Commit Graph

242 Commits

Author SHA1 Message Date
Nitish Choudhary 66357540bb
Add max width/height to text layers and draggable text boxes to the Text tool (#2118)
* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Make progress in text tool

* Add line_width to gcore and gstd

* minor fix

* Dragging sets line_width correctly

* Get draw overlay to work

* Typo fix

* Improve text bounding box

* Add toggle for editing line width

* Take absolute value of drag

* Fix optional properties

* Code review

* Attempt to add box height and abort with keys

* Attempt to add key modifiers and snap manager

* Use resize for improved dragging

* Refactor typesetting configuration into a struct

* Fix missing px unit in frontend

* Remove lines on rendered text

* Fix backwards compatibility

* Refactor lenient slection as an associate function in tool data

* Add dashed quad to text nodes

* Use correct names for max height and width

* Additional renames and reorder

* ReResolve conflict

* Code review and improvements

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-12-31 20:50:47 -08:00
James Lindsay e3bb11ec1b
Fix clippy lints (#2119) 2024-11-29 22:58:49 +00:00
James Lindsay 5aa6716910
Add a node insertion button and layer renaming from the Properties panel (#2072)
* Add node button

* Improve css a bit

* Add layer renaming to the Properties panel and move New Layer to that, plus add unpinning to properties sections

* Add tooltip

* Re-add layer itself in listing

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-10-25 23:58:34 -07:00
Mohamed Osama 3c839ffd2b
Clean up old usages of `NodeId(generate_uuid())` by replacing it with `NodeId::new()` (#2009)
Replace all `NodeId(generate_uuid())` with `NodeId::new()`
2024-10-25 19:43:46 -07:00
adamgerhant fd20d51e85
Fix various crashes and bugs (#2075)
* Fix offset brush tool

* Fixes
2024-10-25 16:54:37 -07:00
Keavon Chambers a395fbf063 Fix/suppress new Clippy warnings introduced in Rust 1.82 2024-10-25 11:14:51 -07:00
Dennis Kobert bb8560e5ad
Fix faulty contravariance checking (#2025)
* Fix faulty contravariance checking

* Fix documented soundness issue in type resolution
2024-10-07 12:35:27 -07:00
Keavon Chambers fa6b5f298a New demo artwork: "Changing Seasons" 2024-10-04 16:31:22 -07:00
Keavon Chambers c738b4a1f9 Replace terminology "primary" with "call argument" and "parameter" with "secondary input" 2024-09-25 20:05:00 -07:00
Dennis Kobert f8c7ada572
Add manually-runnable benchmarks for runtime profiling (#2005)
* Split benches into two files

* Implement executor update bench

* Restructure benchmarks

* Unify usages of wrap network in scope

* Remove unused imports

* Fix oom bug

* Remove bounding box impl
2024-09-25 10:52:41 +02:00
Keavon Chambers 3ddc052538
Improve type compatibility and clean up new node macro usages (#2002)
* Improve type compatibility

* More
2024-09-22 01:44:18 -07:00
Dennis Kobert 3eb98c6d6d
Add path-bool library (#1952)
* Add path-bool library

* Cleanup code

* Cargo format

* Integrate boolean ops into graphite

* Add test for editor crash

* Fix edge sort floating point instability

* Add unit test for red-dress failure

* Backport tests and aux functions

* Use curvature based sorting

* Convert linear cubic splines to line segments

* Deduplicate reversed path segments

* Fix epsilon for empty segments

* Remove parameter based intersection pruning

* Add support for reversed paths

* Add benchmark infrastructure

* Add intersection benchmark

* Add recursion bound

* Implement support for overlapping path segments

* Remove rouge prinln

* Fix sorting for bezier segments with one control point at the start of the segment

* Cleanup log statements

* Directly translate graphite paths to Path segments

* Round data before passing it to path_bool

* Fix flag_faces traversal order

* Add test for white dots in bottom right of painted dreams

* Make rounding configurable

* Update demo artwork to remove manual path modifications

* Convert from path segments to manipulator groups directly

* Remove dead code

* Fix clippy lints

* Replace functions in path segment with methods and add documentation

* Add more documentation

* Close subpaths

* Reorganize files and add README.md

* Add license information

* Code review

* Fix license info

* Adopt new node macro and fix demo artwork

* Close subpaths with Z

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-21 02:06:43 -07:00
James Lindsay 2febbfd698
Fix Graphene CLI crash (#1993)
Don't crash on the cli
2024-09-20 23:58:13 +00:00
Dennis Kobert 768ca0c535
Box TaggedValue::VectorModification (#1995) 2024-09-20 12:39:35 -07:00
Elbert Ronnie d68f91ccca
Raw-rs: run tests in parallel (#1968)
* Run raw-rs tests in parallel

* cargo fmt

* Fix clippy warnings

* Use Fast CompressionType to speed up the tests

* Fix benches

* Use cfg_attr instead of cfg.

