Graphite/editor/src/input/input_preprocessor_message_...

163 lines
6.2 KiB
Rust

use super::input_preprocessor::ModifierKeys;
use super::keyboard::{Key, KeyStates};
use super::mouse::{MouseKeys, MouseState, ViewportBounds};
use crate::message_prelude::*;
#[doc(inline)]
pub use graphene::DocumentResponse;
use glam::DVec2;
#[derive(Debug, Default)]
pub struct InputPreprocessorMessageHandler {
pub keyboard: KeyStates,
pub mouse: MouseState,
pub viewport_bounds: ViewportBounds,
}
impl MessageHandler<InputPreprocessorMessage, ()> for InputPreprocessorMessageHandler {
#[remain::check]
fn process_action(&mut self, message: InputPreprocessorMessage, _data: (), responses: &mut VecDeque<Message>) {
#[remain::sorted]
match message {
InputPreprocessorMessage::BoundsOfViewports { bounds_of_viewports } => {
assert_eq!(bounds_of_viewports.len(), 1, "Only one viewport is currently supported");
for bounds in bounds_of_viewports {
let new_size = bounds.size();
let existing_size = self.viewport_bounds.size();
let translation = (new_size - existing_size) / 2.;
// TODO: Extend this to multiple viewports instead of setting it to the value of this last loop iteration
self.viewport_bounds = bounds;
responses.push_back(
graphene::Operation::TransformLayer {
path: vec![],
transform: glam::DAffine2::from_translation(translation).to_cols_array(),
}
.into(),
);
responses.push_back(
DocumentMessage::Artboard(
graphene::Operation::TransformLayer {
path: vec![],
transform: glam::DAffine2::from_translation(translation).to_cols_array(),
}
.into(),
)
.into(),
);
responses.push_back(FrontendMessage::TriggerViewportResize.into());
}
}
InputPreprocessorMessage::DoubleClick { editor_mouse_state, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
responses.push_back(InputMapperMessage::DoubleClick.into());
}
InputPreprocessorMessage::KeyDown { key, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.set(key as usize);
responses.push_back(InputMapperMessage::KeyDown(key).into());
}
InputPreprocessorMessage::KeyUp { key, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.unset(key as usize);
responses.push_back(InputMapperMessage::KeyUp(key).into());
}
InputPreprocessorMessage::MouseScroll { editor_mouse_state, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
self.mouse.scroll_delta = mouse_state.scroll_delta;
responses.push_back(InputMapperMessage::MouseScroll.into());
}
InputPreprocessorMessage::PointerDown { editor_mouse_state, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
self.translate_mouse_event(mouse_state, true, responses);
}
InputPreprocessorMessage::PointerMove { editor_mouse_state, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
responses.push_back(InputMapperMessage::PointerMove.into());
// While any pointer button is already down, additional button down events are not reported, but they are sent as `pointermove` events
self.translate_mouse_event(mouse_state, false, responses);
}
InputPreprocessorMessage::PointerUp { editor_mouse_state, modifier_keys } => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
self.translate_mouse_event(mouse_state, false, responses);
}
};
}
// Clean user input and if possible reconstruct it.
// Store the changes in the keyboard if it is a key event.
// Transform canvas coordinates to document coordinates.
advertise_actions!();
}
impl InputPreprocessorMessageHandler {
fn translate_mouse_event(&mut self, mut new_state: MouseState, allow_first_button_down: bool, responses: &mut VecDeque<Message>) {
for (bit_flag, key) in [(MouseKeys::LEFT, Key::Lmb), (MouseKeys::RIGHT, Key::Rmb), (MouseKeys::MIDDLE, Key::Mmb)] {
// Calculate the intersection between the two key states
let old_down = self.mouse.mouse_keys & bit_flag == bit_flag;
let new_down = new_state.mouse_keys & bit_flag == bit_flag;
if !old_down && new_down {
if allow_first_button_down || self.mouse.mouse_keys != MouseKeys::NONE {
responses.push_back(InputMapperMessage::KeyDown(key).into());
} else {
// Required to stop a keyup being emitted for a keydown outside canvas
new_state.mouse_keys ^= bit_flag;
}
}
if old_down && !new_down {
responses.push_back(InputMapperMessage::KeyUp(key).into());
}
}
self.mouse = new_state;
}
fn handle_modifier_keys(&mut self, modifier_keys: ModifierKeys, responses: &mut VecDeque<Message>) {
self.handle_modifier_key(Key::KeyControl, modifier_keys.contains(ModifierKeys::CONTROL), responses);
self.handle_modifier_key(Key::KeyShift, modifier_keys.contains(ModifierKeys::SHIFT), responses);
self.handle_modifier_key(Key::KeyAlt, modifier_keys.contains(ModifierKeys::ALT), responses);
}
fn handle_modifier_key(&mut self, key: Key, key_is_down: bool, responses: &mut VecDeque<Message>) {
let key_was_down = self.keyboard.get(key as usize);
if key_was_down && !key_is_down {
self.keyboard.unset(key as usize);
responses.push_back(InputMapperMessage::KeyUp(key).into());
} else if !key_was_down && key_is_down {
self.keyboard.set(key as usize);
responses.push_back(InputMapperMessage::KeyDown(key).into());
}
}
pub fn document_bounds(&self) -> [DVec2; 2] {
// ipp bounds are relative to the entire screen
[(0., 0.).into(), self.viewport_bounds.bottom_right - self.viewport_bounds.top_left]
}
}