Graphite/node-graph/libraries
Mohammed Afreed baig c07124332b
Fix GPU out-of-memory crash by reusing overlay textures (#3614)
* Refactor TargetTexture into proper abstraction with ensure_size() method

* Remove redundant overlays_texture field, use view() directly

* Use if-let syntax in render_vello_scene_to_target_texture to avoid explicit unwrap

* Implement TargetTexture::new() constructor to avoid dummy textures

* fix compile error

* cleanup

* Avoid cloning texture view

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Co-authored-by: Timon <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2026-01-26 12:44:41 +00:00
..
application-io New node: Pointer Position (#3535) 2025-12-27 16:02:23 -08:00
core-types Fix regression breaking Into/Convert node type coercion (#3681) 2026-01-25 16:26:05 -08:00
graphic-types Fix the Text node's Max Width/Height parameters with OptionalF64 losing the value when unticked (#3643) 2026-01-16 06:13:32 +00:00
no-std-types Fix rasterize node document leakage with hashmap and eq check (#3550) 2026-01-04 11:33:18 +00:00
raster-types Fix rasterize node document leakage with hashmap and eq check (#3550) 2026-01-04 11:33:18 +00:00
rendering Fix 'Regular Polygon' and 'Star' shapes incorrectly having cubic handles, not linear (#3606) 2026-01-06 20:58:08 -08:00
vector-types Add a Select tool overlay for the layer origin (#3471) 2026-01-14 01:50:03 -08:00
wgpu-executor Fix GPU out-of-memory crash by reusing overlay textures (#3614) 2026-01-26 12:44:41 +00:00