313 lines
9.4 KiB
Rust
313 lines
9.4 KiB
Rust
use core::marker::PhantomData;
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use dyn_any::{DynAny, StaticType};
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use graphene_core::generic::FnNode;
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use graphene_core::ops::{FlatMapResultNode, MapResultNode};
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use graphene_core::raster::{Color, Image};
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use graphene_core::structural::{ComposeNode, ConsNode, Then};
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use graphene_core::value::ValueNode;
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use graphene_core::Node;
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use image::Pixel;
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use std::path::Path;
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pub struct MapNode<MN: Node<S>, I: IntoIterator<Item = S>, S>(pub MN, PhantomData<(S, I)>);
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impl<I: IntoIterator<Item = S>, MN: Node<S> + Copy, S> Node<I> for MapNode<MN, I, S> {
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type Output = Vec<MN::Output>;
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fn eval(self, input: I) -> Self::Output {
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input.into_iter().map(|x| self.0.eval(x)).collect()
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}
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}
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impl<I: IntoIterator<Item = S>, MN: Node<S>, S> MapNode<MN, I, S> {
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pub const fn new(mn: MN) -> Self {
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MapNode(mn, PhantomData)
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}
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}
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pub struct MapImageNode<MN: Node<Color, Output = Color> + Copy>(pub MN);
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impl<MN: Node<Color, Output = Color> + Copy> Node<Image> for MapImageNode<MN> {
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type Output = Image;
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fn eval(self, input: Image) -> Self::Output {
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Image {
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width: input.width,
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height: input.height,
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data: input.data.iter().map(|x| self.0.eval(*x)).collect(),
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}
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}
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}
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impl<'n, MN: Node<Color, Output = Color> + Copy> Node<Image> for &'n MapImageNode<MN> {
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type Output = Image;
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fn eval(self, input: Image) -> Self::Output {
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Image {
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width: input.width,
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height: input.height,
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data: input.data.iter().map(|x| self.0.eval(*x)).collect(),
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}
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}
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}
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impl<MN: Node<Color, Output = Color> + Copy> MapImageNode<MN> {
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pub const fn new(mn: MN) -> Self {
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MapImageNode(mn)
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}
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}
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#[derive(Debug, DynAny)]
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pub enum Error {
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IO(std::io::Error),
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Image(image::ImageError),
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}
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impl From<std::io::Error> for Error {
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fn from(e: std::io::Error) -> Self {
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Error::IO(e)
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}
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}
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pub trait FileSystem {
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fn open<P: AsRef<Path>>(&self, path: P) -> Result<Box<dyn std::io::Read>, Error>;
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}
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#[derive(Clone)]
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pub struct StdFs;
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impl FileSystem for StdFs {
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fn open<P: AsRef<Path>>(&self, path: P) -> Result<Reader, Error> {
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Ok(Box::new(std::fs::File::open(path)?))
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}
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}
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type Reader = Box<dyn std::io::Read>;
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pub struct FileNode<P: AsRef<Path>, FS: FileSystem>(PhantomData<(P, FS)>);
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impl<P: AsRef<Path>, FS: FileSystem> Node<(P, FS)> for FileNode<P, FS> {
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type Output = Result<Reader, Error>;
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fn eval(self, input: (P, FS)) -> Self::Output {
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let (path, fs) = input;
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fs.open(path)
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}
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}
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pub struct BufferNode;
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impl<Reader: std::io::Read> Node<Reader> for BufferNode {
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type Output = Result<Vec<u8>, Error>;
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fn eval(self, mut reader: Reader) -> Self::Output {
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let mut buffer = Vec::new();
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reader.read_to_end(&mut buffer)?;
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Ok(buffer)
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}
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}
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pub fn file_node<'n, P: AsRef<Path> + 'n>() -> impl Node<P, Output = Result<Vec<u8>, Error>> {
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let fs = ValueNode(StdFs).clone();
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let fs = ConsNode::new(fs);
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let file = fs.then(FileNode(PhantomData));
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file.then(FlatMapResultNode::new(BufferNode))
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}
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pub fn image_node<'n, P: AsRef<Path> + 'n>() -> impl Node<P, Output = Result<Image, Error>> {
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let file = file_node();
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let image_loader = FnNode::new(|data: Vec<u8>| image::load_from_memory(&data).map_err(Error::Image).map(|image| image.into_rgba32f()));
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let image: ComposeNode<_, _, P> = file.then(FlatMapResultNode::new(image_loader));
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let convert_image = FnNode::new(|image: image::ImageBuffer<_, _>| {
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let data = image
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.enumerate_pixels()
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.map(|(_, _, pixel): (_, _, &image::Rgba<f32>)| {
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let c = pixel.channels();
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Color::from_rgbaf32(c[0], c[1], c[2], c[3]).unwrap()
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})
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.collect();
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Image {
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width: image.width(),
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height: image.height(),
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data,
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}
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});
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image.then(MapResultNode::new(convert_image))
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}
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pub fn export_image_node<'n>() -> impl Node<(Image, &'n str), Output = Result<(), Error>> {
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FnNode::new(|input: (Image, &str)| {
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let (image, path) = input;
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let mut new_image = image::ImageBuffer::new(image.width, image.height);
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for ((x, y, pixel), color) in new_image.enumerate_pixels_mut().zip(image.data.iter()) {
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let color: Color = *color;
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assert!(x < image.width);
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assert!(y < image.height);
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*pixel = image::Rgba(color.to_rgba8())
