among 100 measurements (6.00%)
1 (1.00%) high mild
5 (5.00%) high severe
red-dress time: [9.7951 ms 9.9006 ms 10.016 ms]
change: [-18.812% -17.558% -16.292%] (p = 0.00 < 0.05)
Performance has improved.
Found 5 outliers among 100 measurements (5.00%)
5 (5.00%) high mild
valley-of-spires time: [4.7294 ms 4.7837 ms 4.8442 ms]
change: [-16.889% -15.712% -14.615%] (p = 0.00 < 0.05)
Performance has improved.
Found 16 outliers among 100 measurements (16.00%)
11 (11.00%) high mild
5 (5.00%) high severe
* Implement node dependency tracking
isometric-fountain time: [6.5695 ms 6.6418 ms 6.7227 ms]
change: [-13.426% -12.112% -10.681%] (p = 0.00 < 0.05)
Performance has improved.
Found 10 outliers among 100 measurements (10.00%)
5 (5.00%) high mild
5 (5.00%) high severe
painted-dreams time: [1.7406 ms 1.7566 ms 1.7742 ms]
change: [-4.7386% -3.5484% -2.3707%] (p = 0.00 < 0.05)
Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
10 (10.00%) high mild
1 (1.00%) high severe
procedural-string-lights
time: [585.40 µs 590.98 µs 596.82 µs]
change: [-3.7739% +0.7591% +4.6293%] (p = 0.76 > 0.05)
No change in performance detected.
Found 3 outliers among 100 measurements (3.00%)
3 (3.00%) high mild
red-dress time: [8.4314 ms 8.5072 ms 8.5899 ms]
change: [-26.797% -25.374% -23.958%] (p = 0.00 < 0.05)
Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
5 (5.00%) high mild
6 (6.00%) high severe
valley-of-spires time: [4.3700 ms 4.4118 ms 4.4579 ms]
change: [-11.470% -10.198% -8.9826%] (p = 0.00 < 0.05)
Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
7 (7.00%) high mild
5 (5.00%) high severe
* Remove clone and use rustc hash for storing nodes
isometric-fountain time: [5.9220 ms 5.9854 ms 6.0570 ms]
change: [-11.974% -10.539% -9.2291%] (p = 0.00 < 0.05)
Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
4 (4.00%) high mild
8 (8.00%) high severe
painted-dreams time: [1.5337 ms 1.5470 ms 1.5618 ms]
change: [-11.901% -10.907% -9.9075%] (p = 0.00 < 0.05)
Performance has improved.
Found 9 outliers among 100 measurements (9.00%)
5 (5.00%) high mild
4 (4.00%) high severe
procedural-string-lights
time: [496.44 µs 501.44 µs 506.33 µs]
change: [-20.002% -15.633% -12.213%] (p = 0.00 < 0.05)
Performance has improved.
Found 4 outliers among 100 measurements (4.00%)
3 (3.00%) high mild
1 (1.00%) high severe
red-dress time: [7.7037 ms 7.7871 ms 7.8774 ms]
change: [-11.906% -10.576% -9.2560%] (p = 0.00 < 0.05)
Performance has improved.
Found 8 outliers among 100 measurements (8.00%)
7 (7.00%) high mild
1 (1.00%) high severe
valley-of-spires time: [3.9182 ms 3.9501 ms 3.9851 ms]
change: [-14.615% -13.075% -11.500%] (p = 0.00 < 0.05)
Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
1 (1.00%) high severe
* Fix test depending on stable node order
* Simplify flattening
* Remove unused dependant vec size safeguards
* Improve topological sort and make assert debug only
isometric-fountain time: [2.9515 ms 2.9971 ms 3.0459 ms]
change: [-61.270% -60.533% -59.747%] (p = 0.00 < 0.05)
Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
7 (7.00%) high mild
4 (4.00%) high severe
Benchmarking painted-dreams: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 8.1s, enable flat sampling, or reduce sample count to 50.
painted-dreams time: [1.1134 ms 1.1322 ms 1.1494 ms]
change: [-40.991% -37.660% -34.129%] (p = 0.00 < 0.05)
Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
1 (1.00%) high severe
procedural-string-lights
time: [391.88 µs 397.80 µs 403.84 µs]
change: [-19.953% -17.762% -14.930%] (p = 0.00 < 0.05)
Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
3 (3.00%) high mild
3 (3.00%) high severe
red-dress time: [3.0722 ms 3.1179 ms 3.1707 ms]
change: [-59.878% -59.168% -58.422%] (p = 0.00 < 0.05)
Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
5 (5.00%) high mild
7 (7.00%) high severe
valley-of-spires time: [2.0234 ms 2.0470 ms 2.0737 ms]
change: [-48.994% -47.910% -46.907%] (p = 0.00 < 0.05)
Performance has improved.
