Commit Graph

1276 Commits

Author SHA1 Message Date
James Lindsay cf8496b5a0
Fix Shape tool custom color picker using gamma not linear space (#2773)
Fix colour space for options
2025-06-27 18:32:14 -07:00
Firestar99 ecd7999ca7
Extract `gmath_nodes` from `gcore::ops`, create mods `debug` and `extract_xy` (#2764) 2025-06-28 00:04:24 +02:00
Firestar99 ffc6c5532b
Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes (#2762)
* cargo shear

* Extract `gpath_bool` from `mod gstd::ops` path_bool-related nodes
2025-06-27 13:12:08 +00:00
Firestar99 9cf8d2cd05
Run CI for non master branches (#2763)
* ci: run CI on PRs not targeting master

* fix warnings when compiling tests
2025-06-27 14:40:54 +02:00
Firestar99 d581319ee8
Prep `gcore` splitup 2: Vector extension traits (#2759)
* extension trait for `MergeByDistance::merge_by_distance_*`

* extension trait for `VectorData::append_bezpath`

* extension trait for `HandleId::set_relative_position`

* remove unreferenced rust files
2025-06-27 12:30:12 +02:00
Firestar99 2ddae98bcf
Prep `gcore` splitup: move various symbols into their own modules (#2746)
* move `trait AsU32` from `gcore::vector::misc` to `gcore`

* move blending and gradient to their own modules

* fix unused warnings

* move `Quad`, `Rect` and `BBox` to `gcore::math`

* extract `ReferencePoint` and transform nodes from `transform`

* move color-related code to `mod color`

* fix unused warning in test code

* move blending-related nodes and code to `mod blending_nodes`

* move ClickTarget code to `mod vector::click_target`
2025-06-27 09:54:34 +00:00
0SlowPoke0 c797877763
Fix regression in previous commit where node parameter updates didn't refresh the render (#2761)
fix changes in propeties panel not updating
2025-06-27 01:42:10 -07:00
0SlowPoke0 d8d2a51926
Refactor shape gizmo interactivity to support future shape tools (#2748)
* impl GizmoHandlerTrait,Gizmo-manager and add comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 22:34:36 -07:00
Keavon Chambers 1875779b0a Remove dead code for Imaginate 2025-06-26 18:46:46 -07:00
Keavon Chambers 1a4d7aa23c Refactor the document upgrading code into a separate migrations file 2025-06-26 18:10:29 -07:00
Dennis Kobert a40a760f27
Add automatic type conversion and the node graph preprocessor (#2478)
* Prototype document network level into node insertion

* Implement Convert trait / node for places we can't use Into

* Add isize/usize and i128/u128 implementations for Convert trait

* Factor out substitutions into preprocessor crate

* Simplify layer node further

* Code review

* Mark preprocessed networks as generated

* Revert changes to layer node definition

* Skip generated flag for serialization

* Don't expand for tests

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-26 16:10:14 -07:00
Keavon Chambers 02afd08c80 Fix 'Scatter Points' node double transformation of points and remove segments connecting the points 2025-06-26 00:19:49 -07:00
Ahmed Moharram 504af4e68d
Rename 'Sample Points' node to 'Sample Polyline' and add a parameter spacing based on separation or quantity (#2727)
* Added Count point Radio button to property pannel

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* Fixing more linting problem

* Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)

Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'

* Refactor the 'Bounding Box' node to use Kurbo instead of Bezier-rs (#2662)

* use kurbo's default accuracy constant

* fix append_bezpath() method

* refactor bounding box node

* fix append bezpath implementation.

* comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add overlays for free-floating anchors on hovered/selected vector layers (#2630)

* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Add anchor sliding along adjacent segments in the Path tool (#2682)

* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Fix Sample Points node to avoid duplicating endpoints instead of closing its sampled paths (#2714)

* Skip duplicate endpoint and close sampled paths in Sample Points node
Closes #2713

* Comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>

* Implemented on Count radio button functionality

* Fixed linting and Title case problem

* The sample count can now work with adaptive spacing

* Readying for production

* Rename to 'Sample Polyline' and add migration

* Upgrade demo artwork

* Add monomorphization

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Priyanshu <indierusty@gmail.com>
Co-authored-by: seam0s <153828136+seam0s-dev@users.noreply.github.com>
Co-authored-by: Adesh Gupta <148623820+4adex@users.noreply.github.com>
Co-authored-by: Ezbaze <68749104+Ezbaze@users.noreply.github.com>
2025-06-25 20:14:08 -07:00
Keavon Chambers fdb09e334b Improve the categorization across many nodes 2025-06-23 18:52:05 -07:00
Ezbaze 2ec0ff38f3
Improve node creation menu and categorization (#2719)
* Change node categories

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>

* Restore Ezbaze's other work that was lost in the rebase

---------

Signed-off-by: ezbaze <rybitwamateusz3@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-23 18:51:16 -07:00
Keavon Chambers ae88f4a3de Replace all hard-coded magic number node input indices with *Input::INDEX constants 2025-06-22 23:18:34 -07:00
Keavon Chambers b5975e92b2 Combine 'Merge by Distance' nodes with a choice of algorithm; clean up 'Boolean Operation' node result with merge-by-distance 2025-06-22 04:22:39 -07:00
Keavon Chambers dc0ae74cab Fix double-click event firing when dragging number input fields in Chromium 2025-06-22 03:11:57 -07:00
James Lindsay 4344f28909
Reduce development environment warnings and remove DWARF debug symbols (#2741)
* Ignore tauri gen

* Deny warnings on CI

* Fix all warnings in current nightly rustc

* Disable DWARF debug info for development builds

* Fix typo

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 03:10:25 -07:00
0SlowPoke0 8e5abf65cb
Add star/polygon gizmos and refactor the separate shape drawing tools into a unified Shape tool (#2683)
* no trait ,not to fix line

* add hints

* line modification even when other shapes are selected

* added transform and anchor overlays

* removed old code

* fixed transform added hints need to fix modifier keys use

* refactored select-tool

* add point-handle-gizmo

* fix rotate bug

* implement angle snapping gizmo , fix overlay and refactor the code

* implement snapping for point-handle gizmo and implement no of point gizmo need to refactor

* implemented the gizmo for polygon, added tests , brackets to increase sides

* formatting-fix

* small nit-picks

* Make it compile

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-22 00:53:49 -07:00
Firestar99 e520c21b66
Remove the `serde` feature and instead just always require it (#2737)
workspace: remove feature `serde`, always require it instead
2025-06-21 16:52:47 -07:00
Firestar99 ca5ca863cc
Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00
Firestar99 34dced38ba Make `gcore` a std library and remove `std`, `alloc`, and more unused features (#2724)
* gcore: remove features `std`, `alloc`, `gpu` and `reflections`, now always available

* gcore: remove non-working features `kurbo` and `log`
2025-06-19 20:28:17 -07:00
Firestar99 6b69a75391 Bulk rename `gcore` -> `gstd` in editor (#2729)
* remove `gcore` dependency from `editor`

* editor: bulk rename `gcore` -> `gstd`, cargo fmt
2025-06-19 20:28:17 -07:00
Firestar99 13226f7049 Re-export all of `gcore` in `gstd` and rename 'Image' node to 'Image Value' (#2733)
* rename `image` node to `image_value`

* reexport the entirety of `gcore` in `gstd`
2025-06-19 20:28:17 -07:00
Firestar99 14d90195ad Remove unused dependencies from the Cargo.toml files via `cargo shear` (#2723)
* cargo shear ignore rules