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 11:09:58 +00:00
Dennis Kobert e352c7fa71
Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 03:50:30 -07:00
adamgerhant ca0d102296
Fix click targets (in, e.g., the boolean node) by resolving footprints from render output (#1946)
* add NodeId (u64) and Footprint to Graphic Group

* Render Output footprints

* Small bug fixes

* Commented out render output click targets/footprints

* Run graph when deleting

* Switch to node path

* Add upstream clicktargets for boolean operation

* Fix boolean operations

* Fix grouped layers

* Add click targets to vello render

* Add cache to artwork

* Fix demo artwork

* Improve recursion

* Code review

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-16 01:26:59 +00:00
James Lindsay dd4a97b09f
Correctly apply transforms to vector data and strokes (#1977)
* Fix adding a layer to a transformed group

* Fix assorted transform issues

* Default stroke transform

* Fix bench

* Transform gradient

* Gradient fix

* Add gradient reversal buttons to Fill node in the Properties panel

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-15 22:26:11 +00:00
Mohamed Osama 0c5bccc2fd
Make the primitive shape tools avoid setting a negative transform scale (#1973)
* Fix transformation for primitive tools, make odd-sided polygons and stars flipped with radius instead of scale

* Extract to function and add comment

* Code review

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-14 23:15:56 +00:00
James Lindsay 514582fd8d
Make the node graph use a document node's default type (#1965)
* Use document node default type

* Refactor getting input

* Clippy

* Fix missing continue

* Fix CI
2024-09-13 01:42:26 -07:00
Bruce Mitchener 507210b961 Fix some typos in the node graph code (#1970) 2024-09-11 02:36:34 -07:00
Dennis Kobert 432385343e
Implement Node Path Insertion at Compile Time (#1947)
* Implement node path insertion at compile time

* Fix ci failure

* Continue instead of returning from the function
2024-08-31 12:11:38 +02:00
Dennis Kobert 12ebc6f972
Add a profiling action to CI which comments on PRs with notable demo art performance variances (#1925)
* Add profile run to ci

* Remove cargo add

* Rename more main to master

* Don't run on master before the pr has been merged

* Fix pr comment step

* Fix comment v2

* Fix v3

* Fix missing features

* Fix string interpolation

* Only post comment on performance diff

* Fix benchmark runner

* Try adding escaping

* Remove escaped quotes

* Use proper master baseline

* Use proper master baseline

* Fix rebase regression

* Remove unused dependency
2024-08-15 13:33:49 +02:00
Keavon Chambers 15d125d8e7
Fix all Clippy warnings (#1936)
* Fix all Clippy warnings

* More fixes

* Bump criterion version

---------

Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-14 17:05:08 +00:00
Dennis Kobert da13f21486
Add profiling metrics for, and speed up, Graphene graph compilation (#1924)
* Add compile time benchmark for the demo artwork

* Implement node input replacement batching

isometric-fountain      time:   [7.4307 ms 7.5072 ms 7.5974 ms]
                        change: [-19.302% -18.136% -16.903%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 10 outliers among 100 measurements (10.00%)
  6 (6.00%) high mild
  4 (4.00%) high severe

painted-dreams          time:   [1.8108 ms 1.8223 ms 1.8350 ms]
                        change: [-12.422% -11.524% -10.650%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 13 outliers among 100 measurements (13.00%)
  5 (5.00%) high mild
  8 (8.00%) high severe

procedural-string-lights
                        time:   [551.65 µs 560.58 µs 571.13 µs]
                        change: [-5.7783% -2.5770% +1.3136%] (p = 0.20 > 0.05)
                        No change in performance detected.
Found 6 outliers among 100 measurements (6.00%)
  1 (1.00%) high mild
  5 (5.00%) high severe

red-dress               time:   [9.7951 ms 9.9006 ms 10.016 ms]
                        change: [-18.812% -17.558% -16.292%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 5 outliers among 100 measurements (5.00%)
  5 (5.00%) high mild

valley-of-spires        time:   [4.7294 ms 4.7837 ms 4.8442 ms]
                        change: [-16.889% -15.712% -14.615%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 16 outliers among 100 measurements (16.00%)
  11 (11.00%) high mild
  5 (5.00%) high severe

* Implement node dependency tracking

isometric-fountain      time:   [6.5695 ms 6.6418 ms 6.7227 ms]
                        change: [-13.426% -12.112% -10.681%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 10 outliers among 100 measurements (10.00%)
  5 (5.00%) high mild
  5 (5.00%) high severe

painted-dreams          time:   [1.7406 ms 1.7566 ms 1.7742 ms]
                        change: [-4.7386% -3.5484% -2.3707%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
  10 (10.00%) high mild
  1 (1.00%) high severe

procedural-string-lights
                        time:   [585.40 µs 590.98 µs 596.82 µs]
                        change: [-3.7739% +0.7591% +4.6293%] (p = 0.76 > 0.05)
                        No change in performance detected.
Found 3 outliers among 100 measurements (3.00%)
  3 (3.00%) high mild

red-dress               time:   [8.4314 ms 8.5072 ms 8.5899 ms]
                        change: [-26.797% -25.374% -23.958%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
  5 (5.00%) high mild
  6 (6.00%) high severe

valley-of-spires        time:   [4.3700 ms 4.4118 ms 4.4579 ms]
                        change: [-11.470% -10.198% -8.9826%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
  7 (7.00%) high mild
  5 (5.00%) high severe

