Commit Graph

2821 Commits

Author SHA1 Message Date
Keavon Chambers e2117d9a02 Fix CI not attaching a "View deployment" button in PRs for build links 2026-04-23 02:29:20 -07:00
Keavon Chambers d3f36a95cf
Rename 'Image Value' node to 'Image' and have its input value be an image not a raster table (#4037)
* Rename 'Image Value' node to 'Image' and have its input value be Image<Color> not Table<Raster<CPU>>

* Add a Properties panel widget labeling "width x height" for images in the Image node

* Add Image<Color> node registry entry for MonitorNode

* Code review
2026-04-22 16:00:03 -07:00
Keavon Chambers c2e1208d82
Add Path node differential edit summary widget, and store imported SVG content in that VectorModification struct (#4036)
* Make paste/import SVG store as the Path node's VectorModification not Table<Vector>

* Add a migration from Table<Vector> to VectorModification for existing documents

* Add a VectorModification widget to visualize change counts

* Refactor VectorModification to compute per-category counts for additions, removals, and modifications
2026-04-22 12:08:53 -07:00
Timon 6c5e3c97f8
Refactor persistence to combine document handling and workspace layout (#4031)
* Unify editor state persistence

* Review

* Fix

* Remove redundant DocumentDetails

* LoadDocumentContent indirection
2026-04-19 09:31:21 +00:00
Timon 2a2a60883d
Desktop: Use the OS temp directory for CEF caches (#4030)
* Desktop: Use the OS temp dir

* Review
2026-04-15 10:47:45 +00:00
Keavon Chambers 60f16d72a5
Refactor IndexedDB document persistence to reuse data structures of desktop persistence (#4020)
* Switch indexedDb document serialized struct from camelCase to snake_case

* Refactor and migrate old indexedDb format to the same shape as desktop persistence

* Avoid duplicate struct definitions in the desktop crate

* Refactor frontend message handling to consolidate auto-save document loading

* Code review

* Review

---------

Co-authored-by: Timon <me@timon.zip>
2026-04-15 02:29:23 -07:00
YohYamasaki 79d778a535
Add support for setting the spread method for gradient fills (#3953)
* Add spread method support for gradients

* Add GradientSpreadMethod enum (Pad, Repeat, Reflect) to vector-types

* Add radio buttons to gradient tool and fill properties panel

* Convert spread method when importing SVGs via usvg

* Sync backup gradient input when changing spread method

* Table<GradientStops> rendering is not yet updated for spread method

* Sync gradient tool options with layer's gradient

* Sync gradient_type and spread_method from the selected
  layer's existing gradient to the tool options bar when
  switching to the gradient tool

* Refactor has_gradient_on_selected_layers
  to reuse a new get_gradient_on_selected_layer helper

* Swap Reflect and Repeat order in UI radio buttons

* Fix alignment of the radio buttons in right panel

* Fix the position of the radio buttons in the tool

* Rename SpreadMethod to SetSpreadMethod

* Move default spread method omission logic
2026-04-14 08:09:57 +00:00
Keavon Chambers da45ab2f87
Add a checkered background to transparent artboards and the infinite canvas (#4022)
* Add checkered transparency rendering to infinite canvas and artboards

* Enable artboard clipping by default

* Make new infinite canvas documents begin with a white background layer

* Remove the export dialog's transparency option now that it's redundant

* Make exporting transparent JPGs use white not black

* Code review
2026-04-10 03:21:21 -07:00
Timon 661e8bc569
Remove surface and window from ApplicationIo (#3941)
* Remove surface and window from ApplicationIo

* Seperate Wasm and Native ApplicationIo

* Fix warnings

* Fix tests

* Remove redundant PlatformApplicationIo::new_offscreen

* Fixup

* Remove unused From implementaitions for ApplicationIo
2026-04-09 20:12:53 +00:00
Keavon Chambers b100892bfa
Add support for persistent storage of panel layouts, sizes, and active tabs (#4017)
* Add persistence to panel layouts

* Fix and persist the Window > Focus Document mode

* Add a Window > Reset Workspace action

* workspace_layout.json -> workspace_layout.ron

* Fix native app hole punch

* Cleanup review pass
2026-04-08 21:05:58 -07:00
Keavon Chambers b099e2faca
Add support for interactive panel docking (#4015)
* Add interactive panel docking

