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Dennis Kobert ab71d26d84
Integrate Vello for vector rendering (#1802)
* Start integrating vello into render pipeline

Cache vello render creation

Implement viewport navigation

Close vello path

Add transform parameter to vello render pass

* Fix render node types

* Fix a bunch of bugs in the path translation

* Avoid panic on empty document

* Fix rendering of holes

* Implement image rendering

* Implement graph recompilation afer editor api change

* Implement preferences toggle for using vello as the renderer

* Make surface creation optional

* Feature gate vello usages

* Implement skeleton for radial gradient

* Rename vello preference

* Fix some gradients

* Only update monitor nodes on graph recompile

* Fix warnings + remove dead code

* Update everything except for thumbnails after a node graph evaluation

* Fix missing click targets for Image frames

* Improve perfamance by removing unecessary widget updates

* Fix node graph paning

* Fix thumbnail loading

* Implement proper hash for vector modification

* Fix test and warnings

* Code review

* Fix dep

* Remove warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 01:56:29 -07:00
.devcontainer Simplify build process by auto-installing npm packages and simplify the contributor guide (#1799) 2024-07-14 20:16:02 -07:00
.github Run Raw-rs tests only on CI (#1776) 2024-06-11 01:26:54 -07:00
.vscode Fix Rust-Analyzer conflicts with build targets and other compile speed issues 2024-07-15 15:55:04 -07:00
demo-artwork Fix snapping bug where snapped-together shapes couldn't be moved (#1818) 2024-07-12 15:04:14 -07:00
editor Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
frontend Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
libraries Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
node-graph Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
proc-macros Restore functionality of GPU infrastructure (#1797) 2024-07-15 13:14:48 +00:00
website Fix Rust-Analyzer conflicts with build targets and other compile speed issues 2024-07-15 15:55:04 -07:00
.editorconfig Remove all references to Vue 2023-03-10 04:02:02 -08:00
.gitattributes Update Git Attributes for JSON syntax highlighting in `*.graphite` files (#1752) 2024-05-13 22:35:32 +00:00
.gitignore Restructure GPU compilation execution pipeline (#903) 2022-12-31 02:52:04 +01:00
.nvmrc Add dev container configuration 2024-01-24 23:04:00 +00:00
.prettierrc Fix Bezier-rs interactive demos and migrate its Webpack bundler to Vite 2024-01-04 23:13:40 -08:00
Cargo.lock Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
Cargo.toml Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00
LICENSE.txt Add Apache 2 license 2020-07-12 13:58:50 -07:00
README.md Finalize GSoC 2024 project idea list 2024-02-11 21:20:00 -08:00
about.hbs Replace license generator web infra to use Vite 2023-11-13 03:38:36 -08:00
about.toml Migrate node graph UI interaction from frontend to backend (#1768) 2024-06-15 08:55:33 -07:00
deny.toml Migrate node graph UI interaction from frontend to backend (#1768) 2024-06-15 08:55:33 -07:00
package-lock.json Add dev container configuration 2024-01-24 23:04:00 +00:00
package.json Simplify build process by auto-installing npm packages and simplify the contributor guide (#1799) 2024-07-14 20:16:02 -07:00
rustfmt.toml Upgrade rustfmt to 2021 edition 2021-11-02 20:08:39 -07:00
shell.nix Integrate Vello for vector rendering (#1802) 2024-07-22 01:56:29 -07:00

README.md

Graphite logo

Redefining state-of-the-art graphics editing

Graphite is an in-development raster and vector graphics package that's free and open source. It is powered by a node graph compositing engine that fuses layers with nodes, providing a fully nondestructive editing experience.

Presently, Graphite is a lightweight vector graphics editor that runs in your browser. Its node-based compositor lets you apply image effects and co-create art with generative AI.

Photo editing, digital painting, desktop publishing, VFX compositing, and motion graphics are additional competencies planned on the roadmap to make Graphite a highly versatile content creation tool.

Launch the latest alpha release of the Graphite editor and learn more at the project website.

Please remember to star this project here on GitHub!

Vector artwork: "Red Dress"

Red Dress (click to open this artwork and explore it yourself)

Vector artwork: "Valley of Spires"

Valley of Spires (click to open this artwork and explore it yourself)

Discord community

Join our Discord community to chat with the community and development team. Feel free to lurk, ask questions, give suggestions, or get involved in the project. We are always seeking new collaborators to help test, design, and develop the software and this is where we communicate.

Building/contributing

We need Rust and web developers! See instructions here for setting up the project and getting started.

We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please get in touch if you are able to help out.

By submitting code for inclusion in the project, you are agreeing to license your changes under the Apache 2.0 license, and that you have the authority to do so. Some directories may have other licenses, like dual-licensed MIT/Apache 2.0, and code submissions to those directories mean you agree to the applicable license(s).

Features and roadmap

See the web page for this information.

Support the project

Please consider pledging a monthly donation. Your contribution helps sustain this volunteer-run open source project and brings powerful, free creative tools to the masses.