* Ignore tauri gen
* Deny warnings on CI
* Fix all warnings in current nightly rustc
* Disable DWARF debug info for development builds
* Fix typo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* no trait ,not to fix line
* add hints
* line modification even when other shapes are selected
* added transform and anchor overlays
* removed old code
* fixed transform added hints need to fix modifier keys use
* refactored select-tool
* add point-handle-gizmo
* fix rotate bug
* implement angle snapping gizmo , fix overlay and refactor the code
* implement snapping for point-handle gizmo and implement no of point gizmo need to refactor
* implemented the gizmo for polygon, added tests , brackets to increase sides
* formatting-fix
* small nit-picks
* Make it compile
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* refactor: opacity + blend_mode -> blend_style
* Add code for clipping
* Add alt-click masking
* Clip to all colors. Fill option
* Fix undo not working. Fix strokes not being white
* Allow clipped to be grouped or raster
* Switch to alpha mode in mask-type
* add plumbing to know if clipped in frontend and add fill slider
* Attempt at document upgrade code
* Fix fill slider
* Add clipped styling and Alt-click layer border
* Use mask attr judiciously by using clip when possible
* Fix breaking documents and upgrade code
* Fix fixes
* No-op toggle if last child of parent and don't show clip UI if last element
* Fix mouse styles by plumbing clippable to frontend
* Fix Clip detection by disallowed groups as clipPath according to SVG spec doesn't allow <g>
* Add opacity to clippers can_use_clip check
* Fix issue with clipping not working nicely with strokes by using masks
* Add vello code
* cleanup
* Add stroke alignment hacks to SVG renderer
* svg: Fix mask bounds in vector data
* vello: Implement mask hacks to support stroke alignment
* Move around alignment and doc upgrade code
* rename Line X -> X
* An attempt at fixing names not updating
* svg: add stroke order with svg
* vello: add stroke order with by calling one before the other explicitly
* fix merge
* fix svg renderer messing up transform det
* Code review; reorder and rename parameters (TODO: fix tools)
* Fixes to previous
* Formatting
* fix bug 3
* some moving around (not fixed)
* fix issue 1
* fix vello
* Final code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* UI working for spacing enum.
* Implementations.
* UI working for spacing enum.
* Undo all changes.
* unit, display_decimal_places, and step macro implementation.
* Fixing tests.
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Improved comments
* Add point sliding with approximate t value
* Add similarity calculation
* Numerical approach to fit the curve
* Reliable point sliding for cubic segments
* Fix formatting and clean comments
* Fix cubic with one handle logic
* Cancel on right click and escape
* Two parameter optimization
* Esc/ Right click cancellation
* Code review
* Fix dynamic hints
* Revert selected_points_counts and fix comments
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Start refactoring the boolean operations code
* Switch to iterators in the boolean operations code
* Make boolean operations work on rows of a table, not Vecs of single-row tables
* Remove more .transform()
* Simplify brush code
* Attempt to remove .transform() by using Instance<Image<Color>> in brush code, but a regression is introduced
* Improve blend_image_closure
* Simplify
* Remove leading underscore from type arguments
* Remove .transform() from ImageFrameTable<P> and fix Mask node behavior on stencils not fully overlapping its target image
* Remove more .one_instance_ref()
* Fully remove .one_instance_ref() and improve the 'Combine Channels' node robustness
* Fully remove .once_instance_mut()
* Fix tests
* Remove .one_empty_image()
* Make Instances<T>::default() return an empty table for images, but still not yet vector
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
* fix distribution snapper visualization going far from layers
* fix bugs
* Remove traces
* remove comment
* Fix tests
* Rename distribution snapper variables from x, y to horizontal, vertical
* Fix tests
* Fix bug where center point and corner point have to be enabled for distribution_snapper to work
* Cleanup
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* kinda works
* solved merge conflicts
* implement the multi flip
* nit-picks
* removed extra functions
* Fix inputs not being passed to backend for repeated double-clicks
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Transfer pasted layers to viewport center when not in viewport
Fixes#2301
* Move a layer as a whole and use change
* Make a bbox and move content according to that
* partial fix
* Only move if none within viewport
* Fix import error
* Fix artboard
* tmp, skip ones being added to ab
* fix stuff
* fix formatting
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* WIP
* Done?
* Install fonts in CI
* Use absolute path so minified inlined CSS works
* Fix Bezier-rs demo fonts?