* Preserve active tab when a panel group is docked

* Add inter-panel gutter hover color

* Code review fixes

* More code review
2026-04-08 06:09:20 -07:00
Keavon Chambers 39656d4c73
Refactor panel layouts to generalize recursive panel group subdivision splits (#4014)
* Generalize recursive panel group splits

* Code review
2026-04-08 00:44:58 -07:00
Timon 0eb440db14
Desktop: Improve Nix build times with more caching (#4007) 2026-04-08 01:46:38 +02:00
Timon 211111a01f
Desktop: Fix document tab reorder not being persisted (#4002)
* Desktop: Fix reorder not beeing persisted

* Desktop: Use rfd fork to support starting_directory with zenity dialog backend
2026-04-08 01:13:30 +02:00
Keavon Chambers 1d0337285a Fix CSS regressions breaking the native app hole punch
Regressions introduced in e0212ca4b9
2026-04-04 14:33:41 -07:00
Keavon Chambers 848ff5fd52
Add support for dragging panel tabs docked into other panel tab bars (#4006)
* Add support for dragging panel tabs docked into other panel tab bars

* Fix terminology

* Add Group suffix to PanelGroupId enums variants

* Code review
2026-04-04 06:28:53 -07:00
Dennis Kobert 19aaeb374b
Remove sample based image hashing to avoid false equalities (#3980)
* Remove sample based image hashing to avoid false equalities

This was originally introduced to improve the performance of working with
image data, but since the memo hash wrapper got introduced this should no
longer be really necessary.

* Fix todo comment
2026-04-04 11:46:08 +00:00
Timon bf269d7693
Introduce development Nix binary cache (#3911)
* Desktop: Introduce development Nix binary cache

* Configure caches in CI

* Cache nix shell

* Fix
2026-04-04 11:12:57 +00:00
Keavon Chambers a99b2806ff
Update npm dependencies (#4004) 2026-04-04 00:19:08 -07:00
Keavon Chambers e0212ca4b9
Remove the svelte-preprocess dev dependency, keeping global styles with a custom Vite plugin (#4003)
* Remove the svelte-preprocess dev dependency, keeping global styles with a custom Vite plugin

* More robust style tag detection

* Fix CSS regressions
2026-04-03 23:53:46 -07:00
Keavon Chambers 55463fe0aa Refactor platform detection to use import.meta.env.MODE instead of isPlatformNative() 2026-04-03 21:26:27 -07:00
Keavon Chambers 4360359d60
Finalize and unify the design of the 'Morph' and 'Blend' nodes (#3974)
* Fix Morph node transform interpolation and preservation in the table

* Fix click target positions for Morph's nested layers by pre-compensating upstream_data transforms

* Redesign Morph node (v3) with control path input and uniformly spaced progression, and fix Stroke::lerp interpolation weights

* Add migration from Morph node v2 to v3

* Redesign the 'Blend Shapes' node behavior and subgraph definition

* Add the Layer > Blend menu entry to easily set up a blend

* Optimize the Morph node

* Refactor the Morph node to remove the roundtrip through BezPath

* Fine-tune Morph node Bezier order promotion and handle interpolation

* Add the Layer > Morph menu bar entry

* Fix NaN and guard against other potential NaN bugs breaking the editor

* Add InterpolationDistribution parameter to Morph with weighted progression, swap parameter orders, and rename shear to skew

* Add the Reverse parameter to the Morph node

* Update the order of the inputs to Blend Shapes for consistency with Morph

* Make Layer > Morph create the Morph Path control layer

* Fix migrations

* Move 10 to a constant

* Avoid division by 0 in the Blend Shapes node internals

* Rename nodes 'Blend' -> 'Mix' and 'Blend Shapes' to 'Blend'

* Fix a crash encountered while testing

* Final code review

* Make domain push dupe checks debug-only and use push_unchecked in the Morph node

* Pre-allocate for pushes to the vector domains

* Add fast path at t=0

* Inline reserve()

