Added automatic USB port cutout placement based on F.Fab and B.Fab layers

This commit is contained in:
pszsh 2026-02-22 14:12:55 -08:00
parent 448987d97b
commit cf424d4611
9 changed files with 976 additions and 124 deletions

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@ -33,18 +33,218 @@ type EnclosureResult struct {
// SideCutout defines a cutout on a side wall face // SideCutout defines a cutout on a side wall face
type SideCutout struct { type SideCutout struct {
Side int // 1-indexed side number (clockwise from top) Side int // 1-indexed side number (matches BoardSide.Num)
X, Y float64 // Position on the face in mm (from left edge, from bottom) X, Y float64 // Position on the face in mm (from StartX/StartY, from bottom)
Width float64 // Width in mm Width float64 // Width in mm
Height float64 // Height in mm Height float64 // Height in mm
CornerRadius float64 // Corner radius in mm (0 for square) CornerRadius float64 // Corner radius in mm (0 for square)
} }
// BoardSide represents a physical straight edge of the board outline
type BoardSide struct {
Num int `json:"num"`
Label string `json:"label"`
Length float64 `json:"length"`
StartX float64 `json:"startX"`
StartY float64 `json:"startY"`
EndX float64 `json:"endX"`
EndY float64 `json:"endY"`
Angle float64 `json:"angle"` // Angle in radians of the normal vector pushing OUT of the board
}
func perpendicularDistance(pt, lineStart, lineEnd [2]float64) float64 {
dx := lineEnd[0] - lineStart[0]
dy := lineEnd[1] - lineStart[1]
// Normalize line vector
mag := math.Sqrt(dx*dx + dy*dy)
if mag == 0 {
return math.Sqrt((pt[0]-lineStart[0])*(pt[0]-lineStart[0]) + (pt[1]-lineStart[1])*(pt[1]-lineStart[1]))
}
dx /= mag
dy /= mag
// Vector from lineStart to pt
px := pt[0] - lineStart[0]
py := pt[1] - lineStart[1]
// Cross product gives perpendicular distance
return math.Abs(px*dy - py*dx)
}
func simplifyPolygonRDP(points [][2]float64, epsilon float64) [][2]float64 {
if len(points) < 3 {
return points
}
dmax := 0.0
index := 0
end := len(points) - 1
for i := 1; i < end; i++ {
d := perpendicularDistance(points[i], points[0], points[end])
if d > dmax {
index = i
dmax = d
}
}
if dmax > epsilon {
recResults1 := simplifyPolygonRDP(points[:index+1], epsilon)
recResults2 := simplifyPolygonRDP(points[index:], epsilon)
result := append([][2]float64{}, recResults1[:len(recResults1)-1]...)
result = append(result, recResults2...)
return result
}
return [][2]float64{points[0], points[end]}
}
func ExtractBoardSides(poly [][2]float64) []BoardSide {
if len(poly) < 3 {
return nil
}
// Determine "center" of polygon to find outward normals
cx, cy := 0.0, 0.0
for _, p := range poly {
cx += p[0]
cy += p[1]
}
cx /= float64(len(poly))
cy /= float64(len(poly))
// Ensure the polygon is closed for RDP, if it isn't already
if poly[0][0] != poly[len(poly)-1][0] || poly[0][1] != poly[len(poly)-1][1] {
poly = append(poly, poly[0])
}
simplified := simplifyPolygonRDP(poly, 0.2) // 0.2mm tolerance
fmt.Printf("[DEBUG] ExtractBoardSides: poly points = %d, simplified points = %d\n", len(poly), len(simplified))
var sides []BoardSide
sideNum := 1
for i := 0; i < len(simplified)-1; i++ {
p1 := simplified[i]
p2 := simplified[i+1]
dx := p2[0] - p1[0]
dy := p2[1] - p1[1]
length := math.Sqrt(dx*dx + dy*dy)
// Only keep substantial straight edges (e.g. > 4mm)
if length > 4.0 {
// Calculate outward normal angle
// The segment path vector is (dx, dy). Normal is either (-dy, dx) or (dy, -dx)
nx := dy
ny := -dx
// Dot product with center->midpoint to check if it points out
midX := (p1[0] + p2[0]) / 2.0
midY := (p1[1] + p2[1]) / 2.0
vx := midX - cx
vy := midY - cy
if nx*vx+ny*vy < 0 {
nx = -nx
ny = -ny
}
angle := math.Atan2(ny, nx)
sides = append(sides, BoardSide{
Num: sideNum,
Label: fmt.Sprintf("Side %d (%.1fmm)", sideNum, length),
Length: length,
StartX: p1[0],
StartY: p1[1],
EndX: p2[0],
EndY: p2[1],
Angle: angle,
})
sideNum++
}
}
return sides
}
// ExtractBoardSidesFromMask traces the outer boundary of a boolean mask
// and simplifies it into BoardSides. This perfectly matches the 3D generation.
func ExtractBoardSidesFromMask(mask []bool, imgW, imgH int, pixelToMM float64, bounds *Bounds) []BoardSide {
// Find top-leftmost pixel of mask
startX, startY := -1, -1
outer:
for y := 0; y < imgH; y++ {
for x := 0; x < imgW; x++ {
if mask[y*imgW+x] {
startX, startY = x, y
break outer
}
}
}
if startX == -1 {
return nil
}
// Moore-neighbor boundary tracing
var boundary [][2]int
dirs := [8][2]int{{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}}
curX, curY := startX, startY
boundary = append(boundary, [2]int{curX, curY})
// Initial previous neighbor direction (up/west of top-left is empty)
pDir := 6
for {
found := false
for i := 0; i < 8; i++ {
// Scan clockwise starting from dir after the previous background pixel
testDir := (pDir + 1 + i) % 8
nx, ny := curX+dirs[testDir][0], curY+dirs[testDir][1]
if nx >= 0 && nx < imgW && ny >= 0 && ny < imgH && mask[ny*imgW+nx] {
curX, curY = nx, ny
boundary = append(boundary, [2]int{curX, curY})
// The new background pixel is opposite to the direction we found the solid one
pDir = (testDir + 4) % 8
found = true
break
}
}
if !found {
break // Isolated pixel
}
// Stop when we return to the start and moved in the same direction
if curX == startX && curY == startY {
break
}
// Failsafe for complex shapes
if len(boundary) > imgW*imgH {
break
}
}
// Convert boundary pixels to Gerber mm coordinates
var poly [][2]float64
for _, p := range boundary {
px := float64(p[0])*pixelToMM + bounds.MinX
// Image Y=0 is MaxY in Gerber space
py := bounds.MaxY - float64(p[1])*pixelToMM
poly = append(poly, [2]float64{px, py})
}
sides := ExtractBoardSides(poly)
fmt.Printf("[DEBUG] ExtractBoardSidesFromMask: mask size=%dx%d, boundary pixels=%d, sides extracted=%d\n", imgW, imgH, len(boundary), len(sides))
if len(sides) == 0 && len(poly) > 0 {
fmt.Printf("[DEBUG] poly[0]=%v, poly[n/2]=%v, poly[last]=%v\n", poly[0], poly[len(poly)/2], poly[len(poly)-1])
}
return sides
}
// GenerateEnclosure creates enclosure + tray meshes from a board outline image and drill holes. // GenerateEnclosure creates enclosure + tray meshes from a board outline image and drill holes.
