* Add .nvim.lua to gitignore
* Migrate from iai-callgrind to the renamed successor gungraun
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Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Desktop: Forward file-open args from a second launch to the running instance
Also adds socket infrastructure that can be used in the future to allow dispatching actions from another process
* Use socket instead of ipc terminologie
* Fix
* Fix
* Better pipe name on windows
* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents
* Add TaggedValue::TypeDefault to avoid baking placeholder Tables into saved documents
* Migrate empty Vector/Raster/Graphic/Artboard placeholder values to TypeDefault on load
Documents written before the TypeDefault mechanism existed have empty Table<Vector>/<Raster>/<Graphic>/<Artboard> values baked into every unwired exposed input. Walk each migrated node's inputs and rewrite any such placeholder NodeInput::Value into the equivalent NodeInput::type_default, so re-saved documents shed the placeholder payloads. Marked with a TODO for eventual removal once enough documents have been re-saved.
* Re-save demo artwork
* Remove Graphic and Artboard placeholder containers from TaggedValue
* Remove Raster placeholder TaggedValue variant
* Simplify document migration
* Remove Vector placeholder TaggedValue variant
* Remove NodeIdTable from the TaggedValue
* Remove StringTable from the TaggedValue
* Remove F64Table in place of F64Array in TaggedValue
* Replace TaggedValue::Color(Table<Color>) with ::Color(Option<Color>)
* Replace TaggedValue::GradientTable(Table<GradientStops>) with ::Gradient(GradientStops)
* Replace TaggedValue::BrushStrokeTable(Table<BrushStroke>) with ::BrushStrokes(Vec<BrushStroke>)
* Make TaggedValue::DocumentNode runtime-only with TypeDefault placeholder
* Make TaggedValue::ContextFeatures runtime-only
* Remove Serialize/Deserialize from Table<T>
* Add a widget for TaggedValue::BrushStrokes to visualize strokes and samples
* Define a reusable list of TaggedValue::TypeDefault types for its generated methods
* Re-save demo artwork
Fix missing welcome panel after closing all documents
Closing all documents left the Welcome panel as the only tab, but the old active document index could still point to a tab that no longer existed. The fix is to reset it to 0 when the document list becomes empty.
* Fix tool overlays and snap targets to use upstream Path node geometry not downstream final geometry
* Snap to upstream Path free points, dedupe the lookup via a helper
* Fix blend layers wrongly cropping Inside-aligned strokes on open paths
* Skip the closed-subpath check when stroke alignment can't apply
* Compute `can_draw_aligned_stroke` once and share it with the blend layer
* Use the actual axis scale, not the column-vector diagonal, when sizing stroke clip rects
* Fix under skew
* Break out VisualColorPickersInput.svelte
* Break out ColorComparisonInput.svelte and ColorPresetsInput.svelte
* Add backend definitions and plumbing for the 4 new widgets
* Port the ColorPicker.svelte layout and business logic to Rust
* Port more ColorComparisonInput.svelte logic to Rust
* Port more SpectrumInput.svelte logic to Rust
* Port more frontend logic to Rust
* Code review
* Code review
* Fix some CSS
* Rename the 'Identity' node to 'Passthrough' internally
* Rename the 'Memoize' node to 'Cache' internally
* Let skip_impl proto nodes auto-generate as document node definitions
* Remove the wrapper 'Passthrough' node from document_node_definitions.rs
* Remove the wrapper 'Cache' node from document_node_definitions.rs
* Remove the wrapper 'Monitor' node from document_node_definitions.rs
* Remove the wrapper 'Noise Pattern' node from document_node_definitions.rs
* Remove the wrapper 'Brush' node from document_node_definitions.rs
* Remove the wrapper 'Transform' node from document_node_definitions.rs
* Code review improvements
* Rename Cache node back to Memoize
* More code review
* Compensate for upstream row-0 transform absorption in viewport-space 'TransformSet'
* Add 'editor:text_frame' row attribute so the Text tool's drag cage tracks multi-row text
* "Separate Glyph Elements" -> "Separate Glyphs"
* Improve artboard migration robustness from older documents
* Code review
* Make the tools visualize the text frame based on attribute not upstream node
* Add ClickTargetType::CompoundPath variant for fill-rule-aware compound shape hit testing
* Generate one compound click target per Vector so glyph holes aren't treated as filled
* Fix insidenss logic
* Stop pushing duplicate layer entries when re-clicking an already-selected layer
* Make Text node generate per-glyph bounding box click targets
* Show source-geometry outlines and aggregate all rows for layer click targets
* Strip 'editor:click_target' override on Path node so direct edits restore precise hit testing
* Fix inverting a zero-determinate transform
* Fix another panel docking bug where restoring would leave a blank no-panel space
* Improve panel hide/show to restore position, size, and adjacency
* Check full subtree for document panel and avoid double traversal in insert
* Add a pointer hover marker line to the rulers
* Fix rulers and pointer marker when document is flipped
* Reduce duplicate code
* Fix ruler label placement
* Performance