Graphite/editor/src/messages/tool/common_functionality/utility_functions.rs

199 lines
8.0 KiB
Rust

use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use crate::messages::prelude::*;
use crate::messages::tool::common_functionality::graph_modification_utils::get_text;
use crate::messages::tool::tool_messages::path_tool::PathOverlayMode;
use glam::DVec2;
use graphene_core::renderer::Quad;
use graphene_core::text::{FontCache, load_face};
use graphene_std::vector::{HandleId, ManipulatorPointId, PointId, SegmentId, VectorData, VectorModificationType};
/// Determines if a path should be extended. Goal in viewport space. Returns the path and if it is extending from the start, if applicable.
pub fn should_extend(
document: &DocumentMessageHandler,
goal: DVec2,
tolerance: f64,
layers: impl Iterator<Item = LayerNodeIdentifier>,
preferences: &PreferencesMessageHandler,
) -> Option<(LayerNodeIdentifier, PointId, DVec2)> {
closest_point(document, goal, tolerance, layers, |_| false, preferences)
}
/// Determine the closest point to the goal point under max_distance.
/// Additionally exclude checking closeness to the point which given to exclude() returns true.
pub fn closest_point<T>(
document: &DocumentMessageHandler,
goal: DVec2,
max_distance: f64,
layers: impl Iterator<Item = LayerNodeIdentifier>,
exclude: T,
preferences: &PreferencesMessageHandler,
) -> Option<(LayerNodeIdentifier, PointId, DVec2)>
where
T: Fn(PointId) -> bool,
{
let mut best = None;
let mut best_distance_squared = max_distance * max_distance;
for layer in layers {
let viewspace = document.metadata().transform_to_viewport(layer);
let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else {
continue;
};
for id in vector_data.extendable_points(preferences.vector_meshes) {
if exclude(id) {
continue;
}
let Some(point) = vector_data.point_domain.position_from_id(id) else { continue };
let distance_squared = viewspace.transform_point2(point).distance_squared(goal);
if distance_squared < best_distance_squared {
best = Some((layer, id, point));
best_distance_squared = distance_squared;
}
}
}
best
}
/// Calculates the bounding box of the layer's text, based on the settings for max width and height specified in the typesetting config.
pub fn text_bounding_box(layer: LayerNodeIdentifier, document: &DocumentMessageHandler, font_cache: &FontCache) -> Quad {
let Some((text, font, typesetting)) = get_text(layer, &document.network_interface) else {
return Quad::from_box([DVec2::ZERO, DVec2::ZERO]);
};
let buzz_face = font_cache.get(font).map(|data| load_face(data));
let far = graphene_core::text::bounding_box(text, buzz_face.as_ref(), typesetting, false);
Quad::from_box([DVec2::ZERO, far])
}
pub fn calculate_segment_angle(anchor: PointId, segment: SegmentId, vector_data: &VectorData, prefer_handle_direction: bool) -> Option<f64> {
let is_start = |point: PointId, segment: SegmentId| vector_data.segment_start_from_id(segment) == Some(point);
let anchor_position = vector_data.point_domain.position_from_id(anchor)?;
let end_handle = ManipulatorPointId::EndHandle(segment).get_position(vector_data);
let start_handle = ManipulatorPointId::PrimaryHandle(segment).get_position(vector_data);
let start_point = if is_start(anchor, segment) {
vector_data.segment_end_from_id(segment).and_then(|id| vector_data.point_domain.position_from_id(id))
} else {
vector_data.segment_start_from_id(segment).and_then(|id| vector_data.point_domain.position_from_id(id))
};
let required_handle = if is_start(anchor, segment) {
start_handle
.filter(|&handle| prefer_handle_direction && handle != anchor_position)
.or(end_handle.filter(|&handle| Some(handle) != start_point))
.or(start_point)
} else {
end_handle
.filter(|&handle| prefer_handle_direction && handle != anchor_position)
.or(start_handle.filter(|&handle| Some(handle) != start_point))
.or(start_point)
};
required_handle.map(|handle| -(handle - anchor_position).angle_to(DVec2::X))
}
pub fn adjust_handle_colinearity(handle: HandleId, anchor_position: DVec2, target_control_point: DVec2, vector_data: &VectorData, layer: LayerNodeIdentifier, responses: &mut VecDeque<Message>) {
let Some(other_handle) = vector_data.other_colinear_handle(handle) else { return };
let Some(handle_position) = other_handle.to_manipulator_point().get_position(vector_data) else {
return;
};
let Some(direction) = (anchor_position - target_control_point).try_normalize() else { return };
let new_relative_position = (handle_position - anchor_position).length() * direction;
let modification_type = other_handle.set_relative_position(new_relative_position);
responses.add(GraphOperationMessage::Vector { layer, modification_type });
}
pub fn restore_previous_handle_position(
handle: HandleId,
original_c: DVec2,
anchor_position: DVec2,
vector_data: &VectorData,
layer: LayerNodeIdentifier,
responses: &mut VecDeque<Message>,
) -> Option<HandleId> {
let other_handle = vector_data.other_colinear_handle(handle)?;
let handle_position = other_handle.to_manipulator_point().get_position(vector_data)?;
let direction = (anchor_position - original_c).try_normalize()?;
let old_relative_position = (handle_position - anchor_position).length() * direction;
let modification_type = other_handle.set_relative_position(old_relative_position);
responses.add(GraphOperationMessage::Vector { layer, modification_type });
let handles = [handle, other_handle];
let modification_type = VectorModificationType::SetG1Continuous { handles, enabled: false };
responses.add(GraphOperationMessage::Vector { layer, modification_type });
Some(other_handle)
}
pub fn restore_g1_continuity(
handle: HandleId,
other_handle: HandleId,
control_point: DVec2,
anchor_position: DVec2,
vector_data: &VectorData,
layer: LayerNodeIdentifier,
responses: &mut VecDeque<Message>,
) {
let Some(handle_position) = other_handle.to_manipulator_point().get_position(vector_data) else {
return;
};
let Some(direction) = (anchor_position - control_point).try_normalize() else { return };
let new_relative_position = (handle_position - anchor_position).length() * direction;
let modification_type = other_handle.set_relative_position(new_relative_position);
responses.add(GraphOperationMessage::Vector { layer, modification_type });
let handles = [handle, other_handle];
let modification_type = VectorModificationType::SetG1Continuous { handles, enabled: true };
responses.add(GraphOperationMessage::Vector { layer, modification_type });
}
/// Check whether a point is visible in the current overlay mode.
pub fn is_visible_point(
manipulator_point_id: ManipulatorPointId,
vector_data: &VectorData,
path_overlay_mode: PathOverlayMode,
frontier_handles_info: Option<HashMap<SegmentId, Vec<PointId>>>,
selected_segments: Vec<SegmentId>,
selected_points: &HashSet<ManipulatorPointId>,
) -> bool {
match manipulator_point_id {
ManipulatorPointId::Anchor(_) => true,
ManipulatorPointId::EndHandle(segment_id) | ManipulatorPointId::PrimaryHandle(segment_id) => {
match (path_overlay_mode, selected_points.len() == 1) {
(PathOverlayMode::AllHandles, _) => true,
(PathOverlayMode::SelectedPointHandles, _) | (PathOverlayMode::FrontierHandles, true) => {
if selected_segments.contains(&segment_id) {
return true;
}
// Either the segment is a part of selected segments or the opposite handle is a part of existing selection
let Some(handle_pair) = manipulator_point_id.get_handle_pair(vector_data) else { return false };
let other_handle = handle_pair[1].to_manipulator_point();
// Return whether the list of selected points contain the other handle
selected_points.contains(&other_handle)
}
(PathOverlayMode::FrontierHandles, false) => {
let Some(anchor) = manipulator_point_id.get_anchor(vector_data) else {
warn!("No anchor for selected handle");
return false;
};
let Some(frontier_handles) = &frontier_handles_info else {
warn!("No frontier handles info provided");
return false;
};
frontier_handles.get(&segment_id).map(|anchors| anchors.contains(&anchor)).unwrap_or_default()
}
}
}
}
}