* Remove clone and use rustc hash for storing nodes

isometric-fountain      time:   [5.9220 ms 5.9854 ms 6.0570 ms]
                        change: [-11.974% -10.539% -9.2291%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
  4 (4.00%) high mild
  8 (8.00%) high severe

painted-dreams          time:   [1.5337 ms 1.5470 ms 1.5618 ms]
                        change: [-11.901% -10.907% -9.9075%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 9 outliers among 100 measurements (9.00%)
  5 (5.00%) high mild
  4 (4.00%) high severe

procedural-string-lights
                        time:   [496.44 µs 501.44 µs 506.33 µs]
                        change: [-20.002% -15.633% -12.213%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 4 outliers among 100 measurements (4.00%)
  3 (3.00%) high mild
  1 (1.00%) high severe

red-dress               time:   [7.7037 ms 7.7871 ms 7.8774 ms]
                        change: [-11.906% -10.576% -9.2560%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 8 outliers among 100 measurements (8.00%)
  7 (7.00%) high mild
  1 (1.00%) high severe

valley-of-spires        time:   [3.9182 ms 3.9501 ms 3.9851 ms]
                        change: [-14.615% -13.075% -11.500%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

* Fix test depending on stable node order

* Simplify flattening

* Remove unused dependant vec size safeguards

* Improve topological sort and make assert debug only

isometric-fountain      time:   [2.9515 ms 2.9971 ms 3.0459 ms]
                        change: [-61.270% -60.533% -59.747%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 11 outliers among 100 measurements (11.00%)
  7 (7.00%) high mild
  4 (4.00%) high severe

Benchmarking painted-dreams: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 8.1s, enable flat sampling, or reduce sample count to 50.
painted-dreams          time:   [1.1134 ms 1.1322 ms 1.1494 ms]
                        change: [-40.991% -37.660% -34.129%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

procedural-string-lights
                        time:   [391.88 µs 397.80 µs 403.84 µs]
                        change: [-19.953% -17.762% -14.930%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
  3 (3.00%) high mild
  3 (3.00%) high severe

red-dress               time:   [3.0722 ms 3.1179 ms 3.1707 ms]
                        change: [-59.878% -59.168% -58.422%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
  5 (5.00%) high mild
  7 (7.00%) high severe

valley-of-spires        time:   [2.0234 ms 2.0470 ms 2.0737 ms]
                        change: [-48.994% -47.910% -46.907%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 9 outliers among 100 measurements (9.00%)
  2 (2.00%) high mild
  7 (7.00%) high severe

* Improve id remapping logic by reusing id mapping

isometric-fountain      time:   [2.2464 ms 2.2841 ms 2.3260 ms]
                        change: [-25.693% -23.790% -22.024%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
  5 (5.00%) high mild
  1 (1.00%) high severe

Benchmarking painted-dreams: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 7.3s, enable flat sampling, or reduce sample count to 50.
painted-dreams          time:   [869.96 µs 886.99 µs 902.36 µs]
                        change: [-26.928% -19.590% -8.0737%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

procedural-string-lights
                        time:   [291.60 µs 296.60 µs 302.45 µs]
                        change: [-28.175% -25.168% -22.078%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 8 outliers among 100 measurements (8.00%)
  2 (2.00%) high mild
  6 (6.00%) high severe

red-dress               time:   [2.7946 ms 2.8356 ms 2.8800 ms]
                        change: [-10.991% -9.0546% -6.9757%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
  7 (7.00%) high mild

valley-of-spires        time:   [1.5583 ms 1.5801 ms 1.6039 ms]
                        change: [-24.165% -22.811% -21.213%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
  7 (7.00%) high mild

* Remove flame graph file
2024-08-12 03:07:36 -07:00
Dennis Kobert 0dfddd529b
Refactor document node type lookup function to fix performance degradation over time (#1878)
* Refactor document_node_types function

* Fix node introspection

* Implement diff based type updates

* Fix missing monitor nodes

* Improve docs and fix warings

* Fix wrongful removal of node paths

* Remove code examples for non pub methodsü

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-08 17:37:28 -07:00
Dennis Kobert 06a409f1c5
Restore the Imaginate node with the full node graph architecture (but a flaky deadlock remains) (#1908)
* Rework imaginate trigger mechanism

* Fix imaginate generation
2024-08-07 03:23:00 -07:00
Dennis Kobert f21c8c1b17
Restructure window state management and fix Vello canvas not resizing with viewport (#1900)
* Restructure window state management

* Disable window creation on ci

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-06 06:18:04 +00:00
adamgerhant 0dbbabe73e
Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
2024-08-04 06:47:13 -07:00
Dennis Kobert a6af5d4831
Memoize hashing (#1876)
* Implement memoization wrapper for hashing

* Fix pattern matching errors

* Revert proper point modification hash calculiton

* Remove unused hashing code

* Code review and bug fixes

* Improve pattern matching

* Fix tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-08-01 04:42:15 -07:00
Dennis Kobert fad289804a
Disable Vello renderer checkbox in preferences if browser doesn't support WebGPU (#1844)
* Disable vello checkbox if no wgpu support is available

