Graphite/node-graph/gcore/src/raster/image.rs

346 lines
8.6 KiB
Rust

use super::discrete_srgb::float_to_srgb_u8;
use super::{Color, ImageSlice};
use crate::Node;
use alloc::vec::Vec;
use core::hash::{Hash, Hasher};
use dyn_any::StaticType;
use glam::{DAffine2, DVec2};
#[cfg(feature = "serde")]
mod base64_serde {
//! Basic wrapper for [`serde`] to perform [`base64`] encoding
use super::super::Pixel;
use serde::{Deserialize, Deserializer, Serializer};
pub fn as_base64<S, P: Pixel>(key: &Vec<P>, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let u8_data = key.iter().flat_map(|color| color.to_bytes()).collect::<Vec<_>>();
serializer.serialize_str(&base64::encode(u8_data))
}
pub fn from_base64<'a, D, P: Pixel>(deserializer: D) -> Result<Vec<P>, D::Error>
where
D: Deserializer<'a>,
{
use serde::de::Error;
let color_from_chunk = |chunk: &[u8]| P::from_bytes(chunk.try_into().unwrap());
let colors_from_bytes = |bytes: Vec<u8>| bytes.chunks_exact(P::byte_size()).map(color_from_chunk).collect();
String::deserialize(deserializer)
.and_then(|string| base64::decode(string).map_err(|err| Error::custom(err.to_string())))
.map(colors_from_bytes)
.map_err(serde::de::Error::custom)
}
}
#[derive(Clone, PartialEq, Default, specta::Type)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Image<P: Pixel> {
pub width: u32,
pub height: u32,
#[cfg_attr(feature = "serde", serde(serialize_with = "base64_serde::as_base64", deserialize_with = "base64_serde::from_base64"))]
pub data: Vec<P>,
}
impl<P: Pixel + Debug> Debug for Image<P> {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
let length = self.data.len();
f.debug_struct("Image")
.field("width", &self.width)
.field("height", &self.height)
.field("data", if length < 100 { &self.data } else { &length })
.finish()
}
}
unsafe impl<P: StaticTypeSized + Pixel> StaticType for Image<P>
where
P::Static: Pixel,
{
type Static = Image<P::Static>;
}
impl<P: Copy + Pixel> Raster for Image<P> {
type Pixel = P;
fn get_pixel(&self, x: u32, y: u32) -> Option<P> {
self.data.get((x + y * self.width) as usize).copied()
}
fn width(&self) -> u32 {
self.width
}
fn height(&self) -> u32 {
self.height
}
}
impl<P: Copy + Pixel> RasterMut for Image<P> {
fn get_pixel_mut(&mut self, x: u32, y: u32) -> Option<&mut P> {
self.data.get_mut((x + y * self.width) as usize)
}
}
// TODO: Evaluate if this will be a problem for our use case.
/// Warning: This is an approximation of a hash, and is not guaranteed to not collide.
impl<P: Hash + Pixel> Hash for Image<P> {
fn hash<H: Hasher>(&self, state: &mut H) {
const HASH_SAMPLES: u64 = 1000;
let data_length = self.data.len() as u64;
self.width.hash(state);
self.height.hash(state);
for i in 0..HASH_SAMPLES.min(data_length) {
self.data[(i * data_length / HASH_SAMPLES) as usize].hash(state);
}
}
}
impl<P: Pixel> Image<P> {
pub const fn empty() -> Self {
Self {
width: 0,
height: 0,
data: Vec::new(),
}
}
pub fn new(width: u32, height: u32, color: P) -> Self {
Self {
width,
height,
data: vec![color; (width * height) as usize],
}
}
pub fn as_slice(&self) -> ImageSlice<P> {
ImageSlice {
width: self.width,
height: self.height,
data: self.data.as_slice(),
}
}
}
impl Image<Color> {
/// Generate Image from some frontend image data (the canvas pixels as u8s in a flat array)
pub fn from_image_data(image_data: &[u8], width: u32, height: u32) -> Self {
let data = image_data.chunks_exact(4).map(|v| Color::from_rgba8_srgb(v[0], v[1], v[2], v[3])).collect();
Image { width, height, data }
}
}
use super::*;
impl<P: Alpha + RGB + AssociatedAlpha> Image<P>
where
P::ColorChannel: Linear,
<P as Alpha>::AlphaChannel: Linear,
{
/// Flattens each channel cast to a u8
pub fn into_flat_u8(self) -> (Vec<u8>, u32, u32) {
let Image { width, height, data } = self;
assert!(data.len() == width as usize * height as usize);
let mut result = Vec::with_capacity(data.len() * 4);
for color in data {
let a = color.a().to_f32();
if a < 0.5 / 255.0 {
// This would map to fully transparent anyway, avoid expensive encoding.