* cargo shear

* cargo shear manual dependency removal

* cargo shear: ignore editor in proc-macros
2025-06-19 20:28:17 -07:00
Firestar99 3489f9ddb1 Bulk remove old code for legacy GPU node implementations (#2722)
* fix warning in node-macro

* remove crates `gpu-executor`, `gpu-compiler`, `compilation-client` and `compilation-server`

* remove `wgpu-executor::executor`

* .gitignore .idea/
2025-06-19 20:28:17 -07:00
Firestar99 006209c5d0 Put all `#[test]` in a `mod tests` (#2728)
workspace: put all `#[test]` in a `mod tests`
2025-06-19 20:25:58 -07:00
Adesh Gupta 579bedd9ff Fix editor crash when anchor sliding, followup to #2682 (#2726)
Fix editor crash due to unwrap
2025-06-19 19:11:13 -07:00
mTvare e238753a35 Implement clipping masks, stroke align, and stroke paint order (#2644)
* refactor: opacity + blend_mode -> blend_style

* Add code for clipping

* Add alt-click masking

* Clip to all colors. Fill option

* Fix undo not working. Fix strokes not being white

* Allow clipped to be grouped or raster

* Switch to alpha mode in mask-type

* add plumbing to know if clipped in frontend and add fill slider

* Attempt at document upgrade code

* Fix fill slider

* Add clipped styling and Alt-click layer border

* Use mask attr judiciously by using clip when possible

* Fix breaking documents and upgrade code

* Fix fixes

* No-op toggle if last child of parent and don't show clip UI if last element

* Fix mouse styles by plumbing clippable to frontend

* Fix Clip detection by disallowed groups as clipPath according to SVG spec doesn't allow <g>

* Add opacity to clippers can_use_clip check

* Fix issue with clipping not working nicely with strokes by using masks

* Add vello code

* cleanup

* Add stroke alignment hacks to SVG renderer

* svg: Fix mask bounds in vector data

* vello: Implement mask hacks to support stroke alignment

* Move around alignment and doc upgrade code

* rename Line X -> X

* An attempt at fixing names not updating

* svg: add stroke order with svg

* vello: add stroke order with by calling one before the other explicitly

* fix merge

* fix svg renderer messing up transform det

* Code review; reorder and rename parameters (TODO: fix tools)

* Fixes to previous

* Formatting

* fix bug 3

* some moving around (not fixed)

* fix issue 1

* fix vello

* Final code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:11:01 -07:00
Timur Gainullin 8a3f133140 Fix undo bug returning to drawing a Pen tool rubber-band curve on prior parts of a previously drawn shape (#2710)
fix: add cleanup after pen path is closed

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:02:58 -07:00
Albar 643d7b4432 Add the `unit`, `display_decimal_places`, and `step` parameter widget macro attributes (#2706)
* UI working for spacing enum.

* Implementations.

* UI working for spacing enum.

* Undo all changes.

* unit, display_decimal_places, and step macro implementation.

* Fixing tests.

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:01:58 -07:00
Adesh Gupta f3720bf6f2 Add Pen tool support for starting and ending segment drawing on existing path edges for vector meshes (#2692)
* Start on segment

* Path tool ending on segment

* Overlays for feature

* Fixed merge build

* Fix overlays

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 19:01:07 -07:00
Adesh Gupta 781271782c Add anchor sliding along adjacent segments in the Path tool (#2682)
* Improved comments

* Add point sliding with approximate t value

* Add similarity calculation

* Numerical approach to fit the curve

* Reliable point sliding for cubic segments

* Fix formatting and clean comments

* Fix cubic with one handle logic

* Cancel on right click and escape

* Two parameter optimization

* Esc/ Right click cancellation

* Code review

* Fix dynamic hints

* Revert selected_points_counts and fix comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:59:22 -07:00
Keavon Chambers 96a0dada92 Replace 'Generate Handles' and 'Remove Handles' nodes with 'Auto-Tangents' node; rename vector2 data type to coordinate 2025-06-19 18:56:57 -07:00
Adesh Gupta f72263f4f8 Add molding segments to the Path tool (#2660)
* Moulding of cubic bezier

* Implemented falloff with interpolation

* remove conflict

* Move falloff to consts

* Spelling

* Refine falloff param and bug fix

* Code review

* Add colinear disable modes to molding degment feat

* Clean comments and unused code

* Code refactor

* Fix error

* Change colinear toggle behaviour

* Code review

* Remove KeyC feat + Fix overlay

* Dynamic hints in path tool

* Revamp molding logic

* Code review

* Remove unused Bezier algorithms (maybe useful for future reference)

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:55:57 -07:00
mTvare 4dfeafd65e Improve the click targets for the skew triangles of the transform cage (#2703)
Extend the bounding box over triangle to extend beyond the triangle
2025-06-19 18:54:13 -07:00
Adesh Gupta 33a31b4f17 Fix the Path tool's segment insertion line overlay having hysteresis with distance away from the cursor (#2677)
* Fix hysteresis in segment insertion

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

* Update editor/src/messages/tool/common_functionality/shape_editor.rs

* Fix insert point overlay

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:53:14 -07:00
mTvare 04d7adb867 Fix grid overlay values getting wiped when switching between isometric/rectangular and back (#2702)
* Retain values present in previous git overlay state

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:51:56 -07:00
mTvare a1d85779ba Fix inability to deselect nodes, and nodes not being selected when pasted (#2691)
* Deselect on shift/alt click and paste selects multiple mode

* Grid values persistance

* reset

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:50:57 -07:00
seam0s 878f5d3bf7 Add overlays for free-floating anchors on hovered/selected vector layers (#2630)
* Add selection overlay for free-floating anchors

* Add hover overlay for free-floating anchors

* Refactor outline_free_floating anchor

* Add single-anchor click targets on VectorData

* Modify ClickTarget to adapt for Subpath and PointGroup

* Fix Rust formatting

* Remove debug statements

* Add point groups support in VectorDataTable::add_upstream_click_targets

* Improve overlay for free floating anchors

* Remove datatype for nodes_to_shift

* Fix formatting in select_tool.rs

* Lints

* Code review

* Remove references to point_group

* Refactor ManipulatorGroup for FreePoint in ClickTargetGroup

* Rename ClickTargetGroup to ClickTargetType

* Refactor outline_free_floating_anchors into outline

* Adapt TransformCage to disable dragging and rotating on a single anchor layer

* Fix hover on single points

* Fix comments

* Lints

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:50:53 -07:00
James Lindsay bf7caef6fb Instance tables refactor part 8: Output the type of the input data with the Mirror node as well (#2699)
* Flatten output of mirror node

* Enable reflection based on pivot, not just bounds

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-06-19 18:42:01 -07:00
Keavon Chambers cea1a1c6a8 Instance tables refactor part 8: Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector' (#2697)
Make repeater nodes use pivot not bbox and output instance type not group; rename 'Flatten Vector Elements' to 'Flatten Path' and add 'Flatten Vector'
2025-06-19 18:37:40 -07:00
Keavon Chambers 523cc27523 Improve the spreadsheet visualization details for VectorData 2025-06-19 18:37:39 -07:00
Keavon Chambers 6111440afd Instance tables refactor part 7: Remove RasterDataType and add Raster<CPU>/Raster<GPU> 2025-06-19 18:37:13 -07:00
Keavon Chambers 5cacab2e39 Instance tables refactor part 7: Rename "ImageFrame" -> "RasterData", "ImageFrameTable" -> "RasterDataType", and "RasterFrame" -> "RasterDataType" 2025-06-19 18:23:53 -07:00
Keavon Chambers 2696abc6b3
Replace Instances<T>::empty() with Instances<T>::default() and make it return an empty table for vector data instead of one empty row (#2689)
Make Instances<T>::default() return an empty table for everything, even vector, and replace ::empty() with ::default()
2025-06-04 21:00:21 -07:00
Keavon Chambers cb4289169d
Instance tables refactor part 6: unwrap VectorData and ImageFrame from single-row to multi-row tables (#2684)
* Start refactoring the boolean operations code