* Fix compile error

* Check wgpu status on every diagogue open

* Execute graph on settings change

* Remove tooltip and disabled status from settings category

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-23 16:19:44 -07:00
James Lindsay fa1535d0bb
Update dependencies and lock files (#1841)
* Bump lock files

* Fix glam mismatch version

* Add tokio feature

* Update all deps

* Fix gpu-compiler not able to reference the root workspace

* Bump a few more deps

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 02:56:29 -07:00
Dennis Kobert ab71d26d84
Integrate Vello for vector rendering (#1802)
* Start integrating vello into render pipeline

Cache vello render creation

Implement viewport navigation

Close vello path

Add transform parameter to vello render pass

* Fix render node types

* Fix a bunch of bugs in the path translation

* Avoid panic on empty document

* Fix rendering of holes

* Implement image rendering

* Implement graph recompilation afer editor api change

* Implement preferences toggle for using vello as the renderer

* Make surface creation optional

* Feature gate vello usages

* Implement skeleton for radial gradient

* Rename vello preference

* Fix some gradients

* Only update monitor nodes on graph recompile

* Fix warnings + remove dead code

* Update everything except for thumbnails after a node graph evaluation

* Fix missing click targets for Image frames

* Improve perfamance by removing unecessary widget updates

* Fix node graph paning

* Fix thumbnail loading

* Implement proper hash for vector modification

* Fix test and warnings

* Code review

* Fix dep

* Remove warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 01:56:29 -07:00
Keavon Chambers 8e774efe9d Move graph breadcrumb trail button into the top bar 2024-07-15 20:03:10 -07:00
Dennis Kobert 212f08c6c8
Restore functionality of GPU infrastructure (#1797)
* Update gpu nodes to compile again

Restructure `gpu-executor` and `wgpu-executor`

And libssl to nix shell

Fix graphene-cli and add half percision color format

Fix texture scaling

Remove vulkan executor

Fix compile errors

Improve execution request deduplication

* Fix warnings

* Fix graph compile issues

* Code review

* Remove test file

* Fix lint

* Wip make node futures send

* Make futures Send on non wasm targets

* Fix warnings

* Fix nested use of block_on

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-15 13:14:48 +00:00
Dennis Kobert 3657b37574
Deprecate LetNodes in favor of new scope API (#1814)
* WIP

* Start deprecating let nodes

* Replace WasmEditorApi network imports with new Scope input

* Add missing unwrap

* Add #[serde(default)] to scope_injections

* Restructure WasmEditorApi definition to be available as a TaggedValue

* Fix text node

* Use stable toolchain in nix shell again

* Code review

* FIx text node and remove all remaining warnings

* Require executor input to be 'static

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-10 14:18:21 +02:00
Raminder Singh 62f73df048
Fix a lot of Clippy warnings (#1808)
* fix a lot of clippy warnings

* fix more clippy warnings

* fix yet more clippy warnings

* bump msrv to 1.70.0 to silence warnings

* fix a lot of clippy warnings

* fix more clippy warnings

* fix yet more clippy warnings

* fix a few more warnings

* fix a clippy warning

* remove a commented out line

* silense too many arguments error

* fix more clippy warnings

* prefix underscore to unused vars/functions to fix warnings

* use filter instead of map

* move raw-rs-tests feature flat to module level to fix unused imports warnings

* fix a couple of unused result warnings

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-09 05:02:52 -07:00
Keavon Chambers f7ada701e5
Reorganize cargo dependencies and upgrade most of them (#1815)
* Reorganize cargo dependencies and upgrade most

* cargo update

* Attempt 2

* Polishing changes

* Comment out specta typescript flag-dependent code

* Fix test
2024-07-09 04:08:28 -07:00
Keavon Chambers 621f469a15 Restore backwards compatibility broken with #1750 to prepare next release 2024-07-06 01:02:40 -07:00
James Lindsay 1652c713a6
Add nondestructive vector editing (#1676)
* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-07-05 13:42:40 -07:00
Tayfun Yaşar cf496668fb
Add artboard displayed names in the viewport (#1795)
* possible location of the change is decided.

* fix for issue #1774

* possible location of the change is decided.

* fix for issue #1774

* fix for #1706

* fix for #1706, code reformatted

* fix for #1706, Label input removed from Properties

* fix for #1706

* deleted the comment
2024-06-22 01:10:52 -07:00
adamgerhant 84ac2e274e
Code cleanup after migrating node graph interaction to the backend (#1790)
* Cleanup transforms and click targets

* Improve click target caching

* Fix click target bugs

* Add auto panning

* update_modified_click_targets

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-20 23:11:41 -07:00
adamgerhant 02360c7bc8
Migrate node graph UI interaction from frontend to backend (#1768)
* Click node using click targets based

* Display graph transform based on state stored in Rust, fix zoom and pan.

