Improve backwards compatability robustness of serde-based document format
This commit is contained in:
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@ -42,6 +42,7 @@ pub struct DocumentMessageData<'a> {
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}
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize)]
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#[serde(default)]
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pub struct DocumentMessageHandler {
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// ======================
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// Child message handlers
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@ -62,44 +63,32 @@ pub struct DocumentMessageHandler {
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//
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/// The node graph that generates this document's artwork.
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/// It recursively stores its sub-graphs, so this root graph is the whole snapshot of the document content.
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#[serde(default = "default_network")]
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pub network: NodeNetwork,
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/// List of the [`NodeId`]s that are currently selected by the user.
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#[serde(default = "default_selected_nodes")]
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pub selected_nodes: SelectedNodes,
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/// List of the [`LayerNodeIdentifier`]s that are currently collapsed by the user in the Layers panel.
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/// Collapsed means that the expansion arrow isn't set to show the children of these layers.
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#[serde(default = "default_collapsed")]
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pub collapsed: CollapsedLayers,
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/// The name of the document, which is displayed in the tab and title bar of the editor.
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#[serde(default = "default_name")]
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pub name: String,
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/// The full Git commit hash of the Graphite repository that was used to build the editor.
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/// We save this to provide a hint about which version of the editor was used to create the document.
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#[serde(default = "default_commit_hash")]
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commit_hash: String,
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/// The current pan, tilt, and zoom state of the viewport's view of the document canvas.
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#[serde(default = "default_pan_tilt_zoom")]
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pub navigation: PTZ,
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/// The current mode that the document is in, which starts out as Design Mode. This choice affects the editing behavior of the tools.
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#[serde(default = "default_document_mode")]
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document_mode: DocumentMode,
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/// The current view mode that the user has set for rendering the document within the viewport.
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/// This is usually "Normal" but can be set to "Outline" or "Pixels" to see the canvas differently.
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#[serde(default = "default_view_mode")]
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pub view_mode: ViewMode,
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/// Sets whether or not all the viewport overlays should be drawn on top of the artwork.
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/// This includes tool interaction visualizations (like the transform cage and path anchors/handles), the grid, and more.
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#[serde(default = "default_overlays_visible")]
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overlays_visible: bool,
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/// Sets whether or not the rulers should be drawn along the top and left edges of the viewport area.
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#[serde(default = "default_rulers_visible")]
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pub rulers_visible: bool,
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/// Sets whether or not the node graph is drawn (as an overlay) on top of the viewport area, or otherwise if it's hidden.
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#[serde(default = "default_graph_view_overlay_open")]
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graph_view_overlay_open: bool,
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/// The current user choices for snapping behavior, including whether snapping is enabled at all.
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#[serde(default = "default_snapping_state")]
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pub snapping_state: SnappingState,
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// =============================================
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@ -131,6 +120,45 @@ pub struct DocumentMessageHandler {
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pub metadata: DocumentMetadata,
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}
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impl Default for DocumentMessageHandler {
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fn default() -> Self {
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Self {
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// ======================
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// Child message handlers
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// ======================
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navigation_handler: NavigationMessageHandler::default(),
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node_graph_handler: NodeGraphMessageHandler::default(),
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overlays_message_handler: OverlaysMessageHandler::default(),
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properties_panel_message_handler: PropertiesPanelMessageHandler::default(),
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// ============================================
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// Fields that are saved in the document format
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// ============================================
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network: root_network(),
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selected_nodes: SelectedNodes::default(),
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collapsed: CollapsedLayers::default(),
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name: DEFAULT_DOCUMENT_NAME.to_string(),
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commit_hash: GRAPHITE_GIT_COMMIT_HASH.to_string(),
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navigation: PTZ::default(),
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document_mode: DocumentMode::DesignMode,
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view_mode: ViewMode::default(),
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overlays_visible: true,
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rulers_visible: true,
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graph_view_overlay_open: false,
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snapping_state: SnappingState::default(),
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// =============================================
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// Fields omitted from the saved document format
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// =============================================
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document_undo_history: VecDeque::new(),
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document_redo_history: VecDeque::new(),
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saved_hash: None,
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auto_saved_hash: None,
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undo_in_progress: false,
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layer_range_selection_reference: None,
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metadata: Default::default(),
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}
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}
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}
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impl MessageHandler<DocumentMessage, DocumentMessageData<'_>> for DocumentMessageHandler {
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fn process_message(&mut self, message: DocumentMessage, responses: &mut VecDeque<Message>, data: DocumentMessageData) {
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let DocumentMessageData {
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@ -1913,94 +1941,6 @@ impl DocumentMessageHandler {
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}
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}
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impl Default for DocumentMessageHandler {
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fn default() -> Self {
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Self {
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// ======================
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// Child message handlers
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// ======================
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navigation_handler: NavigationMessageHandler::default(),