// The enclosure walls conform to the actual board outline shape. // The enclosure walls conform to the actual board outline shape.
// courtyardImg is optional — if provided, component courtyard regions are cut from the lid (flood-filled). // courtyardImg is optional — if provided, component courtyard regions are cut from the lid (flood-filled).
// soldermaskImg is optional — if provided, soldermask pad openings are also cut from the lid. // soldermaskImg is optional — if provided, soldermask pad openings are also cut from the lid.
func GenerateEnclosure(outlineImg image.Image, drillHoles []DrillHole, cfg EnclosureConfig, courtyardImg image.Image, soldermaskImg image.Image, sideCutouts []SideCutout) *EnclosureResult { func GenerateEnclosure(outlineImg image.Image, drillHoles []DrillHole, cfg EnclosureConfig, courtyardImg image.Image, soldermaskImg image.Image, sideCutouts []SideCutout, boardSides []BoardSide) *EnclosureResult {
pixelToMM := 25.4 / cfg.DPI pixelToMM := 25.4 / cfg.DPI
bounds := outlineImg.Bounds() bounds := outlineImg.Bounds()
imgW := bounds.Max.X imgW := bounds.Max.X
@ -228,45 +428,34 @@ func GenerateEnclosure(outlineImg image.Image, drillHoles []DrillHole, cfg Enclo
} }
// Determine which side this wall pixel belongs to // Determine which side this wall pixel belongs to
// Find distance to each side of the board bounding box bx := float64(x)*pixelToMM + cfg.OutlineBounds.MinX
dTop := math.Abs(float64(y) - float64(minBY)) by := cfg.OutlineBounds.MaxY - float64(y)*pixelToMM
dBottom := math.Abs(float64(y) - float64(maxBY))
dLeft := math.Abs(float64(x) - float64(minBX))
dRight := math.Abs(float64(x) - float64(maxBX))
sideNum := 0 sideNum := -1
minDist := dTop minDist := math.MaxFloat64
sideNum = 1 // top
if dRight < minDist {
minDist = dRight
sideNum = 2 // right
}
if dBottom < minDist {
minDist = dBottom
sideNum = 3 // bottom
}
if dLeft < minDist {
sideNum = 4 // left
}
// Position along the side in mm
var posAlongSide float64 var posAlongSide float64
var zPos float64
switch sideNum { for _, bs := range boardSides {
case 1: // top — position = X distance from left board edge dx := bs.EndX - bs.StartX
posAlongSide = float64(x-minBX) * pixelToMM dy := bs.EndY - bs.StartY
zPos = 0 // all Z heights for walls lenSq := dx*dx + dy*dy
case 2: // right — position = Y distance from top board edge if lenSq == 0 {
posAlongSide = float64(y-minBY) * pixelToMM continue
zPos = 0 }
case 3: // bottom — position = X distance from left board edge
posAlongSide = float64(x-minBX) * pixelToMM t := ((bx-bs.StartX)*dx + (by-bs.StartY)*dy) / lenSq
zPos = 0 tClamp := math.Max(0, math.Min(1, t))
case 4: // left — position = Y distance from top board edge
posAlongSide = float64(y-minBY) * pixelToMM projX := bs.StartX + tClamp*dx
zPos = 0 projY := bs.StartY + tClamp*dy
dist := math.Sqrt((bx-projX)*(bx-projX) + (by-projY)*(by-projY))
if dist < minDist {
minDist = dist
sideNum = bs.Num
posAlongSide = t * bs.Length
}
} }
_ = zPos
// Check all cutouts for this side // Check all cutouts for this side
for _, c := range sideCutouts { for _, c := range sideCutouts {
@ -387,26 +576,30 @@ func GenerateEnclosure(outlineImg image.Image, drillHoles []DrillHole, cfg Enclo
_ = midIdx _ = midIdx
// Find the dominant side and cutout for this run // Find the dominant side and cutout for this run
dTop := math.Abs(float64(y) - float64(minBY)) bx := float64(midX)*pixelToMM + cfg.OutlineBounds.MinX
dBottom := math.Abs(float64(y) - float64(maxBY)) by := cfg.OutlineBounds.MaxY - float64(y)*pixelToMM
dLeft := math.Abs(float64(midX) - float64(minBX))
dRight := math.Abs(float64(midX) - float64(maxBX))
sideNum := 1 sideNum := -1
minDist := dTop minDist := math.MaxFloat64
if dRight < minDist { for _, bs := range boardSides {
minDist = dRight dx := bs.EndX - bs.StartX
sideNum = 2 dy := bs.EndY - bs.StartY
lenSq := dx*dx + dy*dy
if lenSq == 0 {
continue
} }
if dBottom < minDist { t := ((bx-bs.StartX)*dx + (by-bs.StartY)*dy) / lenSq
minDist = dBottom tClamp := math.Max(0, math.Min(1, t))
sideNum = 3 projX := bs.StartX + tClamp*dx
projY := bs.StartY + tClamp*dy
dist := math.Sqrt((bx-projX)*(bx-projX) + (by-projY)*(by-projY))
if dist < minDist {
minDist = dist
sideNum = bs.Num
} }
if dLeft < minDist {
sideNum = 4
} }
bx := float64(runStart) * pixelToMM bx2 := float64(runStart) * pixelToMM
by2 := float64(y) * pixelToMM by2 := float64(y) * pixelToMM
bw := float64(x-runStart) * pixelToMM bw := float64(x-runStart) * pixelToMM
bh := pixelToMM bh := pixelToMM
@ -418,12 +611,12 @@ func GenerateEnclosure(outlineImg image.Image, drillHoles []DrillHole, cfg Enclo
} }
// Wall below cutout: from 0 to cutout.Y // Wall below cutout: from 0 to cutout.Y
if c.Y > 0.1 { if c.Y > 0.1 {
addBoxAtZ(&cutoutEncTris, bx, by2, 0, bw, bh, c.Y) addBoxAtZ(&cutoutEncTris, bx2, by2, 0, bw, bh, c.Y)
} }
