Commit Graph

804 Commits

Author SHA1 Message Date
0HyperCube 002b0fc1dd Round document alignment in viewport to avoid AA induced by a shift after zooming in and panning (#921) 2022-12-28 12:06:06 +00:00
Keavon Chambers 0c9f457866 Rename some Imaginate parameters 2022-12-27 14:30:54 -08:00
0HyperCube 559c05f2a9 Save the layouts, even when in the welcome screen (#916) 2022-12-27 21:24:18 +00:00
0HyperCube d742b05d3a Diff simple layout changes to avoid excessive DOM replacements (#910)
* Add UI diffs to rust

* Clean up some js

* Fix lints

* Fix test

* Remove one unnecessary keyword

* Rename to widget path

* Rename new_val to new_value

* Rename newVal to layoutGroup in createLayoutGroup

* Extract get_widget_path to a function

* Base skipping on the layout rather than the target

* Rename to ResendActiveWidget

* Switch info to trace

* Add a link to the documentation about Object.assign

* knitpick js changes

* Add more comments to diff functions

Co-authored-by: mfish33 <maxmfishernj@gmail.com>
2022-12-25 18:56:35 +00:00
0HyperCube 8d7e6c530e Add preview and disable buttons for nodes (#905)
* Add preview and disable button

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-25 10:28:18 +00:00
Keavon Chambers 41b07ad0cf Minor logging code cleanup 2022-12-24 14:21:30 -08:00
0HyperCube 11401f8692 Avoid deprecated into_serde() (#906) 2022-12-23 19:16:23 +00:00
Keavon Chambers 54f438642b Fix some paper cuts 2022-12-22 23:53:36 -08:00
Keavon Chambers efd4da616d Make Properties panel radio buttons full width 2022-12-22 17:55:39 -08:00
0HyperCube af001f8db6 Pasting and duplicating nodes (#902)
* Pasting and duplicating nodes

* Rebind duplication

* Update selection on duplicate
2022-12-22 21:47:48 +00:00
0HyperCube 8f4f7b3cf1 Add drag to connect nodes (#901)
* Add drag to connect nodes

* Clean up node graph code

* Close node list with escape or click

* Check if line is contained within box

* Shift the nodes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-22 21:14:21 +00:00
Keavon Chambers 49b9b8cfec Rename the legacy Graphene crate to document-legacy (#899)
* Rename /graphene to /document-legacy

* Update names in code
2022-12-22 02:12:05 -08:00
0HyperCube 5b3c015f71 Better downcast panics (#898) 2022-12-22 09:27:55 +00:00
Rob Nadal ef99c91226 Bezier-rs: Added function to find intersections between a bezier and a rectangle (#897)
* added function to find intersections for a rectangle

* Added is_contained_within function
2022-12-21 14:44:11 -08:00
0HyperCube 951c49a979 Node code cleanup for vector data, and add node creation guide (#895)
* Cleanup Vector Nodes

* Add the creating nodes guide

* Rename guide as readme so GitHub shows it by default

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 19:50:40 +00:00
0HyperCube 49b1770c34 Drag out links to disconnect nodes (#894)
* Disconnecting Links

* Fix bug if nodeid is 0
2022-12-21 19:19:24 +00:00
0HyperCube 81f365c999 Show all nodes with no selection (#893)
* Show all nodes with no selection

* Slight text tweaks

* Rename to artwork

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 11:12:33 +00:00
0HyperCube 3a4a0eaf68 Fix Imaginate flicker during generation (#891)
Fix imaginate flicker

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-21 10:09:01 +00:00
0HyperCube 520c9dfec0 Automatic graph popup on Node Graph Frame layer (#890)
Automatic Node Graph Frame Popup
2022-12-21 10:04:58 +00:00
0HyperCube 2732492307 Make Imaginate into a node (#878)
* Simplify document node input defenitions