* Switch to iterators in the boolean operations code

* Make boolean operations work on rows of a table, not Vecs of single-row tables

* Remove more .transform()

* Simplify brush code

* Attempt to remove .transform() by using Instance<Image<Color>> in brush code, but a regression is introduced

* Improve blend_image_closure

* Simplify

* Remove leading underscore from type arguments

* Remove .transform() from ImageFrameTable<P> and fix Mask node behavior on stencils not fully overlapping its target image

* Remove more .one_instance_ref()

* Fully remove .one_instance_ref() and improve the 'Combine Channels' node robustness

* Fully remove .once_instance_mut()

* Fix tests

* Remove .one_empty_image()

* Make Instances<T>::default() return an empty table for images, but still not yet vector

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-06-04 20:40:15 -07:00
Dennis Kobert 76ecdc8f1b
Fix the 'Upload Texture' node (#2680)
* Fix upload texture node

* Feature gate gpu node implemenations
2025-05-29 04:35:35 -07:00
mTvare 4d2e1d57fd
Instance table refactor part 6: remove usage of `one_instance_*` functions (#2672)
* Refactor the spline node

* Refactor the jitter_points node

* Refactor the morph node

* Refactor the merge_by_distance node

* Refactor the area node

* Refactor the centroid node

* Refactor the bevel node

* Refactor the tests

* Code review

* Refactor the morph node

* Refactor the extend_image_to_bounds and sample_image node

* Refactor the dehaze node

* Refactor the blur node

* Refactor the vector_points node

* Refactor the blit node

* Refactor the blend_gpu_image node

* Refactor the path_modify node

* Refactor the image_color_palette

* Fix copy_to_points

* Code review

* Partially make progress toward fixing the Draw Canvas node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-29 03:08:16 -07:00
Adesh Gupta b564579362
Make the Path tool only allow selecting points that are visible (#2668)
* Fix only visible points selection in point selection

* Fix comments

* Remove bug from box selection and lasso

* Code review

* Fix comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-28 02:24:23 -07:00
0SlowPoke0 f6e592da5b
New nodes: 'Point Inside Shape' and 'Close Path' (#2673)
* add point inside shape,close path,and disabled node to layer conversion

* removed the usage one_instance

* code review
2025-05-26 02:15:31 -07:00
Adesh Gupta 3496e22f55
Fix box selection bug in the Path tool where document and viewport space got mixed up (#2671)
* Fix box selection bug

* Fix all layers selected on paste
2025-05-25 16:33:49 -07:00
0SlowPoke0 8a8e496058
Implement angle locking when Ctrl is pressed over an adjacent anchor (#2663)
* Implement angle lock from adjacent anchors

* Reset offset state and added comments

* Code review

* fix selecting correct handle to lock

* Update comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-24 12:09:43 +00:00
Keavon Chambers c4678336e5
Add support for clicking checkboxes via their labels (#2667) 2025-05-24 04:46:15 -07:00
Keavon Chambers 899ed5ad85 Tidy up the Layers panel with a new bottom bar 2025-05-21 04:14:01 -07:00
Mohamed Osama 66a297df2c
Improve the distribution part of the snapping system (#2626)
* fix distribution snapper visualization going far from layers

* fix bugs

* Remove traces

* remove comment

* Fix tests

* Rename distribution snapper variables from x, y to horizontal, vertical

* Fix tests

* Fix bug where center point and corner point have to be enabled for distribution_snapper to work

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-20 00:15:56 -07:00
0SlowPoke0 ddb2d744d4
Make the Path tool support multi-point conversion between smooth/sharp on double-click (#2498)
* kinda works

* solved merge conflicts

* implement the multi flip

* nit-picks

* removed extra functions

* Fix inputs not being passed to backend for repeated double-clicks

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-19 22:11:38 -07:00
mTvare 9236bfcec0
Transfer pasted layers to the viewport center when outside the current view area (#2306)
* Transfer pasted layers to viewport center when not in viewport

Fixes #2301

* Move a layer as a whole and use change

* Make a bbox and move content according to that

* partial fix

* Only move if none within viewport

* Fix import error

* Fix artboard

* tmp, skip ones being added to ab

* fix stuff

* fix formatting

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-20 01:16:06 +00:00
mTvare 6c1ccfb5bb
Fix regression causing last selected layer to not be deselected (#2656)
Fix last selected layer not being deselected because .take() was placed inside if block
2025-05-19 16:58:03 -07:00
Keavon Chambers e57637aab1
Make builds of the editor and the website serve their own local fonts (#2186)
* WIP

* Done?

* Install fonts in CI

* Use absolute path so minified inlined CSS works

* Fix Bezier-rs demo fonts?

* Use opsz

* Revert removal of text balancer

* Pull in the text balancer from our static host
2025-05-19 02:38:29 -07:00
seam0s ea59f10b50
Fix editor crash due to mismanaged selected points on layers (#2640)
* Add hash sets to hold ignored points in SelectedLayerState

* Fix non selected anchor dragging

* Update selected points when ignoring handles or anchors

* Refactor selected points status logic

* Refactor ignore_handles and ignore_anchors bools to ShapeState

* Add back in ignore_anchors and ignore_handles in SelectedLayerState

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-18 21:09:58 +00:00
Sidharth-Singh10 2615d86934
Add PTZ support for flipping the canvas (#2394)
* feat: flip canvas

* move canvas_flipped from NavigationMessageHandler to PTZ

* fix artboard overlay flip

* Code review

* Improvements

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-18 06:16:00 +00:00
Keavon Chambers a8e209e44c
Remove the old node macro and fix/clean up several raster nodes (#2650)
* Fix several broken raster nodes and clean up leftover old node system code

* Migrate Brightness/Contrast to the new node macro, and fix it

* Remove last usages of old_node_fn

* Remove old_node_fn
2025-05-17 21:24:32 -07:00
Keavon Chambers 77f8bfd9ed Improve clarify of type errors and tooltip diagnostics 2025-05-17 16:13:05 -07:00
0SlowPoke0 6e7f218068
Add Path tool support for Ctrl-dragging to pull out zero-length handles with angle locking (#2620)
* implement check-drag and angle-lock

* track bool

* flip-smooth-sharp

* fixed bugs

* fixed flip-smooth jump bug and random angle locking bug

* ctrl-alt 90 case

* aligned flip-smooth sharp and fixed arbitrary handle-length when flipped

* code-review change

* 0.5 instead of 0.8

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-17 13:23:11 -07:00
Keavon Chambers d3b5dc5712
Clean up 'Image' node by removing old 'Cull' node in sub-network (#2643)
* Clean up 'Image' node by removing old 'Cull' node in sub-network

* Fix gamma correction on Decode Image node
2025-05-12 18:40:48 -07:00
mTvare c9984a8f1a
Make Select tool hover overlay in 'shallow select' mode visualize the next deeper object (#2639)
* Fix overlay behaviour on hovering over a layer

* Add the deepen overlay code

* cleanup
2025-05-11 07:53:38 -07:00
mTvare 4487020efb
Fix skew triangles showing up when transform cage isn't selected (#2638)
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-09 00:49:48 -07:00
Keavon Chambers a6ff221c1e Fix overlay clearing regression from #2521 with high-DPIs
Closes #2628
2025-05-08 16:48:49 -07:00
kythyria 9ef9b205d9
Auto-generate enum type widget boilerplate for radio buttons and dropdown menus (#2589)
* First draft of factoring out the dropdown boilerplate

* Add proc macro for enum boilerplate

* Detect whether to say `crate` or the name

* Clean up the input and naming of the enum macro

* Rename a file

* Do the rename of code too

* Use the attribute-driven selection of radio vs dropdown

* Add a metadata struct and tooltips

* Move the new traits to a better place.