* Use opsz
* Revert removal of text balancer
* Pull in the text balancer from our static host
* Add hash sets to hold ignored points in SelectedLayerState
* Fix non selected anchor dragging
* Update selected points when ignoring handles or anchors
* Refactor selected points status logic
* Refactor ignore_handles and ignore_anchors bools to ShapeState
* Add back in ignore_anchors and ignore_handles in SelectedLayerState
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fix several broken raster nodes and clean up leftover old node system code
* Migrate Brightness/Contrast to the new node macro, and fix it
* Remove last usages of old_node_fn
* Remove old_node_fn
* First draft of factoring out the dropdown boilerplate
* Add proc macro for enum boilerplate
* Detect whether to say `crate` or the name
* Clean up the input and naming of the enum macro
* Rename a file
* Do the rename of code too
* Use the attribute-driven selection of radio vs dropdown
* Add a metadata struct and tooltips
* Move the new traits to a better place.
* Use ChoiceType, part 1
* Use ChoiceType, part 2
* Introduce a builder API for choice widgets
* Start using the new new API
* DomainWarpType should be a dropdown still
* Handle the case where a node property can never have a socket
* Rustfmt
* Code review
* Update stable node IDs in test
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Added granular overlays control based on features
* Added basic support for pivot, path, anchors and handles overlay settings
* Added more overlay checks on anchors and handles
* Add new settings over measurements, hover and selection overlays
* Fix errors introduced while rebasing
* Disable anchors and handles functionality with their overlays, extended selection outline check
* Add check to enable/disable outlines on selected layers
* Toggle handles checkbox in sync with anchors checkbox
* Refactor overlays checks
* Remove debug statements
* Update select_tool.rs to resolve conflict
* Minor fix to reflect anchor checkbox state on the handles
* Minor fix to make anchors checkbox work
* Rearrange menu items, and code review
* Fix pivot dragging
* Add handles overlay check when drawing with pen tool
* Fix constrained dragging when transform cage is disabled
* Fix deselecting user selection when anchors are disabled
* Minor fix for disabling anchors
* Remove All from OverlaysType
* Remove debug statements
* Fix editor crash when selecting other layers with path tool and anchors disabled
* Minor fix on overlays check for all overlays
* Add proper code formatting
* Nits
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* segment overlay change
* Segment split and delete
* Cleanup
* graceful handling of edge cases
* Moved constants to conts.rs and tuned the threshold
* Remove going into another state
* Insert point mode cleanup
* Linting fix
* Code review
* Added hints
* Added field for delete segment
* Change controls and fix too far logic
* Fixes
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add Spline tool tests for drawing within a transformed artboard
* Refactor spline tool test to use click_tool and add draw_spline helper method
* refactor asserting point positions
* Fix decimal fomat
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Adding tests for spline PTZ
* Some refactoring
* Feedback applied from James
* Unnecessary changes
* refactor with current merged pr
* Code refactoring based on guidelines
* cli failing
* almost_fixed
* fix need to refactor
* fixed issed need to refactor
* refactor-done fixed issue
* move function to common_functionality
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Make the Pen tool show a path being closed by drawing a filled overlay when hovering the endpoint
* Add to_css to color.rs
* Check before unwrapping layer
* Close if in the right place
* Fix typo
* Format code
* Support discontinuous paths for closing preview
* Code review
* Denser fill lines
* Fill tool preview with strip lines only and revert pen shape-closing opacity
* Small adjustments to fill preview
* Fix line width of fill preview
* Use a pattern to preview the fill tool and fix canvas clearing
* Update pattern
* Simplify code
* Format code
* Use secondary color to preview fill if shift is pressed
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* init
* add closed and slice options
* Make it work beyond -360 to 360 degrees
* Switch "closed" and "slice" to ArcType enum
* Update default ranges
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Send path tool FSM to Dragging state on MouseDown if clicking selected point
* Cleanup
* Store selected point state before new selection is made and setup deselect logic
* update previously saved point data on every point selection
* Decide whether to deselect or select on extended_select if node not already selected, when DragStop state is reached instead of inside the mouse_down function.
* Fix broken merge and remove leftover debug statements
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Added initial logic for dragging
* Alt drag stop makes opposite handle back to its position
* Implement new requested behaviour
* Fix sharp point bug
* Apply suggestions from code review
* Add hints
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add Gradient tool test for dragging an endpoint sets the correct point in the viewport
* add canvas_zoom and transformset to verify correct viewport-space behavior
* cli failing
* cli failing
* test_transform_with_different_selections and groups
* merge conflict
* Use abs_diff_eq in assertions
* Added test 4
* Added test 4
* removed unnecessary changes