Graphite/editor/src/node_graph_executor.rs

656 lines
25 KiB
Rust

use crate::consts::FILE_SAVE_SUFFIX;
use crate::messages::frontend::utility_types::{ExportBounds, FileType};
use crate::messages::portfolio::document::node_graph::document_node_types::wrap_network_in_scope;
use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use crate::messages::prelude::*;
use graph_craft::concrete;
use graph_craft::document::value::TaggedValue;
use graph_craft::document::{generate_uuid, DocumentNodeImplementation, NodeId, NodeNetwork};
use graph_craft::graphene_compiler::Compiler;
use graph_craft::imaginate_input::ImaginatePreferences;
use graph_craft::proto::GraphErrors;
use graphene_core::application_io::{NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
use graphene_core::memo::IORecord;
use graphene_core::raster::ImageFrame;
use graphene_core::renderer::{ClickTarget, GraphicElementRendered, ImageRenderMode, RenderParams, SvgRender};
use graphene_core::renderer::{RenderSvgSegmentList, SvgSegment};
use graphene_core::text::FontCache;
use graphene_core::transform::{Footprint, Transform};
use graphene_core::vector::style::ViewMode;
use graphene_core::vector::VectorData;
use graphene_core::{Color, GraphicElement, SurfaceFrame};
use graphene_std::wasm_application_io::{WasmApplicationIo, WasmEditorApi};
use interpreted_executor::dynamic_executor::{DynamicExecutor, ResolvedDocumentNodeTypes};
use glam::{DAffine2, DVec2, UVec2};
use std::cell::RefCell;
use std::collections::hash_map::DefaultHasher;
use std::hash::Hash;
use std::hash::Hasher;
use std::rc::Rc;
use std::sync::mpsc::{Receiver, Sender};
use std::sync::Arc;
/// Persistent data between graph executions. It's updated via message passing from the editor thread with [`NodeRuntimeMessage`]`.
/// Some of these fields are put into a [`WasmEditorApi`] which is passed to the final compiled graph network upon each execution.
/// Once the implementation is finished, this will live in a separate thread. Right now it's part of the main JS thread, but its own separate JS stack frame independent from the editor.
pub struct NodeRuntime {
executor: DynamicExecutor,
receiver: Receiver<NodeRuntimeMessage>,
sender: InternalNodeGraphUpdateSender,
/// Font data (for rendering text) made available to the graph through the [`WasmEditorApi`].
font_cache: FontCache,
/// Imaginate preferences made available to the graph through the [`WasmEditorApi`].
imaginate_preferences: ImaginatePreferences,
/// Gives access to APIs like a rendering surface (native window handle or HTML5 canvas) and WGPU (which becomes WebGPU on web).
wasm_application_io: Option<WasmApplicationIo>,
graph_hash: Option<u64>,
node_graph_errors: GraphErrors,
resolved_types: ResolvedDocumentNodeTypes,
monitor_nodes: Vec<Vec<NodeId>>,
// TODO: Remove, it doesn't need to be persisted anymore
/// The current renders of the thumbnails for layer nodes.
thumbnail_renders: HashMap<NodeId, Vec<SvgSegment>>,
/// The current click targets for layer nodes.
click_targets: HashMap<NodeId, Vec<ClickTarget>>,
/// The current upstream transforms for nodes.
upstream_transforms: HashMap<NodeId, (Footprint, DAffine2)>,
}
/// Messages passed from the editor thread to the node runtime thread.