* Use ChoiceType, part 1

* Use ChoiceType, part 2

* Introduce a builder API for choice widgets

* Start using the new new API

* DomainWarpType should be a dropdown still

* Handle the case where a node property can never have a socket

* Rustfmt

* Code review

* Update stable node IDs in test

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-05-01 04:14:26 -07:00
Sidharth-Singh10 2fc4896d01
Add tests for the Freehand tool (#2599)
* Add tests for freehand tool

* add test: line weight affects stroke width

* refactor
2025-04-30 19:53:59 +00:00
seam0s-dev 1a81e45673
Add the settings popover menu for the Overlays toggle (#2523)
* Added granular overlays control based on features

* Added basic support for pivot, path, anchors and handles overlay settings

* Added more overlay checks on anchors and handles

* Add new settings over measurements, hover and selection overlays

* Fix errors introduced while rebasing

* Disable anchors and handles functionality with their overlays, extended selection outline check

* Add check to enable/disable outlines on selected layers

* Toggle handles checkbox in sync with anchors checkbox

* Refactor overlays checks

* Remove debug statements

* Update select_tool.rs to resolve conflict

* Minor fix to reflect anchor checkbox state on the handles

* Minor fix to make anchors checkbox work

* Rearrange menu items, and code review

* Fix pivot dragging

* Add handles overlay check when drawing with pen tool

* Fix constrained dragging when transform cage is disabled

* Fix deselecting user selection when anchors are disabled

* Minor fix for disabling anchors

* Remove All from OverlaysType

* Remove debug statements

* Fix editor crash when selecting other layers with path tool and anchors disabled

* Minor fix on overlays check for all overlays

* Add proper code formatting

* Nits

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 04:15:46 -07:00
Adam Gerhant 1f7a9188ba
Improve the speed of SVG importing due to node positioning (#2625)
Fix slow svg import

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 03:38:09 -07:00
Mohamed Osama 0a65e570a9
Add snapping for a line's midpoint when it's being drawn (#2594)
* line midpoint snapper

* Add to snap option menu

* remove being_drawn_line_midpoint

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 05:12:04 +00:00
Boyu Dai 12896a2407
Fix node deletion being too greedy (#2619)
fix too greedy node deletion search

Co-authored-by: CaligulaAlucard <caligulaalucard@localhost.localdomain>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 04:22:17 +00:00
mTvare 90be1f42c6
Fix 'Shallow Select' mode behavior for selection context transference (#2604)
* Fix ancestor always returning None during shallow select

* Fixes

* fix shift remove on both

* cleanup

* one more cleanup

* final(?) fix

* some cleanup

* more stuff

* make shallow the default

* fixes

* fix

* fix

* fix

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 03:24:48 +00:00
Adesh Gupta da38f672ae
Insert point on segment by clicking once (no more sliding) and Alt+click to delete a segment (#2495)
* segment overlay change

* Segment split and delete

* Cleanup

* graceful handling of edge cases

* Moved constants to conts.rs and tuned the threshold

* Remove going into another state

* Insert point mode cleanup

* Linting fix

* Code review

* Added hints

* Added field for delete segment

* Change controls and fix too far logic

* Fixes

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-30 01:03:24 +00:00
Mohamed Osama 478ace3349
Fix a layer's transform being reset when it's reordered within its same parent (#2624)
Fix layer transform reset when being reordered within the same group/parent
2025-04-29 15:48:08 -07:00
Keavon Chambers 80b8df8d42 FIx the 'Morph' node to not fail on topology changes like holes 2025-04-29 04:49:08 -07:00
Sidharth-Singh10 0c3cae2ba5
Add Spline tool tests for drawing within a transformed artboard (#2575)
* Add Spline tool tests for drawing within a transformed artboard

* Refactor spline tool test to use click_tool and add draw_spline helper method

* refactor asserting point positions

* Fix decimal fomat

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-25 14:01:48 +00:00
Keavon Chambers d445bffe31 Add donation callouts in-app and on the site 2025-04-25 00:13:24 -07:00
Rahat 2dee47a6ee
Add Spline tool test for drawing with PTZ applied to the canvas view (#2573)
* Adding tests for spline PTZ

* Some refactoring

* Feedback applied from James

* Unnecessary changes

* refactor with current merged pr

* Code refactoring based on guidelines

* cli failing
2025-04-24 20:39:33 +01:00
Keavon Chambers 471ef87801 Add reference point input to the Mirror node 2025-04-24 05:33:20 -07:00
0SlowPoke0 d39308c048
Add Path tool feature for angle locking upon pressing Ctrl while dragging handle over anchor (#2612)
* almost_fixed

* fix need to refactor

* fixed issed need to refactor

* refactor-done fixed issue

* move function to common_functionality

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 20:39:14 -07:00
Mateo 3d37ef79ac
Add shape fill overlays when closing a path (Pen tool) or filling it (Fill tool) (#2521)
* Make the Pen tool show a path being closed by drawing a filled overlay when hovering the endpoint

* Add to_css to color.rs

* Check before unwrapping layer

* Close if in the right place

* Fix typo

* Format code

* Support discontinuous paths for closing preview

* Code review

* Denser fill lines

* Fill tool preview with strip lines only and revert pen shape-closing opacity

* Small adjustments to fill preview

* Fix line width of fill preview

* Use a pattern to preview the fill tool and fix canvas clearing

* Update pattern

* Simplify code

* Format code

* Use secondary color to preview fill if shift is pressed

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 18:33:08 -07:00
0SlowPoke0 a4a0e110d7
Improve Pen tool behavior to less aggressively delete single-point layers (#2605)
* add single-anchor-place

* clippy_changes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-23 11:45:51 +00:00
Keavon Chambers ac9fb2b02d
Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more) (#2610)
* Improve instancing nodes (make them output group data, add 'Instance Repeat', fix Flatten Vector Elements click targets, and more)

* Fix test?

* Fix more tests?

* Fix moar test??