Found 9 outliers among 100 measurements (9.00%)
2 (2.00%) high mild
7 (7.00%) high severe
* Improve id remapping logic by reusing id mapping
isometric-fountain time: [2.2464 ms 2.2841 ms 2.3260 ms]
change: [-25.693% -23.790% -22.024%] (p = 0.00 < 0.05)
Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
5 (5.00%) high mild
1 (1.00%) high severe
Benchmarking painted-dreams: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 7.3s, enable flat sampling, or reduce sample count to 50.
painted-dreams time: [869.96 µs 886.99 µs 902.36 µs]
change: [-26.928% -19.590% -8.0737%] (p = 0.00 < 0.05)
Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
1 (1.00%) high severe
procedural-string-lights
time: [291.60 µs 296.60 µs 302.45 µs]
change: [-28.175% -25.168% -22.078%] (p = 0.00 < 0.05)
Performance has improved.
Found 8 outliers among 100 measurements (8.00%)
2 (2.00%) high mild
6 (6.00%) high severe
red-dress time: [2.7946 ms 2.8356 ms 2.8800 ms]
change: [-10.991% -9.0546% -6.9757%] (p = 0.00 < 0.05)
Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
7 (7.00%) high mild
valley-of-spires time: [1.5583 ms 1.5801 ms 1.6039 ms]
change: [-24.165% -22.811% -21.213%] (p = 0.00 < 0.05)
Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
7 (7.00%) high mild
* Remove flame graph file
* Add constraint_bounds function to Quad implementation
* Respect Clip property when exporting All Artworks and centering document using the ctrl + 0 hotkey.
Calculate artboard_clip_bounds and then constraint the all_layer_bounds to respect the bounds of the Clipped Artboards.
* Use parent_artboard to find ancestor artboards of each layer and constrain bounds if artboard is clipped
* Remove redundant comments
* Get output/input types by iterating to proto node. Fix types when undoing/redoing
* Remove unused code
* Fix types not updating when modified
* Improve code quality
* Improve proto node type lookup
* Nits
* Fix crash when adding Extract
---------
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Make noise generation resolution aware
* Invert "Scale" so it's not "Frequency"; make "Clipping" 100x100 not 1x1
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* WIP
* Introduce `Raster` enum and plumb texture injection to vello
* Use correct texture formas for usage in vello
* Add missing cache implementations
* Update vello image override api
* Use git version of vello
* Fix type for upload texture node
* Improve crash resiliance
* Fix warnings
* Remove unused node impls
* Initial work on aligning bounding boxes
* Work in progress distribution
* Distribution snapping
* Distribution overlays
* Align points and clean up
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Apply correct stroke styling in vello
* Account for line end caps in clipmask size
* apply properties panel improvements
* Account for miter limit in Bbox calculation
* Fix bounding box for individual layers
* Test out wasm unwinding
* Implement panic catching for native targets
* Hack in support for recovering panics in wasm
* Keep debug info in release builds
* Check for DynAnyNode in Backtrace because that can't be inlined as well
* Improve error dialog
* Use a mutex for storing the frontend state instead of a RefCell
* Code review
* Update crash text
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Disable vello checkbox if no wgpu support is available
* Fix compile error
* Check wgpu status on every diagogue open
* Execute graph on settings change
* Remove tooltip and disabled status from settings category
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Bump lock files
* Fix glam mismatch version
* Add tokio feature
* Update all deps
* Fix gpu-compiler not able to reference the root workspace
* Bump a few more deps
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Start integrating vello into render pipeline
Cache vello render creation
Implement viewport navigation
Close vello path
Add transform parameter to vello render pass
* Fix render node types
* Fix a bunch of bugs in the path translation
* Avoid panic on empty document
* Fix rendering of holes
* Implement image rendering
* Implement graph recompilation afer editor api change
* Implement preferences toggle for using vello as the renderer
* Make surface creation optional
* Feature gate vello usages
* Implement skeleton for radial gradient
* Rename vello preference
* Fix some gradients
* Only update monitor nodes on graph recompile
* Fix warnings + remove dead code
* Update everything except for thumbnails after a node graph evaluation
* Fix missing click targets for Image frames
* Improve perfamance by removing unecessary widget updates
* Fix node graph paning
* Fix thumbnail loading
* Implement proper hash for vector modification
* Fix test and warnings
* Code review
* Fix dep
* Remove warning
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* WIP
* Start deprecating let nodes
* Replace WasmEditorApi network imports with new Scope input
* Add missing unwrap
* Add #[serde(default)] to scope_injections