result.push(0);
result.push(0);
result.push(0);
result.push(0);
} else {
let undo_premultiply = 1.0 / a;
let r = float_to_srgb_u8(color.r().to_f32() * undo_premultiply);
let g = float_to_srgb_u8(color.g().to_f32() * undo_premultiply);
let b = float_to_srgb_u8(color.b().to_f32() * undo_premultiply);
result.push(r);
result.push(g);
result.push(b);
result.push((a * 255.0 + 0.5) as u8);
}
}
(result, width, height)
}
}
impl<P: Pixel> IntoIterator for Image<P> {
type Item = P;
type IntoIter = alloc::vec::IntoIter<P>;
fn into_iter(self) -> Self::IntoIter {
self.data.into_iter()
}
}
#[derive(Debug, Clone, Copy, Default)]
pub struct ImageRefNode<P> {
_p: PhantomData<P>,
}
#[node_macro::node_fn(ImageRefNode<_P>)]
fn image_ref_node<_P: Pixel>(image: &'input Image<_P>) -> ImageSlice<'input, _P> {
image.as_slice()
}
#[derive(Debug, Clone)]
pub struct CollectNode {}
#[node_macro::node_fn(CollectNode)]
fn collect_node<_Iter>(input: _Iter) -> Vec<_Iter::Item>
where
_Iter: Iterator,
{
input.collect()
}
#[derive(Debug)]
pub struct MapImageSliceNode<Data> {
data: Data,
}
#[node_macro::node_fn(MapImageSliceNode)]
fn map_node<P: Pixel>(input: (u32, u32), data: Vec<P>) -> Image<P> {
Image {
width: input.0,
height: input.1,
data,
}
}
#[derive(Clone, Debug, PartialEq, Default, specta::Type)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct ImageFrame<P: Pixel> {
pub image: Image<P>,
pub transform: DAffine2,
}
impl<P: Debug + Copy + Pixel> Sample for ImageFrame<P> {
type Pixel = P;
// TODO: Improve sampling logic
fn sample(&self, pos: DVec2, _area: DVec2) -> Option<Self::Pixel> {
let image_size = DVec2::new(self.image.width() as f64, self.image.height() as f64);
let pos = (DAffine2::from_scale(image_size) * self.transform.inverse()).transform_point2(pos);
if pos.x < 0. || pos.y < 0. || pos.x >= image_size.x || pos.y >= image_size.y {
return None;
}
self.image.get_pixel(pos.x as u32, pos.y as u32)
}
}
impl<P: Copy + Pixel> Raster for ImageFrame<P> {
type Pixel = P;
fn width(&self) -> u32 {
self.image.width()
}
fn height(&self) -> u32 {
self.image.height()
}
fn get_pixel(&self, x: u32, y: u32) -> Option<Self::Pixel> {
self.image.get_pixel(x, y)
}
}
impl<P: Copy + Pixel> RasterMut for ImageFrame<P> {
fn get_pixel_mut(&mut self, x: u32, y: u32) -> Option<&mut Self::Pixel> {
self.image.get_pixel_mut(x, y)
}
}
unsafe impl<P: StaticTypeSized + Pixel> StaticType for ImageFrame<P>
where
P::Static: Pixel,
{
type Static = ImageFrame<P::Static>;
}
impl<P: Copy + Pixel> ImageFrame<P> {
pub const fn empty() -> Self {
Self {
image: Image::empty(),
transform: DAffine2::ZERO,
}
}
pub const fn identity() -> Self {
Self {
image: Image::empty(),
transform: DAffine2::IDENTITY,
}
}
pub fn get_mut(&mut self, x: usize, y: usize) -> &mut P {
&mut self.image.data[y * (self.image.width as usize) + x]
}
/// Clamps the provided point to ((0, 0), (ImageSize.x, ImageSize.y)) and returns the closest pixel
pub fn sample(&self, position: DVec2) -> P {
let x = position.x.clamp(0., self.image.width as f64 - 1.) as usize;
let y = position.y.clamp(0., self.image.height as f64 - 1.) as usize;
self.image.data[x + y * self.image.width as usize]
}
}
impl<P: Pixel> AsRef<ImageFrame<P>> for ImageFrame<P> {
fn as_ref(&self) -> &ImageFrame<P> {
self
}
}
impl<P: Hash + Pixel> Hash for ImageFrame<P> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.transform.to_cols_array().iter().for_each(|x| x.to_bits().hash(state));
0.hash(state);
self.image.hash(state);
}
}
use crate::text::FontCache;
#[derive(Clone, Debug, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct EditorApi<'a> {
#[cfg_attr(feature = "serde", serde(skip))]
pub image_frame: Option<ImageFrame<Color>>,
#[cfg_attr(feature = "serde", serde(skip))]
pub font_cache: Option<&'a FontCache>,
}
unsafe impl StaticType for EditorApi<'_> {
type Static = EditorApi<'static>;
}
impl EditorApi<'_> {
pub fn empty() -> Self {
Self { image_frame: None, font_cache: None }
}
}
impl<'a> AsRef<EditorApi<'a>> for EditorApi<'a> {
fn as_ref(&self) -> &EditorApi<'a> {
self
}
}
pub struct ExtractImageFrame;
impl<'a: 'input, 'input> Node<'input, EditorApi<'a>> for ExtractImageFrame {
type Output = ImageFrame<Color>;
fn eval(&'input self, mut editor_api: EditorApi<'a>) -> Self::Output {
editor_api.image_frame.take().unwrap_or(ImageFrame::identity())
}
}
impl ExtractImageFrame {
pub fn new() -> Self {
Self
}
}