aluf/src
pszsh 2b18e76c8f here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
..
AudioEngine.cpp here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
AudioEngine.h here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
CommonWidgets.cpp gpu/parallel rendering upgrade overhaul. but bugs exist still. 2026-02-26 01:02:35 -08:00
CommonWidgets.h gpu/parallel rendering upgrade overhaul. but bugs exist still. 2026-02-26 01:02:35 -08:00
MainWindow.cpp here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
MainWindow.h here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
PlayerControls.cpp here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
PlayerControls.h here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
Processor.cpp Okay, starting to looks seriosly good, almost works on all platforms too now! lol 2026-02-26 16:54:16 -08:00
Processor.h Okay, starting to looks seriosly good, almost works on all platforms too now! lol 2026-02-26 16:54:16 -08:00
Utils.cpp gpu/parallel rendering upgrade overhaul. but bugs exist still. 2026-02-26 01:02:35 -08:00
Utils.h gpu/parallel rendering upgrade overhaul. but bugs exist still. 2026-02-26 01:02:35 -08:00
VisualizerWidget.cpp here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
VisualizerWidget.h here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
complex_block.cpp Okay, starting to looks seriosly good, almost works on all platforms too now! lol 2026-02-26 16:54:16 -08:00
complex_block.h Okay, starting to looks seriosly good, almost works on all platforms too now! lol 2026-02-26 16:54:16 -08:00
complex_frames.cpp here marks the commit that I should release on. but instead im gonna redo the ui first because it's terrible on mobile. 2026-02-28 03:23:16 -08:00
complex_frames.h prelude to epicness 2026-01-28 18:58:10 -08:00
main.cpp gpu/parallel rendering upgrade overhaul. but bugs exist still. 2026-02-26 01:02:35 -08:00
trig_interpolation.cpp UPGRADES UPGRADES 2026-01-31 01:02:44 -08:00
trig_interpolation.h prelude to epicness 2026-01-28 18:58:10 -08:00