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node_graph_handler: NodeGraphMessageHandler::default(),
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overlays_message_handler: OverlaysMessageHandler::default(),
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properties_panel_message_handler: PropertiesPanelMessageHandler::default(),
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// ============================================
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// Fields that are saved in the document format
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// ============================================
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network: root_network(),
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selected_nodes: SelectedNodes::default(),
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collapsed: CollapsedLayers::default(),
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name: DEFAULT_DOCUMENT_NAME.to_string(),
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commit_hash: GRAPHITE_GIT_COMMIT_HASH.to_string(),
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navigation: PTZ::default(),
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document_mode: DocumentMode::DesignMode,
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view_mode: ViewMode::default(),
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overlays_visible: true,
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rulers_visible: true,
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// =============================================
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// Fields omitted from the saved document format
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// =============================================
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document_undo_history: VecDeque::new(),
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document_redo_history: VecDeque::new(),
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saved_hash: None,
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auto_saved_hash: None,
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undo_in_progress: false,
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graph_view_overlay_open: false,
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snapping_state: SnappingState::default(),
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layer_range_selection_reference: None,
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metadata: Default::default(),
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}
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}
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}
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#[inline(always)]
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fn default_network() -> NodeNetwork {
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DocumentMessageHandler::default().network
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}
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#[inline(always)]
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fn default_selected_nodes() -> SelectedNodes {
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DocumentMessageHandler::default().selected_nodes
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}
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#[inline(always)]
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fn default_collapsed() -> CollapsedLayers {
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DocumentMessageHandler::default().collapsed
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}
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#[inline(always)]
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fn default_name() -> String {
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DocumentMessageHandler::default().name
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}
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#[inline(always)]
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fn default_commit_hash() -> String {
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DocumentMessageHandler::default().commit_hash
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}
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#[inline(always)]
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fn default_pan_tilt_zoom() -> PTZ {
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DocumentMessageHandler::default().navigation
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}
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#[inline(always)]
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fn default_document_mode() -> DocumentMode {
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DocumentMessageHandler::default().document_mode
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}
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#[inline(always)]
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fn default_view_mode() -> ViewMode {
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DocumentMessageHandler::default().view_mode
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}
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#[inline(always)]
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fn default_overlays_visible() -> bool {
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DocumentMessageHandler::default().overlays_visible
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}
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#[inline(always)]
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fn default_rulers_visible() -> bool {
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DocumentMessageHandler::default().rulers_visible
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}
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#[inline(always)]
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fn default_graph_view_overlay_open() -> bool {
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DocumentMessageHandler::default().graph_view_overlay_open
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}
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#[inline(always)]
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fn default_snapping_state() -> SnappingState {
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DocumentMessageHandler::default().snapping_state
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}
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fn root_network() -> NodeNetwork {
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{
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let mut network = NodeNetwork::default();
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@ -356,19 +356,6 @@ fn number_widget(document_node: &DocumentNode, node_id: NodeId, index: usize, na
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.on_commit(commit_value)
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.widget_holder(),
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])
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} else if let NodeInput::Value {
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tagged_value: TaggedValue::F32(x),
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exposed: false,
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} = document_node.inputs[index]
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{
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widgets.extend_from_slice(&[
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Separator::new(SeparatorType::Unrelated).widget_holder(),
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number_props
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.value(Some(x as f64))
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.on_update(update_value(move |x: &NumberInput| TaggedValue::F32((x.value.unwrap()) as f32), node_id, index))
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.on_commit(commit_value)
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.widget_holder(),
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])
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}
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widgets
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}
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@ -33,7 +33,7 @@ impl FrontendGraphDataType {
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pub const fn with_tagged_value(value: &TaggedValue) -> Self {
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match value {
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TaggedValue::String(_) => Self::Text,
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TaggedValue::F32(_) | TaggedValue::F64(_) | TaggedValue::U32(_) | TaggedValue::DAffine2(_) => Self::Number,
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TaggedValue::F64(_) | TaggedValue::U32(_) | TaggedValue::DAffine2(_) => Self::Number,
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TaggedValue::Bool(_) => Self::Boolean,
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TaggedValue::DVec2(_) | TaggedValue::IVec2(_) => Self::Vector,
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TaggedValue::Image(_) => Self::Raster,
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@ -56,8 +56,9 @@ impl DocumentMode {
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}
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}
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize)]
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/// SnappingState determines the current individual snapping states
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize)]
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#[serde(default)]
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pub struct SnappingState {
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pub snapping_enabled: bool,
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pub grid_snapping: bool,
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@ -67,39 +68,21 @@ pub struct SnappingState {
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pub tolerance: f64,