* Clean up instance method naming
2025-04-22 17:55:57 -07:00
James Lindsay 704dad4f76
Fix angle logic in the Grid node to allow slanted isometric grids (#2602)
* Fix angles

* Fix hardcoded index

* More information on monitor nodes
2025-04-20 14:16:27 -07:00
Keavon Chambers a376832480
Fix and improve robustness of node/parameter tooltip plumbing; simplify properties row widget boilerplate (#2600)
* WIP

* WIP2

* Further cleanup
2025-04-19 20:25:36 -07:00
Sidharth-Singh10 6196dbff95
Add Gradient tool test for select and delete removes a stop (#2571)
* Add Gradient tool test for select and delete removes a stop

* refactor fills and double click into functions

* refactor
2025-04-19 16:00:59 -07:00
Rahat b45f7ef0c7
Add Line tool tests for drawing within a transformed artboard (#2572)
* Adding tests for artboard with transform

* Hypercube changes suggested
2025-04-19 17:44:27 +01:00
Rahat 1a5bef1d13
Add layer tree tests for moving layers with transform (#2585)
testing layer tree 5th checkpoint implementation
2025-04-19 00:43:17 -07:00
Sidharth-Singh10 73d12bcb82
Add tests for Spline tool to support continuing a previously drawn spline (#2591)
* Add tests for Spline tool to support continuing a previously drawn spline

* refactor
2025-04-18 22:24:35 +00:00
Rahat 0877c75959
Add layer tree tests for folder movement checking into child (#2580)
* testing parent child folder

* changes
2025-04-18 14:41:48 -07:00
ilya sheprut adfcff7599
New node: Arc (#2470)
* init

* add closed and slice options

* Make it work beyond -360 to 360 degrees

* Switch "closed" and "slice" to ArcType enum

* Update default ranges

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-18 09:42:07 +00:00
0SlowPoke0 33de539d6d
Fix Pen tool unable to combine multiple selected paths by extending their endpoints or mesh points (#2570)
* fixed issue

* merge-layers

* node-graph-autopanning-wire

* store the layer whne created instead of querying

* fix layers temporarily geting deselected while exteneding path

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-18 00:18:39 -07:00
mTvare 29e8e8bdac
Fix Shift-drag axis color inconsistency and pivot not being draggable with a zero-width bounding box (#2593)
* Fix axis colors not being consistent and pivot not being draggable with zero width boxes

Fixes #2311

* Even for path
2025-04-17 13:45:08 -07:00
Keavon Chambers 41fe46591a Update the parameter expose button in the Properties panel and fix undo history when it's clicked 2025-04-17 06:29:38 -07:00
Utsav Singh 7cb16a8bec
Fix Path tool behavior with Shift-dragging an already selected point, where it wrongly got deselected (#2395)
* Send path tool FSM to Dragging state on MouseDown if clicking selected point

* Cleanup

* Store selected point state before new selection is made and setup deselect logic

* update previously saved point data on every point selection

* Decide whether to deselect or select on extended_select if node not already selected,  when DragStop state is reached instead of inside the  mouse_down function.

* Fix broken merge and remove leftover debug statements

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-17 02:57:56 -07:00
Rahat bd1c0ff287
Add layer tree tests for folder self movement checking (#2579)
* Testing folder movement to self

* changes

* unnecessary code line removed
2025-04-17 08:17:43 +00:00
Keavon Chambers eca5d0d105
Add node description tooltips in the Properties panel and on secondary inputs in the graph (#2590)
Add tooltips to secondary inputs in graph/Properties panel, and to nodes in Properties panel
2025-04-17 00:59:46 -07:00
Adesh Gupta ab39f3f837
Add Path tool support for Alt-dragging an anchor to pull out a fresh equidistant handle pair (#2496)
* Added initial logic for dragging

* Alt drag stop makes opposite handle back to its position

* Implement new requested behaviour

* Fix sharp point bug

* Apply suggestions from code review

* Add hints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-17 06:05:45 +00:00
Rahat c4484cb6cd
Add layer tree tests for layer arrangement (#2578)
* layer arrangement testing

* changes
2025-04-16 15:05:03 -07:00
Rahat bcab75f3c5
Add layer tree tests for layer selection (#2577)
* layer selection testing

* changes
2025-04-16 13:57:14 +00:00
Sidharth-Singh10 9acc23d0cc
Add Gradient tool test for dragging the stop rearranges the ordering (#2565) 2025-04-16 13:38:26 +00:00
Mohamed Osama af4f57ef38
Add "Perpendicular to Endpoint" snapping target (#2581)
* Perpendicular snap for line's endpoints

* move comment

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 12:23:45 +00:00
James Lindsay 435a6daf25
Add the first field-based nodes: 'Instance on Points', 'Instance Position', 'Instance Index', as well as 'Grid' (#2574)
* Basic fields

* Add 'Extract XY' and 'Split Vector2' nodes

* Add 'Instance Index' node

* Fix test again

* Improve grid generator to support rectangular as well

* Avoid crashing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-16 11:58:59 +00:00
Keavon Chambers 184c009f17 Add memoization to instancer nodes 2025-04-16 04:43:47 -07:00
Adam Gerhant ee6a842a6b
Fix dragging a node onto a secondary input's wire not working (#2583)
Fix dragging onto wire
2025-04-16 01:52:15 -07:00
Sidharth-Singh10 98558c74f4
Add Gradient tool test for dragging an endpoint setting the correct point in the viewport (#2564)
* Add Gradient tool test for dragging an endpoint sets the correct point in the viewport

* add canvas_zoom and transformset to verify correct viewport-space behavior
2025-04-14 19:25:07 +00:00
Dennis Kobert 9b23c7e2db
Update Tauri to v2 and execute only the node graph in native (#2362)
* Migrate tauri app to v2

* Move flake files to sub directory

* Remove unused plugins

* Backport some of the tauri code

* Implement async node graph execution

Only move node runtime to native code

* Always use gpu feature for tauri

* Fix serialization

* Add logging filters

* Enable native window rendering with vello

* Cleanup

* Remove unused editor instance

* Remove changes from vite config

* Remove warnings

* Remove unused files

* Fix most tests

* Cleanup

* Apply frontend lint

* Readd flake.nix

* Fix tests using --all-features

* Code review

* Enable all backends

* Fix monitor node downcast types

* Change debug log to a warning

* Disable shader passthrough

* Cleanup unused imports

* Remove warning

* Update project setup instructions

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-14 11:43:15 +00:00
0SlowPoke0 d194c784be
Prevent auto-panning in Pen/Spline tools while drawing without dragging (#2463)
don't autopann when mouse up

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 18:21:59 -07:00
Mateo c2a36ce981
Restore auto-panning that #2443 had broken (#2562)
* Fix auto panning

* Clean up comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 22:19:08 +00:00
Rahat b3d6be9618
Add tests for Line tool with PTZ (#2559)
* cli failing

* cli failing

* Adding tests for line tool with zoom pann and tilt
2025-04-13 20:13:59 +00:00
Mateo 6bc12c8ede
Invalidate cache when unexposing input (#2512) 2025-04-13 19:33:37 +00:00
Rahat 272a5ce0df
Add GRS tests for different types of nested layer multi-selections (#2518)
* cli failing

* cli failing

* test_transform_with_different_selections and groups

* merge conflict

* Use abs_diff_eq in assertions

* Added test 4

* Added test 4

* removed unnecessary changes
2025-04-13 20:06:11 +01:00
mTvare 3e6021fb8f
Fix inability to drag axis-aligned lines (#2561)
* Fix 1 and 3

* Fix 2

* Shape tools refactor

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 03:51:40 -07:00
Ellen Gu fdff5d4e5e
Disallow the Gradient tool from applying to raster images (#2456)
* fix gradient on raster graph error

* Remove should panic from gradient ignore raster tag

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-12 18:42:59 -07:00
Adesh Gupta 550ffc3f7f
Fix box selection erroneously including zero-length handles; fix GRS failing on sharp points (#2550)
* Fixed box selection selecting zero length handles