* Restructure WasmEditorApi definition to be available as a TaggedValue
* Fix text node
* Use stable toolchain in nix shell again
* Code review
* FIx text node and remove all remaining warnings
* Require executor input to be 'static
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* fix a lot of clippy warnings
* fix more clippy warnings
* fix yet more clippy warnings
* bump msrv to 1.70.0 to silence warnings
* fix a lot of clippy warnings
* fix more clippy warnings
* fix yet more clippy warnings
* fix a few more warnings
* fix a clippy warning
* remove a commented out line
* silense too many arguments error
* fix more clippy warnings
* prefix underscore to unused vars/functions to fix warnings
* use filter instead of map
* move raw-rs-tests feature flat to module level to fix unused imports warnings
* fix a couple of unused result warnings
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* possible location of the change is decided.
* fix for issue #1774
* possible location of the change is decided.
* fix for issue #1774
* fix for #1706
* fix for #1706, code reformatted
* fix for #1706, Label input removed from Properties
* fix for #1706
* deleted the comment
* Click node using click targets based
* Display graph transform based on state stored in Rust, fix zoom and pan.
* Migrate node selection logic
* Move click targets and transform to NodeNetwork
* Keep click targets in sync with changes to node shape
* Click targets for import/export, add dragging
* Basic wire dragging
* complete wire dragging
* Add node selection box when dragging
* Fix zoom operations and dragging nodes
* Remove click targets from serialized data, fix EnterNestedNetwork
* WIP: Auto connect node when dragged on wire
* Finish auto connect node when dragged on wire
* Add context menus
* Improve layer width calculations and state
* Improve context menu state, various other improvements
* Close menu on escape
* Cleanup Graph.svelte
* Fix lock/hide tool tip shortcuts
* Clean up editor_api.rs, fix lock/hide layers
* Start transferring network and node metadata from NodeNetwork to the editor
* Transfer click targets to NodeGraphMessageHandler
* Fix infinite canvas
* Fix undo/redo, scrollbars, and fix warnings
* Unicode-3.0 license and code cleanup
* License fix
* formatting issue
* Enable DomRect
* Fix layer move crash
* Remove tests
* Ignore test
* formatting
* remove white dot
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Gradient picker
* Fix up color picker layout CSS problems
* Begin hooking up SpectrumInput for gradient in the ColorPicker
* Working gradient picking on the frontend only
* Plumb FillColorChoice into the backend
* Hook everything else up, just with a weird bug remaining
* Fix some svelty reactivity issues
* Add and remove stops
* Cleanup
* Rename type
* Fill node document format upgrading
* Fix lint
* Polish the color picker UX and fix a bug
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes
* Add index to network inputs, remove imports usage from flatten network
* Replace NodeOutput with NodeInput::Node
* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network
* Replace previous_outputs with root_node, fix adding artboard/layer to empty network
* Import/Export UI nodes
* Display input/output types dynamically from compiled network
* Add LayerNodeIdentifer::ROOT_PARENT
* Prevent .to_node() on ROOT_PARENT
* Separate NodeGraphMessage and GraphOperationMessage
* General bug fixes with nested networks
* Change layer color, various bug fixes and improvements
* Fix disconnect and set node input for proto nodes and UI export node
* Dashed line to export for previewed node
* Fix deleting proto nodes and nodes that feed into export
* Allow modifications to nodes outside of nested network
* Get network from Node Id parameter
* Change root_node to previous_root_node
* Get TaggedValue from proto node implementation type when disconnecting
* Improve preview functionality and state
* Artboard position and delete children fix
* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion
* replace "Link" with "Wire", adjust previewing
* Various bug fixes and improvements
* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node
* Open demo artwork
* Fix opening already upgraded documents and refactor FrontendGraphDataType usages
* Fix deleting within network and other bugs
* Get default node input from compiled network when copying, fix previews, tests, demo artwork
* Code cleanup
* Hide EditorApi and add a comment describing unresolved Import node input types
* Code review
* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX
* Breadcrumb padding
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* initial attempt for area node
* allow node preview for more types
* make AreaNode sync and add CentroidNode
* cargo fmt
* preview of DVec2
* make the nodes async again
* use segment domain instead of region domain
* modify the check for linearity
* create a limit for area in centroid calculation
* cargo fmt
* reverse unnecessary changes
* add threshold to area calculation too.
