Commit Graph

14 Commits

Author SHA1 Message Date
Dennis Kobert acd7ba38cc
Graphene: Fine-grained context caching (#2500)
* RFC: Fine Grained Context Caching

* Fix typos

* Fix label

* Add description of inject traits

* Explicitly support context modification

* Start implementation of context invalidation

* Add inject trait variants
* Route Extract / Inject traits to the proto nodes

* Implement context dependency analysis

* Implement context modification node insertion

* Fix erronous force graph run message

* Fix Extract* Inject* annotations in the nodes

* Require Hash implementation for VarArgs

* Fix nullification node insertion

* Cross of done items unresolved questions section

* Update Cargo.lock

* Fix context features propagation

* Update demo artwork

* Remove BondlessFootprint and FreezeRealTime nodes

* Fix migration

* Add migrations for adding context features to old networks

* Always update real time regardless of animation state

* Cargo fmt

* Fix tests

* Readd sed command to hopefully fix profile result parsing

* Add debug output to profiling pr

* Use new totals instead of summaries for for iai results

* Even more debugging

* Use correct debug metrics (hopefully)

* Add more MemoNode implementations

* Add context features annotation to shader node macro

* Cleanup

* Time -> RealTime

* Code review

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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-05 11:44:26 +00:00
Timon 1d4d1026d4
Desktop: Make embedded resources optional (#3094)
* Make embedding resources optional

* Move remaining cef rc to internal module

* Move embedded resources to separate crate

* Review fixup

* Fix

* Fix read

* Add read error
2025-08-28 17:18:18 +00:00
Timon c6ec3a27ca
Desktop: Buffer web messages until connection is initialized (#3082)
Buffer web messages until connection is initialized
2025-08-22 15:15:17 +00:00
Dennis Kobert e4dd3ce806
Desktop: Use multithreaded CEF event loop on Windows and Linux (#3076)
* Prototype multi threaded event loop

* Fix input event dispatch

* Remove dead code

* Reenable do_message_loop_work for macos targets

* Cleanup

* Review cleanup

* Remove outdated comment

* Attempt to fix texture import errors

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Co-authored-by: Timon Schelling <me@timon.zip>
2025-08-21 19:46:13 +00:00
Dennis Kobert e56f858ced Desktop: Implement GPU accelerated offscreen rendering and improve rendering efficency (#3056)
* WIP accelerade offscreen canvas implementation

* Implement vulkan dmabuf import

* Add fps printing

* Add feature gates

* Forgot to add file

* Experimental windows support

* Cast ptr to isize

* Remove testing chrome://flags url

* Experimental macos support for texture import

* Cleanup code and improve latency / frame pacing

* Add path for importing textures on windows through dx12

* Update doc comment

* Import textures through metal on macos

* Review cleanup

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Co-authored-by: Timon Schelling <me@timon.zip>
2025-08-21 10:09:38 -07:00
Timon 2c8913416d
Desktop: Move wrapper to separate crate (#3073)
Move desktop wrapper to separate crate
2025-08-20 15:41:34 +00:00
Timon 30e5d66105
Desktop: Implement desktop wrapper module (#3039)
* Prototyping desktop wrapper api

* Separate into multiple modules

* Some fixup

* Reimplement most functionality with editor api

* Fix texture life time crashes

* Fix scale

* Implement editor wrapper message queue

* Improve performance

* Handle native messages directly without submitting to event loop

* Fix overlay latency

* Move editor message execution to executor allows no shared state in editor wrapper

* Small clean up

* Small cleanup

* Some renames

* Cleaning up desktop wrapper interface

* Fix formatting

* Fix naming

* Move node graph execution result handling to app

* Fix FrontendMessage RenderOverlays usage

* Reimplement file drop and clean up file import and open messages

* Remove dbg

* Post merge fix

* Review changes
2025-08-20 13:27:36 +00:00
Timon 7cb42b9523
Desktop: Add native file dialogs (#2939)
* Add native open file dialog

* Add native save file dialog

* Fix integer underflow in defer message handler

* Update nix flake

* Cleanup

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Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Dennis Kobert 08ec1d08f6
Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively

* Remove decouple execution feature

* Disable feature gate for native communication functions

* Avoid ininite message loop on an infinite canvas

* Add any lint exception

* Build evaluation loop

* Fix texture passing message

* Cleanup

* More cleanup

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Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Timon 83d39fb320
Desktop: Cleaner CEF bidirectional message implementation (#2950)
* Rename CEF implementations to match the process they are called in

* Rename CEF implementations to match the process they are called in

* Implement ipc abstraction

* Call js function `receiveNativeMessage` for all SendToJS ipc messages

* Allow js to call `sendNativeMessage` for sending messages to the browser process

Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>

* Fix missing safety consideration

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Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-28 13:04:15 +00:00
Dennis Kobert a52ee70e4c
Desktop: Directly upload frame buffer (#2930)
* Upload frame buffer directly to gpu texture

* Disable cef GPU acceleration to prevent crashes

* Cleanup code

* Address review comments

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Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-25 14:04:46 +02:00
Dennis Kobert f184e4aab2
Desktop: Refactor window state to not require locking (#2928)
* Replace window state with channels and improve resize performance

* Move Cef Handler into the cef module

* Reuse textures

* Test cef scheduling

* Schedule self render if texture is outdated

* Address review comments
2025-07-24 17:51:55 +00:00
Timon 9f4f3681c3
Desktop set cef data and cache directory (#2927) 2025-07-24 16:56:57 +00:00
Timon 30abc92900
Implement basic desktop app with chromium embeded framework (#2874)
* Remove tauri based desktop app

* Allow bzip-1.0.6 license

* Implement basic cef based desktop app

* Cleanup build setup

* Use wait until and execute cef loop more frequently

* Remove custom do browser work event

* Move WinitApp into its own module

* Cleanup event handling

* Cleanup + Scheudule cef message loop work

* Fix cpu overheating on idle: https://xkcd.com/1172/

* Use tracing crate for logging instead of println

* Rebase to main

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-07-23 20:27:55 +02:00