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}
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new_image.save(path).map_err(Error::Image)
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})
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}
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#[derive(Debug, Clone, Copy)]
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pub struct GrayscaleNode;
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#[node_macro::node_fn(GrayscaleNode)]
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fn grayscale_image(mut image: Image) -> Image {
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for pixel in &mut image.data {
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let avg = (pixel.r() + pixel.g() + pixel.b()) / 3.;
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*pixel = Color::from_rgbaf32_unchecked(avg, avg, avg, pixel.a());
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct InvertRGBNode;
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#[node_macro::node_fn(InvertRGBNode)]
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fn invert_image(mut image: Image) -> Image {
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(1. - pixel.r(), 1. - pixel.g(), 1. - pixel.b(), pixel.a());
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct HueSaturationNode<Hue, Sat, Lit> {
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hue_shift: Hue,
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saturation_shift: Sat,
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lightness_shift: Lit,
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}
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#[node_macro::node_fn(HueSaturationNode)]
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fn shift_image_hsl(mut image: Image, hue_shift: f64, saturation_shift: f64, lightness_shift: f64) -> Image {
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let (hue_shift, saturation_shift, lightness_shift) = (hue_shift as f32, saturation_shift as f32, lightness_shift as f32);
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for pixel in &mut image.data {
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let [hue, saturation, lightness, alpha] = pixel.to_hsla();
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*pixel = Color::from_hsla(
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(hue + hue_shift / 360.) % 1.,
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(saturation + saturation_shift / 100.).clamp(0., 1.),
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(lightness + lightness_shift / 100.).clamp(0., 1.),
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alpha,
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);
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct BrightnessContrastNode<Brightness, Contrast> {
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brightness: Brightness,
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contrast: Contrast,
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}
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// From https://stackoverflow.com/questions/2976274/adjust-bitmap-image-brightness-contrast-using-c
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#[node_macro::node_fn(BrightnessContrastNode)]
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fn adjust_image_brightness_and_contrast(mut image: Image, brightness: f64, contrast: f64) -> Image {
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let (brightness, contrast) = (brightness as f32, contrast as f32);
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let factor = (259. * (contrast + 255.)) / (255. * (259. - contrast));
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let channel = |channel: f32| ((factor * (channel * 255. + brightness - 128.) + 128.) / 255.).clamp(0., 1.);
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(channel(pixel.r()), channel(pixel.g()), channel(pixel.b()), pixel.a())
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct GammaNode<G> {
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gamma: G,
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}
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// https://www.dfstudios.co.uk/articles/programming/image-programming-algorithms/image-processing-algorithms-part-6-gamma-correction/
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#[node_macro::node_fn(GammaNode)]
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fn image_gamma(mut image: Image, gamma: f64) -> Image {
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let inverse_gamma = 1. / gamma;
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let channel = |channel: f32| channel.powf(inverse_gamma as f32);
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(channel(pixel.r()), channel(pixel.g()), channel(pixel.b()), pixel.a())
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct OpacityNode<O> {
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opacity_multiplier: O,
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}
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#[node_macro::node_fn(OpacityNode)]
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fn image_opacity(mut image: Image, opacity_multiplier: f64) -> Image {
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let opacity_multiplier = opacity_multiplier as f32;
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(pixel.r(), pixel.g(), pixel.b(), pixel.a() * opacity_multiplier)
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct PosterizeNode<P> {
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posterize_value: P,
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}
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// Based on http://www.axiomx.com/posterize.htm
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#[node_macro::node_fn(PosterizeNode)]
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fn posterize(mut image: Image, posterize_value: f64) -> Image {
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let posterize_value = posterize_value as f32;
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let number_of_areas = posterize_value.recip();
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let size_of_areas = (posterize_value - 1.).recip();
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let channel = |channel: f32| (channel / number_of_areas).floor() * size_of_areas;
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(channel(pixel.r()), channel(pixel.g()), channel(pixel.b()), pixel.a())
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ExposureNode<E> {
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exposure: E,
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}
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// Based on https://stackoverflow.com/questions/12166117/what-is-the-math-behind-exposure-adjustment-on-photoshop
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#[node_macro::node_fn(ExposureNode)]
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fn exposure(mut image: Image, exposure: f64) -> Image {
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let multiplier = 2f32.powf(exposure as f32);
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let channel = |channel: f32| channel * multiplier;
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for pixel in &mut image.data {
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*pixel = Color::from_rgbaf32_unchecked(channel(pixel.r()), channel(pixel.g()), channel(pixel.b()), pixel.a())
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ImaginateNode<E> {
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cached: E,
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}
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// Based on https://stackoverflow.com/questions/12166117/what-is-the-math-behind-exposure-adjustment-on-photoshop
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#[node_macro::node_fn(ImaginateNode)]
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fn imaginate(image: Image, cached: Option<std::sync::Arc<graphene_core::raster::Image>>) -> Image {
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info!("Imaginating image with {} pixels", image.data.len());
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cached.map(|mut x| std::sync::Arc::make_mut(&mut x).clone()).unwrap_or(image)
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use graphene_core::raster::color::Color;
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use graphene_core::raster::GrayscaleColorNode;
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#[test]
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fn map_node() {
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let array = [Color::from_rgbaf32(1.0, 0.0, 0.0, 1.0).unwrap()];
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let map = MapNode(GrayscaleColorNode, PhantomData);
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let values = map.eval(array.into_iter());
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assert_eq!(values[0], Color::from_rgbaf32(0.33333334, 0.33333334, 0.33333334, 1.0).unwrap());
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}
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#[test]
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fn load_image() {
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let image = image_node::<&str>();
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let gray = MapImageNode::new(GrayscaleColorNode);
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let grayscale_picture = image.then(MapResultNode::new(&gray));
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let export = export_image_node();
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let picture = grayscale_picture.eval("test-image-1.png").expect("Failed to load image");
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export.eval((picture, "test-image-1-result.png")).unwrap();
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}
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}
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