enum NodeRuntimeMessage {
ExecutionRequest(ExecutionRequest),
FontCacheUpdate(FontCache),
ImaginatePreferencesUpdate(ImaginatePreferences),
}
#[derive(Default, Debug, Clone)]
pub struct ExportConfig {
pub file_name: String,
pub file_type: FileType,
pub scale_factor: f64,
pub bounds: ExportBounds,
pub transparent_background: bool,
pub size: DVec2,
}
pub(crate) struct ExecutionRequest {
execution_id: u64,
graph: NodeNetwork,
render_config: RenderConfig,
}
pub(crate) struct ExecutionResponse {
execution_id: u64,
result: Result<TaggedValue, String>,
responses: VecDeque<Message>,
new_click_targets: HashMap<LayerNodeIdentifier, Vec<ClickTarget>>,
new_upstream_transforms: HashMap<NodeId, (Footprint, DAffine2)>,
resolved_types: ResolvedDocumentNodeTypes,
node_graph_errors: GraphErrors,
transform: DAffine2,
}
enum NodeGraphUpdate {
ExecutionResponse(ExecutionResponse),
NodeGraphUpdateMessage(NodeGraphUpdateMessage),
}
struct InternalNodeGraphUpdateSender(Sender<NodeGraphUpdate>);
impl InternalNodeGraphUpdateSender {
fn send_generation_response(&self, response: ExecutionResponse) {
self.0.send(NodeGraphUpdate::ExecutionResponse(response)).expect("Failed to send response")
}
}
impl NodeGraphUpdateSender for InternalNodeGraphUpdateSender {
fn send(&self, message: NodeGraphUpdateMessage) {
self.0.send(NodeGraphUpdate::NodeGraphUpdateMessage(message)).expect("Failed to send response")
}
}
thread_local! {
pub(crate) static NODE_RUNTIME: Rc<RefCell<Option<NodeRuntime>>> = Rc::new(RefCell::new(None));
}
impl NodeRuntime {
fn new(receiver: Receiver<NodeRuntimeMessage>, sender: Sender<NodeGraphUpdate>) -> Self {
Self {
executor: DynamicExecutor::default(),
receiver,
sender: InternalNodeGraphUpdateSender(sender),
font_cache: FontCache::default(),
imaginate_preferences: Default::default(),
wasm_application_io: None,
graph_hash: None,
node_graph_errors: Vec::new(),
resolved_types: ResolvedDocumentNodeTypes::default(),
monitor_nodes: Vec::new(),
thumbnail_renders: Default::default(),
click_targets: HashMap::new(),
upstream_transforms: HashMap::new(),
}
}
pub async fn run(&mut self) {
let mut requests = self.receiver.try_iter().collect::<Vec<_>>();
// TODO: Currently we still render the document after we submit the node graph execution request.
// This should be avoided in the future.
requests.reverse();
requests.dedup_by(|a, b| matches!(a, NodeRuntimeMessage::ExecutionRequest(_)) && matches!(b, NodeRuntimeMessage::ExecutionRequest(_)));
requests.reverse();
for request in requests {
match request {
NodeRuntimeMessage::FontCacheUpdate(font_cache) => self.font_cache = font_cache,
NodeRuntimeMessage::ImaginatePreferencesUpdate(preferences) => self.imaginate_preferences = preferences,
NodeRuntimeMessage::ExecutionRequest(ExecutionRequest {
execution_id, graph, render_config, ..
}) => {
let transform = render_config.viewport.transform;
let result = self.execute_network(graph, render_config).await;
let mut responses = VecDeque::new();
self.process_monitor_nodes(&mut responses);
self.sender.send_generation_response(ExecutionResponse {
execution_id,
result,
responses,
new_click_targets: self.click_targets.clone().into_iter().map(|(id, targets)| (LayerNodeIdentifier::new_unchecked(id), targets)).collect(),
new_upstream_transforms: self.upstream_transforms.clone(),
resolved_types: self.resolved_types.clone(),
node_graph_errors: core::mem::take(&mut self.node_graph_errors),
transform,
});
}
}
}
}
async fn execute_network(&mut self, graph: NodeNetwork, render_config: RenderConfig) -> Result<TaggedValue, String> {
if self.wasm_application_io.is_none() {
self.wasm_application_io = Some(WasmApplicationIo::new().await);
}
let editor_api = WasmEditorApi {
font_cache: &self.font_cache,
imaginate_preferences: &self.imaginate_preferences,
application_io: self.wasm_application_io.as_ref().unwrap(),
node_graph_message_sender: &self.sender,
render_config,
image_frame: None,
};
// Required to ensure that the appropriate proto nodes are reinserted when the Editor API changes.