* Migrate node selection logic

* Move click targets and transform to NodeNetwork

* Keep click targets in sync with changes to node shape

* Click targets for import/export, add dragging

* Basic wire dragging

* complete wire dragging

* Add node selection box when dragging

* Fix zoom operations and dragging nodes

* Remove click targets from serialized data, fix EnterNestedNetwork

* WIP: Auto connect node when dragged on wire

* Finish auto connect node when dragged on wire

* Add context menus

* Improve layer width calculations and state

* Improve context menu state, various other improvements

* Close menu on escape

* Cleanup Graph.svelte

* Fix lock/hide tool tip shortcuts

* Clean up editor_api.rs, fix lock/hide layers

* Start transferring network and node metadata from NodeNetwork to the editor

* Transfer click targets to NodeGraphMessageHandler

* Fix infinite canvas

* Fix undo/redo, scrollbars, and fix warnings

* Unicode-3.0 license and code cleanup

* License fix

* formatting issue

* Enable DomRect

* Fix layer move crash

* Remove tests

* Ignore test

* formatting

* remove white dot

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-15 08:55:33 -07:00
Keavon Chambers a9a4b5cd19
Move gradient picking into the color picker (#1778)
* Gradient picker

* Fix up color picker layout CSS problems

* Begin hooking up SpectrumInput for gradient in the ColorPicker

* Working gradient picking on the frontend only

* Plumb FillColorChoice into the backend

* Hook everything else up, just with a weird bug remaining

* Fix some svelty reactivity issues

* Add and remove stops

* Cleanup

* Rename type

* Fill node document format upgrading

* Fix lint

* Polish the color picker UX and fix a bug

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-06-09 22:55:13 -07:00
adamgerhant 6d74abb4de
Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00
Keavon Chambers d40fb6caad
Add boolean operations (#1759) 2024-05-25 22:02:00 -07:00
Elbert Ronnie 5a1c171fc3
Add Area and Centroid nodes (#1749)
* initial attempt for area node

* allow node preview for more types

* make AreaNode sync and add CentroidNode

* cargo fmt

* preview of DVec2

* make the nodes async again

* use segment domain instead of region domain

* modify the check for linearity

* create a limit for area in centroid calculation

* cargo fmt

* reverse unnecessary changes

* add threshold to area calculation too.

* handle zero area edge case

* add todo comment

* implement 1D centroid and use it as fallback

* formatting floats to skip last zero

* add Centroid Type radio button to Centroid Node

* rename docs to use area and perimeter centroid

* add web demos for perimeter centroid

* add tests for perimeter centroid

* add fallback to use average of points

* Fix for broken area

* missing fixes

* Code review and rename Perimeter Centroid to Length Centroid

* Use dummy footprint in Area and Centroid nodes

* add doc and todo to clarify when `is_linear` fails

* use epsilon instead of zero

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-05-22 13:11:11 -07:00
Keavon Chambers de84e39c4e Improve backwards compatability robustness of serde-based document format 2024-05-08 17:45:31 -07:00
Dennis Kobert 1bfbe306be
Fix image loading and remove resolve_empty_stacks() function (#1746)
* Fix Image loading and remove `resolve_empty_stacks()`

* Revert noise pattern change

* Add todo comment
2024-05-08 01:31:41 -07:00
Dennis Kobert ce96ae66f2
Loosen the Graphene type system to allow contravariant function arguments (#1740)
* Accept any input for nodes that expect () as input

* Add comments

* More comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-05-07 16:36:25 -07:00
adamgerhant 8d83fa7079
Generalize layers as merge nodes to enable adjustment layers (#1712)
* WIP, backward traversal issues

* Fix some tool issues

* Remove debugging

* Change some indices

* WIP: new artboard node

* WIP: add artboard node

* WIP: Artboard node and create_artboard

* WIP: Artboard node implementation complete

* WIP: Artboards input for output node

* Complete Artboard node

* Generalize LayerNodeIdentifier,  monitor_nodes support for Artboard node, adjust ResizeArtboard/ClearArtboards, move alias validation to Rust

* Fix misaligned artboard click targets

* Generalize/clarify create_layer and insert_between

* non-negative dimensions for resize_artboard

* Show artboards in layer panel

* Generalize create_layer for layer output node

* Generalize delete_layer/delete_artboard to NodeGraphMessage::DeleteNodes. Fixed upstream flow Iter

* remove old primary_input function

* Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer

exposed_value_count type fix

Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer

* Fix demo artwork

* Layer display context menu

* Automatically select artboard, fix warnings

* Improvements to context menu and layer invariant enforcement

* Remove display_as_layer and update load_structure

* Improve load_structure to show more layers, improve FlowIter, improve layer naming, layer rearrangement validation.