* handle zero area edge case
* add todo comment
* implement 1D centroid and use it as fallback
* formatting floats to skip last zero
* add Centroid Type radio button to Centroid Node
* rename docs to use area and perimeter centroid
* add web demos for perimeter centroid
* add tests for perimeter centroid
* add fallback to use average of points
* Fix for broken area
* missing fixes
* Code review and rename Perimeter Centroid to Length Centroid
* Use dummy footprint in Area and Centroid nodes
* add doc and todo to clarify when `is_linear` fails
* use epsilon instead of zero
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Fix off by one in subpath code
* Fix crash with selected handles and anchor
* Sort the correct way I have no idea why the origional code was so overly verbose but it has caused significant confusion and wasted effort
* dot grid
* fix warning: unreachable pattern
* grid color select
* add color for all grid types
* Dot grid checkbox and remove prefixed Color functions
* Display dot grid as grid aligned pixels
* Dashed line comment
* Code review and UI design widget placement updates
* Isometric dotted grid
* Early return when cos = 0
* Add spacing, x offset, and color to dot grids
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Move functions to messages to fix undo bugs for UnGroup and Group
* Copy+Paste for generalized layer nodes
* Fix MoveSelectedLayersTo and GroupSelectedLayers by extracting functions into messages
* Fix tests, replace FrontendMessage:TriggerPaste with PortfolioMessage::PasteIntoFolder
* Formatting
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* DropdownInput support preview
* fix typo and rm logs
* Add previewable flag
* fix cr typos
* Improve color button history
* rename
* update dropdown preview behaviour
* Color picker preset color
* Another way to handle blend mode preview
* Apply suggestions from code review
* Use on_commit instead of on_update for some dropdowns
* Debugging progress
* add debug
* active not equal to highlight in some cases
* rm logs
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* fix: remove folder #1595 when clicked, except for shallow select.
This should also fix other tools, like Fill tool which hook Lmb hints.
* TODO: shallow select is not working when interval clicks.
* TODO: shallow hover is showed same as deep hover.
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add locking layer feature
* Update locked state data to adjust the refactor
* Make the locked layer cannot be selected using pointer and select all key
* Make locked layer cannot be moved and disable bounding box
* Add locked status selected node on CopyBuffer
* Make locked layer cannot be selected when selected all layers, and disabled GRS and nudging operation on locked layer
* Add refresh document metadata before update button on visible and locked
* Updated from master
* Fix icon logic on panel locked layer
* Make the child locked when the parent is locked, and the child cannot be unlocked if the parent is locked
* Revert "Make the child locked when the parent is locked, and the child cannot be unlocked if the parent is locked"
This reverts commit 7c93259bc2bef492e203d6ac9c48852112e6c3a3.
* Revert "Fix icon logic on panel locked layer"
This reverts commit 33939f2e84431d64e6bc2bef07161eafcfba0c0e.
