Desktop: Refactor window state to not require locking (#2928)
* Replace window state with channels and improve resize performance * Move Cef Handler into the cef module * Reuse textures * Test cef scheduling * Schedule self render if texture is outdated * Address review comments
This commit is contained in:
parent
9f4f3681c3
commit
f184e4aab2
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@ -1,41 +1,53 @@
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use crate::CustomEvent;
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use crate::WindowState;
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use crate::WindowStateHandle;
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use crate::FrameBuffer;
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use crate::WindowSize;
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use crate::render::GraphicsState;
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use std::sync::Arc;
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use std::sync::mpsc::Sender;
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use std::time::Duration;
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use std::time::Instant;
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use winit::application::ApplicationHandler;
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use winit::dpi::PhysicalSize;
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use winit::event::StartCause;
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use winit::event::WindowEvent;
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use winit::event_loop::ActiveEventLoop;
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use winit::event_loop::ControlFlow;
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use winit::event_loop::EventLoopProxy;
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use winit::window::Window;
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use winit::window::WindowId;
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use crate::cef;
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pub(crate) struct WinitApp {
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pub(crate) window_state: WindowStateHandle,
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pub(crate) cef_context: cef::Context<cef::Initialized>,
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pub(crate) window: Option<Arc<Window>>,
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cef_schedule: Option<Instant>,
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ui_frame_buffer: Option<FrameBuffer>,
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window_size_sender: Sender<WindowSize>,
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_viewport_frame_buffer: Option<FrameBuffer>,
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graphics_state: Option<GraphicsState>,
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event_loop_proxy: EventLoopProxy<CustomEvent>,
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}
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impl WinitApp {
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pub(crate) fn new(window_state: WindowStateHandle, cef_context: cef::Context<cef::Initialized>) -> Self {
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pub(crate) fn new(cef_context: cef::Context<cef::Initialized>, window_size_sender: Sender<WindowSize>, event_loop_proxy: EventLoopProxy<CustomEvent>) -> Self {
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Self {
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window_state,
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cef_context,
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window: None,
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cef_schedule: Some(Instant::now()),
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_viewport_frame_buffer: None,
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ui_frame_buffer: None,
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graphics_state: None,
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window_size_sender,
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event_loop_proxy,
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}
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}
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}
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impl ApplicationHandler<CustomEvent> for WinitApp {
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fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
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let timeout = Instant::now() + Duration::from_millis(10);
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// Set a timeout in case we miss any cef schedule requests
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let timeout = Instant::now() + Duration::from_millis(100);
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let wait_until = timeout.min(self.cef_schedule.unwrap_or(timeout));
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event_loop.set_control_flow(ControlFlow::WaitUntil(wait_until));
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}
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@ -50,37 +62,42 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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}
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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self.window_state
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.with(|s| {
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if let WindowState { width: Some(w), height: Some(h), .. } = s {
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let window = Arc::new(
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event_loop
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.create_window(
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Window::default_attributes()
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.with_title("CEF Offscreen Rendering")
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.with_inner_size(winit::dpi::LogicalSize::new(*w as u32, *h as u32)),
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)
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.unwrap(),
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);
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let graphics_state = pollster::block_on(GraphicsState::new(window.clone()));
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let window = Arc::new(
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event_loop
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.create_window(
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Window::default_attributes()
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.with_title("CEF Offscreen Rendering")
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.with_inner_size(winit::dpi::LogicalSize::new(1200, 800)),
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)
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.unwrap(),
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);
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let graphics_state = pollster::block_on(GraphicsState::new(window.clone()));
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self.window = Some(window.clone());
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s.graphics_state = Some(graphics_state);
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self.window = Some(window);
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self.graphics_state = Some(graphics_state);
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tracing::info!("Winit window created and ready");
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}
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})
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.unwrap();
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tracing::info!("Winit window created and ready");
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}
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fn user_event(&mut self, _: &ActiveEventLoop, event: CustomEvent) {
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match event {
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CustomEvent::UiUpdate => {
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CustomEvent::UiUpdate(frame_buffer) => {
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if let Some(graphics_state) = self.graphics_state.as_mut() {
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graphics_state.update_texture(&frame_buffer);
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}
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self.ui_frame_buffer = Some(frame_buffer);
