Graphite/desktop/src/window/win.rs

51 lines
1.4 KiB
Rust

use windows::Win32::System::Com::{COINIT_APARTMENTTHREADED, CoInitializeEx};
use windows::Win32::System::Console::{ATTACH_PARENT_PROCESS, AttachConsole};
use windows::Win32::UI::Shell::SetCurrentProcessExplicitAppUserModelID;
use windows::core::HSTRING;
use winit::event_loop::ActiveEventLoop;
use winit::window::{Window, WindowAttributes};
use crate::consts::APP_ID;
use crate::event::AppEventScheduler;
pub(super) struct NativeWindowImpl {
native_handle: native_handle::NativeWindowHandle,
}
impl super::NativeWindow for NativeWindowImpl {
fn init() {
// Attach to parent console if launched from a terminal (no-op otherwise)
unsafe {
let _ = AttachConsole(ATTACH_PARENT_PROCESS);
}
// Set stable app ID
let app_id = HSTRING::from(APP_ID);
unsafe {
let _ = CoInitializeEx(None, COINIT_APARTMENTTHREADED).ok();
SetCurrentProcessExplicitAppUserModelID(&app_id).ok();
}
}
fn configure(attributes: WindowAttributes, _event_loop: &dyn ActiveEventLoop) -> WindowAttributes {
attributes
}
fn new(window: &dyn Window, _app_event_scheduler: AppEventScheduler) -> Self {
let native_handle = native_handle::NativeWindowHandle::new(window);
NativeWindowImpl { native_handle }
}
fn can_render(&self) -> bool {
self.native_handle.can_render()
}
}
impl Drop for NativeWindowImpl {
fn drop(&mut self) {
self.native_handle.destroy();
}
}
mod native_handle;