let mut graph_input_hash = DefaultHasher::new();
editor_api.font_cache.hash(&mut graph_input_hash);
let font_hash_code = graph_input_hash.finish();
graph.hash(&mut graph_input_hash);
let hash_code = graph_input_hash.finish();
if self.graph_hash != Some(hash_code) {
self.graph_hash = None;
}
if self.graph_hash.is_none() {
let scoped_network = wrap_network_in_scope(graph, font_hash_code);
self.monitor_nodes = scoped_network
.recursive_nodes()
.filter(|(_, node)| node.implementation == DocumentNodeImplementation::proto("graphene_core::memo::MonitorNode<_, _, _>"))
.map(|(_, node)| node.original_location.path.clone().unwrap_or_default())
.collect::<Vec<_>>();
// We assume only one output
assert_eq!(scoped_network.exports.len(), 1, "Graph with multiple outputs not yet handled");
let c = Compiler {};
let proto_network = match c.compile_single(scoped_network) {
Ok(network) => network,
Err(e) => return Err(e),
};
assert_ne!(proto_network.nodes.len(), 0, "No proto nodes exist?");
if let Err(e) = self.executor.update(proto_network).await {
self.node_graph_errors = e;
} else {
self.graph_hash = Some(hash_code);
}
self.resolved_types = self.executor.document_node_types();
}
use graph_craft::graphene_compiler::Executor;
let result = match self.executor.input_type() {
Some(t) if t == concrete!(WasmEditorApi) => (&self.executor).execute(editor_api).await.map_err(|e| e.to_string()),
Some(t) if t == concrete!(()) => (&self.executor).execute(()).await.map_err(|e| e.to_string()),
Some(t) => Err(format!("Invalid input type {t:?}")),
_ => Err("No input type".to_string()),
};
let result = match result {
Ok(value) => value,
Err(e) => return Err(e),
};
// if let TaggedValue::SurfaceFrame(SurfaceFrame { surface_id, transform: _ }) = result {
// let old_id = self.canvas_cache.insert(path.to_vec(), surface_id);
// if let Some(old_id) = old_id {
// if old_id != surface_id {
// if let Some(io) = self.wasm_io.as_ref() {
// io.destroy_surface(old_id)
// }
// }
// }
// }
Ok(result)
}
/// Updates state data
pub fn process_monitor_nodes(&mut self, responses: &mut VecDeque<Message>) {
// TODO: Consider optimizing this since it's currently O(m*n^2), with a sort it could be made O(m * n*log(n))
self.thumbnail_renders.retain(|id, _| self.monitor_nodes.iter().any(|monitor_node_path| monitor_node_path.contains(id)));
for monitor_node_path in &self.monitor_nodes {
// The monitor nodes are located within a document node, and are thus children in that network, so this gets the parent document node's ID
let Some(parent_network_node_id) = monitor_node_path.get(monitor_node_path.len() - 2).copied() else {
warn!("Monitor node has invalid node id");
continue;
};
// Extract the monitor node's stored `GraphicElement` data.
let Some(introspected_data) = self.executor.introspect(monitor_node_path).flatten() else {
// TODO: Fix the root of the issue causing the spam of this warning (this at least temporarily disables it in release builds)
#[cfg(debug_assertions)]
warn!("Failed to introspect monitor node");
continue;
};
enum IntrospectedData<'a> {
GraphicElement(&'a graphene_core::GraphicElement),
Artboard(&'a graphene_core::Artboard),
}
let introspected_data_output = introspected_data
.downcast_ref::<IORecord<Footprint, graphene_core::GraphicElement>>()
.and_then(|io_data| Some(IntrospectedData::GraphicElement(&io_data.output)))
.or_else(|| {
introspected_data
.downcast_ref::<IORecord<Footprint, graphene_core::Artboard>>()
.and_then(|io_data| Some(IntrospectedData::Artboard(&io_data.output)))
});
let graphic_element = match introspected_data_output {
Some(IntrospectedData::GraphicElement(graphic_element)) => Some(graphic_element.clone()),
Some(IntrospectedData::Artboard(artboard)) => Some(artboard.clone().into()),
_ => None,
};
// If this is `GraphicElement` data:
// Regenerate click targets and thumbnails for the layers in the graph, modifying the state and updating the UI.
