524 lines
15 KiB
Rust
524 lines
15 KiB
Rust
use crate::ffi::ViewportHandle;
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use raw_window_handle::{
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RawDisplayHandle, RawWindowHandle, WaylandDisplayHandle, WaylandWindowHandle,
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};
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use smithay_client_toolkit::{
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compositor::{CompositorHandler, CompositorState},
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delegate_compositor, delegate_keyboard, delegate_layer, delegate_output, delegate_pointer,
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delegate_registry, delegate_seat,
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output::{OutputHandler, OutputState},
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registry::{ProvidesRegistryState, RegistryState},
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registry_handlers,
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seat::{
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keyboard::{KeyEvent, KeyboardHandler, Keysym, Modifiers, RawModifiers},
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pointer::{PointerEvent, PointerEventKind, PointerHandler},
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Capability, SeatHandler, SeatState,
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},
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shell::{
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wlr_layer::{
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Anchor, KeyboardInteractivity, Layer, LayerShell, LayerShellHandler, LayerSurface,
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LayerSurfaceConfigure,
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},
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WaylandSurface,
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},
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};
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use std::ptr::NonNull;
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use wayland_client::{
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globals::registry_queue_init,
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protocol::{wl_keyboard, wl_output, wl_pointer, wl_seat, wl_surface},
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Connection, Proxy, QueueHandle,
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};
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const DEFAULT_LOGICAL_SIZE: (u32, u32) = (480, 640);
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const MIN_LOGICAL_SIZE: (u32, u32) = (380, 220);
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const ANCHOR_MARGIN: i32 = 24;
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/// Try to run the Wayland (wlr-layer-shell) shell. Returns `true` if Wayland was used
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/// — successfully started or not. Returns `false` only when no Wayland session was
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/// available or the compositor doesn't advertise wlr-layer-shell, so the caller can
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/// fall through to the winit/X11 path.
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pub fn try_run() -> bool {
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let conn = match Connection::connect_to_env() {
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Ok(c) => c,
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Err(_) => {
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tracing::info!("wayland: no WAYLAND_DISPLAY, falling through to X11");
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return false;
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}
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};
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let (globals, mut event_queue) = match registry_queue_init::<State>(&conn) {
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Ok(pair) => pair,
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Err(e) => {
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tracing::warn!("wayland: registry init failed ({e}); falling through to X11");
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return false;
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}
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};
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let qh = event_queue.handle();
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let compositor = match CompositorState::bind(&globals, &qh) {
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Ok(c) => c,
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Err(_) => {
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tracing::warn!("wayland: wl_compositor missing; falling through to X11");
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return false;
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}
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};
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let layer_shell = match LayerShell::bind(&globals, &qh) {
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Ok(l) => l,
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Err(_) => {
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tracing::warn!(
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"wayland: zwlr_layer_shell_v1 not advertised (likely GNOME/mutter); falling through to X11"
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);
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return false;
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}
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};
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let surface = compositor.create_surface(&qh);
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let layer = layer_shell.create_layer_surface(
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&qh,
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surface,
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Layer::Top,
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Some("layers"),
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None,
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);
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layer.set_anchor(Anchor::TOP | Anchor::RIGHT);
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layer.set_size(DEFAULT_LOGICAL_SIZE.0, DEFAULT_LOGICAL_SIZE.1);
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layer.set_margin(ANCHOR_MARGIN, ANCHOR_MARGIN, 0, 0);
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layer.set_keyboard_interactivity(KeyboardInteractivity::OnDemand);
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layer.commit();
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let raw_display = RawDisplayHandle::Wayland(WaylandDisplayHandle::new(
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match NonNull::new(conn.backend().display_ptr() as *mut _) {
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Some(p) => p,
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None => {
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tracing::error!("wayland: null display ptr");
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return true;
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}
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},
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));
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let raw_window = RawWindowHandle::Wayland(WaylandWindowHandle::new(
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match NonNull::new(layer.wl_surface().id().as_ptr() as *mut _) {
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Some(p) => p,
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None => {
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tracing::error!("wayland: null surface ptr");
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return true;
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}
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},
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));
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let mut state = State {
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registry_state: RegistryState::new(&globals),
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seat_state: SeatState::new(&globals, &qh),
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output_state: OutputState::new(&globals, &qh),
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viewport: None,
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layer,
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keyboard: None,
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pointer: None,
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modifiers: Modifiers::default(),
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last_pointer: (0.0, 0.0),
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width: DEFAULT_LOGICAL_SIZE.0,
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height: DEFAULT_LOGICAL_SIZE.1,
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scale: 1,
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first_configure: true,
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raw_display,
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raw_window,
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exit: false,
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};
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tracing::info!("wayland: layer-shell up, entering dispatch loop");
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while !state.exit {
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if let Err(e) = event_queue.blocking_dispatch(&mut state) {
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tracing::error!("wayland dispatch: {e}");
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break;
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}
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}
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true
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}
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struct State {
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registry_state: RegistryState,
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seat_state: SeatState,
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output_state: OutputState,
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/// Held above `layer` so the wgpu surface drops before the wl_surface.