// Wall above cutout: from cutout.Y+cutout.H to totalH // Wall above cutout: from cutout.Y+cutout.H to totalH
cutTop := c.Y + c.Height cutTop := c.Y + c.Height
if cutTop < totalH-0.1 { if cutTop < totalH-0.1 {
addBoxAtZ(&cutoutEncTris, bx, by2, cutTop, bw, bh, totalH-cutTop) addBoxAtZ(&cutoutEncTris, bx2, by2, cutTop, bw, bh, totalH-cutTop)
} }
break break
} }

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@ -44,6 +44,7 @@ type GerberState struct {
Integer, Decimal int Integer, Decimal int
} }
Units string // "MM" or "IN" Units string // "MM" or "IN"
CurrentFootprint string // Stored from %TO.C,Footprint,...*%
} }
type GerberCommand struct { type GerberCommand struct {
@ -51,6 +52,7 @@ type GerberCommand struct {
X, Y *float64 X, Y *float64
I, J *float64 I, J *float64
D *int D *int
Footprint string
} }
type GerberFile struct { type GerberFile struct {
@ -58,6 +60,63 @@ type GerberFile struct {
State GerberState State GerberState
} }
// Footprint represents a component bounding area deduced from Gerber X2 attributes
type Footprint struct {
Name string `json:"name"`
MinX float64 `json:"minX"`
MinY float64 `json:"minY"`
MaxX float64 `json:"maxX"`
MaxY float64 `json:"maxY"`
CenterX float64 `json:"centerX"`
CenterY float64 `json:"centerY"`
}
func ExtractFootprints(gf *GerberFile) []Footprint {
fps := make(map[string]*Footprint)
for _, cmd := range gf.Commands {
if cmd.Footprint == "" {
continue
}
if cmd.X == nil || cmd.Y == nil {
continue
}
fp, exists := fps[cmd.Footprint]
if !exists {
fp = &Footprint{
Name: cmd.Footprint,
MinX: *cmd.X,
MaxX: *cmd.X,
MinY: *cmd.Y,
MaxY: *cmd.Y,
}
fps[cmd.Footprint] = fp
} else {
if *cmd.X < fp.MinX {
fp.MinX = *cmd.X
}
if *cmd.X > fp.MaxX {
fp.MaxX = *cmd.X
}
if *cmd.Y < fp.MinY {
fp.MinY = *cmd.Y
}
if *cmd.Y > fp.MaxY {
fp.MaxY = *cmd.Y
}
}
}
var result []Footprint
for _, fp := range fps {
fp.CenterX = (fp.MinX + fp.MaxX) / 2.0
fp.CenterY = (fp.MinY + fp.MaxY) / 2.0
result = append(result, *fp)
}
return result
}
func NewGerberFile() *GerberFile { func NewGerberFile() *GerberFile {
return &GerberFile{ return &GerberFile{
State: GerberState{ State: GerberState{
@ -174,6 +233,18 @@ func ParseGerber(filename string) (*GerberFile, error) {
} else { } else {
gf.State.Units = "MM" gf.State.Units = "MM"
} }
} else if strings.HasPrefix(line, "%TO") {
parts := strings.Split(line, ",")
if len(parts) >= 2 && strings.HasPrefix(parts[0], "%TO.C") {
refDes := strings.TrimSuffix(parts[1], "*%")
if refDes != "" {
gf.State.CurrentFootprint = refDes
}
}
} else if strings.HasPrefix(line, "%TD") {
if strings.Contains(line, "%TD*%") || strings.Contains(line, "%TD,C*%") || strings.Contains(line, "%TD,Footprint*%") {
gf.State.CurrentFootprint = ""
}
} }
continue continue
} }
@ -222,7 +293,7 @@ func ParseGerber(filename string) (*GerberFile, error) {
// X...Y...D01* // X...Y...D01*
matches := reCoord.FindAllStringSubmatch(part, -1) matches := reCoord.FindAllStringSubmatch(part, -1)
if len(matches) > 0 { if len(matches) > 0 {
cmd := GerberCommand{Type: "MOVE"} cmd := GerberCommand{Type: "MOVE", Footprint: gf.State.CurrentFootprint}
for _, m := range matches { for _, m := range matches {
valStr := m[2] valStr := m[2]

107
main.go
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@ -11,6 +11,8 @@ import (
"fmt" "fmt"
"html/template" "html/template"
"image" "image"
"image/color"
"image/draw"
"image/png" "image/png"
"io" "io"
"log" "log"
@ -1001,6 +1003,7 @@ func enclosureUploadHandler(w http.ResponseWriter, r *http.Request) {
MinBX: float64(minBX), MinBX: float64(minBX),
MaxBX: float64(maxBX), MaxBX: float64(maxBX),
BoardCenterY: boardCenterY, BoardCenterY: boardCenterY,
Sides: ExtractBoardSidesFromMask(boardMask, imgW, imgH, 25.4/ecfg.DPI, &outlineBounds),
} }
sessionsMu.Lock() sessionsMu.Lock()
sessions[uuid] = session sessions[uuid] = session
@ -1011,6 +1014,93 @@ func enclosureUploadHandler(w http.ResponseWriter, r *http.Request) {
} }
func footprintUploadHandler(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
err := r.ParseMultipartForm(50 << 20) // 50 MB
if err != nil {
http.Error(w, "Error parsing form", http.StatusBadRequest)
return
}
sessionID := r.FormValue("sessionId")
if sessionID == "" {
http.Error(w, "Missing sessionId", http.StatusBadRequest)
return
}
sessionsMu.Lock()
session, ok := sessions[sessionID]
sessionsMu.Unlock()
if !ok {
http.Error(w, "Invalid session", http.StatusBadRequest)
return
}
files := r.MultipartForm.File["gerbers"]
var allFootprints []Footprint
var fabGfList []*GerberFile
for _, fileHeader := range files {
f, err := fileHeader.Open()
if err != nil {
continue
}
b := make([]byte, 8)
rand.Read(b)
tempPath := filepath.Join("temp", fmt.Sprintf("%x_%s", b, fileHeader.Filename))
out, err := os.Create(tempPath)
if err == nil {
io.Copy(out, f)
out.Close()
gf, err := ParseGerber(tempPath)
if err == nil {
allFootprints = append(allFootprints, ExtractFootprints(gf)...)