* Remove imaginate layer

* Imaginate node properties

* Fix serde feature gate

* Add Proc Macro for Protonode implementation

* Fix incorrect type

* Add cargo.toml metadata

* Send imaginate params to frontend

* Fix image_creativity range

* Finish imaginate implementation

* Fix the imaginate draw tool

* Remove node-graph/rpco-macro

* Cargo fmt

* Fix missing workspace member

* Changes to the resolution

* Add checkbox for Imaginate auto resolution; improve Properties panel layouts

And fix bugs in panel resizing

* Implement the Rescale button

* Reorder imports

* Update Rust deps

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-20 22:51:38 +00:00
Keavon Chambers 2f2daa25e9 Simplify website template code 2022-12-18 21:35:46 -08:00
Keavon Chambers 1bdbcfd9e7 Prepare Bezier-rs for publishing 2022-12-17 22:14:56 -08:00
0HyperCube 9d40539dc7 Nested networks UI (#885)
* Initial UI for nested nodes

* Clean up deleting nodes

* Print address of nested network

* Add exiting network message

* Implement the breadcrumb trail

* Remove whitespace

* Fix double click not registering in Chromium

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-17 15:38:29 +00:00
Keavon Chambers 52117d642c Add breadcrumb trail widget (#884) 2022-12-12 09:16:40 -08:00
TrueDoctor f46f113b93 Fix incorrect wasm mime type (#879) 2022-12-12 11:13:54 +01:00
TrueDoctor 7d8f94462a Bundle Graphite using Tauri (#873)
* Setup tauri component for graphite editor

Integrate graphite into tauri app

Split interpreted-executor out of graph-craft

* Add gpu execution node

* General Cleanup
2022-12-07 12:49:34 +01:00
Thomas Cheng 52cc770a1e Bezier-rs: Add parametric evaluate and line intersect to subpath (#852)
* add slider to subpath component + change evaluate to take an enum

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

wip - add intersect to subpath, TODO fix bug

Co-authored-by: Rob Nadal <RobNadal@users.noreply.github.com>

add unit tests to subpath intersections

stress, testing

Co-authored-by: Hannah Li <hannahli2010@gmail.com>

* add parametric eval impl to subpath

* add line intersection to subpath

* Uncomment and #[ignore] disabled tests

* Reorder a few imports

* change subpath:eval slider to radio button

* fixed bug with solve_cubic, fixed unit tests, improved intersection accuracy

* fix failing test

Co-authored-by: Hannah Li <hannahli2010@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-12-11 00:41:02 -05:00
0HyperCube 9a4af4f87a Fix inability to expose the Add node's parameter (#877)
* Fix add node

* Simplify document node input defenitions
2022-12-10 23:54:14 +00:00
TrueDoctor 57a1f653e1 Implement node graph gpu execution via vulkano and rust gpu (#870)
* Add Executor abstraction

* Resolve inputs for proto nodes by adding compose nodes

* Add infrastructure for compiling gpu code

* Integrate nodegraph gpu execution into graph-crafter

* Extract graphene core path from env vars

* Make Color struct usable for gpu code
2022-12-05 12:56:36 +01:00
Keavon Chambers 33d5db76c0 Improve naming of nodes and 'add' menu styling 2022-12-03 23:29:55 -08:00
0HyperCube eb9848365f Add some additional image effect nodes (#869)
* Move the Subpath type to graphene-std

* Add the transform subpath node

* Delete selected nodes

* Inserting node list on right click

* Add several bitmap manipulator nodes

* Convert add node to use f64

* Add posterize node

* Rename names randomly

* Fix naming

* Exposure node

* Fix typo

* Adjust exposure node range

* Comment out vector nodes

* Adjust exposure range again

* Posterise as ints

* Rename input

* Use >= in the to hsl function
2022-12-03 22:29:45 +00:00
0HyperCube 59b638e4e4 Fix Crashing on Smoothing Vertex (#868)
Fix occasional crashing on smoothing a vertex in a path by double clicking.
2022-11-27 18:57:15 +00:00
0HyperCube 89a431e084 Fix Smoothing on Close Path (#867) 2022-11-24 22:22:13 +00:00
0HyperCube 3dd9e88655 Add support for exposing node parameter inputs (#866)
* Add exposing inputs to graph

* Use uuids and better node positioning

* Fix accidentally refering to the wrong grid spacing

* Secondary input without primary input

* Cleanup document node types

* Rename to input and addend
2022-11-22 19:57:08 +00:00
0HyperCube 0a78ebda25 Add secondary inputs to nodes UI (#863)
* Add secondary inputs to UI

* Fix add node

* Dragging nodes

* Add ParameterExposeButton component

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-22 17:36:19 +00:00
Keavon Chambers d46658e189 Fix Imaginate generation with base image but no mask 2022-11-21 11:21:43 -08:00
0HyperCube 9d80defa14 Add inpainting and outpainting to Imaginate (#864)
* Do not select layer immediatly on drag