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pub artboards: bool,
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}
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impl Default for SnappingState {
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fn default() -> Self {
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Self {
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snapping_enabled: true,
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grid_snapping: false,
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bounds: BoundsSnapping {
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edges: true,
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corners: true,
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edge_midpoints: false,
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centers: true,
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},
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nodes: PointSnapping {
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paths: true,
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path_intersections: true,
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anchors: true,
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line_midpoints: true,
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normals: true,
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tangents: true,
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},
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grid: GridSnapping {
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origin: DVec2::ZERO,
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grid_type: GridType::RECTANGLE,
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grid_color: COLOR_OVERLAY_GRAY
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.strip_prefix("#")
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.and_then(|value| Color::from_rgb_str(value))
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.expect("Should create Color from prefixed hex string"),
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dot_display: false,
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},
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bounds: Default::default(),
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nodes: Default::default(),
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grid: Default::default(),
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tolerance: 8.,
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artboards: true,
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}
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}
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}
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impl SnappingState {
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pub const fn target_enabled(&self, target: SnapTarget) -> bool {
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if !self.snapping_enabled {
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@ -127,13 +110,27 @@ impl SnappingState {
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}
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}
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}
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize)]
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#[serde(default)]
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pub struct BoundsSnapping {
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pub edges: bool,
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pub corners: bool,
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pub edge_midpoints: bool,
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pub centers: bool,
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}
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impl Default for BoundsSnapping {
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fn default() -> Self {
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Self {
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edges: true,
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corners: true,
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edge_midpoints: false,
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centers: true,
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}
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}
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}
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#[derive(PartialEq, Clone, Debug, serde::Serialize, serde::Deserialize)]
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pub struct OptionBoundsSnapping {
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pub edges: Option<bool>,
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@ -141,7 +138,9 @@ pub struct OptionBoundsSnapping {
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pub edge_midpoints: Option<bool>,
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pub centers: Option<bool>,
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}
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize)]
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#[serde(default)]
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pub struct PointSnapping {
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pub paths: bool,
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pub path_intersections: bool,
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@ -150,6 +149,20 @@ pub struct PointSnapping {
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pub normals: bool,
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pub tangents: bool,
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}
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impl Default for PointSnapping {
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fn default() -> Self {
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Self {
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paths: true,
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path_intersections: true,
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anchors: true,
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line_midpoints: true,
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normals: true,
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tangents: true,
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}
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}
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}
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#[derive(PartialEq, Clone, Debug, Default, serde::Serialize, serde::Deserialize)]
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pub struct OptionPointSnapping {
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pub paths: Option<bool>,
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@ -159,11 +172,19 @@ pub struct OptionPointSnapping {
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pub normals: Option<bool>,
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pub tangents: Option<bool>,
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}
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#[derive(Clone, Copy, Debug, serde::Serialize, serde::Deserialize, PartialEq)]
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pub enum GridType {
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Rectangle { spacing: DVec2 },
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Isometric { y_axis_spacing: f64, angle_a: f64, angle_b: f64 },
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}
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impl Default for GridType {
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fn default() -> Self {
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Self::RECTANGLE
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}
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}
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impl GridType {
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pub const RECTANGLE: Self = GridType::Rectangle { spacing: DVec2::ONE };
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pub const ISOMETRIC: Self = GridType::Isometric {
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@ -196,13 +217,30 @@ impl GridType {
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}
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}
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}
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#[derive(Clone, Debug, serde::Serialize, serde::Deserialize, PartialEq)]
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#[serde(default)]
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pub struct GridSnapping {
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pub origin: DVec2,
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pub grid_type: GridType,
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pub grid_color: Color,
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pub dot_display: bool,
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}
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impl Default for GridSnapping {
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fn default() -> Self {
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Self {
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origin: DVec2::ZERO,
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grid_type: Default::default(),
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grid_color: COLOR_OVERLAY_GRAY
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.strip_prefix("#")
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.and_then(|value| Color::from_rgb_str(value))
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.expect("Should create Color from prefixed hex string"),
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dot_display: false,
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}
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}
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}
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impl GridSnapping {
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// Double grid size until it takes up at least 10px.
