* Add cancel hint to Eyedropper tool
* Improve eyedropper overlay CSS
* Make CSS for transparent checkered background reusable
* Add color choice preview to color picker
* Draw text and markers as contrasting white or black
* Add reactive color updating and new/initial swapping
* Add Hex, RGB, HSV, and Opacity inputs
* Add none color and preset buttons
* Add eyedropper button and fix alignment (now visually done)
* Wire up none colors through the backend and style the ColorInput widget
* Add color info chip to ColorInput widget
* Fix all UX bugs
* Add more tooltips
* Fix FloatingMenu recursive loop
* Prevent mouse stray from closing color picker while dragging pickers
Closes#703
* Fix deselect all layers shortcut
* Add temporary eyedropper for Chromium browsers and a coming soon fallback
* Break path by placing anchor on previous one
* Fix offset on click without dragging
* Fix bug where ids reassigned from saved document
* Fix stuck overlay
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Double click to flip sharpness of anchor's handles
* Fix bad length
* Convert mirror distance to toggle
* Revert "Convert mirror distance to toggle"
This reverts commit 76b565002265feb29c899840c4b4696b80a220b2.
* Fix mirror_distance_between_handles being inverted
* Move FloatingMenu template component
* Rewrite the ColorPicker component so it's not horrifically bad code
* Move FloatingMenu into the ColorPicker component
* Little Imaginate fixes
* Add todo
* Add AI Artist layer
* WIP add a button to download the rendered folder under an AI Artist layer
* Successfully download the correct image
* Break out image downloading JS into helper function
* Change file download from using data URLs to blob URLs
* WIP rasterize to blob
* Remove dimensions from AI Artist layer
* Successfully draw rasterized image on layer after calculation
* Working txt2img generation based on user prompt
* Add img2img and the main parameters
* Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64
* Fix test
* Rasterize with artboard background color
* Allow aspect ratio stretch of AI Artist images
* Add automatic resolution choosing
* Add a terminate button, and make the lifecycle more robust
* Add negative prompt
* Add range bounds for parameter inputs
* Add seed
* Add tiling and restore faces
* Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution
* Fix background color of infinite canvas rasterization
* Escape prompt text sent in the JSON
* Revoke blob URLs when cleared/replaced to reduce memory leak
* Fix welcome screen logo color
* Add PreferencesMessageHandler
* Add persistent storage of preferences
* Fix crash introduced in previous commit when moving mouse on page load
* Add tooltips to the AI Artist layer properties
* Integrate AI Artist tool into the raster section of the tool shelf
* Add a refresh button to the connection status
* Fix crash when generating and switching to a different document tab
* Add persistent image storage to AI Artist layers and fix duplication bugs
* Add a generate with random seed button
* Simplify and standardize message names
* Majorly improve robustness of networking code
* Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed)
* Clean up messages and function calls by changing arguments into structs
* Update API to more recent server commit
* Add support for picking the sampling method
* Add machinery for filtering selected layers with type
* Replace placeholder button icons
* Improve the random icon by tilting the dice
* Use selected_layers() instead of repeating that code
* Fix borrow error
* Change message flow in progress towards fixing #797
* Allow loading image on non-active document (fixes#797)
* Reduce code duplication with rasterization
* Add AI Artist tool and layer icons, and remove ugly node layer icon style
* Rename "AI Artist" codename to "Imaginate" feature name
Co-authored-by: otdavies <oliver@psyfer.io>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
* Fix crashes when dragging the bounding box/transform cage of a 0-scale shape.
* Fix crashes when dragging the pivot point of a 0-scale shape
* Fix rotation computation on DAffine2 when scale.x is 0, avoids Nan display
* remove remaining log::info that I introduced in earlier commit
* Fix crash when updating the scale of a transform that was already 0.
* Fix NumberInput behaviour when the requested value changed is does not happen.
