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Acord/windows/build.rs

52 lines
1.5 KiB
Rust

use std::process::Command;
fn main() {
#[cfg(target_os = "windows")]
{
let svg = "../assets/Acord.svg";
let ico = "icon.ico";
let tmp = "icon_tmp";
// Only regenerate on release builds or when the SVG changes.
println!("cargo:rerun-if-changed={svg}");
let _ = std::fs::create_dir_all(tmp);
let sizes = [16, 24, 32, 48, 64, 128, 256];
let mut pngs = Vec::new();
for size in sizes {
let out = format!("{tmp}/icon_{size}.png");
let s = size.to_string();
let ok = Command::new("rsvg-convert")
.args(["--width", &s, "--height", &s, svg, "-o", &out])
.status()
.map(|s| s.success())
.unwrap_or(false);
if !ok {
eprintln!("cargo:warning=rsvg-convert failed for {size}px — skipping icon embed");
let _ = std::fs::remove_dir_all(tmp);
return;
}
pngs.push(out);
}
let ok = Command::new("magick")
.args(pngs.iter().map(|s| s.as_str()))
.arg(ico)
.status()
.map(|s| s.success())
.unwrap_or(false);
let _ = std::fs::remove_dir_all(tmp);
if !ok {
eprintln!("cargo:warning=magick ico conversion failed — skipping icon embed");
return;
}
let mut res = winres::WindowsResource::new();
res.set_icon(ico);
res.compile().expect("winres icon embed");
}
}