* Fix GRS for sharp points

* Apply suggestions from code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 01:21:36 +00:00
Keavon Chambers e759e62291 Comment out all remaining active Imaginate code 2025-04-12 17:32:24 -07:00
Keavon Chambers a11f9b36c3 Add the menu bar command: Help > Debug > Reset Node Definitions on Open 2025-04-12 16:56:55 -07:00
Keavon Chambers 100df9a81d Remove 'Memoize Impure' from document node definitions 2025-04-12 05:15:05 -07:00
Keavon Chambers a8a5a1f3fd New node: Sample Gradient 2025-04-12 04:19:46 -07:00
0SlowPoke0 c156c0a4ce
Improve Pen tool segment drawing confirm/cancel behavior (#2555)
* implement enter to end path

* fixed_abort

* added_hints

* edge-case

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-12 09:50:35 +00:00
Keavon Chambers 69069ef723
Fix the 'Repeat', 'Circular Repeat', and 'Mirror' nodes to work on point cloud vector data (#2553)
* Include points in bounding box calculations

* Fix unrelated crash from debug assert when reordering root-level folders

* Fix another unrelated crash from debug assert when GRS scaling to size 0

* Fix several vector nodes to respect and propagate local transform space
2025-04-12 02:18:31 -07:00
Sidharth-Singh10 e4d998a400
Add test for double clicking to insert a gradient stop (#2527)
gradient tool test: Double click to insert a gradient stop

Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-04-11 14:26:07 +00:00
Keavon Chambers 0d10ad2161 Revert double-click to open node catalog from #2423 because it occurs even outside the graph 2025-04-10 14:55:35 -07:00
Utsav Singh 93f7004ece
Make the node catalog, originating from a wire dropped in the graph, filter for valid types (#2423)
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Open NodeCatalog on DoubleClick in empty node graph area

* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search

* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 01:07:35 -07:00
Adesh Gupta 8b0f16e74c
Make GRS rotation (R) angle overlay label show values between -360° and 360° (#2473)
* Fixes issues

* Revert changes

* Viewing angle using R

* Revert other fix so it can be its own PR

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 06:15:31 +00:00
Sidharth-Singh10 b38d725d98
Add input hints to interactions in the node graph (#2415)
* node_graph: add hints in status bar

* allow in-progress interactions

* Fix node graph hints not restoring after panning operation

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 05:50:48 +00:00
Sidharth-Singh10 3c1ec45188
Add option to adjust viewport zoom rate in the preferences dialog (#2420)
* zoom rate preference

* Add generic range mapping functions for improved reusability

* cleanup

* Map zoom slider's default value of 50 to the original zoom rate (0.005)

* use . instead of .0 for whole-number floats

* Refactor zoom rate mapping to use a fixed reference point and adjustable curve steepness

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-08 07:51:46 +00:00
0SlowPoke0 6a8386d1e9
Improve Pen tool handle dragging with Tab swapping, Ctrl angle locking, and directly dragging the closing endpoint in handle (#2452)
* added handle_types and refactored the handle_adjustments

* anchor move refactor

* code-todo-fix

* removed-draw-mode

* kind of works need to figure out snapping

* some refactoring

* refactor+overlays..need to fix the snapping and dragging

* added docs

* got stuck in space move

* fixed all issues

* comments and small fixes

* completed last issue and refactor

* major fixes and improv

* fixed edge cases

* edge cases fixed

* fix edge cases and add docs

* Code review pass

* rename ,bug fixes

* Add terminology diagram

* Add Ctrl "Lock Angle" hint

* Rename other hint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 23:26:51 -07:00
Ellen Gu 32aee1ebf9
Add Vello support for Outline view mode rendering; add non_scaling to strokes (SVG, not yet Vello) (#2455)
* fix noise pattern parameter issue

* removed the commented out line

* Fix outline mode stroke width not consistent

* add non scaling stroke option

* Fix backward compatibility

* Clean Debug Message

* clean code

* clean code 2

* Add vello outline support

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 00:02:11 +00:00
Sidharth-Singh10 3c425d9a71
Fix Gradient tool always re-selecting its end point after any click/drag (#2472)
fix  gradient tool incorrectly selecting end point on pointer up

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 15:14:19 -07:00
Utsav Singh 56fafa942a
Fix the 'Mask' node from always erroring (#2474)
Fix mask node upstream input calculation.

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 14:33:25 -07:00
Rahat 1001ec2740
Add test for scaling objects to zero without any crash (#2491)
* Add test for scaling objects to zero

* added non zero scale after near zero scale to check if everything is working ifine

* unnecessary change

* cli failing

* chore: upgrade openssl to fix RUSTSEC-2025-0022

* cli failing

* new changes
2025-04-06 14:42:15 +01:00
James Lindsay e11b57a7af
Add tests for gradient drawing with transformations (#2481)
* Test gradient drawing with transformations

* Fix bad import

* Fix merge conflicts

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 10:35:20 +00:00
mTvare f003d5d0db
Fix Line/Spline tools being offset when drawing in an artboard not at the origin (#2489)
* Fix line overlays not showing up for horizontal/vertical line

* Fix spline tool transform

* Fix line tool transform

* Fix pivot following mouse even after confirm

* cargo fmt

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 03:06:03 -07:00
0SlowPoke0 2f22ce500c
Fix a bug in #2419 (Add recursive folder expand/collapse to the Layers panel) (#2494)
recursive-collapse-fix and clippy-fix

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 02:44:10 -07:00
Oliver Davies 81db769737
Minor fixes for 'Round Corners' and 'Mirror' nodes (#2510)
* Fix round corners node not properly maintaing click targets, added keep_original bool to mirror node

* Fixed fix for the theta angle

* Add upgrade script for Mirror node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 02:00:55 -07:00
Mateo a6d3c06641
Fix bug introduced in #2511 (#2513)
Fix issue when extending existing paths

Co-authored-by: Starklosch <45690579+Starklosch@users.noreply.github.com>
2025-04-04 22:23:26 -07:00
Mateo c486c6e3e3
Fix Pen tool creates single anchor path (#2511)
* Delete layer if path has a single anchor

* Remove unnecessary layer reference from pen state
2025-04-03 19:41:51 +00:00
Rahat 6de235f80c
Test that select tool GRS works with only one anchor (#2502)
* one-anchor-point-testing implementation

* merge conflict

* merge conflict

* ci cd error
2025-04-02 21:31:29 +01:00
prathmesh703 fb17b9389c
Add tests for drawing lines with ctrl, shift, and alt (#2490)
* test_tool_line

* Test-line-tool

* ALT-test-case

* formatted

---------

Co-authored-by: doxe-2611 <kolpe2611@gmail.com>
2025-04-02 17:48:13 +00:00
Dennis Kobert 8d8e2edc5f
Add 'Freeze Real Time' and 'Boundless Footprint' nodes as alternatives to using 'Memoize Impure' (#2509)
* WIP debugging

* Only create parent ref if var args are used in context + Cleanup

* Eval nodes with None instead of relying on MemoImpure

* Remove unused imports

* Show parent in debug output

* Remove TODO comment
2025-04-02 11:31:52 +00:00
Keavon Chambers cdf896bf79 New demo artwork: "Parametric Dunescape" 2025-04-01 23:20:34 -07:00
Rahat c4e16e1aac Add tests for document panning, zooming, and rotating (#2492)
* add tests for panned, zoomed, and rotated

* add tests for panned, zoomed, and rotated

* Did some changes for grs system

* change
2025-03-31 12:28:47 -07:00
Rahat a1ce796d94
Add test for chained GRS transformations (#2475)
* added tests for chained tasks

* added tests for chained tasks, applied the feedback from 0hypercube

* some changes in grs chained test to make it more robust

* unnecessary changes
2025-03-29 20:21:40 +00:00
Dennis Kobert 41288d7642
Fix the Into nodes, which were broken but unused except in GPU nodes (#2480)
* Prototype document network level into node insertion