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if let Some(window) = &self.window {
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window.request_redraw();
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}
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}
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CustomEvent::ScheduleBrowserWork(instant) => {
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if let Some(graphics_state) = self.graphics_state.as_mut()
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&& let Some(frame_buffer) = &self.ui_frame_buffer
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&& graphics_state.ui_texture_outdated(frame_buffer)
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{
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self.cef_context.work();
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let _ = self.event_loop_proxy.send_event(CustomEvent::ScheduleBrowserWork(Instant::now() + Duration::from_millis(1)));
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}
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self.cef_schedule = Some(instant);
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}
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}
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@ -94,58 +111,33 @@ impl ApplicationHandler<CustomEvent> for WinitApp {
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tracing::info!("The close button was pressed; stopping");
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event_loop.exit();
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}
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WindowEvent::Resized(physical_size) => {
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self.window_state
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.with(|s| {
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let width = physical_size.width as usize;
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let height = physical_size.height as usize;
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s.width = Some(width);
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s.height = Some(height);
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if let Some(graphics_state) = &mut s.graphics_state {
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graphics_state.resize(width, height);
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}
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})
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.unwrap();
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WindowEvent::Resized(PhysicalSize { width, height }) => {
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let _ = self.window_size_sender.send(WindowSize::new(width as usize, height as usize));
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if let Some(ref mut graphics_state) = self.graphics_state {
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graphics_state.resize(width, height);
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}
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self.cef_context.notify_of_resize();
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}
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WindowEvent::RedrawRequested => {
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self.cef_context.work();
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let Some(ref mut graphics_state) = self.graphics_state else { return };
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// Only rerender once we have a new ui texture to display
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self.window_state
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.with(|s| {
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if let WindowState {
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width: Some(width),
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height: Some(height),
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graphics_state: Some(graphics_state),
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ui_frame_buffer: ui_fb,
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..
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} = s
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{
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if let Some(fb) = &*ui_fb {
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graphics_state.update_texture(fb);
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if fb.width() != *width && fb.height() != *height {
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graphics_state.resize(*width, *height);
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}
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} else if let Some(window) = &self.window {
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window.request_redraw();
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}
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match graphics_state.render() {
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Ok(_) => {}
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Err(wgpu::SurfaceError::Lost) => {
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graphics_state.resize(*width, *height);
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}
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Err(wgpu::SurfaceError::OutOfMemory) => {
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event_loop.exit();
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}
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Err(e) => tracing::error!("{:?}", e),
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}
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}
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})
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.unwrap();
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match graphics_state.render() {
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Ok(_) => {}
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Err(wgpu::SurfaceError::Lost) => {
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tracing::warn!("lost surface");
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}
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Err(wgpu::SurfaceError::OutOfMemory) => {
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event_loop.exit();
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}
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Err(e) => tracing::error!("{:?}", e),
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}
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}
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_ => {}
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}
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// Notify cef of possible input events
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self.cef_context.work();
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}
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}
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use crate::FrameBuffer;
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use std::time::Instant;
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use crate::{CustomEvent, FrameBuffer};
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use std::{
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sync::{Arc, Mutex, mpsc::Receiver},
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time::Instant,
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};
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mod context;
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mod dirs;
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@ -8,16 +11,17 @@ mod internal;
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mod scheme_handler;
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pub(crate) use context::{Context, InitError, Initialized, Setup, SetupError};
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use winit::event_loop::EventLoopProxy;
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pub(crate) trait CefEventHandler: Clone {
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fn window_size(&self) -> WindowSize;
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fn draw(&self, frame_buffer: FrameBuffer) -> bool;
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fn draw(&self, frame_buffer: FrameBuffer);
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/// Scheudule the main event loop to run the cef event loop after the timeout
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/// [`_cef_browser_process_handler_t::on_schedule_message_pump_work`] for more documentation.