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pub fn compute_rectangle_spacing(mut size: DVec2, navigation: &PTZ) -> Option<DVec2> {
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@ -240,11 +278,13 @@ pub enum BoundingBoxSnapSource {
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Corner,
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EdgeMidpoint,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum BoardSnapSource {
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Center,
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Corner,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum GeometrySnapSource {
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AnchorWithColinearHandles,
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@ -253,6 +293,7 @@ pub enum GeometrySnapSource {
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LineMidpoint,
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Intersection,
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}
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
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pub enum SnapSource {
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#[default]
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@ -261,6 +302,7 @@ pub enum SnapSource {
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Board(BoardSnapSource),
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Geometry(GeometrySnapSource),
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}
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impl SnapSource {
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pub fn is_some(&self) -> bool {
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self != &Self::None
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@ -269,6 +311,7 @@ impl SnapSource {
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matches!(self, Self::BoundingBox(_) | Self::Board(_))
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
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pub enum BoundingBoxSnapTarget {
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Center,
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@ -319,12 +362,14 @@ pub enum BoardSnapTarget {
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Corner,
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Center,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum GridSnapTarget {
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Line,
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LineNormal,
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Intersection,
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}
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
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pub enum SnapTarget {
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#[default]
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@ -334,6 +379,7 @@ pub enum SnapTarget {
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Board(BoardSnapTarget),
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Grid(GridSnapTarget),
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}
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impl SnapTarget {
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pub fn is_some(&self) -> bool {
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self != &Self::None
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@ -342,6 +388,7 @@ impl SnapTarget {
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matches!(self, Self::BoundingBox(_) | Self::Board(_))
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}
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}
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// TODO: implement icons for SnappingOptions eventually
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pub enum SnappingOptions {
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BoundingBoxes,
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@ -358,9 +405,11 @@ impl fmt::Display for SnappingOptions {
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}
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#[derive(Clone, Copy, Debug, serde::Serialize, serde::Deserialize)]
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#[serde(default)]
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pub struct PTZ {
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pub pan: DVec2,
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pub tilt: f64,
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// TODO: Make this private and add getter/setter methods which ensure zoom is always positive and greater than the smallest zoom level in `VIEWPORT_ZOOM_LEVELS`.