if let Some(graphic_element) = graphic_element {
let click_targets = self.click_targets.entry(parent_network_node_id).or_default();
click_targets.clear();
graphic_element.add_click_targets(click_targets);
// RENDER THUMBNAIL
let bounds = graphic_element.bounding_box(DAffine2::IDENTITY);
// Render the thumbnail from a `GraphicElement` into an SVG string
let render_params = RenderParams::new(ViewMode::Normal, ImageRenderMode::Base64, bounds, true, false, false);
let mut render = SvgRender::new();
graphic_element.render_svg(&mut render, &render_params);
// And give the SVG a viewbox and outer <svg>...</svg> wrapper tag
let [min, max] = bounds.unwrap_or_default();
render.format_svg(min, max);
// UPDATE FRONTEND THUMBNAIL
let new_thumbnail_svg = render.svg;
let old_thumbnail_svg = self.thumbnail_renders.entry(parent_network_node_id).or_default();
if old_thumbnail_svg != &new_thumbnail_svg {
responses.add(FrontendMessage::UpdateNodeThumbnail {
id: parent_network_node_id,
value: new_thumbnail_svg.to_svg_string(),
});
*old_thumbnail_svg = new_thumbnail_svg;
}
}
// If this is `VectorData`, `ImageFrame`, or `GraphicElement` data:
// Update the stored upstream transforms for this layer/node.
if let Some(transform) = {
fn try_downcast<T: Transform + 'static>(value: &dyn std::any::Any) -> Option<(Footprint, DAffine2)> {
let io_data = value.downcast_ref::<IORecord<Footprint, T>>()?;
let transform = io_data.output.transform();
Some((io_data.input, transform))
}
None.or_else(|| try_downcast::<VectorData>(introspected_data.as_ref()))
.or_else(|| try_downcast::<ImageFrame<Color>>(introspected_data.as_ref()))
.or_else(|| try_downcast::<GraphicElement>(introspected_data.as_ref()))
.or_else(|| try_downcast::<graphene_core::Artboard>(introspected_data.as_ref()))
} {
self.upstream_transforms.insert(parent_network_node_id, transform);
}
}
}
}
pub fn introspect_node(path: &[NodeId]) -> Option<Arc<dyn std::any::Any>> {
NODE_RUNTIME
.try_with(|runtime| {
let runtime = runtime.try_borrow();
if let Ok(ref runtime) = runtime {
if let Some(ref mut runtime) = runtime.as_ref() {
return runtime.executor.introspect(path).flatten();
}
}
None
})
.unwrap_or(None)
}
pub async fn run_node_graph() {
let result = NODE_RUNTIME.try_with(|runtime| {
let runtime = runtime.clone();
async move {
let mut runtime = runtime.try_borrow_mut();
if let Ok(ref mut runtime) = runtime {
if let Some(ref mut runtime) = runtime.as_mut() {
runtime.run().await;
}
}
}
});
if let Ok(result) = result {
result.await;
}
}
#[derive(Debug)]
pub struct NodeGraphExecutor {
sender: Sender<NodeRuntimeMessage>,
receiver: Receiver<NodeGraphUpdate>,
futures: HashMap<u64, ExecutionContext>,
}
#[derive(Debug, Clone)]
struct ExecutionContext {
export_config: Option<ExportConfig>,
}
impl Default for NodeGraphExecutor {
fn default() -> Self {
let (request_sender, request_receiver) = std::sync::mpsc::channel();
let (response_sender, response_receiver) = std::sync::mpsc::channel();
NODE_RUNTIME.with(|runtime| {
runtime.borrow_mut().replace(NodeRuntime::new(request_receiver, response_sender));
});
Self {
futures: Default::default(),
sender: request_sender,
receiver: response_receiver,
}
}
}
impl NodeGraphExecutor {
/// Execute the network by flattening it and creating a borrow stack.
