283 lines
9.7 KiB
Rust
283 lines
9.7 KiB
Rust
use std::cell::RefCell;
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use core::future::Future;
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use dyn_any::StaticType;
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use graphene_core::application_io::{ApplicationError, ApplicationIo, ResourceFuture, SurfaceHandle, SurfaceHandleFrame, SurfaceId};
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use graphene_core::raster::Image;
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use graphene_core::Color;
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use graphene_core::{
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raster::{color::SRGBA8, ImageFrame},
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Node,
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};
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#[cfg(target_arch = "wasm32")]
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use js_sys::{Object, Reflect};
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use std::collections::HashMap;
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use std::pin::Pin;
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use std::sync::Arc;
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#[cfg(feature = "tokio")]
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use tokio::io::AsyncReadExt;
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen::JsValue;
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use wasm_bindgen::{Clamped, JsCast};
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#[cfg(target_arch = "wasm32")]
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use web_sys::window;
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use web_sys::{CanvasRenderingContext2d, HtmlCanvasElement};
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#[cfg(feature = "wgpu")]
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use wgpu_executor::WgpuExecutor;
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pub struct Canvas(CanvasRenderingContext2d);
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#[derive(Debug, Default)]
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pub struct WasmApplicationIo {
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#[cfg(target_arch = "wasm32")]
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ids: RefCell<u64>,
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#[cfg(feature = "wgpu")]
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pub(crate) gpu_executor: Option<WgpuExecutor>,
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#[cfg(not(target_arch = "wasm32"))]
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windows: RefCell<Vec<Arc<winit::window::Window>>>,
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pub resources: HashMap<String, Arc<[u8]>>,
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}
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impl WasmApplicationIo {
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pub async fn new() -> Self {
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#[cfg(all(feature = "wgpu", target_arch = "wasm32"))]
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let executor = if let Some(gpu) = web_sys::window().map(|w| w.navigator().gpu()) {
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let request_adapter = || {
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let request_adapter = js_sys::Reflect::get(&gpu, &wasm_bindgen::JsValue::from_str("requestAdapter")).ok()?;
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let function = js_sys::Function::try_from(&request_adapter)?;
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Some(function.call0(&gpu).ok())
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};
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let result = request_adapter();
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match result {
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None => None,
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Some(_) => WgpuExecutor::new().await,
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}
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} else {
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None
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};
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#[cfg(all(feature = "wgpu", not(target_arch = "wasm32")))]
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let executor = None;
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let mut io = Self {
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#[cfg(target_arch = "wasm32")]
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ids: RefCell::new(0),
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#[cfg(feature = "wgpu")]
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gpu_executor: executor,
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#[cfg(not(target_arch = "wasm32"))]
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windows: RefCell::new(Vec::new()),
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resources: HashMap::new(),
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};
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io.resources.insert("null".to_string(), Arc::from(include_bytes!("null.png").to_vec()));
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io
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}
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}
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unsafe impl StaticType for WasmApplicationIo {
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type Static = WasmApplicationIo;
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}
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impl<'a> From<WasmEditorApi<'a>> for &'a WasmApplicationIo {
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fn from(editor_api: WasmEditorApi<'a>) -> Self {
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editor_api.application_io
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}
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}
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#[cfg(feature = "wgpu")]
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impl<'a> From<&'a WasmApplicationIo> for &'a WgpuExecutor {
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fn from(app_io: &'a WasmApplicationIo) -> Self {
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app_io.gpu_executor.as_ref().unwrap()
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}
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}
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pub type WasmEditorApi<'a> = graphene_core::application_io::EditorApi<'a, WasmApplicationIo>;
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impl ApplicationIo for WasmApplicationIo {
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#[cfg(target_arch = "wasm32")]
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type Surface = HtmlCanvasElement;
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#[cfg(not(target_arch = "wasm32"))]
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type Surface = Arc<winit::window::Window>;
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#[cfg(feature = "wgpu")]
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type Executor = WgpuExecutor;
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#[cfg(not(feature = "wgpu"))]
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type Executor = ();
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#[cfg(target_arch = "wasm32")]
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fn create_surface(&self) -> SurfaceHandle<Self::Surface> {
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let wrapper = || {
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let document = window().expect("should have a window in this context").document().expect("window should have a document");
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let canvas: HtmlCanvasElement = document.create_element("canvas")?.dyn_into::<HtmlCanvasElement>()?;
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let mut guard = self.ids.borrow_mut();
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let id = SurfaceId(*guard);
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*guard += 1;
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// store the canvas in the global scope so it doesn't get garbage collected
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let window = window().expect("should have a window in this context");
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let window = Object::from(window);
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let image_canvases_key = JsValue::from_str("imageCanvases");
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let mut canvases = Reflect::get(&window, &image_canvases_key);
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if canvases.is_err() {
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Reflect::set(&JsValue::from(web_sys::window().unwrap()), &image_canvases_key, &Object::new()).unwrap();
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canvases = Reflect::get(&window, &image_canvases_key);
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}
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// Convert key and value to JsValue
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let js_key = JsValue::from_str(format!("canvas{}", id.0).as_str());
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let js_value = JsValue::from(canvas.clone());
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let canvases = Object::from(canvases.unwrap());
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// Use Reflect API to set property
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Reflect::set(&canvases, &js_key, &js_value)?;
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Ok::<_, JsValue>(SurfaceHandle { surface_id: id, surface: canvas })
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};
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wrapper().expect("should be able to set canvas in global scope")
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn create_surface(&self) -> SurfaceHandle<Self::Surface> {
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#[cfg(feature = "wayland")]
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use winit::platform::wayland::EventLoopBuilderExtWayland;
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#[cfg(feature = "wayland")]
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let event_loop = winit::event_loop::EventLoopBuilder::new().with_any_thread(true).build();
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#[cfg(not(feature = "wayland"))]
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let event_loop = winit::event_loop::EventLoop::new();
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let window = winit::window::WindowBuilder::new()
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.with_title("Graphite")
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.with_inner_size(winit::dpi::PhysicalSize::new(800, 600))
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.build(&event_loop)
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.unwrap();
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let window = Arc::new(window);
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self.windows.borrow_mut().push(window.clone());
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SurfaceHandle {
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surface_id: SurfaceId(window.id().into()),
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surface: window,
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}
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}
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#[cfg(target_arch = "wasm32")]
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fn destroy_surface(&self, surface_id: SurfaceId) {
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let window = window().expect("should have a window in this context");
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let window = Object::from(window);
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let image_canvases_key = JsValue::from_str("imageCanvases");
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let wrapper = || {
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if let Ok(canvases) = Reflect::get(&window, &image_canvases_key) {
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// Convert key and value to JsValue
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let js_key = JsValue::from_str(format!("canvas{}", surface_id.0).as_str());
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// Use Reflect API to set property
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Reflect::delete_property(&canvases.into(), &js_key)?;
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}
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Ok::<_, JsValue>(())
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};
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wrapper().expect("should be able to set canvas in global scope")
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn destroy_surface(&self, _surface_id: SurfaceId) {}
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#[cfg(feature = "wgpu")]
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fn gpu_executor(&self) -> Option<&Self::Executor> {
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self.gpu_executor.as_ref()
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}
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fn load_resource(&self, url: impl AsRef<str>) -> Result<ResourceFuture, ApplicationError> {
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let url = url::Url::parse(url.as_ref()).map_err(|_| ApplicationError::InvalidUrl)?;
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log::trace!("Loading resource: {:?}", url);
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match url.scheme() {
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#[cfg(feature = "tokio")]
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"file" => {
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let path = url.to_file_path().map_err(|_| ApplicationError::NotFound)?;
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let path = path.to_str().ok_or(ApplicationError::NotFound)?;
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let path = path.to_owned();
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Ok(Box::pin(async move {
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let file = tokio::fs::File::open(path).await.map_err(|_| ApplicationError::NotFound)?;
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let mut reader = tokio::io::BufReader::new(file);
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let mut data = Vec::new();
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reader.read_to_end(&mut data).await.map_err(|_| ApplicationError::NotFound)?;
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Ok(Arc::from(data))
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}) as Pin<Box<dyn Future<Output = Result<Arc<[u8]>, _>>>>)
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}
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"http" | "https" => {
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let url = url.to_string();
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Ok(Box::pin(async move {
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let client = reqwest::Client::new();
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let response = client.get(url).send().await.map_err(|_| ApplicationError::NotFound)?;
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let data = response.bytes().await.map_err(|_| ApplicationError::NotFound)?;
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Ok(Arc::from(data.to_vec()))
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}) as Pin<Box<dyn Future<Output = Result<Arc<[u8]>, _>>>>)
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}
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"graphite" => {
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let path = url.path();
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let path = path.to_owned();
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log::trace!("Loading local resource: {}", path);
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let data = self.resources.get(&path).ok_or(ApplicationError::NotFound)?.clone();
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Ok(Box::pin(async move { Ok(data.clone()) }) as Pin<Box<dyn Future<Output = Result<Arc<[u8]>, _>>>>)
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}
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_ => Err(ApplicationError::NotFound),
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}
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}
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}
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pub type WasmSurfaceHandle = SurfaceHandle<HtmlCanvasElement>;
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pub type WasmSurfaceHandleFrame = SurfaceHandleFrame<HtmlCanvasElement>;
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pub struct CreateSurfaceNode {}
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#[node_macro::node_fn(CreateSurfaceNode)]
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async fn create_surface_node<'a: 'input>(editor: WasmEditorApi<'a>) -> Arc<SurfaceHandle<<WasmApplicationIo as ApplicationIo>::Surface>> {
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editor.application_io.create_surface().into()
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}
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pub struct DrawImageFrameNode<Surface> {
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surface_handle: Surface,
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}
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#[node_macro::node_fn(DrawImageFrameNode)]
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async fn draw_image_frame_node<'a: 'input>(image: ImageFrame<SRGBA8>, surface_handle: Arc<SurfaceHandle<HtmlCanvasElement>>) -> SurfaceHandleFrame<HtmlCanvasElement> {
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let image_data = image.image.data;
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let array: Clamped<&[u8]> = Clamped(bytemuck::cast_slice(image_data.as_slice()));
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if image.image.width > 0 && image.image.height > 0 {
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let canvas = &surface_handle.surface;
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canvas.set_width(image.image.width);
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canvas.set_height(image.image.height);
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// TODO: replace "2d" with "bitmaprenderer" once we switch to ImageBitmap (lives on gpu) from ImageData (lives on cpu)
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let context = canvas.get_context("2d").unwrap().unwrap().dyn_into::<CanvasRenderingContext2d>().unwrap();
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let image_data = web_sys::ImageData::new_with_u8_clamped_array_and_sh(array, image.image.width, image.image.height).expect("Failed to construct ImageData");
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context.put_image_data(&image_data, 0.0, 0.0).unwrap();
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}
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SurfaceHandleFrame {
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surface_handle,
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transform: image.transform,
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}
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}
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pub struct LoadResourceNode<Url> {
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url: Url,
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}
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#[node_macro::node_fn(LoadResourceNode)]
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async fn load_resource_node<'a: 'input>(editor: WasmEditorApi<'a>, url: String) -> Arc<[u8]> {
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editor.application_io.load_resource(url).unwrap().await.unwrap()
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}
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pub struct DecodeImageNode;
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#[node_macro::node_fn(DecodeImageNode)]
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fn decode_image_node<'a: 'input>(data: Arc<[u8]>) -> ImageFrame<Color> {
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let image = image::load_from_memory(data.as_ref()).expect("Failed to decode image");
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let image = image.to_rgba32f();
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let image = ImageFrame {
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image: Image {
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data: image.chunks(4).map(|pixel| Color::from_unassociated_alpha(pixel[0], pixel[1], pixel[2], pixel[3])).collect(),
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width: image.width(),
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height: image.height(),
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},
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transform: glam::DAffine2::IDENTITY,
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};
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image
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}
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