* Move Vec<String> to Table<String> * Remove old VecDVec2 * Move Vec<u8> to Table<u8> * Move Vec<f64> to Table<f64> * Move [f64; 4] to Table<f64> * Move Vec<NodeId> to Table<NodeId> * Tidy up the TaggedValue variants * Move Vec<BrushStroke> to Table<BrushStroke> * Add missing type implementations * Fix tests --------- |
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| .. | ||
| blending | ||
| brush | ||
| gcore | ||
| graphic | ||
| gstd | ||
| math | ||
| path-bool | ||
| raster | ||
| repeat | ||
| text | ||
| transform | ||
| vector | ||