fabGfList = append(fabGfList, gf)
}
}
f.Close()
}
// Composite Fab images into one transparent overlay
if len(fabGfList) > 0 {
bounds := session.OutlineBounds
imgW := int((bounds.MaxX - bounds.MinX) * session.Config.DPI / 25.4)
imgH := int((bounds.MaxY - bounds.MinY) * session.Config.DPI / 25.4)
if imgW > 0 && imgH > 0 {
composite := image.NewRGBA(image.Rect(0, 0, imgW, imgH))
// Initialize with pure transparency
draw.Draw(composite, composite.Bounds(), &image.Uniform{color.Transparent}, image.Point{}, draw.Src)
for _, gf := range fabGfList {
layerImg := gf.Render(session.Config.DPI, &bounds)
if rgba, ok := layerImg.(*image.RGBA); ok {
for y := 0; y < imgH; y++ {
for x := 0; x < imgW; x++ {
// Gerber render background is Black. White is drawn pixels.
if r, _, _, _ := rgba.At(x, y).RGBA(); r > 0x7FFF {
// Set as cyan overlay for visibility
composite.Set(x, y, color.RGBA{0, 255, 255, 180})
}
}
}
}
}
sessionsMu.Lock()
session.FabImg = composite
sessionsMu.Unlock()
}
}
// Return all parsed footprints for visual selection
w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(allFootprints)
}
func renderResult(w http.ResponseWriter, message string, files []string, backURL string, zipFile string) { func renderResult(w http.ResponseWriter, message string, files []string, backURL string, zipFile string) {
tmpl, err := template.ParseFS(staticFiles, "static/result.html") tmpl, err := template.ParseFS(staticFiles, "static/result.html")
if err != nil { if err != nil {
@ -1043,6 +1133,8 @@ type EnclosureSession struct {
MinBX float64 MinBX float64
MaxBX float64 MaxBX float64
BoardCenterY float64 BoardCenterY float64
Sides []BoardSide
FabImg image.Image
} }
var ( var (
@ -1064,10 +1156,18 @@ func previewHandler(w http.ResponseWriter, r *http.Request) {
BoardW float64 `json:"boardW"` BoardW float64 `json:"boardW"`
BoardH float64 `json:"boardH"` BoardH float64 `json:"boardH"`
TotalH float64 `json:"totalH"` TotalH float64 `json:"totalH"`
Sides []BoardSide `json:"sides"`
MinX float64 `json:"minX"`
MaxY float64 `json:"maxY"`
DPI float64 `json:"dpi"`
}{ }{
BoardW: session.BoardW, BoardW: session.BoardW,
BoardH: session.BoardH, BoardH: session.BoardH,
TotalH: session.TotalH, TotalH: session.TotalH,
Sides: session.Sides,
MinX: session.OutlineBounds.MinX,
MaxY: session.OutlineBounds.MaxY,
DPI: session.Config.DPI,
} }
boardJSON, _ := json.Marshal(boardInfo) boardJSON, _ := json.Marshal(boardInfo)
@ -1172,7 +1272,7 @@ func generateEnclosureHandler(w http.ResponseWriter, r *http.Request) {
// Process STL // Process STL
if wantsType("stl") { if wantsType("stl") {
fmt.Println("Generating STLs...") fmt.Println("Generating STLs...")
result := GenerateEnclosure(session.OutlineImg, session.DrillHoles, session.Config, session.CourtyardImg, session.SoldermaskImg, sideCutouts) result := GenerateEnclosure(session.OutlineImg, session.DrillHoles, session.Config, session.CourtyardImg, session.SoldermaskImg, sideCutouts, session.Sides)
encPath := filepath.Join("temp", id+"_enclosure.stl") encPath := filepath.Join("temp", id+"_enclosure.stl")
trayPath := filepath.Join("temp", id+"_tray.stl") trayPath := filepath.Join("temp", id+"_tray.stl")
WriteSTL(encPath, result.EnclosureTriangles) WriteSTL(encPath, result.EnclosureTriangles)
@ -1186,8 +1286,8 @@ func generateEnclosureHandler(w http.ResponseWriter, r *http.Request) {
scadPathEnc := filepath.Join("temp", id+"_enclosure.scad") scadPathEnc := filepath.Join("temp", id+"_enclosure.scad")
scadPathTray := filepath.Join("temp", id+"_tray.scad") scadPathTray := filepath.Join("temp", id+"_tray.scad")
outlinePoly := ExtractPolygonFromGerber(session.OutlineGf) outlinePoly := ExtractPolygonFromGerber(session.OutlineGf)
WriteNativeSCAD(scadPathEnc, false, outlinePoly, session.Config, session.DrillHoles, sideCutouts, session.MinBX, session.MaxBX, session.BoardCenterY) WriteNativeSCAD(scadPathEnc, false, outlinePoly, session.Config, session.DrillHoles, sideCutouts, session.Sides, session.MinBX, session.MaxBX, session.BoardCenterY)
WriteNativeSCAD(scadPathTray, true, outlinePoly, session.Config, session.DrillHoles, sideCutouts, session.MinBX, session.MaxBX, session.BoardCenterY) WriteNativeSCAD(scadPathTray, true, outlinePoly, session.Config, session.DrillHoles, sideCutouts, session.Sides, session.MinBX, session.MaxBX, session.BoardCenterY)
generatedFiles = append(generatedFiles, filepath.Base(scadPathEnc), filepath.Base(scadPathTray)) generatedFiles = append(generatedFiles, filepath.Base(scadPathEnc), filepath.Base(scadPathTray))
} }
@ -1264,6 +1364,7 @@ func runServer(port string) {
http.HandleFunc("/", indexHandler) http.HandleFunc("/", indexHandler)
http.HandleFunc("/upload", uploadHandler) http.HandleFunc("/upload", uploadHandler)
http.HandleFunc("/upload-enclosure", enclosureUploadHandler) http.HandleFunc("/upload-enclosure", enclosureUploadHandler)
http.HandleFunc("/upload-footprints", footprintUploadHandler)
http.HandleFunc("/preview", previewHandler) http.HandleFunc("/preview", previewHandler)
http.HandleFunc("/preview-image/", previewImageHandler) http.HandleFunc("/preview-image/", previewImageHandler)
http.HandleFunc("/generate-enclosure", generateEnclosureHandler) http.HandleFunc("/generate-enclosure", generateEnclosureHandler)

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4
run_server.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/bash
pkill -f ./bin/pcb-to-stencil\ -server
go clean && go build -o bin/pcb-to-stencil .
