# Layers UI colour tokens. # # Hex strings are #rgb, #rgba, #rrggbb, or #rrggbbaa. Raw floats in [0..1] are # accepted too. Restart the plugin to pick up changes. [window] # Iced compositor clear colour (behind the panel). background = "#090a0d" # Focus + hover behaviour of the NSWindow: alpha_focused_hovered = 1.00 # focused AND pointer inside alpha_partial = 0.50 # focused OR hovered (not both) alpha_idle = 0.10 # neither — faded into the workspace [panel] surface = "#16191c" surface_alt = "#1c1f22" border = "#ffffff26" # 15% white text_primary = "#ffffff" text_muted = "#a0a0a8" [accent] base = "#5a9cff" hover = "#82b4ff" pressed = "#3b7fe0" [status] connected = "#7ac184" disconnected = "#e07474" warning = "#e0b25a" [button.ghost] # Subtle, glass-on-dark. Alpha values modulate per-state against text-primary. border_active = 0.18 border_hovered = 0.45 border_pressed = 0.80 border_disabled = 0.06 bg_hovered = 0.12 bg_pressed = 0.30 text_active = 0.90 text_hovered = 1.00 text_pressed = 1.00 text_disabled = 0.35 [button.accent] # Modulated against the accent base colour. bg_active = 0.18 bg_hovered = 0.30 bg_pressed = 0.45 bg_disabled = 0.06 border_active = 0.60 border_hovered = 0.85 border_pressed = 1.00 border_disabled = 0.20