Graphite/node-graph/libraries
Keavon Chambers b396d17211 Migrate remaining node graph data types from Vec to Table (#4067)
* Move Vec<String> to Table<String>

* Remove old VecDVec2

* Move Vec<u8> to Table<u8>

* Move Vec<f64> to Table<f64>

* Move [f64; 4] to Table<f64>

* Move Vec<NodeId> to Table<NodeId>

* Tidy up the TaggedValue variants

* Move Vec<BrushStroke> to Table<BrushStroke>

* Add missing type implementations

* Fix tests

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2026-04-28 13:44:25 -07:00
..
application-io Implement dynamic table attributes to generalize the graphic-specific Table type (#4050) 2026-04-28 03:25:16 -07:00
canvas-utils Remove surface and window from ApplicationIo (#3941) 2026-04-09 20:12:53 +00:00
core-types Migrate remaining node graph data types from Vec to Table (#4067) 2026-04-28 13:44:25 -07:00
graphene-hash Migrate usage of the Hash trait for cache invalidation to the dedicated CacheHash trait (#4051) 2026-04-27 05:18:47 +00:00
graphic-types Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061) 2026-04-28 03:28:31 -07:00
no-std-types Update rust-gpu to `0.10.0-alpha.1` (#4033) 2026-04-27 23:53:49 +00:00
raster-types Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061) 2026-04-28 03:28:31 -07:00
rendering Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061) 2026-04-28 03:28:31 -07:00
vector-types Move source_node_id to "editor:layer" and Vector<Upstream> to "editor:merged_layers", backed by a new 'Write Attribute' node (#4061) 2026-04-28 03:28:31 -07:00
wgpu-executor Implement dynamic table attributes to generalize the graphic-specific Table type (#4050) 2026-04-28 03:25:16 -07:00