fn queue_execution(&self, network: NodeNetwork, render_config: RenderConfig) -> u64 {
let execution_id = generate_uuid();
let request = ExecutionRequest {
graph: network,
execution_id,
render_config,
};
self.sender.send(NodeRuntimeMessage::ExecutionRequest(request)).expect("Failed to send generation request");
execution_id
}
pub fn introspect_node(&self, path: &[NodeId]) -> Option<Arc<dyn std::any::Any>> {
introspect_node(path)
}
pub fn update_font_cache(&self, font_cache: FontCache) {
self.sender.send(NodeRuntimeMessage::FontCacheUpdate(font_cache)).expect("Failed to send font cache update");
}
pub fn update_imaginate_preferences(&self, imaginate_preferences: ImaginatePreferences) {
self.sender
.send(NodeRuntimeMessage::ImaginatePreferencesUpdate(imaginate_preferences))
.expect("Failed to send imaginate preferences");
}
pub fn introspect_node_in_network<T: std::any::Any + core::fmt::Debug, U, F1: FnOnce(&NodeNetwork) -> Option<NodeId>, F2: FnOnce(&T) -> U>(
&mut self,
network: &NodeNetwork,
node_path: &[NodeId],
find_node: F1,
extract_data: F2,
) -> Option<U> {
let wrapping_document_node = network.nodes.get(node_path.last()?)?;
let DocumentNodeImplementation::Network(wrapped_network) = &wrapping_document_node.implementation else {
return None;
};
let introspection_node = find_node(wrapped_network)?;
let introspection = self.introspect_node(&[node_path, &[introspection_node]].concat())?;
let Some(downcasted): Option<&T> = <dyn std::any::Any>::downcast_ref(introspection.as_ref()) else {
log::warn!("Failed to downcast type for introspection");
return None;
};
Some(extract_data(downcasted))
}
/// Evaluates a node graph, computing the entire graph
pub fn submit_node_graph_evaluation(&mut self, document: &mut DocumentMessageHandler, viewport_resolution: UVec2) -> Result<(), String> {
// Get the node graph layer
let network = document.network().clone();
let render_config = RenderConfig {
viewport: Footprint {
transform: document.metadata.document_to_viewport,
resolution: viewport_resolution,
..Default::default()
},
#[cfg(any(feature = "resvg", feature = "vello"))]
export_format: graphene_core::application_io::ExportFormat::Canvas,
#[cfg(not(any(feature = "resvg", feature = "vello")))]
export_format: graphene_core::application_io::ExportFormat::Svg,
view_mode: document.view_mode,
hide_artboards: false,
for_export: false,
};
// Execute the node graph
let execution_id = self.queue_execution(network, render_config);
self.futures.insert(execution_id, ExecutionContext { export_config: None });
Ok(())
}
/// Evaluates a node graph for export
pub fn submit_document_export(&mut self, document: &mut DocumentMessageHandler, mut export_config: ExportConfig) -> Result<(), String> {
let network = document.network().clone();
// Calculate the bounding box of the region to be exported
let bounds = match export_config.bounds {
ExportBounds::AllArtwork => document.metadata().document_bounds_document_space(!export_config.transparent_background),
ExportBounds::Selection => document.metadata().selected_bounds_document_space(!export_config.transparent_background, &document.selected_nodes),
ExportBounds::Artboard(id) => document.metadata().bounding_box_document(id),
}
.ok_or_else(|| "No bounding box".to_string())?;
let size = bounds[1] - bounds[0];
let transform = DAffine2::from_translation(bounds[0]).inverse();
let render_config = RenderConfig {
viewport: Footprint {
transform: transform * DAffine2::from_scale(DVec2::splat(export_config.scale_factor)),
resolution: (size * export_config.scale_factor).as_uvec2(),
..Default::default()
},
export_format: graphene_core::application_io::ExportFormat::Svg,
view_mode: document.view_mode,
hide_artboards: export_config.transparent_background,
for_export: true,
};
export_config.size = size;
// Execute the node graph
let execution_id = self.queue_execution(network, render_config);
let execution_context = ExecutionContext { export_config: Some(export_config) };
self.futures.insert(execution_id, execution_context);
Ok(())
}
fn export(&self, node_graph_output: TaggedValue, export_config: ExportConfig, responses: &mut VecDeque<Message>) -> Result<(), String> {
let TaggedValue::RenderOutput(graphene_std::wasm_application_io::RenderOutput::Svg(svg)) = node_graph_output else {
return Err("Incorrect render type for exportign (expected RenderOutput::Svg)".to_string());
};
let ExportConfig {
file_type,
file_name,
size,
scale_factor,
..