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fn schedule_cef_message_loop_work(&self, scheduled_time: Instant);
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}
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#[derive(Clone)]
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#[derive(Clone, Copy)]
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pub(crate) struct WindowSize {
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pub(crate) width: usize,
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pub(crate) height: usize,
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@ -28,3 +32,50 @@ impl WindowSize {
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Self { width, height }
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}
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}
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#[derive(Clone)]
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pub(crate) struct CefHandler {
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window_size_receiver: Arc<Mutex<WindowSizeReceiver>>,
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event_loop_proxy: EventLoopProxy<CustomEvent>,
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}
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struct WindowSizeReceiver {
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receiver: Receiver<WindowSize>,
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window_size: WindowSize,
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}
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impl WindowSizeReceiver {
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fn new(window_size_receiver: Receiver<WindowSize>) -> Self {
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Self {
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window_size: WindowSize { width: 1, height: 1 },
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receiver: window_size_receiver,
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}
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}
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}
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impl CefHandler {
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pub(crate) fn new(window_size_receiver: Receiver<WindowSize>, event_loop_proxy: EventLoopProxy<CustomEvent>) -> Self {
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Self {
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window_size_receiver: Arc::new(Mutex::new(WindowSizeReceiver::new(window_size_receiver))),
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event_loop_proxy,
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}
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}
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}
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impl CefEventHandler for CefHandler {
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fn window_size(&self) -> WindowSize {
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let Ok(mut guard) = self.window_size_receiver.lock() else {
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tracing::error!("Failed to lock window_size_receiver");
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return WindowSize::new(1, 1);
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};
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let WindowSizeReceiver { receiver, window_size } = &mut *guard;
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for new_window_size in receiver.try_iter() {
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*window_size = new_window_size;
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}
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*window_size
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}
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fn draw(&self, frame_buffer: FrameBuffer) {
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let _ = self.event_loop_proxy.send_event(CustomEvent::UiUpdate(frame_buffer));
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}
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fn schedule_cef_message_loop_work(&self, scheduled_time: std::time::Instant) {
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let _ = self.event_loop_proxy.send_event(CustomEvent::ScheduleBrowserWork(scheduled_time));
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}
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}
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@ -11,7 +11,7 @@ pub(crate) struct AppImpl<H: CefEventHandler> {
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object: *mut RcImpl<_cef_app_t, Self>,
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event_handler: H,
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}
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impl<H: CefEventHandler> AppImpl<H> {
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impl<H: CefEventHandler + Clone> AppImpl<H> {
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pub(crate) fn new(event_handler: H) -> Self {
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Self {
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object: std::ptr::null_mut(),
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@ -20,7 +20,7 @@ impl<H: CefEventHandler> AppImpl<H> {
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}
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}
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impl<H: CefEventHandler> ImplApp for AppImpl<H> {
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impl<H: CefEventHandler + Clone> ImplApp for AppImpl<H> {
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fn browser_process_handler(&self) -> Option<BrowserProcessHandler> {
