Graphite/editor/src/messages/tool/common_functionality/overlay_renderer.rs

314 lines
15 KiB
Rust

use crate::application::generate_uuid;
use crate::consts::VIEWPORT_GRID_ROUNDING_BIAS;
use crate::consts::{COLOR_ACCENT, MANIPULATOR_GROUP_MARKER_SIZE, PATH_OUTLINE_WEIGHT};
use crate::messages::prelude::*;
use graphene::color::Color;
use graphene::document::Document;
use graphene::layers::style::{self, Fill, Stroke};
use graphene::{LayerId, Operation};
use graphene_std::vector::consts::ManipulatorType;
use graphene_std::vector::manipulator_group::ManipulatorGroup;
use graphene_std::vector::manipulator_point::ManipulatorPoint;
use graphene_std::vector::subpath::Subpath;
use glam::{DAffine2, DVec2};
/// [ManipulatorGroupOverlay]s is the collection of overlays that make up an [ManipulatorGroup] visible in the editor.
type ManipulatorGroupOverlays = [Option<Vec<LayerId>>; 5];
type ManipulatorId = u64;
const POINT_STROKE_WEIGHT: f64 = 2.;
#[derive(Clone, Debug, Default)]
pub struct OverlayRenderer {
shape_overlay_cache: HashMap<LayerId, Vec<LayerId>>,
manipulator_group_overlay_cache: HashMap<(LayerId, ManipulatorId), ManipulatorGroupOverlays>,
}
impl OverlayRenderer {
pub fn new() -> Self {
OverlayRenderer {
manipulator_group_overlay_cache: HashMap::new(),
shape_overlay_cache: HashMap::new(),
}
}
pub fn render_subpath_overlays(&mut self, document: &Document, layer_path: Vec<LayerId>, responses: &mut VecDeque<Message>) {
let transform = document.generate_transform_relative_to_viewport(&layer_path).ok().unwrap();
if let Ok(layer) = document.layer(&layer_path) {
let layer_id = layer_path.last().unwrap();
self.layer_overlay_visibility(document, layer_path.clone(), true, responses);
if let Some(shape) = layer.as_subpath() {
let outline_cache = self.shape_overlay_cache.get(layer_id);
trace!("Overlay: Outline cache {:?}", &outline_cache);
// Create an outline if we do not have a cached one
if outline_cache == None {
let outline_path = self.create_shape_outline_overlay(shape.clone(), responses);
self.shape_overlay_cache.insert(*layer_id, outline_path.clone());
Self::place_outline_overlays(outline_path.clone(), &transform, responses);
trace!("Overlay: Creating new outline {:?}", &outline_path);
} else if let Some(outline_path) = outline_cache {
trace!("Overlay: Updating overlays for {:?} owning layer: {:?}", outline_path, layer_id);
Self::modify_outline_overlays(outline_path.clone(), shape.clone(), responses);
Self::place_outline_overlays(outline_path.clone(), &transform, responses);
}
// Create, place, and style the manipulator overlays
for (manipulator_group_id, manipulator_group) in shape.manipulator_groups().enumerate() {
let manipulator_group_cache = self.manipulator_group_overlay_cache.get_mut(&(*layer_id, *manipulator_group_id));
// If cached update placement and style
if let Some(manipulator_group_overlays) = manipulator_group_cache {
trace!("Overlay: Updating detail overlays for {:?}", manipulator_group_overlays);
Self::place_manipulator_group_overlays(manipulator_group, manipulator_group_overlays, &transform, responses);
Self::style_overlays(manipulator_group, manipulator_group_overlays, responses);
} else {
// Create if not cached
let mut manipulator_group_overlays = [
Some(self.create_anchor_overlay(responses)),
Self::create_handle_overlay_if_exists(&manipulator_group.points[ManipulatorType::InHandle], responses),
Self::create_handle_overlay_if_exists(&manipulator_group.points[ManipulatorType::OutHandle], responses),
Self::create_handle_line_overlay_if_exists(&manipulator_group.points[ManipulatorType::InHandle], responses),
Self::create_handle_line_overlay_if_exists(&manipulator_group.points[ManipulatorType::OutHandle], responses),