* Clean up demo artwork using generalized layers

* Improve design of Layers panel and graph nodes

* MoveSelectedLayersTo rewrite to support generalized layer nodes

* Include artboards in deepest_common_ancestor, fix resize_artboard/delete_artboard, sync artboard tool to layer panel

* MoveSelectedLayersTo adjustments

* Sync non layer node visibility with metadata

* Include non layer nodes when moving/creating layer

* Fix group layers and get_post_node_with_index

* Include non layer nodes in UngroupSelectedLayers

* GroupSelected for all selected nodes, UnGroupSelected position adjustments

* Add grouping for layers in different folders

* Fix hidden layers

* Prevent node from connecting to itself, fix undo automatic node insertion,

* Fix undo CreateEmptyFolder, fix grouping nested layer nodes

* Formatting

* Remove test and check if node is layer from network

* Fix undo group layers

* Check off roadmap

* MoveUpstreamSiblingsToChild adjustments

* Replace tabs with spaces, remove mut from argument

* Final code review pass

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-04-30 23:03:42 -07:00
Karthik Prakash 3019cc7253
Add alpha to Extract Channel node and remove Extract Alpha node (#1731)
* add `TaggedValue::RedGreenBlueAlpha`

* add alpha to `ExtractChannelNode`

* remove `ExtractAlphaNode` from `Split Channels`

* remove `ExtractAlphaNode`
2024-04-17 15:44:14 -07:00
Karthik Prakash 438c45eb80
Add corner rounding to the Rectangle node (#1648)
* add skeleton implementation

* add corner rounding

* fix crash when `border_radius` is zero

* rename `Border Radius` to `Corner Radius`

* add clamped property

* add `TaggedValue::F64Array4`

* add frontend support for individual corner rounding

* added individual corner rounding

* fix rebase

* change default values when switching rounding type

* fix crash caused by negative scale

* remove `Any` trait

* add `Message::Batched`

* fix stale property bug

* add smarter clamping for individual rounding

* Rearrange widgets in properties panel

* update individual clamping algorithm

* add better variable names

* make variable names clearer

* Final code cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-04-06 05:09:55 +00:00
Haikal bf81a31ff9 Add layer locking feature (#1702)
* Add locking layer feature

* Update locked state data to adjust the refactor

* Make the locked layer cannot be selected using pointer and select all key

* Make locked layer cannot be moved and disable bounding box

* Add locked status selected node on CopyBuffer

* Make locked layer cannot be selected when selected all layers, and disabled GRS and nudging operation on locked layer

* Add refresh document metadata before update button on visible and locked

* Updated from master

* Fix icon logic on panel locked layer

* Make the child locked when the parent is locked, and the child cannot be unlocked if the parent is locked

* Revert "Make the child locked when the parent is locked, and the child cannot be unlocked if the parent is locked"

This reverts commit 7c93259bc2bef492e203d6ac9c48852112e6c3a3.

* Revert "Fix icon logic on panel locked layer"

This reverts commit 33939f2e84431d64e6bc2bef07161eafcfba0c0e.

* Delete Make Lock button in the node graph top bar

* Add ToggleSelectedLocked to action_with_node_graph_open

* Fix parent and child locking behavior icon on panel

* Fix boolean operator on icon button locking layer

* Make bolean logic more readable in icon button locking layer

* Fix locking layer can be moved or resizing when selected with unlocking layer, disabled pivot widget on locking layer, disable all action on pivot point, alignment, flipping, and boolean operation for locking layer

* Fix axis align drag crash

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-04-03 16:08:26 -07:00
Keavon Chambers 27f9e3f00e
Move node visibility flag from NodeNetwork to DocumentNode (#1708)
* protonode -> proto node

* Move node visibility flag from NodeNetwork to DocumentNode

* Add serde default for new field

* Logic improvements
2024-03-27 05:17:08 -07:00
Keavon Chambers 0a9bd41be1
Code cleanup and refactoring to enhance consistency (#1695)
- Move message handler payload data into structs
- Organize the file structure used by `editor/src/messages/portfolio/document` `/node_graph` and `/graph_operation`
- Make derive attributes use `serde::Serialize, serde::Deserialize` consistently instead of `use serde::{Deserialize, Serialize};` imports
- Various other code cleanup and refactoring
2024-03-20 21:28:51 -07:00
Keavon Chambers fd54cda445 Rename NodeNetwork inputs/outputs to imports/exports 2024-03-11 00:13:01 -07:00
Keavon Chambers 70dce1c230 Resolve most Clippy lint issues 2024-02-29 00:48:28 -08:00
Keavon Chambers a02b162e30
Consolidate and rename Graphene data types, and add many comments (#1620)
* Document ProtoNodeInput

* More comments

* Comment improvements

* Comment and split ProtoNodeInput::NodeLambda from ProtoNodeInput::Node

* Combine NodeImplementation into DocumentNodeImplementation

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2024-02-20 17:53:04 -08:00
0HyperCube 229b5dbb20
Use f64 not f32 throughout graph; add Vector2 value node (#1618)
* Use doubles in graph

* Format .graphite files onto one line

* Rename new node to Vector2

* No primary input

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-18 22:16:37 +00:00
0HyperCube 6f6fb3bcd4
Upgrade several Rust dependencies (#1613)
`specta` from Hypercube's fork commit to latest upstream commit
`wasm-bindgen` 0.2.87 -> 0.2.91
`spirv-std` from 0.9 to not-yet-merged commit in https://github.com/EmbarkStudios/rust-gpu/pull/1115
`wgpu` 0.17 -> 0.19
`winit` 0.28.6 -> 0.29
`vello` and `vello_svg` from latest upstream commit to not-yet-merged commit in https://github.com/linebender/vello/pull/427
`resvg` 0.36.0 -> 0.39
`glam` 0.24 -> 0.25
`rustybuzz` 0.8.0 -> 0.10.0
`js-sys` and `web-sys` 0.3.55 -> 0.3.67
`usvg` 0.36.0 -> 0.39
`spirv` 0.2.0 -> 0.3