* Delete Make Lock button in the node graph top bar
* Add ToggleSelectedLocked to action_with_node_graph_open
* Fix parent and child locking behavior icon on panel
* Fix boolean operator on icon button locking layer
* Make bolean logic more readable in icon button locking layer
* Fix locking layer can be moved or resizing when selected with unlocking layer, disabled pivot widget on locking layer, disable all action on pivot point, alignment, flipping, and boolean operation for locking layer
* Fix axis align drag crash
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Exclude hidden layer to be selected on Select All Layer
* Add hide layer action to history
* Fix error call the function
* Add hide layer action to history state
* Make hidden layer cannot be transform like G/R/S and nudges
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix scale nudging for multiple selection
* Use message discriminant for filtering where possible
* Remove unnecessary parameter from `selected_bounds_document_space`
* Fix the error `target.closest is not a function`
* Minor cleanup
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
- Move message handler payload data into structs
- Organize the file structure used by `editor/src/messages/portfolio/document` `/node_graph` and `/graph_operation`
- Make derive attributes use `serde::Serialize, serde::Deserialize` consistently instead of `use serde::{Deserialize, Serialize};` imports
- Various other code cleanup and refactoring
* Ungroup layer external consistency and fix bug
* no message
* no message
* no message
* no message
* fix-bug
* Code review: make code more idiomatic
* Fix layres reversed when ungroup with index != -1
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* New folder placed directly above the topmost selected layer in the hierarchy (at the level of the least nested layer)
* fix bug
* Replace `.collect().contains()` with `.any()` and `if` statement with `.then_some()`
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added struct and registered fill from stroke node. not functional yet.
* properly registered new node
* finished fill-from-stroke feature. works on both closed and open shapes. supports line caps and line joins.
* fixed import issues and miter limit handling
* fix outline function. use both subpaths for solid shapes now
* code quality improvements
* use radius instead of diameter, functionality not yet working for shapes as transform is not properly applied before calculating new shapes.
* Updated to follow new VectorData structure. Fully functional.
* fix repeat node
* remove comment
* add a test, remove unused code.
* Make FillTool a draggable tool with abortable fills
* Unify keyhints across tools
* Apply suggestions from code review
* Formatting
* Fix FillTool when draged outside of shape's layer and add toolswitch abort
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Refactor hints in SelectTool
* Unify Keyhints and fix DrawingBox state so that it holds nested behaviour info
* Code review cleanup; rename hints
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Create a forgetable undo/redo function used by AbortTransaction
* Rework and fix new undo/redo functions
* Add space before comments
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Searchable font list
* Bug fixes and UX polish for edge cases
* More work, still more bugs to fix
* Don't update highlight when not open
* Bug fixes
* Additional bug fixes and code review
* Fix keyboard input being sent to backend
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Create a history step when importing SVG files
* Removed additional usvg::Tree::from_str call based on feedback, used DocumentHistoryBackward in case it fails
* no message
* no message
* no message
* Make layers reserve their names when grouped
* remove redundancy
* replace String::from("") with String::new()
* Fix test
* Restore unrequested line break changes
* Avoid unwraps
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add code to shift viewport if mouse is beyond edge
* Allow shifting viewport if mouse is stationary too
* Group all modifier keys into SelectToolPointerKeys
* Cleanup message ordering to remove shifting during resize
* Slow down shifting by half
* Clamp speed; code review cleanup
---------
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add auto saving
* Fix autosave dispatching message but not saving document
* Clamp set_timeout delay
* Auto save all documents instead of only the active
* Add with_editor to simplify code
* Update consts
* Simplify some more
* Fix typo
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Use doubles in graph
* Format .graphite files onto one line
* Rename new node to Vector2
* No primary input
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* #1578 sliding point works(1st approx)
TODO:
* don't move too close to the side points
* double click works incorrect?
* do we need to jump from segment to segment?
* #1578 disallow move slide point too close to side points
* fix double click + ctrl insertion
* #1578 select insertion point (except `ctrl` case)
* #1578 far depends on line width & more accurate seg finding
* #1578 insert point on most top suitable selected layer
* #1581 draw insertion point by overlay + `Esc` abort
* #1581 sharp stay unchanged on double click
* #1581 fix incorrect handle of scaling
* #1581 `square` selection point & too close in px(instead of magic)
* #1581 bug fix: insertion point on unselection
* #1581 use `color: Option` instead of `SelectionType`
* Some code review, still need to review shape_editor.rs
* #1581 insert sharp point on a straight segment
Also correct insertion on quadratic segments
`ManipulatorGroup::have_handle` have such form because `handle = Some(self.anchor)` often used instead of `handle = None`
* Final code review pass
* Code review pass
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>