* Set up the control path layer above not below, and starting collapsed

* Review fixes

---------

Co-authored-by: Timon <me@timon.zip>
2026-04-03 20:45:58 -07:00
Keavon Chambers 7077e877f9
Allow double-clicking a gutter between panels to reset its sizing to default (#4000)
Support double-clicking to reset inter-panel gutter sizing
2026-04-03 14:43:25 -07:00
Keavon Chambers b52bf7b7d4
Add support for reordering document tabs (#3999)
* Add support for reordering document tabs

* Fix tab bar scrolling

* Close tab without activating it on pointerdown
2026-04-03 06:35:52 -07:00
Keavon Chambers 55115d89d5 Fix several cases of errors appearing in the console
One appeared on load (a deprecated meta tag). One appeared when adding an Identity (Passthrough) node. One appeared when exposing the the Weight parameter of the Stroke node. This also fixes the intended behavior of the bisect script, which was involved when finding the prevenance of these errors.
2026-04-03 03:20:04 -07:00
Keavon Chambers 5edb00bd9a
Fix virtual scrolling MenuList font family dropdowns shrinking when wider content is unmounted (#3987)
* Fix virtual scrolling MenuList dropdowns shrinking when wider content goes away

* Code review fixes

* Fix small CI workflow bug

* Stop scrolling in dropdowns from horizontally scrolling the control bar

* Use more robust way of getting commit hash in CI workflow
2026-04-02 19:24:41 -07:00
Keavon Chambers ab822afae4
Implement window-controls-overlay PWA window frameless mode (#3986)
* Implement window-controls-overlay PWA window frameless mode

* Avoid warning
2026-04-02 18:17:36 -07:00
Keavon Chambers 1a06d3ea80
Improve PWA support with service worker-based offline caching (#3985)
* Implement the service worker for cached offline mode

* Improve pre-loaded font menu preview visualization

* Code review fixes

* Simplify Response construction

* Attempt to fix ERR_FAILED when reloading page on CF Pages

* Reject service worker install if any precache fetch fails
2026-04-02 18:14:40 -07:00
Keavon Chambers 87bd3d41df Make Alt+click on a handle in the Path tool split it from its colinear pair 2026-04-01 23:04:56 -07:00
Keavon Chambers 662691f32a New node: 'Offset Points' 2026-04-01 23:02:59 -07:00
Keavon Chambers 1543d974ac
Fix 'Jitter Points' and 'Sample Polylines' working incorrectly with X or Y scale of 0 content (#3984)
* Fix NaN points produced by Sample Polylines on 0-scaled input

* Fix Jitter Points inverse transform for zero-scale axes and stop resetting stroke transform

* Remove a couple confusing Debug nodes

* Fix edge case

* Update demo art

* Fix order change in Jitter Points causing different results from earlier

* Fix bug in bisect tool

* Break out functionality into helper functions
2026-04-01 22:51:48 -07:00
Keavon Chambers 79bf1ab688 Fix preprocessor crash when document nodes have outdated input counts 2026-04-01 19:39:12 -07:00
Keavon Chambers 211b9113a1
Add the "Along Normals" parameter to the 'Jitter Points' node (#3983)
* Add the "Along Normals" parameter to the 'Jitter Points' node

* Fix the edge case of a self-loops
2026-04-01 05:18:56 -07:00
Keavon Chambers d41883a942
Add Layers panel support for displaying multiple groups with instances of the same children layers (#3982)
* Add Layers panel support for displaying multiple groups with instances of the same children layers

* Fix insert folder box drawing
2026-04-01 00:13:42 -07:00
Keavon Chambers 86e41a110a
Make the node macro include doc comments when hovering a node's function (#3979) 2026-03-31 02:55:27 -07:00
Keavon Chambers 203910a92f Replace the vite-multiple-assets dev dependency with a small custom Vite plugin (#3976)
* Replace the vite-multiple-assets dev dependency with a small custom Vite plugin

* Restore exception
2026-03-29 03:36:31 -07:00
Keavon Chambers a3ea6ab0af
Refactor transform decomposition API with skew support, add 'Decompose Skew' node, and fix stroke transform interpolation (#3973)
* Refactor transform decomposition API with skew support, add Decompose Skew node, and fix stroke transform interpolation