* Fix generic type resolution

* Cleanup

* Remove network nesting
2025-03-27 02:11:11 -07:00
Rahat dd27f4653d
Add tests for GRS transform cancellation (#2467)
* tests for GRS transform cancellation

* Added all the tests with not cancelling and cancelling both

* remove unnecessary code from gitignore
2025-03-23 18:40:26 +00:00
Keavon Chambers 4e418bbfe1 Fix device pixel ratio being tied to the document by moving it from overlays to portfolio 2025-03-21 10:13:08 -07:00
Dennis Kobert 5f398e79e9
Improve animation handler state management (#2471) 2025-03-19 11:15:22 -07:00
Keavon Chambers 08a4b69948 Add animation control buttons to document bar 2025-03-19 02:15:40 -07:00
Dennis Kobert 44694ff8d6
Experimental animation support (#2443)
* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
mTvare b98711dbdb
Improve Text tool resize/drag behavior (#2428)
* Have red be below quads

* Code review pt 1

* Skip rendering of pivot

* Code review pt 2

* Code review pt 3

* Cancel resize and its hints

* Remove the redundant placing message

* Dragging state for text tool fsm

* Cleanup

* Fix line tool undo and abort problems

* Code review

* 3px textbox overflow bottom

* Some more cleanup

* Fix reversed match arms that had been converted to if-else

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 06:49:49 +00:00
James Lindsay 43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Keavon Chambers 6292dea103
Refactor many usages of Color to natively store linear not gamma (#2457) 2025-03-18 05:37:20 -07:00
Adesh Gupta 4275eaf5bf
Add Path tool support for dragging along an axis when Shift is held (#2449)
* Initial logic for snapping

* Solved switching of axes

* Solved conflict

* Fixed autopanning issue

* Autopanning issue

* cleared comments

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 07:57:48 +00:00
mTvare 7e7e88f6fa
Refactor GRS messages and fix regression in chained GRS operations (#2450)
* Refactor GRS messages and have a switch handler

* some cleanup

* rename variables

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-17 11:50:11 +00:00
Priyanshu b4006479d1
Fix Pen tool so it cancels (not confirms) a handle drag in which setting colinearity moves the other handle (#2439)
fix aborting executing a command in the pen tool

Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-17 10:38:11 +00:00
James Lindsay cabc027cda
Fix Select tool resizing with Shift held allowing the constrained aspect ratio to change when snapping (#2441)
Fix bug in constrained snap
2025-03-17 03:18:05 -07:00
0SlowPoke0 bd97c15da8
Make the Select tool box-select the deepest individual layers or their common shared parent (#2424)
* fixed deep-select and overlays

* minor fix

* made minor fixes in filtering

* small fix

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-15 12:42:42 +00:00
James Lindsay ca5810c92a
Fix drawing tools to work in viewport space instead of document space (#2438)
* Stroke width in viewports

* Update rectangle tests
2025-03-15 04:22:50 -07:00
James Lindsay 5cdcc37379
Make the Transform node's skew parameter input actually in degrees (#2431)
* Make skew actually in degrees

* Add min and max

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-14 11:27:18 +00:00
mTvare 39894b3b78
Fix constrained snap when dragging by a compass rose axis and fix that axis line's jiggling (#2333)
* Fixes constrained snap when using compass axes; Fix line banding

Fixes #2313
Fixes line banding[0]

[0]: https://discord.com/channels/731730685944922173/931942323644928040/1345339390809083934

* Separate axis align and axis constraint logic

* Final fix

* Use projection instead of length

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-13 00:58:16 -07:00
Dennis Kobert beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Utsav Singh 927d7dd9b2
Fix quick measuring of skewed and rotated layers by using the viewport space AABB (#2396)
* Make sure that quick measure overlays are based on AABBs drawn in the viewport local space

* Draw overlays to visualise AABBs of selected and hovered shapes

* use pre-existing functions to render dashed lines

* Redraw selected bounds using existing BoundingBoxManager

* remove unused variables

* Render transform cage after overlay is drawn

* Bring overlay and transform cage render calls above(before) other  gizmos

* Add line length tolerance and render single line for singal edge alignment with one axis overlap

* Comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 10:53:58 +00:00
0SlowPoke0 2bcfe5ea0c
In the Pen tool, make Space drag the whole manipulator group while dragging a handle (#2416)
* implemented space drag need to handle unwrap + clean snap cache

* completed the space drag need to refactor

* refactor

* small comment changes

* formating_fix

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 03:27:35 -07:00
Nitish Choudhary c0d3eb8072
Add sizing gizmos to the Text tool's text area (#2176)
* Fix abortion while dragging

* Create function for text bounding box

* Reorder arms of text tool FSM

* add transform cage to textbox pt.1

* add transform cage pt.2

* Fix minor issue after merge

* Get bounding box working in place without action keys

* Add max_height and disable pivot drag

* Cleanup code and write doco for new utility function

* Minor change due to merge

* Add bottom overlay

* Get modifier keys to work pt.1

* Code cleanup

* cleanup

* Fix transform

* Minor improvements

* Undo debug statement!

* Add comments and keep original layer transformation

* Alt from centre

* Fix merge conflict

* Minor code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-03-12 10:07:10 +00:00
Keavon Chambers a696aae044
Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group

* Partly working but without transforms

* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable

* Fix layers and flattening

* Fix transform group handling on the remaining nodes

* Change collect metadata

* Add transform on vector data. TODO: Remove duplicate transform

* Small code tidying-up

* Add concatenate node?

* Remove ignore_modifications which is always false

* Improve transforms

* Mostly fix the nested transform cage angle (except leaf layers and skew)

* WIP attempt to integrate skew

* Fix nesting bounding box

* Avoid setting the transform

* Fix stroke transforms

* Renderer cleanup

* Fix tests for repeated elements not given unique point IDs

* Suppress cargo-deny warning

* Fix upgrade code for graphic group data

* Work around rendering issue in Isometric Fountain

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
0SlowPoke0 d2fc919ba6
Add recursive folder expand/collapse to the Layers panel (#2419)
* added_recursion_fix

* Add tooltip and tidy up color visibility

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-10 21:01:00 +00:00
Ellen Gu 74b6abbb97
Fix fill tool on raster image temporarily breaking the graph (#2398)
* Fix fill tool on raster image temporarily breaks the graph

* Avoid vector filling raster layer via checking node category

* check raster image using input type instead

* Add additional check for TextureFrameTable

* Enable the ignore raster test

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-09 19:18:42 +00:00
Ellen Gu 56662339cc
Fix noise pattern parameter issue (#2412)
* fix noise pattern parameter issue

* removed the commented out line
2025-03-09 11:09:20 +00:00
Priyanshu 0a91dd2141
Disable the Path tool's "Colinear Handles" checkbox when no interior anchors are selected (#2339)
* disable "Colinear Handles" checkbox when only endpoint or its handle is selected

* small refactor

* ignore endpoints when calculating multiple selected points colinearity

---------

Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 21:50:52 -08:00
Keavon Chambers 381dcbf17f
Update dependencies throughout the project (#2401)
* Update dependencies

* Update stable node ID hashes again, for some reason?
2025-03-07 21:32:52 -08:00
Keavon Chambers c4cf47703a
Tidy up NodeNetworkInterface, replacing &[] root network arguments with methods for the document network (#2393)
* Replace `.selected_nodes(&[])` with `.selected_nodes_in_nested_network()` and `.selected_nodes()`

