jess
74ab29ee8d
mesh
...
triangle build
auto-invalidation of cache
2026-05-13 00:40:17 -07:00
jess
4e6a655683
xtasks geom_math edit, lib for elec and curr
...
+poly for mag
2026-05-13 00:30:13 -07:00
jess
07fbaa4165
arc metadata
2026-05-12 22:10:52 -07:00
jess
c3495eee92
parser and pre-proc
2026-05-12 21:47:37 -07:00
jess
896ad29936
add_segment_with_marker using closest_node
2026-05-12 20:06:57 -07:00
jess
cce57cce6b
- duplicate_segment_rejected
...
- segment_passing_through_existing_node_splits
- crossing_second_segment_splits_at_intersection
2026-05-12 19:43:03 -07:00
jess
0199f0de06
- line_line_intersection prospective line.
...
- circle_from_arc
- line_arc_intersections
- arc_arc_intersection
- shortest_distance_from_segment
- Parser and pre-processor work
2026-05-12 19:23:57 -07:00
jess
a1989fb1a9
ffi
2026-05-12 15:40:59 -07:00
jess
d59389bba8
begin ffi work
2026-05-12 15:11:26 -07:00
jess
7cbb497478
Init. I deleted the entire GUI, then did what was required just to compile the lua, backend and math engines with clang.
...
It all compiles now. They designed well in the first place, so it was much easier than many projects would have been.
I can now begin with the GUI, I will write it in Rust and ICED.
Should be fun, I think.
2026-05-12 04:16:16 -07:00