* Fix bug in master with skew changing Area node calculated value

* Code review simplification

* More code review fixes

* Rename cases where "shear" terminology was used in place of "skew"
2026-03-28 20:47:32 -07:00
Keavon Chambers e2a142333f
Fix the Auto-Tangents node for linear polylines, and track colinear handles in manipulator data (#3972)
* Fix the Auto-Tangents node for linear polylines, and track colinear handles in manipulator data

* Simplify
2026-03-28 18:26:08 -07:00
Keavon Chambers 71ff4c937f
Update 'Solidify Stroke' to preserve the original fill (#3971)
* Update 'Solidify Stroke' to preserve the original fill

* Efficiency improvements
2026-03-28 18:11:26 -07:00
Keavon Chambers 50a618ad12
New node: Path is Closed (#3970)
Add the 'Path is Closed' node
2026-03-28 17:37:50 -07:00
Keavon Chambers 6388a32ac5
Fix an assortment of small bugs (#3968)
* Fix an assertion failure bug when scaling a line in the transform cage

* Fix missing defaults on node gradient inputs

* Fix Blend Shapes path input wire not updating to show in the UI after Layer > Blend

* Fix assertion failure due to browser non-monotonic timestamp

* Fix SVG renderer drawing 1px strokes as half-width when using stroke alignment

* Fix incorrect appearance of the ColorInput widget when set to "none" and "disabled"

* Fix lerp function in Fill enum to handle None cases correctly

* Fix stroke alignment bug
2026-03-28 17:12:13 -07:00
Keavon Chambers 865e9713ad
Refactor eval_pathseg_euclidean() to use kurbo's faster/more accurate inv_arclen() (#3969) 2026-03-28 16:30:26 -07:00
Keavon Chambers e529f74495
Fix click target metadata not propagating through intermediate wrapper table rows (#3967) 2026-03-28 15:39:27 -07:00
Vishnu Tejas 36366b34f2
Desktop: Fix drag followed by a click causing a double click (#3721)
* Fix drag followed by a click causing a double click

* Review

* Fix quadruple click bug and cleanup

bug: quadruple bypassing time and distance check logic

* Improve readability

---------

Co-authored-by: Timon <me@timon.zip>
2026-03-24 00:21:02 +00:00
Keavon Chambers 11b7af61ef
Fix image and SVG import transform bugs (#3942)
* Fix half-pixel offset on imported images

* Break out reused function

* Fix SVG/image open flow placing content with unnecessary Transform nodes

* Fix redundant Transform nodes when opening SVG/image files as documents

* Offset the parent to its destination position not the child objects

* Fix SVG/image File > Open artboard dimensions, origin, and clipping

* Fix the SVG to drag in at the mouse position relative to its visible center

* Fix importing images into offset artboards so they don't get offset as well

* Code review
2026-03-23 16:26:10 -07:00
Keavon Chambers a10092c10c
Fix abysmal O(n^2) SVG import performance (#3938)
* Remove O(n^2) import by disabling bumping

* Add an import mode to avoid acyclic checks

* Rebuild the layer tree at the end, not after each step

* Incrementally update outward wires instead of repeatedly rebuilding them

* Add import->export direct connection guard

* Code review fixes

* Replace magic number offsets with consts

* Add consts for magic numbers

* Improve code structuring
2026-03-22 23:33:58 -07:00
Timon 9727e14fe9 Add the re-labeled node display name to its Properties panel section header (#3930)
* Show nodes display name in properties panel if set

* Review
2026-03-22 20:20:32 -07:00
Timon 9a23b9908e
Add missing 'Copy to Points' migration (#3922)
Add Copy to Points migration
2026-03-23 01:48:39 +00:00
Timon 4a37ce4576
Desktop: Open file dialogs in the folder containing the document (#3934)
Desktop: Open save file dialogs in document parent folder
2026-03-23 01:36:25 +00:00
Timon 5b1e1cb2fb
Fix artboards not exporting with transparency using Vello (#3921)
* Fix hide artboard for raster render mode

* Desktop: Fix transparent viewport blending

* Fix vello render using wrong color space conversion for background

* Review
2026-03-23 01:20:54 +00:00