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pub zoom: f64,
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}
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|
|||
|
|
@ -637,7 +637,6 @@ impl NodeGraphExecutor {
|
|||
}
|
||||
TaggedValue::Bool(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
TaggedValue::String(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
TaggedValue::F32(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
TaggedValue::F64(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
TaggedValue::OptionalColor(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
TaggedValue::VectorData(render_object) => Self::debug_render(render_object, transform, responses),
|
||||
|
|
|
|||
|
|
@ -100,7 +100,11 @@
|
|||
const categories = new Map<string, NodeCategoryDetails>();
|
||||
|
||||
nodeTypes.forEach((node) => {
|
||||
const nameIncludesSearchTerm = node.name.toLowerCase().includes(searchTerm.toLowerCase());
|
||||
let nameIncludesSearchTerm = node.name.toLowerCase().includes(searchTerm.toLowerCase());
|
||||
// Quick and dirty hack to alias "Layer" to "Merge" in the search
|
||||
if (node.name === "Merge") {
|
||||
nameIncludesSearchTerm = nameIncludesSearchTerm || "Layer".toLowerCase().includes(searchTerm.toLowerCase());
|
||||
}
|
||||
|
||||
if (searchTerm.length > 0 && !nameIncludesSearchTerm && !node.category.toLowerCase().includes(searchTerm.toLowerCase())) {
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@ fn add_network() -> NodeNetwork {
|
|||
}},
|
||||
))"#,
|
||||
TaggedValue::BlendMode(BlendMode::Normal).to_primitive_string(),
|
||||
TaggedValue::F32(1.0).to_primitive_string(),
|
||||
TaggedValue::F64(1.).to_primitive_string(),
|
||||
),
|
||||
concrete![Color],
|
||||
))],
|
||||
|
|
|
|||
|
|
@ -80,12 +80,25 @@ pub struct ProtoNodeIdentifier {
|
|||
pub name: Cow<'static, str>,
|
||||
}
|
||||
|
||||
fn migrate_type_descriptor_names<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<Cow<'static, str>, D::Error> {
|
||||
use serde::Deserialize;
|
||||
|
||||
// Rename "f32" to "f64"
|
||||
let name = String::deserialize(deserializer)?;
|
||||
let name = match name.as_str() {
|
||||
"f32" => "f64".to_string(),
|
||||
_ => name,
|
||||
};
|
||||
Ok(Cow::Owned(name))
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Eq, specta::Type)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
|
||||
pub struct TypeDescriptor {
|
||||
#[cfg_attr(feature = "serde", serde(skip))]
|
||||
#[specta(skip)]
|
||||
pub id: Option<TypeId>,
|
||||
#[serde(deserialize_with = "migrate_type_descriptor_names")]
|
||||
pub name: Cow<'static, str>,
|
||||
#[serde(default)]
|
||||
pub size: usize,
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@ use crate::proto::{ConstructionArgs, ProtoNetwork, ProtoNode, ProtoNodeInput};
|
|||
|
||||
use dyn_any::{DynAny, StaticType};
|
||||
pub use graphene_core::uuid::generate_uuid;
|
||||
use graphene_core::vector::VectorData;
|
||||
use graphene_core::{ArtboardGroup, GraphicGroup, ProtoNodeIdentifier, Type};
|
||||
use graphene_core::{ProtoNodeIdentifier, Type};
|
||||
|
||||
use glam::IVec2;
|
||||
use std::collections::hash_map::DefaultHasher;
|
||||
|
|
@ -51,6 +50,15 @@ fn return_true() -> bool {
|
|||
true
|
||||
}
|
||||
|
||||
// TODO: Eventually remove this (probably starting late 2024)
|
||||
fn migrate_layer_to_merge<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<String, D::Error> {
|
||||
let mut s: String = serde::Deserialize::deserialize(deserializer)?;
|
||||
if s == "Layer" {
|
||||
s = "Merge".to_string();
|
||||
}
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
/// An instance of a [`DocumentNodeDefinition`] that has been instantiated in a [`NodeNetwork`].
|
||||
/// Currently, when an instance is made, it lives all on its own without any lasting connection to the definition.
|
||||
/// But we will want to change it in the future so it merely references its definition.
|
||||
|
|
@ -62,6 +70,7 @@ pub struct DocumentNode {
|
|||
pub alias: String,
|
||||
// TODO: Replace this name with a reference to the [`DocumentNodeDefinition`] node definition to use the name from there instead.
|
||||
/// The name of the node definition, as originally set by [`DocumentNodeDefinition`], used to display in the UI and to display the appropriate properties.
|
||||
#[serde(deserialize_with = "migrate_layer_to_merge")]
|
||||
pub name: String,
|
||||
/// The inputs to a node, which are either:
|
||||
/// - From other nodes within this graph [`NodeInput::Node`],
|
||||
|
|
@ -467,6 +476,7 @@ pub enum DocumentNodeImplementation {
|
|||
/// This describes a (document) node implemented as a proto node.
|
||||
///
|
||||
/// A proto node identifier which can be found in `node_registry.rs`.
|
||||
#[serde(alias = "Unresolved")] // TODO: Eventually remove this alias (probably starting late 2024)
|
||||
ProtoNode(ProtoNodeIdentifier),
|
||||
/// The Extract variant is a tag which tells the compilation process to do something special. It invokes language-level functionality built for use by the ExtractNode to enable metaprogramming.