* Update a couple of dependencies

* More test fixing…

* Use upstream Specta instead of fork

* Update comments in Cargo.toml

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-02-17 15:02:41 -08:00
0HyperCube 484acbcde3
New node: Morph (#1576)
* Add morph node

* Range slider time parameter, better lerping

* Lerp more fill and stroke parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-01-13 23:35:40 -08:00
0HyperCube 1ac7b92b45
Fix inferred types memory leak (#1566) 2024-01-13 16:22:35 +00:00
Keavon Chambers aab0fcf84c
Update graph UI and improve simplicity and robustness of sending graph and layer panel updates (#1564)
* WIP

* Fix loading the structure of layers

* Fix broken indents

* Remove debugging stuff

* Fix displaying errors and node graph UI fixes/improvements

* Fix compilation failure

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
2024-01-13 04:15:36 -08:00
Dennis Kobert 6bfb2bf344
Change number inputs to be f32 instead of f64 for most nodes (#1543) 2024-01-05 13:13:26 +00:00
Keavon Chambers 1cc23320a5
Hide the Cull node by integrating it into all generator nodes (#1538)
* Hide the Cull node by integrating it into all generator nodes

* Remove internal Cull node from Mandelbrot
2023-12-30 12:28:06 -08:00
0HyperCube 947a131a4b
Add graph type error diagnostics to the UI (#1535)
* Fontend input types

* Fix index of errors / types

* Bug fixes, styling improvements, and code review

* Improvements to the error box

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-29 08:38:45 +00:00
Keavon Chambers 34f952bad1
Convert u64 IDs to newtypes (#1532) 2023-12-22 03:24:13 -08:00
Keavon Chambers 7bfe0ce55b
Retire layer paths used throughout the code (#1531)
* Part 1

* Part 2

* Part 3

* Part 4

* Part 5

* Part 6

* Part 7

* Part 8
2023-12-21 19:32:46 -08:00
Keavon Chambers 5c7e04a725 Additional clean up and bug fixes after migrating document-legacy 2023-12-20 18:43:32 -08:00
Keavon Chambers 9f0ea35d9b New node: Noise Pattern (#1518)
Add the Noise Pattern node

Closes #1517
2023-12-17 02:06:25 -08:00
Keavon Chambers 83af879a7c
Fix the Imaginate node from crashing (#1512)
* Allow generic node input for type inference

* Make imaginate resolution picking depend on the image resolution instead of the transform

* Remove dead code

* Fix console spam after crash

* Fix crash when disconnecting Imaginate node input

* Update Imaginate tool tooltip

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2023-12-12 22:39:33 -08:00
0HyperCube 29222700f4
Fix the blend mode and opacity widgets of the Layers panel (#1506)
* Fix blend mode and opacity

* Cleanup and bug fixes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-12 09:27:23 +00:00
Henry Barreto cbda811480
Add the Image Color Palette node (#1311)
* Add image color palette node

* Add max size of palette

* Code review cleanup

---------

Co-authored-by: 0hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-09 15:21:41 -08:00
Keavon Chambers c33ba1b315 Fix Properties panel to show selected layers/nodes 2023-12-09 04:08:07 -08:00
Keavon Chambers 5a6815dd91 Rename Raster to Bitmap 2023-12-08 16:18:56 -08:00
Keavon Chambers c5ed54cbd2 Rename several node graph structs/fields 2023-12-08 15:30:00 -08:00
Keavon Chambers d082b15abb Improve naming of several proto nodes 2023-12-08 15:29:46 -08:00
Keavon Chambers 60a9c27bf1
Add viewing/editing layer names, add Blend Mode node, and clean up Layer node (#1489) 2023-12-07 15:10:47 -08:00
Dennis Kobert d2450b4d61
Refactor Graphite dependency management (#1455)
* Refactor Graphite dependency management

* Remove deprecated future executor

* Code review nits

* Remove unused dependencies

* Update dependencies and make compile with all features

* Replace use of future_executor with wasm-bindgen-futures

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-12-04 12:39:55 +01:00
0HyperCube 5ee79031ab
Fix hiding and collapsing layers (#1481)
* Hide and collapse layers

* Reorder imports

* Fix Ctrl+H shortcut advertized action and hotkey tooltip; improve graph top right of options bar

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-27 02:27:11 +00:00
Dennis Kobert 9784d31edb
Fix test compilation and allow the ci to run (#1456)
* Fix test compilation

* Don't fail if .wasm-pack dir does not exist
2023-11-14 23:01:40 +01:00
0HyperCube 58660f5548
Allow groups to work with the node graph (#1452)
* Initial groups

* Improve graph arangement

* Fix selecting nested layers

* Code review pass

* Change log

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-14 17:17:14 +00:00
Keavon Chambers 605c0de392
Fix Rust code lints (#1448)
* Fix Rust lints to satisfy Clippy

* Remove some unused commented out code
2023-11-05 13:52:00 -08:00
0HyperCube e0ac073805
Improve previewing node data (#1446)
* Improve preview

