185 lines
4.0 KiB
Rust
185 lines
4.0 KiB
Rust
use crate::layers::blend_mode::BlendMode;
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use crate::layers::layer_info::Layer;
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use crate::layers::style::{self, Stroke};
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use crate::LayerId;
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use graphene_std::vector::subpath::Subpath;
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use serde::{Deserialize, Serialize};
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use std::collections::hash_map::DefaultHasher;
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use std::hash::{Hash, Hasher};
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#[repr(C)]
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#[derive(Debug, Clone, Deserialize, Serialize, PartialEq)]
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// TODO: Rename all instances of `path` to `layer_path`
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/// Operations that can be performed to mutate the document.
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pub enum Operation {
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AddFrame {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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network: graph_craft::document::NodeNetwork,
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},
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/// Sets a blob URL as the image source for an Image or Imaginate layer type.
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/// **Be sure to call `FrontendMessage::TriggerRevokeBlobUrl` together with this.**
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SetLayerBlobUrl {
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layer_path: Vec<LayerId>,
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blob_url: String,
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resolution: (f64, f64),
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},
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/// Clears the image to leave the layer un-rendered.
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/// **Be sure to call `FrontendMessage::TriggerRevokeBlobUrl` together with this.**
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ClearBlobURL {
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path: Vec<LayerId>,
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},
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SetPivot {
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layer_path: Vec<LayerId>,
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pivot: (f64, f64),
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},
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DeleteLayer {
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path: Vec<LayerId>,
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},
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DuplicateLayer {
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path: Vec<LayerId>,
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},
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RenameLayer {
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layer_path: Vec<LayerId>,
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new_name: String,
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},
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InsertLayer {
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layer: Box<Layer>,
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destination_path: Vec<LayerId>,
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insert_index: isize,
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duplicating: bool,
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},
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CreateFolder {
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path: Vec<LayerId>,
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insert_index: isize,
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},
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TransformLayer {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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TransformLayerInViewport {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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SetLayerTransformInViewport {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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SetShapePath {
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path: Vec<LayerId>,
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subpath: Subpath,
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},
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SetVectorData {
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path: Vec<LayerId>,
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vector_data: graphene_core::vector::VectorData,
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},
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TransformLayerInScope {
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path: Vec<LayerId>,
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transform: [f64; 6],
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scope: [f64; 6],
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},
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SetLayerTransformInScope {
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path: Vec<LayerId>,
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transform: [f64; 6],
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scope: [f64; 6],
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},
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SetLayerScaleAroundPivot {
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path: Vec<LayerId>,
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new_scale: (f64, f64),
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},
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SetLayerTransform {
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path: Vec<LayerId>,
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transform: [f64; 6],
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},
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SetLayerVisibility {
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path: Vec<LayerId>,
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visible: bool,
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},
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SetLayerName {
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path: Vec<LayerId>,
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name: String,
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},
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SetLayerPreserveAspect {
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layer_path: Vec<LayerId>,
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preserve_aspect: bool,
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},
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SetLayerBlendMode {
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path: Vec<LayerId>,
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blend_mode: BlendMode,
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},
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SetLayerOpacity {
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path: Vec<LayerId>,
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opacity: f64,
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},
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SetLayerFill {
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path: Vec<LayerId>,
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fill: style::Fill,
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},
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SetLayerStroke {
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path: Vec<LayerId>,
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stroke: Stroke,
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},
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// The following are used only by the legacy overlays system
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AddEllipse {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddRect {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddLine {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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},
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AddPolyline {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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points: Vec<(f64, f64)>,
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},
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AddShape {
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path: Vec<LayerId>,
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insert_index: isize,
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transform: [f64; 6],
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style: style::PathStyle,
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subpath: Subpath,
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},
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SetLayerStyle {
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path: Vec<LayerId>,
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style: style::PathStyle,
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},
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}
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impl Operation {
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/// Returns the byte representation of the message.
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///
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/// # Safety
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/// This function reads from uninitialized memory!!!
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/// Only use if you know what you are doing
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unsafe fn as_slice(&self) -> &[u8] {
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core::slice::from_raw_parts(self as *const Operation as *const u8, std::mem::size_of::<Operation>())
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}
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/// Returns a pseudo hash that should uniquely identify the operation.
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/// This is needed because `Hash` is not implemented for f64s
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///
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/// # Safety
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/// This function reads from uninitialized memory but the generated value should be fine.
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pub fn pseudo_hash(&self) -> u64 {
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let mut s = DefaultHasher::new();
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unsafe { self.as_slice() }.hash(&mut s);
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s.finish()
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}
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}
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