|
||||
/// When the ExtractNode is compiled, it gets replaced by a value node containing a representation of the source code for the function/lambda of the document node that's fed into the ExtractNode
|
||||
|
|
@ -536,12 +546,15 @@ pub struct NodeNetwork {
|
|||
/// The list of nodes that are imported into this network from the parent network.
|
||||
/// Each import is a reference to which node within this network that the input is connected to.
|
||||
/// Presently, only one is supported— use an Identity node to split an input to multiple user nodes (although this could, and should, be changed in the future).
|
||||
#[serde(alias = "inputs")] // TODO: Eventually remove this alias (probably starting late 2024)
|
||||
pub imports: Vec<NodeId>,
|
||||
/// The list of data outputs that are exported from this network to the parent network.
|
||||
/// Each export is a reference to a node within this network, paired with its output index, that is the source of the network's exported data.
|
||||
#[serde(alias = "outputs")] // TODO: Eventually remove this alias (probably starting late 2024)
|
||||
pub exports: Vec<NodeOutput>,
|
||||
/// The list of all nodes in this network.
|
||||
pub nodes: HashMap<NodeId, DocumentNode>,
|
||||
#[serde(skip)]
|
||||
/// In the case when another node is previewed (chosen by the user as a temporary output), this stores what it previously was so it can be restored later.
|
||||
pub previous_outputs: Option<Vec<NodeOutput>>,
|
||||
}
|
||||
|
|
@ -1536,7 +1549,7 @@ mod test {
|
|||
NodeId(1),
|
||||
DocumentNode {
|
||||
name: "Nested network".into(),
|
||||
inputs: vec![NodeInput::value(TaggedValue::F32(1.), false), NodeInput::value(TaggedValue::F32(2.), false)],
|
||||
inputs: vec![NodeInput::value(TaggedValue::F64(1.), false), NodeInput::value(TaggedValue::F64(2.), false)],
|
||||
implementation: DocumentNodeImplementation::Network(two_node_identity()),
|
||||
..Default::default()
|
||||
},
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ pub enum TaggedValue {
|
|||
String(String),
|
||||
U32(u32),
|
||||
U64(u64),
|
||||
F32(f32),
|
||||
#[serde(alias = "F32")] // TODO: Eventually remove this alias (probably starting late 2024)
|
||||
F64(f64),
|
||||
Bool(bool),
|
||||
UVec2(UVec2),
|
||||
|
|
@ -43,6 +43,7 @@ pub enum TaggedValue {
|
|||
Fill(graphene_core::vector::style::Fill),
|
||||
Stroke(graphene_core::vector::style::Stroke),
|
||||
F64Array4([f64; 4]),
|
||||
#[serde(alias = "VecF32")] // TODO: Eventually remove this alias (probably starting late 2024)
|
||||
VecF64(Vec<f64>),
|
||||
VecDVec2(Vec<DVec2>),
|
||||
RedGreenBlue(graphene_core::raster::RedGreenBlue),
|
||||
|
|
@ -87,7 +88,6 @@ impl Hash for TaggedValue {
|
|||
Self::String(x) => x.hash(state),
|
||||
Self::U32(x) => x.hash(state),
|
||||
Self::U64(x) => x.hash(state),
|
||||
Self::F32(x) => x.to_bits().hash(state),
|
||||
Self::F64(x) => x.to_bits().hash(state),
|
||||
Self::Bool(x) => x.hash(state),
|
||||
Self::UVec2(x) => x.to_array().iter().for_each(|x| x.hash(state)),
|
||||
|
|
@ -168,7 +168,6 @@ impl<'a> TaggedValue {
|
|||
TaggedValue::String(x) => Box::new(x),
|
||||
TaggedValue::U32(x) => Box::new(x),
|
||||
TaggedValue::U64(x) => Box::new(x),
|
||||
TaggedValue::F32(x) => Box::new(x),
|
||||
TaggedValue::F64(x) => Box::new(x),
|
||||
TaggedValue::Bool(x) => Box::new(x),
|
||||
TaggedValue::UVec2(x) => Box::new(x),
|
||||
|
|
@ -232,7 +231,6 @@ impl<'a> TaggedValue {
|
|||
TaggedValue::String(x) => format!("\"{x}\""),
|
||||
TaggedValue::U32(x) => x.to_string() + "_u32",