* Add LayerReferenceInput MVP widget

* Properties Panel

* Fix dragging marker flicker

* Change mask shape to outline

* Add mask rendering

* Simplify select code

* Remove colours

* Fix inpaint/outpaint and rearrage widget UX

* Add mask blur and mask starting fill parameters

* Guard for the case when the layer is missing

* Add icon to LayerReferenceInput to finalize its UI

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-21 07:00:38 +00:00
Keavon Chambers 5bf7b9fdf8 Prevent modifier key repeat from bogging down the app on WIndows
Closes #767
2022-11-20 14:02:59 -08:00
0HyperCube ccdfdd3015 Add double clicking a node frame to open the graph panel (#862)
Double Click to Open Node UI
2022-11-19 21:27:44 +00:00
Hannah Li 01a9724389 Bezier-rs: Add Euclidean parameterization to Bezier::evaluate (#828)
* Add enum to evaluate for differenciating compute type

* Add euclidean parameterization and update styling in the UI

Co-authored-by: Rob Nadal <robnadal44@gmail.com>

* Update usage of evaluate in graphite

* Add description

* Code review changes

* Update tests

* Improve ComputeType ergonomics

* Large code review/cleanup pass

Co-authored-by: Rob Nadal <robnadal44@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-18 20:37:52 -08:00
Rob Nadal a220bfa759 Bezier-rs: Remove unused legacy drawing components and structs (#853)
* Removed unused legacy drawing components

* Removed Point abstraction from frontend code

* Code review fixes

* Helper lambdas to functions

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-18 00:34:52 -08:00
0HyperCube 2994afa6b8 Node graph improvements (#855)
* Selecting multiple nodes

* Improve logs

* Log bad types in dyn any

* Add (broken) node links

* New topological sort

* Fix reorder ids function

* Input and output node

* Add nodes that operate on images

* Fixups

* Show node parameters together with layer properties

* New nodes don't crash editor

* Fix tests

* Node positions backend

* Generate node graph on value change

* Add expose input message

* Fix tests

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2022-11-17 23:36:23 +00:00
Keavon Chambers bbe98d3fe3 Add GitHub Sponsors link for core team 2022-11-17 11:53:28 -08:00
Keavon Chambers c2219527b8 Fix compilation after upgrading TypeScript 2022-11-16 20:50:53 -08:00
Keavon Chambers c93ad3eb0d Update frontend node.js packages 2022-11-16 18:36:34 -08:00
Keavon Chambers 14e0582494 Update bezier-rs interactive demos node.js packages 2022-11-16 18:31:21 -08:00
Keavon Chambers cece6de2a9 Bump MSRV to 1.65.0 for let-else syntax
Closes #857
2022-11-16 18:04:04 -08:00
Rob Nadal 00c8fa83c2 Bezier-rs: Convert to_svg used in subpaths to match style used in beziers (#854)
Converted subpath::to_svg to Bezier style
2022-11-14 22:37:06 -08:00
Keavon Chambers 9c87658ae4 Change Imaginate image creativity to a percentage 2022-11-12 14:36:12 -08:00
0HyperCube 504136b61b Add a basic API and rudimentary frontend for node graph layers (#846)
* Node graph API stub

* Rename and fix SetInputValue

* Get list of links from network

* Test populating node graph UI

* Node properties

* Fix viewport bounds

* Slightly change promise usage

* A tiny bit of cleanup I did while reading code

* Cleanup and work towards hooking up node links in Vue template

* Add the brighten colour node

* Run cargo fmt

* Add to and from hsla

* GrayscaleImage node with small perf improvement

* Fix gutter panel resizing

* Display node links from backend

* Add support for connecting node links

* Use existing message

* Fix formatting error

* Add a (currently crashing) brighten node

* Replace brighten node with proto node implementation

* Add support for connecting node links

* Update watch dirs

* Add hue shift node

* Add create_node function to editor api

* Basic insert node UI

* Fix broken names

* Add log

* Fix positioning

* Set connector index to 0

* Add properties for Heu shift / brighten

* Allow deselecting nodes

* Redesign Properties panel collapsible sections

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2022-11-12 21:23:28 +00:00