./bin/pcb-to-stencil -server

170
scad.go
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@ -39,7 +39,8 @@ func WriteSCAD(filename string, triangles [][3]Point) error {
// ExtractPolygonFromGerber traces the Edge.Cuts gerber to form a continuous 2D polygon // ExtractPolygonFromGerber traces the Edge.Cuts gerber to form a continuous 2D polygon
func ExtractPolygonFromGerber(gf *GerberFile) [][2]float64 { func ExtractPolygonFromGerber(gf *GerberFile) [][2]float64 {
var points [][2]float64 var strokes [][][2]float64
var currentStroke [][2]float64
curX, curY := 0.0, 0.0 curX, curY := 0.0, 0.0
interpolationMode := "G01" interpolationMode := "G01"
@ -57,13 +58,18 @@ func ExtractPolygonFromGerber(gf *GerberFile) [][2]float64 {
curY = *cmd.Y curY = *cmd.Y
} }
if cmd.Type == "DRAW" { if cmd.Type == "MOVE" {
if len(points) == 0 { if len(currentStroke) > 0 {
points = append(points, [2]float64{prevX, prevY}) strokes = append(strokes, currentStroke)
currentStroke = nil
}
} else if cmd.Type == "DRAW" {
if len(currentStroke) == 0 {
currentStroke = append(currentStroke, [2]float64{prevX, prevY})
} }
if interpolationMode == "G01" { if interpolationMode == "G01" {
points = append(points, [2]float64{curX, curY}) currentStroke = append(currentStroke, [2]float64{curX, curY})
} else { } else {
iVal, jVal := 0.0, 0.0 iVal, jVal := 0.0, 0.0
if cmd.I != nil { if cmd.I != nil {
@ -94,16 +100,117 @@ func ExtractPolygonFromGerber(gf *GerberFile) [][2]float64 {
t := float64(s) / float64(steps) t := float64(s) / float64(steps)
a := startAngle + t*(endAngle-startAngle) a := startAngle + t*(endAngle-startAngle)
ax, ay := centerX+radius*math.Cos(a), centerY+radius*math.Sin(a) ax, ay := centerX+radius*math.Cos(a), centerY+radius*math.Sin(a)
points = append(points, [2]float64{ax, ay}) currentStroke = append(currentStroke, [2]float64{ax, ay})
} }
} }
} }
} }
return points if len(currentStroke) > 0 {
strokes = append(strokes, currentStroke)
}
if len(strokes) == 0 {
return nil
}
// Stitch strokes into closed loops
var loops [][][2]float64
used := make([]bool, len(strokes))
epsilon := 0.05 // 0.05mm tolerance
for startIdx := 0; startIdx < len(strokes); startIdx++ {
if used[startIdx] {
continue
}
used[startIdx] = true
path := append([][2]float64{}, strokes[startIdx]...)
for {
endPt := path[len(path)-1]
startPt := path[0]
found := false
for j := 0; j < len(strokes); j++ {
if used[j] {
continue
}
s := strokes[j]
sStart := s[0]
sEnd := s[len(s)-1]
dist := func(a, b [2]float64) float64 {
dx, dy := a[0]-b[0], a[1]-b[1]
return math.Sqrt(dx*dx + dy*dy)
}
if dist(endPt, sStart) < epsilon {
path = append(path, s[1:]...)
used[j] = true
found = true
break
} else if dist(endPt, sEnd) < epsilon {
for k := len(s) - 2; k >= 0; k-- {
path = append(path, s[k])
}
used[j] = true
found = true
break
} else if dist(startPt, sEnd) < epsilon {
// prepend
newPath := append([][2]float64{}, s[:len(s)-1]...)
path = append(newPath, path...)
used[j] = true
found = true
break
} else if dist(startPt, sStart) < epsilon {
// reversed prepend
var newPath [][2]float64
for k := len(s) - 1; k > 0; k-- {
newPath = append(newPath, s[k])
}
path = append(newPath, path...)
used[j] = true
found = true
break
}
}
if !found {
break
}
}
loops = append(loops, path)
}
// Find the longest loop (the main board outline)
var bestLoop [][2]float64
maxLen := 0.0
for _, l := range loops {
loopLen := 0.0
for i := 0; i < len(l)-1; i++ {
dx := l[i+1][0] - l[i][0]
dy := l[i+1][1] - l[i][1]
loopLen += math.Sqrt(dx*dx + dy*dy)
}
if loopLen > maxLen {
maxLen = loopLen
bestLoop = l
}
}
// Always ensure path is closed
if len(bestLoop) > 2 {
first := bestLoop[0]
last := bestLoop[len(bestLoop)-1]
if math.Abs(first[0]-last[0]) > epsilon || math.Abs(first[1]-last[1]) > epsilon {
bestLoop = append(bestLoop, first)
}
}
return bestLoop
} }
// WriteNativeSCAD generates native parametrically defined CSG OpenSCAD code // WriteNativeSCAD generates native parametrically defined CSG OpenSCAD code
func WriteNativeSCAD(filename string, isTray bool, outlineVertices [][2]float64, cfg EnclosureConfig, holes []DrillHole, cutouts []SideCutout, minBX, maxBX, boardCenterY float64) error { func WriteNativeSCAD(filename string, isTray bool, outlineVertices [][2]float64, cfg EnclosureConfig, holes []DrillHole, cutouts []SideCutout, sides []BoardSide, minBX, maxBX, boardCenterY float64) error {
f, err := os.Create(filename) f, err := os.Create(filename)
if err != nil { if err != nil {
return err return err
@ -152,27 +259,36 @@ func WriteNativeSCAD(filename string, isTray bool, outlineVertices [][2]float64,
// Print Side Cutouts module // Print Side Cutouts module
fmt.Fprintf(f, "module side_cutouts() {\n") fmt.Fprintf(f, "module side_cutouts() {\n")
for _, c := range cutouts { for _, c := range cutouts {
// Cutouts are relative to board. var bs *BoardSide
x, y, z := 0.0, 0.0, c.Height/2+trayFloor+pcbT for i := range sides {
w, d, h := c.Width, 20.0, c.Height // d is deep enough to cut through walls if sides[i].Num == c.Side {
if c.Side == 0 { // Top bs = &sides[i]
y = outlineVertices[0][1] + 10 // rough outside pos break
x = c.X
fmt.Fprintf(f, " translate([%f, %f, %f]) cube([%f, %f, %f], center=true);\n", x, y, z, w, d, h)
} else if c.Side == 1 { // Right
x = maxBX
y = c.Y
fmt.Fprintf(f, " translate([%f, %f, %f]) cube([%f, %f, %f], center=true);\n", x, y, z, d, w, h)
} else if c.Side == 2 { // Bottom
y = outlineVertices[0][1] - 10
x = c.X
fmt.Fprintf(f, " translate([%f, %f, %f]) cube([%f, %f, %f], center=true);\n", x, y, z, w, d, h)
} else if c.Side == 3 { // Left
x = minBX
y = c.Y
fmt.Fprintf(f, " translate([%f, %f, %f]) cube([%f, %f, %f], center=true);\n", x, y, z, d, w, h)
} }
} }
if bs == nil {
continue
}
// Cutouts are relative to board.
z := c.Height/2 + trayFloor + pcbT
w, d, h := c.Width, 20.0, c.Height // d is deep enough to cut through walls
dx := bs.EndX - bs.StartX
dy := bs.EndY - bs.StartY
length := math.Sqrt(dx*dx + dy*dy)
if length > 0 {
dx /= length
dy /= length
}
midX := bs.StartX + dx*(c.X+w/2)
midY := bs.StartY + dy*(c.X+w/2)
rotDeg := (bs.Angle * 180.0 / math.Pi) - 90.0
fmt.Fprintf(f, " translate([%f, %f, %f]) rotate([0, 0, %f]) cube([%f, %f, %f], center=true);\n", midX, midY, z, rotDeg, w, d, h)
}
fmt.Fprintf(f, "}\n\n") fmt.Fprintf(f, "}\n\n")
// Print Pry Slots Module // Print Pry Slots Module

View File

@ -232,6 +232,61 @@
text-align: right; text-align: right;
margin-top: 0.2rem; margin-top: 0.2rem;
} }
/* Auto-Align Modal */
.modal {
display: none;
position: fixed;
z-index: 1000;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
align-items: center;
justify-content: center;
}
.modal-content {
background-color: #fefefe;
padding: 24px;
border-radius: 8px;
width: 90%;
max-width: 500px;
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.1);
}
.close-modal {
color: #aaa;
float: right;
font-size: 28px;
font-weight: bold;
cursor: pointer;
line-height: 1;
margin-top: -5px;
}
.close-modal:hover {
color: black;
}
.fp-item {
padding: 10px;
border: 1px solid #e5e7eb;
margin-bottom: 5px;
border-radius: 4px;
cursor: pointer;
font-size: 0.85rem;
}
.fp-item:hover {
background-color: #f9fafb;
}
.fp-item.selected {
background-color: #eff6ff;
border-color: #3b82f6;
}
</style> </style>
</head> </head>
@ -316,6 +371,13 @@
</div> </div>
<div class="cutout-list" id="cutoutList"></div> <div class="cutout-list" id="cutoutList"></div>
<hr style="margin: 1.5rem 0 1rem; border: 0; border-top: 1px solid #e5e7eb;">
<div style="text-align: center;">
<button type="button" class="btn-preset" id="btnOpenAutoAlign"
style="font-size: 0.85rem; padding: 0.5rem 1rem; border-color: #8b5cf6; color: #7c3aed; background: #f5f3ff;">✨
Auto-Align USB Port</button>
</div>
</div> </div>
<form id="generateForm" method="POST" action="/generate-enclosure"> <form id="generateForm" method="POST" action="/generate-enclosure">
@ -331,27 +393,70 @@
</form> </form>
</div> </div>
<!-- Auto-Align Modal -->
<div id="autoAlignModal" class="modal">
<div class="modal-content">
<span class="close-modal" id="closeModal">&times;</span>
<h2 style="margin-top:0; font-size: 1.25rem; font-weight: 600; color: #111827;">Auto-Align USB Port</h2>
<p style="font-size:0.85rem; color:#6b7280; margin-bottom: 1rem;">Upload your **Fabrication** Gerbers (e.g.,
F.Fab,
B.Fab) to visually select your USB-C footprint on the board canvas.<br><strong
style="color:#ef4444">Note: You must upload the Fab layer.</strong> Copper, Mask, and Edge Cuts do
not contain footprint component data!</p>
<form id="autoAlignForm">
<div style="margin-bottom: 1rem;">
<input type="file" id="autoAlignGerbers" name="gerbers" multiple accept=".gbr" required
style="font-size: 0.8rem;">
</div>
<button type="button" id="btnUploadFootprints" class="btn-small">Upload & Align</button>
</form>
<div id="autoAlignStatus" style="margin-top:0.75rem; font-size:0.85rem; color:#4b5563;"></div>
</div>
</div>
<!-- Floating Align Instructions -->
<div id="alignInstructions"
style="display:none; position:fixed; top:20px; left:50%; transform:translateX(-50%); background:#2563eb; color:white; padding:12px 24px; border-radius:30px; font-weight:600; box-shadow:0 10px 15px -3px rgba(0,0,0,0.1); z-index:1000; align-items:center; gap:12px;">
<span id="alignInstructionsText">Select the USB-C footprint</span>
<button id="btnCancelAlign"
style="background:rgba(255,255,255,0.2); border:none; color:white; padding:4px 10px; border-radius:4px; cursor:pointer;">Cancel</button>
</div>
<script> <script>
var sideCutouts = []; var sideCutouts = [];
var currentSide = 1; var currentSide = 1;
var dragStart = null; var dragStart = null;
var dragCurrent = null; var dragCurrent = null;
// Visual Alignment Globals
var alignMode = null; // 'SELECT_FOOTPRINT' | 'SELECT_EDGE'
var footprintsData = [];
var hoverFootprint = null;
var selectedFootprint = null;
var hoverEdge = null; // 'top'|'bottom'|'left'|'right'
var fabImg = new Image();
var imgLoaded = false;
fabImg.onload = function () {
imgLoaded = true;
drawBoardWithLabels();
};
// Board dimensions from server // Board dimensions from server
var boardInfo = {{.BoardInfoJSON }}; var boardInfo = {{.BoardInfoJSON }};
var sessionId = '{{.SessionID}}'; var sessionId = '{{.SessionID}}';
document.getElementById('sessionId').value = sessionId; document.getElementById('sessionId').value = sessionId;
// Define sides as numbered segments (clockwise from top) var sides = boardInfo.sides || [];
// For rectangular boards: Side 1=top, 2=right, 3=bottom, 4=left if (sides.length === 0) {
// Future: server could pass actual polygon segments for irregular boards sides = [
var sides = [
{ num: 1, label: 'Side 1 (Top)', length: boardInfo.boardW, pos: 'top' }, { num: 1, label: 'Side 1 (Top)', length: boardInfo.boardW, pos: 'top' },