|
||||
TaggedValue::U64(x) => x.to_string() + "_u64",
|
||||
TaggedValue::F32(x) => x.to_string() + "_f32",
|
||||
TaggedValue::F64(x) => x.to_string() + "_f64",
|
||||
TaggedValue::Bool(x) => x.to_string(),
|
||||
TaggedValue::BlendMode(x) => "BlendMode::".to_string() + &x.to_string(),
|
||||
|
|
@ -247,7 +245,6 @@ impl<'a> TaggedValue {
|
|||
TaggedValue::String(_) => concrete!(String),
|
||||
TaggedValue::U32(_) => concrete!(u32),
|
||||
TaggedValue::U64(_) => concrete!(u64),
|
||||
TaggedValue::F32(_) => concrete!(f32),
|
||||
TaggedValue::F64(_) => concrete!(f64),
|
||||
TaggedValue::Bool(_) => concrete!(bool),
|
||||
TaggedValue::UVec2(_) => concrete!(UVec2),
|
||||
|
|
@ -314,7 +311,6 @@ impl<'a> TaggedValue {
|
|||
x if x == TypeId::of::<String>() => Ok(TaggedValue::String(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<u32>() => Ok(TaggedValue::U32(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<u64>() => Ok(TaggedValue::U64(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<f32>() => Ok(TaggedValue::F32(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<f64>() => Ok(TaggedValue::F64(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<bool>() => Ok(TaggedValue::Bool(*downcast(input).unwrap())),
|
||||
x if x == TypeId::of::<UVec2>() => Ok(TaggedValue::UVec2(*downcast(input).unwrap())),
|
||||
|
|
|
|||
|
|
@ -421,7 +421,7 @@ pub struct BlendGpuImageNode<Background, B, O> {
|
|||
}
|
||||
|
||||
#[node_macro::node_fn(BlendGpuImageNode)]
|
||||
async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<Color>, blend_mode: BlendMode, opacity: f32) -> ImageFrame<Color> {
|
||||
async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<Color>, blend_mode: BlendMode, opacity: f64) -> ImageFrame<Color> {
|
||||
let foreground_size = DVec2::new(foreground.image.width as f64, foreground.image.height as f64);
|
||||
let background_size = DVec2::new(background.image.width as f64, background.image.height as f64);
|
||||
// Transforms a point from the background image to the foreground image
|
||||
|
|
@ -457,7 +457,7 @@ async fn blend_gpu_image(foreground: ImageFrame<Color>, background: ImageFrame<C
|
|||
i1[(_global_index.y * i0 + _global_index.x) as usize],
|
||||
))"#,
|
||||
TaggedValue::BlendMode(blend_mode).to_primitive_string(),
|
||||
TaggedValue::F32(opacity).to_primitive_string(),
|
||||
TaggedValue::F64(opacity).to_primitive_string(),
|
||||
),
|
||||
concrete![Color],
|
||||
))],
|
||||
|
|
|
|||
|
|
@ -419,7 +419,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
|
|||
Box::pin(async move {
|
||||
let background: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0].clone());
|
||||
let blend_mode: DowncastBothNode<(), BlendMode> = DowncastBothNode::new(args[1].clone());
|
||||
let opacity: DowncastBothNode<(), f32> = DowncastBothNode::new(args[2].clone());
|
||||
let opacity: DowncastBothNode<(), f64> = DowncastBothNode::new(args[2].clone());
|
||||
let node = graphene_std::gpu_nodes::BlendGpuImageNode::new(background, blend_mode, opacity);
|
||||
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
|
||||
|
||||
|
|
@ -429,7 +429,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
|
|||
NodeIOTypes::new(
|
||||
concrete!(ImageFrame<Color>),
|
||||
concrete!(ImageFrame<Color>),
|
||||
vec![fn_type!(ImageFrame<Color>), fn_type!(BlendMode), fn_type!(f32)],
|
||||
vec![fn_type!(ImageFrame<Color>), fn_type!(BlendMode), fn_type!(f64)],
|
||||
),
|
||||
)],
|
||||
vec![(
|
||||
|
|
|
|||
Loading…
Reference in New Issue