* Improve contrast

* Restructure in order to duplicate code

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-11-04 02:52:26 -07:00
0HyperCube 380bc19b09
Remove explicit empty stack nodes (#1445)
* Remove explicit empty stack nodes

* Code review stylistic simplifications

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-28 20:41:31 -07:00
0HyperCube ceb2f4c13f
Add more details to Graphene concept documentation (#1437)
* Start improving node system docs

* Add note on debugging

* Explain testing protonodes

* Code review comments

* Review pass

* Further improve explanation of manual_compostion

* Fix explanation of ComposeNode graph rewriting

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-27 19:21:15 -07:00
0HyperCube 54745e210a
Fix the Path tool's smooth/sharp buttons (#1439)
* Fix select tool smooth button

* Nit

* Fix behavior when zero points are selected but the shape is active

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-25 09:26:24 +01:00
Keavon Chambers c4bea2b400 Clean up code for optional node inputs/outputs
This removes the unused Split Channels node's primary output
2023-10-24 22:26:34 -07:00
Keavon Chambers bafde43145 Add comments to help explain Graphene concepts 2023-10-24 22:26:08 -07:00
0HyperCube b8906f344e
Migrate the Text tool to the document graph (#1435)
* Update text tool to document graph

* Fix selection issue

* Log graph reruns and text node evals

* Hash to set node

* Fix let node crash

* Fix loading document with fonts

* Allow pressing enter to edit

* Cleanup

* Code review nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-24 12:55:13 -07:00
Yuri Astrakhan 3d4e3a74e5
A few minor lints and docs (#1436)
* A few minor lints and docs

* Added required packages to compile on Debian-style linux
* Inlined some format args, and removed some `&` in args (they cause about 6% slowdown that compiler cannot inline)
* a few spelling mistakes

* fix fmt
2023-10-18 23:33:10 -07:00
0HyperCube 5827e989dc Migrate the Select tool to the document graph (#1433)
* function for accessing document metadata

* Better select tool

* Fix render

* Fix transforms

* Fix loading saved documents

* Populate graph UI when loading autosave

* Multiple transform nodes

* Fix deep select

* Graph tooltips

* Fix flip axis icon

* Show disabled widgets

* Stop select tool from selecting artboards

* Disable (not hide) the pivot widget; remove Deep/Shallow select for now

* Code review changes

* Fix pivot position with select tool

* Fix incorrectly selected layers when shift clicking

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-10-17 11:09:32 -07:00
Dennis Kobert d82f133514 Lay groundwork for adaptive resolution system (#1395)
* Make transform node accept footprint as input and pass it along to its input

use f32 instead of f64 and add default to document node definition

* Add cull node

* Fix types for Transform and Cull Nodes

* Add render config struct

* Add Render Node skeleton

* Add Render Node to node_registry

* Make types macro use macro hygiene

* Place Render Node as output

* Start making DownresNode footprint aware

* Correctly calculate footprint in Transform Node

* Add cropping and resizing to downres node

* Fix Output node declaration

* Fix image transform

* Fix Vector Data rendering

* Add concept of ImageRenderMode

* Take base image size into account when calculating the final image size

* Supply viewport transform to the node graph

* Start adapting document graph to resolution agnosticism

* Make document node short circuting not shift the input index

* Apply clippy lints
2023-10-17 11:02:07 -07:00
0hypercube 9a39c4a0cc Fix gradient tool 2023-10-17 11:02:06 -07:00
0hypercube 4cd72edb64 Initial work migrating vector layers to document graph
* Fix pen tool (except overlays)
* Thumbnail of only the layer and not the composite
* Fix occasional transform breakages
* Constrain size of thumbnail
* Insert new layers at the top
* Broken layer tree
* Fix crash when drawing
* Reduce calls to send graph
* Reduce calls to updating properties
* Store cached transforms upon the document
* Fix missing node UI updates
* Fix fill tool and clean up imports and indentation
* Error on overide existing layer
* Fix pen tool (partially)
* Fix some lints
2023-10-17 11:02:06 -07:00
Vlad Rakhmanin b2397b06c6
Fix crash when a cycle is introduced into the graph (#1427)
* Changing return of topological_sort to Result and propagating error

* Simplifying "compile()" method, adding "expect()" to tests.

* Removing Result type from "map_gpu()"

* Reverting to assertion and removing unnecessary returns
2023-09-30 10:07:29 +00:00
Ezbaze 226b96260c
New nodes: shape/curve primitives (#1389)
* Add new Primitive Shape/Curve Nodes

* Elipse Node and Debug

* N-input Spline node

* Debuging

* Debug

* fmt

* remov debug

* Changes from code review

* Debug: Empty Spline Input

* Changes from code review

* Fix spelling of ellipse

* Rename polygon to regular polygon

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2023-08-27 14:22:09 -07:00
0HyperCube b881385e3b
Update wasm-bindgen, syn and wgpu (#1398) 2023-08-23 14:53:56 +00:00
0HyperCube 09a509c8b5
Preserve exposed state on copy (#1397) 2023-08-23 13:31:51 +01:00