jesus. i hacked the fuck out of the build environement and got x64 and arm64 bins built on an arm64 virtual machine. There is no way that it is a good a proper build script, but it works...

This commit is contained in:
pszsh 2026-01-30 01:26:27 -08:00
parent fa4257e999
commit c2f99a603a
2 changed files with 98 additions and 79 deletions

1
.gitignore vendored
View File

@ -6,6 +6,7 @@ build_windows/
icons
*.png
vamp-plugin/
libraries/loop-tempo-estimator/
tests/
ADC-2024/
*.json

View File

@ -9,10 +9,10 @@ set "PROJECT_ROOT=%SCRIPT_DIR%.."
set "BUILD_DIR=%PROJECT_ROOT%\build_windows\x64"
set "QT_X64_BIN=C:\Qt\6.8.3\msvc2022_64\bin"
set "QT_X64_PLUGINS=C:\Qt\6.8.3\msvc2022_64\plugins"
set "VCPKG_BIN=%PROJECT_ROOT%\vcpkg_installed\x64-windows\bin"
set "TRIPLETS_DIR=%PROJECT_ROOT%\custom_triplets"
:: ==============================================================================
:: ENVIRONMENT SETUP (VS Discovery)
:: ENVIRONMENT SETUP
:: ==============================================================================
if defined VSINSTALLDIR (
set "VS_INSTALL_DIR=!VSINSTALLDIR!"
@ -32,74 +32,62 @@ set "VCPKG_EXE=!VS_INSTALL_DIR!\VC\vcpkg\vcpkg.exe"
set "VCPKG_CMAKE=!VS_INSTALL_DIR!\VC\vcpkg\scripts\buildsystems\vcpkg.cmake"
:: ==============================================================================
:: 0. DYNAMIC BASELINE DISCOVERY
:: 1. CLEANUP & PREP
:: ==============================================================================
echo [INFO] Probing for latest vcpkg baseline...
echo [INFO] Cleaning up previous configurations...
if exist "%TRIPLETS_DIR%" rmdir /s /q "%TRIPLETS_DIR%"
del "%PROJECT_ROOT%\vcpkg.json" 2>nul
:: 1. Create temporary manifest with empty baseline to provoke the "suggestion" error
:: GENERATE VCPKG.JSON
(
echo {
echo "name": "yrcrystals",
echo "version-string": "1.0.0",
echo "dependencies": [ "fftw3" ],
echo "builtin-baseline": ""
echo "builtin-baseline": "b1b19307e2d2ec1eefbdb7ea069de7d4bcd31f01",
echo "dependencies": [ "fftw3" ]
echo }
) > "%PROJECT_ROOT%\vcpkg.json"
:: 2. Run dry-run and capture output (stderr included)
"!VCPKG_EXE!" install --triplet x64-windows --dry-run > "%PROJECT_ROOT%\vcpkg_probe.log" 2>&1
:: 3. Extract the hash using PowerShell regex
:: Matches pattern: "builtin-baseline": "HEX_HASH"
set "DETECTED_HASH="
for /f "usebackq tokens=*" %%H in (`powershell -NoProfile -Command "$content = Get-Content '%PROJECT_ROOT%\vcpkg_probe.log' -Raw; if ($content -match 'builtin-baseline.: .([a-f0-9]+).') { $matches[1] }"`) do (
set "DETECTED_HASH=%%H"
)
if "!DETECTED_HASH!"=="" (
echo [WARNING] Could not auto-detect baseline. Defaulting to standard hash.
set "DETECTED_HASH=b1b19307e2d2ec1eefbdb7ea069de7d4bcd31f01"
) else (
echo [INFO] Detected Baseline: !DETECTED_HASH!
)
:: Clean up log
del "%PROJECT_ROOT%\vcpkg_probe.log" 2>nul
:: 4. Generate Final Manifest with discovered hash
echo [INFO] Writing vcpkg.json...
:: GENERATE OVERLAY TRIPLET
if not exist "%TRIPLETS_DIR%" mkdir "%TRIPLETS_DIR%"
(
echo {
echo "name": "yrcrystals",
echo "version-string": "1.0.0",