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Some(BrowserProcessHandler::new(BrowserProcessHandlerImpl::new(self.event_handler.clone())))
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}
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@ -34,7 +34,7 @@ impl<H: CefEventHandler> ImplApp for AppImpl<H> {
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}
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}
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impl<H: CefEventHandler> Clone for AppImpl<H> {
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impl<H: CefEventHandler + Clone> Clone for AppImpl<H> {
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fn clone(&self) -> Self {
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unsafe {
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let rc_impl = &mut *self.object;
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@ -54,7 +54,7 @@ impl<H: CefEventHandler> Rc for AppImpl<H> {
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}
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}
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}
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impl<H: CefEventHandler> WrapApp for AppImpl<H> {
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impl<H: CefEventHandler + Clone> WrapApp for AppImpl<H> {
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fn wrap_rc(&mut self, object: *mut RcImpl<_cef_app_t, Self>) {
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self.object = object;
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}
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@ -20,7 +20,7 @@ impl<H: CefEventHandler> BrowserProcessHandlerImpl<H> {
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}
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}
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impl<H: CefEventHandler> ImplBrowserProcessHandler for BrowserProcessHandlerImpl<H> {
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impl<H: CefEventHandler + Clone> ImplBrowserProcessHandler for BrowserProcessHandlerImpl<H> {
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fn on_context_initialized(&self) {
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cef::register_scheme_handler_factory(Some(&CefString::from(GRAPHITE_SCHEME)), None, Some(&mut SchemeHandlerFactory::new(GraphiteSchemeHandlerFactory::new())));
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}
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@ -34,7 +34,7 @@ impl<H: CefEventHandler> ImplBrowserProcessHandler for BrowserProcessHandlerImpl
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}
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}
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impl<H: CefEventHandler> Clone for BrowserProcessHandlerImpl<H> {
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impl<H: CefEventHandler + Clone> Clone for BrowserProcessHandlerImpl<H> {
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fn clone(&self) -> Self {
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unsafe {
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let rc_impl = &mut *self.object;
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@ -54,7 +54,7 @@ impl<H: CefEventHandler> Rc for BrowserProcessHandlerImpl<H> {
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}
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}
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}
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impl<H: CefEventHandler> WrapBrowserProcessHandler for BrowserProcessHandlerImpl<H> {
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impl<H: CefEventHandler + Clone> WrapBrowserProcessHandler for BrowserProcessHandlerImpl<H> {
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fn wrap_rc(&mut self, object: *mut RcImpl<_cef_browser_process_handler_t, Self>) {
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self.object = object;
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}
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@ -1,6 +1,6 @@
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use cef::rc::{Rc, RcImpl};
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use cef::sys::{_cef_render_handler_t, cef_base_ref_counted_t};
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use cef::{Browser, ImplBrowser, ImplBrowserHost, ImplRenderHandler, PaintElementType, Rect, WrapRenderHandler};
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use cef::{Browser, ImplRenderHandler, PaintElementType, Rect, WrapRenderHandler};
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use crate::FrameBuffer;
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use crate::cef::CefEventHandler;
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@ -32,7 +32,7 @@ impl<H: CefEventHandler> ImplRenderHandler for RenderHandlerImpl<H> {
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fn on_paint(
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&self,
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browser: Option<&mut Browser>,
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_browser: Option<&mut Browser>,
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_type_: PaintElementType,
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_dirty_rect_count: usize,
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_dirty_rects: Option<&Rect>,
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@ -44,12 +44,7 @@ impl<H: CefEventHandler> ImplRenderHandler for RenderHandlerImpl<H> {
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let buffer_slice = unsafe { std::slice::from_raw_parts(buffer, buffer_size) };