* Replace `.network(&[])` with `.document_network()` and `.nested_network()`

* Replace `.network_metadata(&[])` with `.document_network_metadata()`
2025-03-07 01:33:24 -08:00
Keavon Chambers 22a900b35e Fix regresion from #2265 causing an extra default artboard to show up 2025-03-06 22:56:09 -08:00
James Lindsay b171eeba84
Add tests to the Ellipse, Artboard, and Fill tools (#2181)
* Add ellipse tests

* Add tests for fill tool and re-enable some other tests

* Code review

* Fix Rust crate advisory

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 02:13:15 +00:00
Dennis Kobert 1190e82322
Fix document upgrades to work recursively within subgraph nodes (#2369)
* Apply updates to the call argument recursively to subnetworks

* Fetch recursive metadata

* Apply replacements recursively
2025-03-06 15:42:58 +00:00
Keavon Chambers 19a140682e Instance tables refactor part 4: replace ArtboardGroups with multi-row Instances<Artboard> (#2265)
* Clean up dyn_any usages

* Migrate ArtboardGroup to ArtboardGroupTable (not yet flattened)

* Reorder graphical data imports

* Flatten and remove ArtboardGroup in favor of ArtboardGroupTable

* Fix test
2025-03-06 05:36:26 -08:00
Keavon Chambers 2f6c6e28f0 Instance tables refactor part 3: flatten ImageFrame<P> in lieu of Image<P> (#2256)
* Remove ImageFrame<T> by flattening it into Image<T>

* Rename TextureFrame to ImageTexture

* Fix tests
2025-03-06 05:36:17 -08:00
Keavon Chambers f1160e1ca6 Instance tables refactor part 2: move the transform and alpha_blending fields up a level (#2249)
* Fix domain data structure field plural naming

* Rename method one_item to one_instance

Rename method one_item to one_instance

* Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

* Add transform and alpha_blending fields to Instances<T>

* Finish the refactor (Brush tool is broken though)

* Add test for brush node

* Fix brush node

* Fix default empty images being 1x1 instead of 0x0 as they should be

* Fix tests

* Fix path transform

* Add correct upgrading to move the transform/blending up a level

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:36:09 -08:00
Dennis Kobert 4ff2bdb04f Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits

* Add Ctx super trait

* Checkpoint

* Return Any instead of DynAny

* Fix send implementation for inputs with lifetimes

* Port more nodes

* Uncomment nodes

* Port more nodes

* Port vector nodes

* Partial progress (the stuff I'm more sure about)

* Partial progress (the stuff that's not compiling and I'm not sure about)

* Fix more errors

* First pass of fixing errors introduced by rebase

* Port wasm application io

* Fix brush node types

* Add type annotation

* Fix warnings and wasm compilation

* Change types for Document Node definitions

* Improve debugging for footprint not found errors

* Forward context in append artboard node

* Fix thumbnails

* Fix loading most demo artwork

* Wrap output type of all nodes in future

* Encode futures as part of the type

* Fix document node definitions for future types

* Remove Clippy warnings

* Fix more things

* Fix opening demo art with manual composition upgrading

* Set correct type for manual composition

* Fix brush

* Fix tests

* Update docs for deps

* Fix up some node signature issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:35:56 -08:00
mTvare 0c1e96b9c6
Fix chaining GRS commands so they work smoothly and don't add intermediate undo steps (#2297)
Fix GRS chaining behaviour and generalise Abort to have n≠1 undos

Fixes https://discord.com/channels/731730685944922173/881073965047636018/1328281947918696458
2025-03-06 13:16:19 +00:00
Nitish Choudhary 8f7dd2021d
Allow the Line tool to drag start and end points of line layers (#2278)
* Initial attempt

* Allow editing and display overlays

* Fix modifier keys

* Handles show up correctly when layer is transformed

* Add multi-layer editing support and cleanup

* Fix transform breaking the handles

* line between handles

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-06 12:39:56 +00:00
Priyanshu 27cf1682bc
Fix Pen tool click-dragging from handle causing opposite colinear handle to rotate with drag (#2338)
fix pen tool rotating the handle of the endpoint we are extending

Co-authored-by: indierusty <priyaayadav@gmail.com>
2025-03-06 12:14:03 +00:00
mTvare e9ecdc7e01
Enable free movement of transform cage edge during skew when Ctrl is held (#2358)
* Enable free movement of edge during skew when ctrl is held

Fixes #2299
Follow-up to #2300

* Simplify code

* Change test along the lines of new behaviour

* Make the hint Title Case

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-06 11:57:02 +00:00
Dennis Kobert e7cde88c04
Fix perf regression from updating the hints bar every frame (#2360)
* Store has_dragged in tool state

* Revert tool_data inclusion in update hints method
2025-03-06 00:23:47 -08:00
Keavon Chambers ddb0c8c249 Reorganize the menu bar and add additional commands to it 2025-03-01 13:44:28 -08:00
Dennis Kobert fd81d043a2
Fix wrong node parameter widgets, attempt 3 at #2323 (#2334)
* WIP, for TrueDoctor to continue

* Expose first implementation type as default type in field metadata

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 13:26:21 -08:00
Keavon Chambers e41471c088 Fix wrong node parameter widgets, attempt 2 at #2323 2025-03-01 04:34:12 -08:00
mTvare 1510ad820c
Add draggable skew triangles to the transform cage (#2300)
* Add triangle handles to transform cage for skew transform

Fixes #2299

* Add skew triangles

* Fix conflicts which github didn't show

* cargo fmt

* Fix needed

* remove unreachable

* use the trap and rect logic

* fix quad checks

* cursor fix; no triangles if already dragging and not skewing

* cargo fmt

* Resolve Clippy lints

* Add min length for triangle visibility

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 10:24:56 +00:00
mTvare 37b4e3d410
Make it easier to resize short/narrow edges of the transform cage without corners taking precedence (#2320)
* Add threshold beyond which the corner point is valid

Fixes https://discord.com/channels/731730685944922173/931942323644928040/1344594798404964364

* Add missing delimeters

* Code review

* Widen the constant

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 08:39:47 +00:00
0SlowPoke0 1b59a9414a
Fix several minor Pen and Path tool bugs (#2327)
* code-todo-fixes

* small typo

* fixed bent_case when drawn from start point

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 08:14:29 +00:00
Adesh Gupta 3a7d1938b6
Make Ctrl+D duplication interleave each layer like Alt+drag duplication already does (#2328)
Fixed order of layers on Ctrl D

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-28 23:44:13 -08:00
Priyanshu 778f589918
Add a workaround to prevent nudge resizing from giving lines a NaN scale (#2331)
* fix nudging the transform of 0 scaled object to `Nan` value by avoid division by zero vec2

* Update editor/src/messages/portfolio/document/document_message_handler.rs

---------

Co-authored-by: indierusty <priyaayadav@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 07:18:01 +00:00
prathmesh703 17215ea66f
Add the Select Parent command (#2329)
* Select-Parent-Layer-Button

* check fail fixed

* check fail

* Add hotkey, fix top-level layers getting deselected, code review

---------

Co-authored-by: doxe-2611 <kolpe2611@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 03:43:24 +00:00
Adesh Gupta b6cdcba9e8
Fix duplicates not all being selected after Ctrl+D (#2324)
Fixed selecting all duplicates on Ctrl+D

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-27 22:29:26 -08:00
Oliver Davies effadcf6a6
Add feature for switching existing boolean ops to another type in the Select tool (#2322)
* Add feature for toggling an existing boolean to another type in Select tool

* Code simplifications and comments

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-28 05:39:21 +00:00