echo "builtin-baseline": "!DETECTED_HASH!",
echo "dependencies": [
echo "fftw3"
echo ]
echo }
) > "%PROJECT_ROOT%\vcpkg.json"
echo set(VCPKG_TARGET_ARCHITECTURE x64^)
echo set(VCPKG_CRT_LINKAGE dynamic^)
echo set(VCPKG_LIBRARY_LINKAGE dynamic^)
echo set(VCPKG_CMAKE_SYSTEM_NAME Windows^)
echo set(VCPKG_PLATFORM_TOOLSET v143^)
echo set(VCPKG_ENV_PASSTHROUGH_UNTRACKED LIB LIBPATH INCLUDE PATH^)
) > "%TRIPLETS_DIR%\x64-windows.cmake"
:: ==============================================================================
:: 1. INSTALL DEPENDENCIES (Targeting x64-windows)
:: 2. NINJA HUNT (Explicit Download Check)
:: ==============================================================================
echo [INFO] Verifying dependencies for x64...
cd "%PROJECT_ROOT%"
"!VCPKG_EXE!" install --triplet x64-windows
echo [INFO] Hunting for ARM64 Ninja...
if %errorlevel% neq 0 (
echo [ERROR] VCPKG install failed.
pause
exit /b %errorlevel%
:: 1. Ask VCPKG to fetch it (ensures it is on disk)
"!VCPKG_EXE!" fetch ninja >nul
:: 2. Manually look for the downloaded version to avoid picking up the VS one
set "GOOD_NINJA_DIR="
for /d %%d in ("%LOCALAPPDATA%\vcpkg\downloads\tools\ninja\*") do (
if exist "%%d\ninja.exe" set "GOOD_NINJA_DIR=%%d"
)
:: 3. Fallback: Ask VCPKG where it is (if manual search failed)
if "!GOOD_NINJA_DIR!"=="" (
for /f "delims=" %%i in ('"!VCPKG_EXE!" fetch ninja') do set "GOOD_NINJA_EXE=%%i"
for %%F in ("!GOOD_NINJA_EXE!") do set "GOOD_NINJA_DIR=%%~dpF"
)
echo [INFO] Found Ninja at: !GOOD_NINJA_DIR!
:: ==============================================================================
:: 2. AUTO-DETECT MAGICK
:: 3. IMAGE MAGICK CHECK
:: ==============================================================================
set "MAGICK_PATH="
where magick >nul 2>nul
if %errorlevel% equ 0 (
for /f "delims=" %%i in ('where magick') do set "MAGICK_PATH=%%i"
echo [INFO] Found Magick in PATH.
)
if not defined MAGICK_PATH (
for /d %%d in ("C:\Program Files\ImageMagick*") do (
@ -107,44 +95,76 @@ if not defined MAGICK_PATH (
)
)
if defined MAGICK_PATH (
echo [INFO] Using ImageMagick: !MAGICK_PATH!
set "CMAKE_MAGICK_ARG=-DMAGICK_EXECUTABLE="!MAGICK_PATH!""
) else (
echo [WARNING] ImageMagick not found. Icons will be skipped.
set "CMAKE_MAGICK_ARG="
)
:: ==============================================================================
:: 3. CONFIGURE & BUILD
:: 4. CONFIGURATION (The Flattened Double Tap)
:: ==============================================================================
echo [INFO] Setting up Environment for x64 Build...
:: CRITICAL: arm64_x64 means "Use ARM64 host to build x64 binaries"
echo [INFO] Setting up Environment...
call "!VCVARSALL!" arm64_x64
set "PATH=!GOOD_NINJA_DIR!;!PATH!"
if not exist "%BUILD_DIR%" mkdir "%BUILD_DIR%"
cd "%BUILD_DIR%"
set "NEED_CONFIG=0"
if not exist "build.ninja" set "NEED_CONFIG=1"
if not exist "CMakeCache.txt" set "NEED_CONFIG=1"
if exist "build.ninja" if exist "CMakeCache.txt" goto BUILD_STEP
if "!NEED_CONFIG!"=="1" (
echo [INFO] Build configuration missing. Running CMake Configure...
cmake -G "Ninja" ^