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let frame_buffer = FrameBuffer::new(buffer_slice.to_vec(), width as usize, height as usize).expect("Failed to create frame buffer");
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let draw_successful = self.event_handler.draw(frame_buffer);
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if !draw_successful {
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if let Some(browser) = browser {
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browser.host().unwrap().was_resized();
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}
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}
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self.event_handler.draw(frame_buffer)
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}
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fn get_raw(&self) -> *mut _cef_render_handler_t {
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|
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@ -1,16 +1,15 @@
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use std::fmt::Debug;
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use std::process::exit;
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use std::sync::{Arc, Mutex, MutexGuard, PoisonError};
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use std::time::Instant;
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use tracing_subscriber::EnvFilter;
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use winit::event_loop::{EventLoop, EventLoopProxy};
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use winit::event_loop::EventLoop;
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mod cef;
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use cef::Setup;
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use cef::{Setup, WindowSize};
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mod render;
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use render::{FrameBuffer, GraphicsState};
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use render::FrameBuffer;
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mod app;
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use app::WinitApp;
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@ -19,123 +18,10 @@ mod dirs;
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#[derive(Debug)]
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pub(crate) enum CustomEvent {
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UiUpdate,
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UiUpdate(FrameBuffer),
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ScheduleBrowserWork(Instant),
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}
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#[derive(Debug)]
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pub(crate) struct WindowState {
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width: Option<usize>,
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height: Option<usize>,
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ui_frame_buffer: Option<FrameBuffer>,
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_viewport_frame_buffer: Option<FrameBuffer>,
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graphics_state: Option<GraphicsState>,
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event_loop_proxy: Option<EventLoopProxy<CustomEvent>>,
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}
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impl WindowState {
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fn new() -> Self {
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Self {
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width: None,
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height: None,
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ui_frame_buffer: None,
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_viewport_frame_buffer: None,
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graphics_state: None,
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event_loop_proxy: None,
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}
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}
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|
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fn handle(self) -> WindowStateHandle {
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WindowStateHandle { inner: Arc::new(Mutex::new(self)) }
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}
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}
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|
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pub(crate) struct WindowStateHandle {
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inner: Arc<Mutex<WindowState>>,
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}
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impl WindowStateHandle {
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fn with<'a, P>(&self, p: P) -> Result<(), PoisonError<MutexGuard<'a, WindowState>>>
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where
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P: FnOnce(&mut WindowState),
|
||||
{
|
||||
match self.inner.lock() {
|
||||
Ok(mut guard) => {
|
||||
p(&mut guard);
|
||||
Ok(())
|
||||
}
|
||||
Err(_) => todo!("not error handling yet"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for WindowStateHandle {
|
||||
fn clone(&self) -> Self {
|
||||
Self { inner: self.inner.clone() }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct CefHandler {
|
||||
window_state: WindowStateHandle,
|
||||
}
|
||||
|
||||
impl CefHandler {
|
||||
fn new(window_state: WindowStateHandle) -> Self {
|
||||
Self { window_state }
|
||||