];
Self::place_manipulator_group_overlays(manipulator_group, &mut manipulator_group_overlays, &transform, responses);
Self::style_overlays(manipulator_group, &manipulator_group_overlays, responses);
self.manipulator_group_overlay_cache.insert((*layer_id, *manipulator_group_id), manipulator_group_overlays);
}
}
// TODO Handle removing shapes from cache so we don't memory leak
// Eventually will get replaced with am immediate mode renderer for overlays
}
}
}
pub fn clear_subpath_overlays(&mut self, document: &Document, layer_path: Vec<LayerId>, responses: &mut VecDeque<Message>) {
let layer_id = layer_path.last().unwrap();
// Remove the shape outline overlays
if let Some(overlay_path) = self.shape_overlay_cache.get(layer_id) {
Self::remove_outline_overlays(overlay_path.clone(), responses)
}
self.shape_overlay_cache.remove(layer_id);
// Remove the ManipulatorGroup overlays
if let Ok(layer) = document.layer(&layer_path) {
if let Some(shape) = layer.as_subpath() {
for (id, _) in shape.manipulator_groups().enumerate() {
if let Some(manipulator_group_overlays) = self.manipulator_group_overlay_cache.get(&(*layer_id, *id)) {
Self::remove_manipulator_group_overlays(manipulator_group_overlays, responses);
self.manipulator_group_overlay_cache.remove(&(*layer_id, *id));
}
}
}
}
}
pub fn layer_overlay_visibility(&mut self, document: &Document, layer_path: Vec<LayerId>, visibility: bool, responses: &mut VecDeque<Message>) {
let layer_id = layer_path.last().unwrap();
// Hide the shape outline overlays
if let Some(overlay_path) = self.shape_overlay_cache.get(layer_id) {
Self::set_outline_overlay_visibility(overlay_path.clone(), visibility, responses);
}
// Hide the manipulator group overlays
if let Ok(layer) = document.layer(&layer_path) {
if let Some(shape) = layer.as_subpath() {
for (id, _) in shape.manipulator_groups().enumerate() {
if let Some(manipulator_group_overlays) = self.manipulator_group_overlay_cache.get(&(*layer_id, *id)) {
Self::set_manipulator_group_overlay_visibility(manipulator_group_overlays, visibility, responses);
}
}
}
}
}
/// Create the kurbo shape that matches the selected viewport shape.
fn create_shape_outline_overlay(&self, subpath: Subpath, responses: &mut VecDeque<Message>) -> Vec<LayerId> {
let layer_path = vec![generate_uuid()];
let operation = Operation::AddShape {
path: layer_path.clone(),
subpath,
style: style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, PATH_OUTLINE_WEIGHT)), Fill::None),
insert_index: -1,
transform: DAffine2::IDENTITY.to_cols_array(),
};
responses.push_back(DocumentMessage::Overlays(operation.into()).into());
layer_path
}
/// Create a single anchor overlay and return its layer ID.
fn create_anchor_overlay(&self, responses: &mut VecDeque<Message>) -> Vec<LayerId> {
let layer_path = vec![generate_uuid()];
let operation = Operation::AddRect {
path: layer_path.clone(),
transform: DAffine2::IDENTITY.to_cols_array(),
style: style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, 2.0)), Fill::solid(Color::WHITE)),
insert_index: -1,
};
responses.push_back(DocumentMessage::Overlays(operation.into()).into());
layer_path
}
/// Create a single handle overlay and return its layer ID.
fn create_handle_overlay(responses: &mut VecDeque<Message>) -> Vec<LayerId> {
let layer_path = vec![generate_uuid()];
let operation = Operation::AddEllipse {
path: layer_path.clone(),
transform: DAffine2::IDENTITY.to_cols_array(),
style: style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, 2.0)), Fill::solid(Color::WHITE)),
insert_index: -1,
};
responses.push_back(DocumentMessage::Overlays(operation.into()).into());
layer_path
}
/// Create a single handle overlay and return its layer id if it exists.
fn create_handle_overlay_if_exists(handle: &Option<ManipulatorPoint>, responses: &mut VecDeque<Message>) -> Option<Vec<LayerId>> {
handle.as_ref().map(|_| Self::create_handle_overlay(responses))
}
/// Create the shape outline overlay and return its layer ID.
fn create_handle_line_overlay(responses: &mut VecDeque<Message>) -> Vec<LayerId> {
let layer_path = vec![generate_uuid()];
let operation = Operation::AddLine {
path: layer_path.clone(),
transform: DAffine2::IDENTITY.to_cols_array(),
style: style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, 1.0)), Fill::None),
insert_index: -1,
};
responses.push_front(DocumentMessage::Overlays(operation.into()).into());
layer_path
}
/// Create the shape outline overlay and return its layer ID.
fn create_handle_line_overlay_if_exists(handle: &Option<ManipulatorPoint>, responses: &mut VecDeque<Message>) -> Option<Vec<LayerId>> {
handle.as_ref().map(|_| Self::create_handle_line_overlay(responses))
}
fn place_outline_overlays(outline_path: Vec<LayerId>, parent_transform: &DAffine2, responses: &mut VecDeque<Message>) {
let transform_message = Self::overlay_transform_message(outline_path, parent_transform.to_cols_array());
responses.push_back(transform_message);
}
fn modify_outline_overlays(outline_path: Vec<LayerId>, subpath: Subpath, responses: &mut VecDeque<Message>) {
let outline_modify_message = Self::overlay_modify_message(outline_path, subpath);
responses.push_back(outline_modify_message);
}
/// Updates the position of the overlays based on the [Subpath] points.
fn place_manipulator_group_overlays(manipulator_group: &ManipulatorGroup, overlays: &mut ManipulatorGroupOverlays, parent_transform: &DAffine2, responses: &mut VecDeque<Message>) {
if let Some(manipulator_point) = &manipulator_group.points[ManipulatorType::Anchor] {
// Helper function to keep things DRY (don't-repeat-yourself)
let mut place_handle_and_line = |handle: &ManipulatorPoint, line_source: &mut Option<Vec<LayerId>>, marker_source: &mut Option<Vec<LayerId>>| {
let line_overlay = line_source.take().unwrap_or_else(|| Self::create_handle_line_overlay(responses));
let line_vector = parent_transform.transform_point2(manipulator_point.position) - parent_transform.transform_point2(handle.position);
let scale = DVec2::splat(line_vector.length());
let angle = -line_vector.angle_between(DVec2::X);
let translation = (parent_transform.transform_point2(handle.position) + VIEWPORT_GRID_ROUNDING_BIAS).round() + DVec2::splat(0.5);
let transform = DAffine2::from_scale_angle_translation(scale, angle, translation).to_cols_array();
responses.push_back(Self::overlay_transform_message(line_overlay.clone(), transform));
*line_source = Some(line_overlay);
let marker_overlay = marker_source.take().unwrap_or_else(|| Self::create_handle_overlay(responses));
let scale = DVec2::splat(MANIPULATOR_GROUP_MARKER_SIZE);
let angle = 0.;
let translation = (parent_transform.transform_point2(handle.position) - (scale / 2.) + VIEWPORT_GRID_ROUNDING_BIAS).round();
let transform = DAffine2::from_scale_angle_translation(scale, angle, translation).to_cols_array();
responses.push_back(Self::overlay_transform_message(marker_overlay.clone(), transform));
*marker_source = Some(marker_overlay);
};
// Place the handle overlays
let [_, h1, h2] = &manipulator_group.points;
let [a, b, c, line1, line2] = overlays;
let markers = [a, b, c];
if let Some(handle) = &h1 {
place_handle_and_line(handle, line1, markers[handle.manipulator_type as usize]);
}
if let Some(handle) = &h2 {
place_handle_and_line(handle, line2, markers[handle.manipulator_type as usize]);
}
// Place the anchor point overlay
if let Some(anchor_overlay) = &overlays[ManipulatorType::Anchor as usize] {
let scale = DVec2::splat(MANIPULATOR_GROUP_MARKER_SIZE);
let angle = 0.;
let translation = (parent_transform.transform_point2(manipulator_point.position) - (scale / 2.) + VIEWPORT_GRID_ROUNDING_BIAS).round();
let transform = DAffine2::from_scale_angle_translation(scale, angle, translation).to_cols_array();
let message = Self::overlay_transform_message(anchor_overlay.clone(), transform);
responses.push_back(message);
}
}
}
/// Removes the manipulator overlays from the overlay document.
fn remove_manipulator_group_overlays(overlay_paths: &ManipulatorGroupOverlays, responses: &mut VecDeque<Message>) {
overlay_paths.iter().flatten().for_each(|layer_id| {
trace!("Overlay: Sending delete message for: {:?}", layer_id);
responses.push_back(DocumentMessage::Overlays(Operation::DeleteLayer { path: layer_id.clone() }.into()).into());
});
}
fn remove_outline_overlays(overlay_path: Vec<LayerId>, responses: &mut VecDeque<Message>) {
responses.push_back(DocumentMessage::Overlays(Operation::DeleteLayer { path: overlay_path }.into()).into());
}
/// Sets the visibility of the handles overlay.
fn set_manipulator_group_overlay_visibility(manipulator_group_overlays: &ManipulatorGroupOverlays, visibility: bool, responses: &mut VecDeque<Message>) {
manipulator_group_overlays.iter().flatten().for_each(|layer_id| {
responses.push_back(Self::overlay_visibility_message(layer_id.clone(), visibility));
});
}
fn set_outline_overlay_visibility(overlay_path: Vec<LayerId>, visibility: bool, responses: &mut VecDeque<Message>) {
responses.push_back(Self::overlay_visibility_message(overlay_path, visibility));
}
/// Create a visibility message for an overlay.
fn overlay_visibility_message(layer_path: Vec<LayerId>, visibility: bool) -> Message {
DocumentMessage::Overlays(
Operation::SetLayerVisibility {
path: layer_path,
visible: visibility,
}
.into(),
)
.into()
}
/// Create a transform message for an overlay.
fn overlay_transform_message(layer_path: Vec<LayerId>, transform: [f64; 6]) -> Message {
DocumentMessage::Overlays(Operation::SetLayerTransformInViewport { path: layer_path, transform }.into()).into()
}
/// Create an update message for an overlay.
fn overlay_modify_message(layer_path: Vec<LayerId>, subpath: Subpath) -> Message {
DocumentMessage::Overlays(Operation::SetShapePath { path: layer_path, subpath }.into()).into()
}
/// Sets the overlay style for this point.
fn style_overlays(manipulator_group: &ManipulatorGroup, overlays: &ManipulatorGroupOverlays, responses: &mut VecDeque<Message>) {
// TODO Move the style definitions out of the Subpath, should be looked up from a stylesheet or similar
let selected_style = style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, POINT_STROKE_WEIGHT + 1.0)), Fill::solid(COLOR_ACCENT));
let deselected_style = style::PathStyle::new(Some(Stroke::new(COLOR_ACCENT, POINT_STROKE_WEIGHT)), Fill::solid(Color::WHITE));
// Update if the manipulator points are shown as selected
// Here the index is important, even though overlays[..] has five elements we only care about the first three
for (index, point) in manipulator_group.points.iter().enumerate() {
if let Some(point) = point {
if let Some(overlay) = &overlays[index] {
let style = if point.editor_state.is_selected { selected_style.clone() } else { deselected_style.clone() };
responses.push_back(DocumentMessage::Overlays(Operation::SetLayerStyle { path: overlay.clone(), style }.into()).into());
}
}
}
}
}