} = export_config;
let file_suffix = &format!(".{file_type:?}").to_lowercase();
let name = match file_name.ends_with(FILE_SAVE_SUFFIX) {
true => file_name.replace(FILE_SAVE_SUFFIX, file_suffix),
false => file_name + file_suffix,
};
if file_type == FileType::Svg {
responses.add(FrontendMessage::TriggerDownloadTextFile { document: svg, name });
} else {
let mime = file_type.to_mime().to_string();
let size = (size * scale_factor).into();
responses.add(FrontendMessage::TriggerDownloadImage { svg, name, mime, size });
}
Ok(())
}
pub fn poll_node_graph_evaluation(&mut self, document: &mut DocumentMessageHandler, responses: &mut VecDeque<Message>) -> Result<(), String> {
let results = self.receiver.try_iter().collect::<Vec<_>>();
for response in results {
match response {
NodeGraphUpdate::ExecutionResponse(execution_response) => {
let ExecutionResponse {
execution_id,
result,
responses: existing_responses,
new_click_targets,
new_upstream_transforms,
resolved_types,
node_graph_errors,
transform,
} = execution_response;
responses.extend(existing_responses);
responses.add(NodeGraphMessage::UpdateTypes { resolved_types, node_graph_errors });
responses.add(NodeGraphMessage::SendGraph);
responses.add(OverlaysMessage::Draw);
let Ok(node_graph_output) = result else {
// Clear the click targets while the graph is in an un-renderable state
document.metadata.update_click_targets(HashMap::new());
return Err("Node graph evaluation failed".to_string());
};
document.metadata.update_transforms(new_upstream_transforms);
document.metadata.update_click_targets(new_click_targets);
let execution_context = self.futures.remove(&execution_id).ok_or_else(|| "Invalid generation ID".to_string())?;
if let Some(export_config) = execution_context.export_config {
// Special handling for exporting the artwork
self.export(node_graph_output, export_config, responses)?
} else {
self.process_node_graph_output(node_graph_output, transform, responses)?
}
}
NodeGraphUpdate::NodeGraphUpdateMessage(NodeGraphUpdateMessage::ImaginateStatusUpdate) => {
responses.add(DocumentMessage::PropertiesPanel(PropertiesPanelMessage::Refresh));
}
}
}
Ok(())
}
fn debug_render(render_object: impl GraphicElementRendered, transform: DAffine2, responses: &mut VecDeque<Message>) {
// Setup rendering
let mut render = SvgRender::new();
let render_params = RenderParams::new(ViewMode::Normal, ImageRenderMode::Base64, None, false, false, false);
// Render SVG
render_object.render_svg(&mut render, &render_params);
// Concatenate the defs and the SVG into one string
render.wrap_with_transform(transform, None);
let svg = render.svg.to_svg_string();
// Send to frontend
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
fn process_node_graph_output(&mut self, node_graph_output: TaggedValue, transform: DAffine2, responses: &mut VecDeque<Message>) -> Result<(), String> {
match node_graph_output {
TaggedValue::SurfaceFrame(SurfaceFrame { surface_id: _, transform: _ }) => {
// TODO: Reimplement this now that document-legacy is gone
}
TaggedValue::RenderOutput(graphene_std::wasm_application_io::RenderOutput::Svg(svg)) => {
// Send to frontend
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
responses.add(DocumentMessage::RenderScrollbars);
}
TaggedValue::RenderOutput(graphene_std::wasm_application_io::RenderOutput::CanvasFrame(frame)) => {
// Send to frontend
responses.add(DocumentMessage::RenderScrollbars);
let matrix = frame
.transform
.to_cols_array()
.iter()
.enumerate()
.fold(String::new(), |val, (i, entry)| val + &(entry.to_string() + if i == 5 { "" } else { "," }));
let svg = format!(
r#"
<svg><foreignObject width="{}" height="{}" transform="matrix({})"><div data-canvas-placeholder="canvas{}"></div></foreignObject></svg>
"#,
1920, 1080, matrix, frame.surface_id.0
);
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
TaggedValue::Bool(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::String(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::F64(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::DVec2(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::OptionalColor(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::VectorData(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::GraphicGroup(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Artboard(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::ImageFrame(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Palette(render_object) => Self::debug_render(render_object, transform, responses),
_ => {
return Err(format!("Invalid node graph output type: {node_graph_output:#?}"));
}
};
Ok(())
}
}