}
|
||||
}
|
||||
|
||||
impl cef::CefEventHandler for CefHandler {
|
||||
fn window_size(&self) -> cef::WindowSize {
|
||||
let mut w = 1;
|
||||
let mut h = 1;
|
||||
|
||||
self.window_state
|
||||
.with(|s| {
|
||||
if let WindowState {
|
||||
width: Some(width),
|
||||
height: Some(height),
|
||||
..
|
||||
} = s
|
||||
{
|
||||
w = *width;
|
||||
h = *height;
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
cef::WindowSize::new(w, h)
|
||||
}
|
||||
|
||||
fn draw(&self, frame_buffer: FrameBuffer) -> bool {
|
||||
let mut correct_size = true;
|
||||
self.window_state
|
||||
.with(|s| {
|
||||
if let Some(event_loop_proxy) = &s.event_loop_proxy {
|
||||
let _ = event_loop_proxy.send_event(CustomEvent::UiUpdate);
|
||||
}
|
||||
if frame_buffer.width() != s.width.unwrap_or(1) || frame_buffer.height() != s.height.unwrap_or(1) {
|
||||
correct_size = false;
|
||||
} else {
|
||||
s.ui_frame_buffer = Some(frame_buffer);
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
correct_size
|
||||
}
|
||||
|
||||
fn schedule_cef_message_loop_work(&self, scheduled_time: std::time::Instant) {
|
||||
self.window_state
|
||||
.with(|s| {
|
||||
let Some(event_loop_proxy) = &mut s.event_loop_proxy else { return };
|
||||
let _ = event_loop_proxy.send_event(CustomEvent::ScheduleBrowserWork(scheduled_time));
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
tracing_subscriber::fmt().with_env_filter(EnvFilter::from_default_env()).init();
|
||||
|
||||
|
|
@ -148,20 +34,11 @@ fn main() {
|
|||
}
|
||||
};
|
||||
|
||||
let window_state = WindowState::new().handle();
|
||||
|
||||
window_state
|
||||
.with(|s| {
|
||||
s.width = Some(1200);
|
||||
s.height = Some(800);
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let event_loop = EventLoop::<CustomEvent>::with_user_event().build().unwrap();
|
||||
|
||||
window_state.with(|s| s.event_loop_proxy = Some(event_loop.create_proxy())).unwrap();
|
||||
let (window_size_sender, window_size_receiver) = std::sync::mpsc::channel();
|
||||
|
||||
let cef_context = match cef_context.init(CefHandler::new(window_state.clone())) {
|
||||
let cef_context = match cef_context.init(cef::CefHandler::new(window_size_receiver, event_loop.create_proxy())) {
|
||||
Ok(c) => c,
|
||||
Err(cef::InitError::InitializationFailed) => {
|
||||
tracing::error!("Cef initialization failed");
|
||||
|
|
@ -171,7 +48,7 @@ fn main() {
|
|||
|
||||
tracing::info!("Cef initialized successfully");
|
||||
|
||||
let mut winit_app = WinitApp::new(window_state, cef_context);
|
||||
let mut winit_app = WinitApp::new(cef_context, window_size_sender, event_loop.create_proxy());
|
||||
|
||||
event_loop.run_app(&mut winit_app).unwrap();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ pub(crate) struct FrameBuffer {
|
|||
}
|
||||
impl std::fmt::Debug for FrameBuffer {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("WindowState")
|
||||
f.debug_struct("FrameBuffer")
|
||||
.field("width", &self.width)
|
||||
.field("height", &self.height)
|
||||
.field("len", &self.buffer.len())
|
||||
|
|
@ -214,7 +214,7 @@ impl GraphicsState {
|
|||
|
||||
let fb = FrameBuffer::new(initial_data, width, height)
|
||||
.map_err(|e| {
|
||||
panic!("Failed to create initial FrameBuffer: {}", e);
|
||||
panic!("Failed to create initial FrameBuffer: {e}");
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
|
|
@ -223,11 +223,32 @@ impl GraphicsState {
|
|||
graphics_state
|
||||
}
|
||||
|
||||
pub(crate) fn resize(&mut self, width: usize, height: usize) {
|
||||
if width > 0 && height > 0 && (self.config.width != width as u32 || self.config.height != height as u32) {
|
||||
self.config.width = width as u32;
|
||||
self.config.height = height as u32;
|
||||
pub(crate) fn ui_texture_outdated(&self, frame_buffer: &FrameBuffer) -> bool {
|
||||
let width = frame_buffer.width() as u32;
|
||||
let height = frame_buffer.height() as u32;
|
||||
|
||||
self.config.width != width || self.config.height != height
|
||||
}
|
||||
pub(crate) fn resize(&mut self, width: u32, height: u32) {
|
||||
if width > 0 && height > 0 && (self.config.width != width || self.config.height != height) {
|
||||
self.config.width = width;
|
||||
self.config.height = height;
|
||||
self.surface.configure(&self.device, &self.config);
|
||||
let texture = self.device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("CEF Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width,
|
||||
height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
view_formats: &[],
|
||||
});
|
||||
self.texture = Some(texture);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -236,30 +257,13 @@ impl GraphicsState {
|
|||
let width = frame_buffer.width() as u32;
|
||||
let height = frame_buffer.height() as u32;
|
||||
|
||||
if width > 0 && height > 0 && (self.config.width != width || self.config.height != height) {
|
||||
self.config.width = width;
|
||||
self.config.height = height;
|
||||
self.surface.configure(&self.device, &self.config);
|
||||
}
|
||||
self.resize(width, height);
|
||||
|
||||
let texture = self.device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("CEF Texture"),
|
||||
size: wgpu::Extent3d {
|
||||
width,
|
||||
height,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
view_formats: &[],
|
||||
});
|
||||
let Some(ref texture) = self.texture else { return };
|
||||
|
||||
self.queue.write_texture(
|
||||
wgpu::TexelCopyTextureInfo {
|
||||
texture: &texture,
|
||||
texture,
|
||||
mip_level: 0,
|
||||
origin: wgpu::Origin3d::ZERO,
|
||||
aspect: wgpu::TextureAspect::All,
|
||||
|
|
@ -294,7 +298,6 @@ impl GraphicsState {
|
|||
label: Some("texture_bind_group"),
|
||||
});
|
||||
|
||||
self.texture = Some(texture);
|
||||
self.bind_group = Some(bind_group);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue