149 lines
8.0 KiB
C++
149 lines
8.0 KiB
C++
#pragma once
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#include <Settings/NamespaceSettings.hpp>
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#include <stdint.h>
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BEGIN_CS_NAMESPACE
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/// @addtogroup MIDIConstants
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/// @{
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/**
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* @brief Names and values for all MIDI Control Change Controller Numbers.
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*/
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namespace MIDI_PC {
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constexpr uint8_t Acoustic_Grand_Piano = 0; // Acoustic Grand Piano
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constexpr uint8_t Bright_Acoustic_Piano = 1; // Bright Acoustic Piano
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constexpr uint8_t Electric_Grand_Piano = 2; // Electric Grand Piano
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constexpr uint8_t HonkyTonk_Piano = 3; // Honky-tonk Piano
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constexpr uint8_t Electric_Piano_1 = 4; // Electric Piano 1
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constexpr uint8_t Electric_Piano_2 = 5; // Electric Piano 2
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constexpr uint8_t Harpsichord = 6; // Harpsichord
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constexpr uint8_t Clavi = 7; // Clavi
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constexpr uint8_t Celesta = 8; // Celesta
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constexpr uint8_t Glockenspiel = 9; // Glockenspiel
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constexpr uint8_t Music_Box = 10; // Music Box
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constexpr uint8_t Vibraphone = 11; // Vibraphone
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constexpr uint8_t Marimba = 12; // Marimba
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constexpr uint8_t Xylophone = 13; // Xylophone
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constexpr uint8_t Tubular_Bells = 14; // Tubular Bells
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constexpr uint8_t Dulcimer = 15; // Dulcimer
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constexpr uint8_t Drawbar_Organ = 16; // Drawbar Organ
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constexpr uint8_t Percussive_Organ = 17; // Percussive Organ
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constexpr uint8_t Rock_Organ = 18; // Rock Organ
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constexpr uint8_t Church_Organ = 19; // Church Organ
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constexpr uint8_t Reed_Organ = 20; // Reed Organ
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constexpr uint8_t Accordion = 21; // Accordion
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constexpr uint8_t Harmonica = 22; // Harmonica
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constexpr uint8_t Tango_Accordion = 23; // Tango Accordion
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constexpr uint8_t Acoustic_Guitar_Nylon = 24; // Acoustic Guitar (nylon)
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constexpr uint8_t Acoustic_Guitar_Steel = 25; // Acoustic Guitar (steel)
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constexpr uint8_t Electric_Guitar_Jazz = 26; // Electric Guitar (jazz)
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constexpr uint8_t Electric_Guitar_Clean = 27; // Electric Guitar (clean)
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constexpr uint8_t Electric_Guitar_Muted = 28; // Electric Guitar (muted)
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constexpr uint8_t Overdriven_Guitar = 29; // Overdriven Guitar
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constexpr uint8_t Distortion_Guitar = 30; // Distortion Guitar
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constexpr uint8_t Guitar_harmonics = 31; // Guitar harmonics
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constexpr uint8_t Acoustic_Bass = 32; // Acoustic Bass
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constexpr uint8_t Electric_Bass_Finger = 33; // Electric Bass (finger)
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constexpr uint8_t Electric_Bass_Pick = 34; // Electric Bass (pick)
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constexpr uint8_t Fretless_Bass = 35; // Fretless Bass
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constexpr uint8_t Slap_Bass_1 = 36; // Slap Bass 1
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constexpr uint8_t Slap_Bass_2 = 37; // Slap Bass 2
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constexpr uint8_t Synth_Bass_1 = 38; // Synth Bass 1
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constexpr uint8_t Synth_Bass_2 = 39; // Synth Bass 2
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constexpr uint8_t Violin = 40; // Violin
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constexpr uint8_t Viola = 41; // Viola
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constexpr uint8_t Cello = 42; // Cello
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constexpr uint8_t Contrabass = 43; // Contrabass
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constexpr uint8_t Tremolo_Strings = 44; // Tremolo Strings
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constexpr uint8_t Pizzicato_Strings = 45; // Pizzicato Strings
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constexpr uint8_t Orchestral_Harp = 46; // Orchestral Harp
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constexpr uint8_t Timpani = 47; // Timpani
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constexpr uint8_t String_Ensemble_1 = 48; // String Ensemble 1
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constexpr uint8_t String_Ensemble_2 = 49; // String Ensemble 2
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constexpr uint8_t SynthStrings_1 = 50; // SynthStrings 1
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constexpr uint8_t SynthStrings_2 = 51; // SynthStrings 2
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constexpr uint8_t Choir_Aahs = 52; // Choir Aahs
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constexpr uint8_t Voice_Oohs = 53; // Voice Oohs
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constexpr uint8_t Synth_Voice = 54; // Synth Voice
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constexpr uint8_t Orchestra_Hit = 55; // Orchestra Hit
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constexpr uint8_t Trumpet = 56; // Trumpet
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constexpr uint8_t Trombone = 57; // Trombone
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constexpr uint8_t Tuba = 58; // Tuba
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constexpr uint8_t Muted_Trumpet = 59; // Muted Trumpet
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constexpr uint8_t French_Horn = 60; // French Horn
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constexpr uint8_t Brass_Section = 61; // Brass Section
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constexpr uint8_t SynthBrass_1 = 62; // SynthBrass 1
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constexpr uint8_t SynthBrass_2 = 63; // SynthBrass 2
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constexpr uint8_t Soprano_Sax = 64; // Soprano Sax
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constexpr uint8_t Alto_Sax = 65; // Alto Sax
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constexpr uint8_t Tenor_Sax = 66; // Tenor Sax
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constexpr uint8_t Baritone_Sax = 67; // Baritone Sax
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constexpr uint8_t Oboe = 68; // Oboe
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constexpr uint8_t English_Horn = 69; // English Horn
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constexpr uint8_t Bassoon = 70; // Bassoon
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constexpr uint8_t Clarinet = 71; // Clarinet
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constexpr uint8_t Piccolo = 72; // Piccolo
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constexpr uint8_t Flute = 73; // Flute
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constexpr uint8_t Recorder = 74; // Recorder
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constexpr uint8_t Pan_Flute = 75; // Pan Flute
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constexpr uint8_t Blown_Bottle = 76; // Blown Bottle
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constexpr uint8_t Shakuhachi = 77; // Shakuhachi
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constexpr uint8_t Whistle = 78; // Whistle
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constexpr uint8_t Ocarina = 79; // Ocarina
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constexpr uint8_t Lead_1 = 80; // Lead 1 (square)
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constexpr uint8_t Lead_2 = 81; // Lead 2 (sawtooth)
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constexpr uint8_t Lead_3 = 82; // Lead 3 (calliope)
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constexpr uint8_t Lead_4 = 83; // Lead 4 (chiff)
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constexpr uint8_t Lead_5 = 84; // Lead 5 (charang)
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constexpr uint8_t Lead_6 = 85; // Lead 6 (voice)
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constexpr uint8_t Lead_7 = 86; // Lead 7 (fifths)
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constexpr uint8_t Lead_8 = 87; // Lead 8 (bass + lead)
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constexpr uint8_t Pad_1 = 88; // Pad 1 (new age)
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constexpr uint8_t Pad_2 = 89; // Pad 2 (warm)
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constexpr uint8_t Pad_3 = 90; // Pad 3 (polysynth)
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constexpr uint8_t Pad_4 = 91; // Pad 4 (choir)
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constexpr uint8_t Pad_5 = 92; // Pad 5 (bowed)
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constexpr uint8_t Pad_6 = 93; // Pad 6 (metallic)
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constexpr uint8_t Pad_7 = 94; // Pad 7 (halo)
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constexpr uint8_t Pad_8 = 95; // Pad 8 (sweep)
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constexpr uint8_t FX_1 = 96; // FX 1 (rain)
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constexpr uint8_t FX_2 = 97; // FX 2 (soundtrack)
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constexpr uint8_t FX_3 = 98; // FX 3 (crystal)
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constexpr uint8_t FX_4 = 99; // FX 4 (atmosphere)
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constexpr uint8_t FX_5 = 100; // FX 5 (brightness)
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constexpr uint8_t FX_6 = 101; // FX 6 (goblins)
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constexpr uint8_t FX_7 = 102; // FX 7 (echoes)
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constexpr uint8_t FX_8 = 103; // FX 8 (sci-fi)
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constexpr uint8_t Sitar = 104; // Sitar
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constexpr uint8_t Banjo = 105; // Banjo
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constexpr uint8_t Shamisen = 106; // Shamisen
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constexpr uint8_t Koto = 107; // Koto
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constexpr uint8_t Kalimba = 108; // Kalimba
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constexpr uint8_t Bag_Pipe = 109; // Bag pipe
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constexpr uint8_t Fiddle = 110; // Fiddle
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constexpr uint8_t Shanai = 111; // Shanai
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constexpr uint8_t Tinkle_Bell = 112; // Tinkle Bell
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constexpr uint8_t Agogo = 113; // Agogo
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constexpr uint8_t Steel_Drums = 114; // Steel Drums
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constexpr uint8_t Woodblock = 115; // Woodblock
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constexpr uint8_t Taiko_Drum = 116; // Taiko Drum
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constexpr uint8_t Melodic_Tom = 117; // Melodic Tom
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constexpr uint8_t Synth_Drum = 118; // Synth Drum
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constexpr uint8_t Reverse_Cymbal = 119; // Reverse Cymbal
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constexpr uint8_t Guitar_Fret_Noise = 120; // Guitar Fret Noise
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constexpr uint8_t Breath_Noise = 121; // Breath Noise
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constexpr uint8_t Seashore = 122; // Seashore
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constexpr uint8_t Bird_Tweet = 123; // Bird Tweet
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constexpr uint8_t Telephone_Ring = 124; // Telephone Ring
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constexpr uint8_t Helicopter = 125; // Helicopter
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constexpr uint8_t Applause = 126; // Applause
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constexpr uint8_t Gunshot = 127; // Gunshot
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} // namespace MIDI_PC
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/// @}
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END_CS_NAMESPACE |