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viewport: Option<ViewportHandle>,
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layer: LayerSurface,
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keyboard: Option<wl_keyboard::WlKeyboard>,
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pointer: Option<wl_pointer::WlPointer>,
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modifiers: Modifiers,
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last_pointer: (f32, f32),
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width: u32,
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height: u32,
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scale: i32,
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first_configure: bool,
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raw_display: RawDisplayHandle,
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raw_window: RawWindowHandle,
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exit: bool,
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}
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impl State {
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fn ensure_viewport(&mut self) {
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if self.viewport.is_some() {
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return;
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}
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let scale = self.scale.max(1) as f32;
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let logical_w = self.width.max(MIN_LOGICAL_SIZE.0) as f32;
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let logical_h = self.height.max(MIN_LOGICAL_SIZE.1) as f32;
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match ViewportHandle::new_from_raw(self.raw_window, self.raw_display, logical_w, logical_h, scale) {
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Some(h) => {
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tracing::info!(
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"wayland: viewport ready ({}x{} @ {})",
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logical_w,
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logical_h,
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scale
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);
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self.viewport = Some(h);
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}
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None => tracing::error!("wayland: ViewportHandle::new_from_raw returned None"),
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}
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}
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fn render(&mut self, qh: &QueueHandle<Self>) {
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if let Some(vp) = self.viewport.as_mut() {
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vp.render_frame();
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}
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let surface = self.layer.wl_surface();
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surface.frame(qh, surface.clone());
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self.layer.commit();
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}
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}
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impl CompositorHandler for State {
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fn scale_factor_changed(
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&mut self,
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_conn: &Connection,
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_qh: &QueueHandle<Self>,
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_surface: &wl_surface::WlSurface,
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new_factor: i32,
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) {
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if self.scale == new_factor {
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return;
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}
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self.scale = new_factor;
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self.layer.wl_surface().set_buffer_scale(new_factor);
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if let Some(vp) = self.viewport.as_mut() {
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vp.resize_px(self.width as f32, self.height as f32, new_factor as f32);
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}
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}
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fn transform_changed(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_surface::WlSurface,
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_: wl_output::Transform,
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) {
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}
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fn frame(
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&mut self,
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_conn: &Connection,
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qh: &QueueHandle<Self>,
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_: &wl_surface::WlSurface,
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_time: u32,
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) {
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self.render(qh);
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}
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fn surface_enter(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_surface::WlSurface,
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_: &wl_output::WlOutput,
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) {
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}
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fn surface_leave(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_surface::WlSurface,
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_: &wl_output::WlOutput,
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) {
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}
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}
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impl OutputHandler for State {
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fn output_state(&mut self) -> &mut OutputState {
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&mut self.output_state
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}
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fn new_output(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_output::WlOutput) {}
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fn update_output(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_output::WlOutput) {}
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fn output_destroyed(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_output::WlOutput) {}
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}
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impl LayerShellHandler for State {
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fn closed(&mut self, _: &Connection, _: &QueueHandle<Self>, _: &LayerSurface) {
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self.exit = true;
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}
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fn configure(
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&mut self,
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_conn: &Connection,
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qh: &QueueHandle<Self>,
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_layer: &LayerSurface,
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configure: LayerSurfaceConfigure,
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_serial: u32,
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) {
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let (w, h) = configure.new_size;
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let new_w = if w == 0 { self.width } else { w };
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let new_h = if h == 0 { self.height } else { h };
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let resized = new_w != self.width || new_h != self.height;
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self.width = new_w;
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self.height = new_h;
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self.ensure_viewport();
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if resized {
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if let Some(vp) = self.viewport.as_mut() {
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vp.resize_px(self.width as f32, self.height as f32, self.scale.max(1) as f32);
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}
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}
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if self.first_configure {
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self.first_configure = false;
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self.render(qh);
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}
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}
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}
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impl SeatHandler for State {
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fn seat_state(&mut self) -> &mut SeatState {
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&mut self.seat_state
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}
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fn new_seat(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_seat::WlSeat) {}
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fn new_capability(
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&mut self,
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_conn: &Connection,
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qh: &QueueHandle<Self>,
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seat: wl_seat::WlSeat,
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capability: Capability,
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) {
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if capability == Capability::Keyboard && self.keyboard.is_none() {
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if let Ok(kb) = self.seat_state.get_keyboard(qh, &seat, None) {
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self.keyboard = Some(kb);
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}
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}
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if capability == Capability::Pointer && self.pointer.is_none() {
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if let Ok(p) = self.seat_state.get_pointer(qh, &seat) {
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self.pointer = Some(p);
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}
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}
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}
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fn remove_capability(
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&mut self,
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_conn: &Connection,
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_: &QueueHandle<Self>,
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_: wl_seat::WlSeat,
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capability: Capability,
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) {
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if capability == Capability::Keyboard {