{ num: 2, label: 'Side 2 (Right)', length: boardInfo.boardH, pos: 'right' }, { num: 2, label: 'Side 2 (Right)', length: boardInfo.boardH, pos: 'right' },
{ num: 3, label: 'Side 3 (Bottom)', length: boardInfo.boardW, pos: 'bottom' }, { num: 3, label: 'Side 3 (Bottom)', length: boardInfo.boardW, pos: 'bottom' },
{ num: 4, label: 'Side 4 (Left)', length: boardInfo.boardH, pos: 'left' } { num: 4, label: 'Side 4 (Left)', length: boardInfo.boardH, pos: 'left' }
]; ];
}
// Build side tabs dynamically // Build side tabs dynamically
var tabsContainer = document.getElementById('faceTabs'); var tabsContainer = document.getElementById('faceTabs');
@ -392,12 +497,82 @@
var h = boardImg.height * scale; var h = boardImg.height * scale;
var x = (boardCanvas.width - w) / 2; var x = (boardCanvas.width - w) / 2;
var y = (boardCanvas.height - h) / 2; var y = (boardCanvas.height - h) / 2;
boardRect = { x: x, y: y, w: w, h: h }; boardRect = { x: x, y: y, w: w, h: h, scale: scale };
ctx.fillStyle = '#1a1a2e'; ctx.fillStyle = '#1a1a2e';
ctx.fillRect(0, 0, boardCanvas.width, boardCanvas.height); ctx.fillRect(0, 0, boardCanvas.width, boardCanvas.height);
ctx.drawImage(boardImg, x, y, w, h); ctx.drawImage(boardImg, x, y, w, h);
if (alignMode && imgLoaded) {
ctx.globalAlpha = 0.5;
ctx.drawImage(fabImg, x, y, w, h);
ctx.globalAlpha = 1.0;
}
// Draw visual alignment overlays
if (alignMode) {
var pxFromMmX = function (mmX) { return x + (mmX - boardInfo.minX) * boardInfo.dpi / 25.4 * scale; };
var pxFromMmY = function (mmY) { return y + (boardInfo.maxY - mmY) * boardInfo.dpi / 25.4 * scale; };
if (alignMode === 'SELECT_FOOTPRINT') {
footprintsData.forEach(function (fp) {
var px1 = pxFromMmX(fp.minX);
var py1 = pxFromMmY(fp.maxY); // Y is flipped
var px2 = pxFromMmX(fp.maxX);
var py2 = pxFromMmY(fp.minY);
var fw = px2 - px1;
var fh = py2 - py1;
ctx.beginPath();
ctx.rect(px1, py1, fw, fh);
if (hoverFootprint && hoverFootprint.name === fp.name && hoverFootprint.centerX === fp.centerX) {
ctx.fillStyle = 'rgba(59, 130, 246, 0.4)';
ctx.fill();
ctx.strokeStyle = '#3b82f6';
ctx.lineWidth = 2;
} else {
ctx.fillStyle = 'rgba(255, 255, 255, 0.1)';
ctx.fill();
ctx.strokeStyle = 'rgba(255, 255, 255, 0.5)';
ctx.lineWidth = 1;
}
ctx.stroke();
});
} else if (alignMode === 'SELECT_EDGE' && selectedFootprint) {
var px1 = pxFromMmX(selectedFootprint.minX);
var py1 = pxFromMmY(selectedFootprint.maxY);
var px2 = pxFromMmX(selectedFootprint.maxX);
var py2 = pxFromMmY(selectedFootprint.minY);
// Draw base box
ctx.strokeStyle = 'rgba(59, 130, 246, 0.5)';
ctx.lineWidth = 1;
ctx.strokeRect(px1, py1, px2 - px1, py2 - py1);
// Draw 4 edges
var edges = [
{ id: 'top', x1: px1, y1: py1, x2: px2, y2: py1 },
{ id: 'bottom', x1: px1, y1: py2, x2: px2, y2: py2 },
{ id: 'left', x1: px1, y1: py1, x2: px1, y2: py2 },
{ id: 'right', x1: px2, y1: py1, x2: px2, y2: py2 }
];
edges.forEach(function (e) {
ctx.beginPath();
ctx.moveTo(e.x1, e.y1);
ctx.lineTo(e.x2, e.y2);
if (hoverEdge === e.id) {
ctx.strokeStyle = '#ef4444';
ctx.lineWidth = 4;
} else {
ctx.strokeStyle = '#3b82f6';
ctx.lineWidth = 2;
}
ctx.stroke();
});
}
}
// Draw numbered side labels around the board // Draw numbered side labels around the board
ctx.font = 'bold 13px sans-serif'; ctx.font = 'bold 13px sans-serif';
ctx.textAlign = 'center'; ctx.textAlign = 'center';
@ -412,6 +587,31 @@
ctx.lineWidth = 2; ctx.lineWidth = 2;
var lx, ly; var lx, ly;
if (side.startX !== undefined) {
var px1 = x + (side.startX - boardInfo.minX) * boardInfo.dpi / 25.4 * scale;
var py1 = y + (boardInfo.maxY - side.startY) * boardInfo.dpi / 25.4 * scale;
var px2 = x + (side.endX - boardInfo.minX) * boardInfo.dpi / 25.4 * scale;
var py2 = y + (boardInfo.maxY - side.endY) * boardInfo.dpi / 25.4 * scale;
ctx.beginPath();
ctx.moveTo(px1, py1);
ctx.lineTo(px2, py2);
ctx.stroke();
var midX_mm = (side.startX + side.endX) / 2;
var midY_mm = (side.startY + side.endY) / 2;
var imgPxX = (midX_mm - boardInfo.minX) * boardInfo.dpi / 25.4;
var imgPxY = (boardInfo.maxY - midY_mm) * boardInfo.dpi / 25.4;
var cx = x + imgPxX * scale;
var cy = y + imgPxY * scale;
var nx = Math.cos(side.angle);
var ny = -Math.sin(side.angle); // -sin because canvas Y is flipped
lx = cx + nx * labelPad;
ly = cy + ny * labelPad;
} else {
switch (side.pos) { switch (side.pos) {
case 'top': case 'top':
lx = x + w / 2; ly = y - labelPad; lx = x + w / 2; ly = y - labelPad;
@ -430,6 +630,7 @@
ctx.beginPath(); ctx.moveTo(x - 1, y); ctx.lineTo(x - 1, y + h); ctx.stroke(); ctx.beginPath(); ctx.moveTo(x - 1, y); ctx.lineTo(x - 1, y + h); ctx.stroke();
break; break;
} }
}
// Draw circled number // Draw circled number
ctx.beginPath(); ctx.beginPath();
@ -659,6 +860,172 @@
btn.disabled = true; btn.disabled = true;
btn.innerText = 'Generating...'; btn.innerText = 'Generating...';
}); });
// --- Auto-Align Logic ---
var autoAlignModal = document.getElementById('autoAlignModal');