:CONFIG_ROUND_1
echo [INFO] Attempting CMake Configure (Round 1)...
cmake -G "Ninja" ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_PREFIX_PATH="%QT_X64_BIN%\..;%PROJECT_ROOT%\vcpkg_installed\x64-windows" ^
-DCMAKE_TOOLCHAIN_FILE="!VCPKG_CMAKE!" ^
-DVCPKG_TARGET_TRIPLET=x64-windows ^
-DVCPKG_HOST_TRIPLET=arm64-windows ^
-DVCPKG_OVERLAY_TRIPLETS="%TRIPLETS_DIR%" ^
!CMAKE_MAGICK_ARG! ^
"%PROJECT_ROOT%"
if !errorlevel! neq 0 (
echo [ERROR] Configuration Failed.
if %errorlevel% equ 0 goto BUILD_STEP
:CONFIG_PATCH
echo.
echo [WARN] Configuration Failed. Applying "Double Tap" Patch...
set "SHADOW_VCPKG=%BUILD_DIR%\vcpkg_installed\x64-windows"
set "SHADOW_BIN=!SHADOW_VCPKG!\bin\fftw3.dll"
set "SHADOW_TOOLS_DIR=!SHADOW_VCPKG!\tools\fftw3"
set "SHADOW_TOOLS_DLL=!SHADOW_TOOLS_DIR!\fftw3.dll"
if not exist "!SHADOW_BIN!" (
echo [ERROR] Could not find Shadow Build artifacts to patch.
pause
exit /b !errorlevel!
)
exit /b 1
)
if not exist "!SHADOW_TOOLS_DIR!" mkdir "!SHADOW_TOOLS_DIR!"
copy /Y "!SHADOW_BIN!" "!SHADOW_TOOLS_DLL!" >nul
echo [INFO] Patch Applied.
:CONFIG_ROUND_2
echo.
echo [INFO] Retrying Configuration (Round 2)...
cmake -G "Ninja" ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_PREFIX_PATH="%QT_X64_BIN%\..;%PROJECT_ROOT%\vcpkg_installed\x64-windows" ^
-DCMAKE_TOOLCHAIN_FILE="!VCPKG_CMAKE!" ^
-DVCPKG_TARGET_TRIPLET=x64-windows ^
-DVCPKG_HOST_TRIPLET=arm64-windows ^
-DVCPKG_OVERLAY_TRIPLETS="%TRIPLETS_DIR%" ^
!CMAKE_MAGICK_ARG! ^
"%PROJECT_ROOT%"
if %errorlevel% neq 0 (
echo [ERROR] Configuration Failed even after patch.
pause
exit /b %errorlevel%
)
:BUILD_STEP
echo [INFO] Building...
cmake --build .
@ -155,10 +175,10 @@ if %errorlevel% neq 0 (
)
:: ==============================================================================
:: 4. THE NUKE (Clean Slate)
:: 5. THE NUKE & COPY
:: ==============================================================================
echo.
echo [CLEAN] Removing old DLLs and Plugins...
echo [CLEAN] Removing old DLLs...
del /f /q *.dll 2>nul
if exist "platforms" rmdir /s /q "platforms"
if exist "styles" rmdir /s /q "styles"
@ -168,9 +188,6 @@ if exist "imageformats" rmdir /s /q "imageformats"
if exist "iconengines" rmdir /s /q "iconengines"
if exist "tls" rmdir /s /q "tls"
:: ==============================================================================
:: 5. COPY DEPENDENCIES (x64 Source)
:: ==============================================================================
echo.
echo [COPY] Copying DLLs...
@ -214,11 +231,12 @@ copy /Y "%QT_X64_PLUGINS%\iconengines\*.dll" "iconengines\" >nul
if not exist "tls" mkdir "tls"
copy /Y "%QT_X64_PLUGINS%\tls\*.dll" "tls\" >nul
:: FFTW3 (x64)
if exist "%VCPKG_BIN%\fftw3.dll" (
copy /Y "%VCPKG_BIN%\fftw3.dll" . >nul
:: FFTW3 (x64) - Grab from shadow build if present
if exist "%BUILD_DIR%\vcpkg_installed\x64-windows\bin\fftw3.dll" (
copy /Y "%BUILD_DIR%\vcpkg_installed\x64-windows\bin\fftw3.dll" . >nul
)
echo.
echo [SUCCESS] x64 Build Complete.
echo [NOTE] This executable requires an x64 machine or Emulator settings to run.
pause