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if let Some(k) = self.keyboard.take() {
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k.release();
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}
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}
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if capability == Capability::Pointer {
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if let Some(p) = self.pointer.take() {
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p.release();
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}
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}
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}
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fn remove_seat(&mut self, _: &Connection, _: &QueueHandle<Self>, _: wl_seat::WlSeat) {}
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}
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impl KeyboardHandler for State {
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fn enter(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_surface: &wl_surface::WlSurface,
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_: u32,
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_: &[u32],
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_keysyms: &[Keysym],
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) {
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}
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fn leave(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_surface: &wl_surface::WlSurface,
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_: u32,
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) {
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}
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fn press_key(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_: u32,
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event: KeyEvent,
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) {
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if let Some(vp) = self.viewport.as_mut() {
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let (named, utf8) = map_key_event(&event);
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vp.push_key_event(named, utf8, encode_modifiers(&self.modifiers), true);
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}
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}
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fn release_key(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_: u32,
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event: KeyEvent,
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) {
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if let Some(vp) = self.viewport.as_mut() {
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let (named, utf8) = map_key_event(&event);
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vp.push_key_event(named, utf8, encode_modifiers(&self.modifiers), false);
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}
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}
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fn repeat_key(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_: u32,
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_event: KeyEvent,
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) {
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}
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fn update_modifiers(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_keyboard::WlKeyboard,
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_serial: u32,
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modifiers: Modifiers,
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_raw: RawModifiers,
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_layout: u32,
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) {
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self.modifiers = modifiers;
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}
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}
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impl PointerHandler for State {
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fn pointer_frame(
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&mut self,
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_: &Connection,
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_: &QueueHandle<Self>,
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_: &wl_pointer::WlPointer,
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events: &[PointerEvent],
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) {
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let Some(vp) = self.viewport.as_mut() else {
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return;
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};
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for event in events {
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if &event.surface != self.layer.wl_surface() {
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continue;
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}
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let (px, py) = event.position;
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let lx = px as f32;
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let ly = py as f32;
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self.last_pointer = (lx, ly);
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match event.kind {
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PointerEventKind::Enter { .. } => {
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vp.push_mouse_move(lx, ly);
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}
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PointerEventKind::Leave { .. } => {
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vp.push_mouse_left();
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}
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PointerEventKind::Motion { .. } => {
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vp.push_mouse_move(lx, ly);
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}
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PointerEventKind::Press { button, .. } => {
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if let Some(code) = map_button(button) {
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vp.push_mouse_button(lx, ly, code, true);
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}
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}
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PointerEventKind::Release { button, .. } => {
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if let Some(code) = map_button(button) {
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vp.push_mouse_button(lx, ly, code, false);
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}
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}
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PointerEventKind::Axis {
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horizontal,
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vertical,
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..
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} => {
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let dx = -(horizontal.absolute as f32);
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let dy = -(vertical.absolute as f32);
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vp.push_mouse_scroll(lx, ly, dx, dy);
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}
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}
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}
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}
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}
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fn map_button(button: u32) -> Option<u32> {
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match button {
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0x110 => Some(0), // BTN_LEFT
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0x111 => Some(1), // BTN_RIGHT
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0x112 => Some(2), // BTN_MIDDLE
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_ => None,
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}
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}
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fn map_key_event(event: &KeyEvent) -> (u32, Option<String>) {
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let named = match event.keysym {
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Keysym::Return => 1,
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Keysym::Escape => 2,
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Keysym::BackSpace => 3,
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Keysym::Tab => 4,
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Keysym::Left => 5,
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Keysym::Right => 6,
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Keysym::Up => 7,
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Keysym::Down => 8,
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Keysym::Delete => 9,
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Keysym::Home => 10,
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Keysym::End => 11,
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_ => 0,
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};
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let utf8 = if named == 0 { event.utf8.clone() } else { None };
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(named, utf8)
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}
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fn encode_modifiers(mods: &Modifiers) -> u32 {
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let mut bits = 0u32;
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if mods.shift {
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bits |= 1;
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}
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if mods.ctrl {
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bits |= 2;
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}
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if mods.alt {
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bits |= 4;
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}
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if mods.logo {
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bits |= 8;
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}
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bits
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}
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delegate_compositor!(State);
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delegate_output!(State);
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delegate_seat!(State);
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delegate_keyboard!(State);
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delegate_pointer!(State);
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delegate_layer!(State);
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delegate_registry!(State);
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impl ProvidesRegistryState for State {
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fn registry(&mut self) -> &mut RegistryState {
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&mut self.registry_state
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}
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registry_handlers![OutputState, SeatState];
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}
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