* Fix rotation computation when Scale X and Scale Y are both 0. Display 0. This also fixes crashes when modifying the rotation in such case
* Close paths with pen tool
* Issue Z command always at end of path
* Small code review style changes
* Extending paths
* Fix mirror on extend path
* Code review tweaks
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* added arcs impl
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
* fixed arc drawing, todo - fix linear check
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
* fixed linear bug + added comments and tests
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
* added max iteration guard + made params optional + added impl todo
* Add functionality to get arcs between extrema
* Add ArcsOptions to manage optional parameters of the arcs function
* added slider to toggle between arcs impl
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
* Remove unused types
* address some comments
* added rustdoc for CircularArc struct
* Extract duplicate code into helper, remove loop labels, use window function
* Make JsValue handling consistent in WasmBezier and add comments for the underlying type
* Add enum for MaximizeArcs Auto/On/Off functionality
* Change Auto to Automatic
* fix errors from resolving merge conflict
* fixed error from resolving merge conflicts
* fixed formatting
* address comments
* Small fix
* Add some missing comments
* address comments
* rename variable
* Use unit to show maximize_arcs values
* Change i32 to usize and other minor adjustments
* Change computation for middle t values
* Remove tsconfig
* Fix more usize number handling
Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* IPP for Mac, flawed initial experiments
* Cleanup and progress, but not compiling yet
* Fix error and rename nonmac -> standard
* Extentd ipp macros to accomodate mac input
* Add Mac versions of shortcuts; refactor and document the input mapper macros
* Change frontend styling for user input labels in floating menus
* Additional macro documentation
* A little more documentation
* Improve entry macro syntax
* Move input mapper macros to a separate file
* Adapt the keyboard shortcuts to the user's OS
* Display keyboard shortcuts in the menu bar based on OS
* Change Input Mapper macro syntax from {} to ()
* Fix esc key bug in Vue
* Tweaks
* Interim solution for Mac-specific hints
* Feed tooltip input hotkeys from their actions
* Fix hotkeys for tools because of missing actions
* Make Vue respect Ctrl/Cmd differences per platform
* Remove commented lines
* Code review pass by me
* Code review suggestions with TrueDoctor
* Turn FutureKeyMapping struct into ActionKeys enum which is a bit cleaner
* Add serde derive attributes for message discriminants
* Re-add serde deserialize
* Fix not mutating ActionKeys conversion; remove custom serializer
* Add serde to dev dependencies
Co-authored-by: Dennis <dennis@kobert.dev>
* Log message tree
* Log when message execution deferred
* Tree structure in traces
* Fix ordering when queue partially consumed
* Change some log settings and wording
* Revert default max log level to debug
* Change messages to On/Names/Contents as log::info, change trace to toggle, rename GlobalMessage to DebugMessage
* DebugPrintDocument cleanup
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* unfinished implementation
* Add frontend for the empty panel screen
* Add an icon for Folder based on NodeFolder
* fixed messages causing peicees of ui not to render on new document
* Standardize nextTick syntax
* WIP generisization of component subscriptions (not compiling yet)
* Fix crash when loading font and there is no active document
* Only advertise tool actions with a document
* Fix failure to create new document
* Initalise the properties panel
* Fix highlight tab, canvas jump, warns and layer tree
* Fix tests
* Possibly fix some things?
* Move WorkingColors layout definition to backend
* Standardize action macro formatting
* Provide typing for widgets in TS/Vue and associated cleanup
* Fix viewport positioning initialization
* Fix menu bar init at startup not document creation
* Fix no viewport bounds bug
* Change !=0 to >0
* Simplify the init system
Closes#656
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: 0hypercube <0hypercube@gmail.com>
Improve behavior of occluded layer dragging
Layers or groups of layers can only be dragged if they are
not occluded at the point of dragging. Otherwise the layer(s)
are deselected and the occluding layer is selected instead.
Closes#705
Co-authored-by: David Chiasson <david@sagemotion.com>
* Renamed VectorAnchor, VectorShape and VectorControlPoint. Also fixed other naming inconsistencies.
* Renamed messages relating to vector and updated naming in several tools
* Renamed comments + caught a few areas I had missed.
* Caught a few more incorrect names
* Code review pass
* Review changes
* Fixed warning
* Additional review feedback
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Fixed layer property panel visibility for a deleted layer through an undo action
* Fix visible layer in property panel using broadcast signal for undo and redo actions
* Changed redo variable name to "next_selected_paths"
* Code review nit picks
Co-authored-by: Keavon Chambers <keavon@keavon.com>