document.getElementById('btnOpenAutoAlign').addEventListener('click', function () {
autoAlignModal.style.display = 'flex';
});
document.getElementById('closeModal').addEventListener('click', function () {
autoAlignModal.style.display = 'none';
});
document.getElementById('btnCancelAlign').addEventListener('click', function () {
alignMode = null;
document.getElementById('alignInstructions').style.display = 'none';
drawBoardWithLabels();
});
document.getElementById('btnUploadFootprints').addEventListener('click', function () {
var files = document.getElementById('autoAlignGerbers').files;
if (files.length === 0) return;
var fd = new FormData();
for (var i = 0; i < files.length; i++) {
fd.append('gerbers', files[i]);
}
fd.append('sessionId', sessionId);
document.getElementById('autoAlignStatus').textContent = 'Processing files...';
fetch('/upload-footprints', {
method: 'POST',
body: fd
}).then(r => r.json()).then(data => {
if (!data || data.length === 0) {
document.getElementById('autoAlignStatus').textContent = 'No matching footprints found.';
return;
}
footprintsData = data;
autoAlignModal.style.display = 'none';
// Switch to visual selection mode
alignMode = 'SELECT_FOOTPRINT';
hoverFootprint = null;
selectedFootprint = null;
hoverEdge = null;
document.getElementById('alignInstructions').style.display = 'flex';
document.getElementById('alignInstructionsText').textContent = 'Select the USB-C footprint on the board';
// Fetch the rendered composite fab layer
fabImg.src = '/fab-image/' + sessionId + '?t=' + Date.now();
drawBoardWithLabels();
}).catch(e => {
document.getElementById('autoAlignStatus').textContent = 'Error: ' + e;
});
});
// Interactive Canvas Event Listeners
boardCanvas.addEventListener('mousemove', function (e) {
if (!alignMode) return;
var rect = boardCanvas.getBoundingClientRect();
var pxX = (e.clientX - rect.left) * (boardCanvas.width / rect.width);
var pxY = (e.clientY - rect.top) * (boardCanvas.height / rect.height);
// Convert canvas px to mm
var scale = boardRect.scale;
var mmX = boardInfo.minX + (pxX - boardRect.x) / scale * 25.4 / boardInfo.dpi;
var mmY = boardInfo.maxY - (pxY - boardRect.y) / scale * 25.4 / boardInfo.dpi;
if (alignMode === 'SELECT_FOOTPRINT') {
hoverFootprint = null;
for (var i = 0; i < footprintsData.length; i++) {
var fp = footprintsData[i];
if (mmX >= fp.minX && mmX <= fp.maxX && mmY >= fp.minY && mmY <= fp.maxY) {
hoverFootprint = fp;
break;
}
}
drawBoardWithLabels();
} else if (alignMode === 'SELECT_EDGE' && selectedFootprint) {
hoverEdge = null;
var dists = [
{ id: 'top', d: Math.abs(mmY - selectedFootprint.maxY) },
{ id: 'bottom', d: Math.abs(mmY - selectedFootprint.minY) },
{ id: 'left', d: Math.abs(mmX - selectedFootprint.minX) },
{ id: 'right', d: Math.abs(mmX - selectedFootprint.maxX) }
];
dists.sort(function (a, b) { return a.d - b.d; });
if (dists[0].d < 3.0) { // snap tolerance 3mm
hoverEdge = dists[0].id;
}
drawBoardWithLabels();
}
});
boardCanvas.addEventListener('click', function (e) {
if (!alignMode) return;
if (alignMode === 'SELECT_FOOTPRINT' && hoverFootprint) {
selectedFootprint = hoverFootprint;
alignMode = 'SELECT_EDGE';
document.getElementById('alignInstructionsText').textContent = 'Select the outermost edge of the connector lip';
drawBoardWithLabels();
} else if (alignMode === 'SELECT_EDGE' && hoverEdge && selectedFootprint) {
applyAlignment(selectedFootprint, hoverEdge);
alignMode = null;
document.getElementById('alignInstructions').style.display = 'none';
drawBoardWithLabels();
}
});
function applyAlignment(fp, lip) {
var bx = fp.centerX;
var by = fp.centerY;
if (lip === 'top') by = fp.maxY;
else if (lip === 'bottom') by = fp.minY;
else if (lip === 'left') bx = fp.minX;
else if (lip === 'right') bx = fp.maxX;
// Find closest board side
var closestSide = null;
var minDist = Infinity;
var bestPosX = 0;
sides.forEach(function (s) {
if (s.startX !== undefined) {
var dx = s.endX - s.startX;
var dy = s.endY - s.startY;
var lenSq = dx * dx + dy * dy;
if (lenSq > 0) {
var t = ((bx - s.startX) * dx + (by - s.startY) * dy) / lenSq;
t = Math.max(0, Math.min(1, t));
var rx = s.startX + t * dx;
var ry = s.startY + t * dy;
var dist = Math.sqrt(Math.pow(bx - rx, 2) + Math.pow(by - ry, 2));
if (dist < minDist) {
minDist = dist;
closestSide = s;
bestPosX = t * s.length;
}
}
}
});
if (closestSide) {
// Set typical USB-C parameters
document.getElementById('cutW').value = '9.00';
document.getElementById('cutH').value = '3.50';
document.getElementById('cutR').value = '1.30';
// Center based on projected posX
var cutX = bestPosX - (9.0 / 2);
document.getElementById('cutX').value = cutX.toFixed(2);
document.getElementById('cutY').value = '0.00';
currentSide = closestSide.num;
document.getElementById('btnAddCutout').click();
// Activate the correct side tab
document.querySelector('.face-tab[data-side="' + closestSide.num + '"]').click();
}
}
</script> </script>
</body> </body>