353 lines
8.6 KiB
Rust
353 lines
8.6 KiB
Rust
use crate::consts::{ROTATE_SNAP_ANGLE, SCALE_SNAP_INTERVAL};
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use crate::message_prelude::*;
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use graphene::document::{Document, FontCache};
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use graphene::Operation as DocumentOperation;
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use glam::{DAffine2, DVec2};
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use std::collections::{HashMap, VecDeque};
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pub type OriginalTransforms = HashMap<Vec<LayerId>, DAffine2>;
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#[derive(Debug, Clone, PartialEq, Copy)]
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pub enum Axis {
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Both,
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X,
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Y,
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}
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impl Default for Axis {
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fn default() -> Self {
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Self::Both
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}
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}
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impl Axis {
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pub fn set_or_toggle(&mut self, target: Axis) {
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// If constrained to an axis and target is requesting the same axis, toggle back to Both
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if *self == target {
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*self = Axis::Both;
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}
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// If current axis is different from the target axis, switch to the target
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else {
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*self = target;
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}
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}
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}
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#[derive(Default, Debug, Clone, PartialEq, Copy)]
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pub struct Translation {
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pub dragged_distance: DVec2,
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pub typed_distance: Option<f64>,
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pub constraint: Axis,
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}
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impl Translation {
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pub fn to_dvec(self) -> DVec2 {
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if let Some(value) = self.typed_distance {
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if self.constraint == Axis::Y {
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return DVec2::new(0., value);
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} else {
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return DVec2::new(value, 0.);
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}
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}
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match self.constraint {
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Axis::Both => self.dragged_distance,
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Axis::X => DVec2::new(self.dragged_distance.x, 0.),
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Axis::Y => DVec2::new(0., self.dragged_distance.y),
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}
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}
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#[must_use]
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pub fn increment_amount(self, delta: DVec2) -> Self {
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Self {
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dragged_distance: self.dragged_distance + delta,
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typed_distance: None,
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constraint: self.constraint,
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}
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}
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}
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#[derive(Default, Debug, Clone, PartialEq, Copy)]
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pub struct Rotation {
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pub dragged_angle: f64,
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pub typed_angle: Option<f64>,
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}
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impl Rotation {
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pub fn to_f64(self, snap: bool) -> f64 {
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if let Some(value) = self.typed_angle {
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value.to_radians()
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} else if snap {
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let snap_resolution = ROTATE_SNAP_ANGLE.to_radians();
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(self.dragged_angle / snap_resolution).round() * snap_resolution
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} else {
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self.dragged_angle
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}
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}
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#[must_use]
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pub fn increment_amount(self, delta: f64) -> Self {
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Self {
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dragged_angle: self.dragged_angle + delta,
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typed_angle: None,
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Copy)]
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pub struct Scale {
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pub dragged_factor: f64,
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pub typed_factor: Option<f64>,
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pub constraint: Axis,
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}
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impl Default for Scale {
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fn default() -> Self {
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Self {
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dragged_factor: 1.,
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typed_factor: None,
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constraint: Axis::default(),
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}
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}
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}
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impl Scale {
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pub fn to_dvec(self, snap: bool) -> DVec2 {
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let factor = if let Some(value) = self.typed_factor { value } else { self.dragged_factor };
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let factor = if snap { (factor / SCALE_SNAP_INTERVAL).round() * SCALE_SNAP_INTERVAL } else { factor };
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match self.constraint {
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Axis::Both => DVec2::splat(factor),
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Axis::X => DVec2::new(factor, 1.),
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Axis::Y => DVec2::new(1., factor),
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}
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}
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#[must_use]
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pub fn increment_amount(self, delta: f64) -> Self {
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Self {
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dragged_factor: self.dragged_factor + delta,
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typed_factor: None,
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constraint: self.constraint,
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Copy)]
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pub enum TransformOperation {
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None,
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Grabbing(Translation),
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Rotating(Rotation),
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Scaling(Scale),
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}
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impl Default for TransformOperation {
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fn default() -> Self {
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TransformOperation::None
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}
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}
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impl TransformOperation {
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pub fn apply_transform_operation(&self, selected: &mut Selected, snapping: bool) {
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if self != &TransformOperation::None {
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let transformation = match self {
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TransformOperation::Grabbing(translation) => DAffine2::from_translation(translation.to_dvec()),
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TransformOperation::Rotating(rotation) => DAffine2::from_angle(rotation.to_f64(snapping)),
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TransformOperation::Scaling(scale) => DAffine2::from_scale(scale.to_dvec(snapping)),
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TransformOperation::None => unreachable!(),
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};
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selected.update_transforms(transformation);
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}
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}
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pub fn constrain_axis(&mut self, axis: Axis, selected: &mut Selected, snapping: bool) {
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match self {
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TransformOperation::None => (),
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TransformOperation::Grabbing(translation) => translation.constraint.set_or_toggle(axis),
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TransformOperation::Rotating(_) => (),
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TransformOperation::Scaling(scale) => scale.constraint.set_or_toggle(axis),
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};
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self.apply_transform_operation(selected, snapping);
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}
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pub fn handle_typed(&mut self, typed: Option<f64>, selected: &mut Selected, snapping: bool) {
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match self {
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TransformOperation::None => (),
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TransformOperation::Grabbing(translation) => translation.typed_distance = typed,
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TransformOperation::Rotating(rotation) => rotation.typed_angle = typed,
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TransformOperation::Scaling(scale) => scale.typed_factor = typed,
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};
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self.apply_transform_operation(selected, snapping);
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}
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}
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pub struct Selected<'a> {
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pub selected: &'a [&'a Vec<LayerId>],
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pub responses: &'a mut VecDeque<Message>,
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pub document: &'a Document,
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pub original_transforms: &'a mut OriginalTransforms,
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pub pivot: &'a mut DVec2,
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}
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impl<'a> Selected<'a> {
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pub fn new(original_transforms: &'a mut OriginalTransforms, pivot: &'a mut DVec2, selected: &'a [&'a Vec<LayerId>], responses: &'a mut VecDeque<Message>, document: &'a Document) -> Self {
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for path in selected {
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if !original_transforms.contains_key(*path) {
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original_transforms.insert(path.to_vec(), document.layer(path).unwrap().transform);
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}
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}
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Self {
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selected,
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responses,
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document,
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original_transforms,
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pivot,
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}
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}
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pub fn calculate_pivot(&mut self, font_cache: &FontCache) -> DVec2 {
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let xy_summation = self
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.selected
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.iter()
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.map(|path| {
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let multiplied_transform = self.document.multiply_transforms(path).unwrap();
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let bounds = self
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.document
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.layer(path)
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.unwrap()
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.aabounding_box_for_transform(multiplied_transform, font_cache)
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.unwrap_or([multiplied_transform.translation; 2]);
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(bounds[0] + bounds[1]) / 2.
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})
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.fold(DVec2::ZERO, |summation, next| summation + next);
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xy_summation / self.selected.len() as f64
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}
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pub fn update_transforms(&mut self, delta: DAffine2) {
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if !self.selected.is_empty() {
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let pivot = DAffine2::from_translation(*self.pivot);
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let transformation = pivot * delta * pivot.inverse();
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// TODO: Cache the result of `shallowest_unique_layers` to avoid this heavy computation every frame of movement, see https://github.com/GraphiteEditor/Graphite/pull/481
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for layer_path in Document::shallowest_unique_layers(self.selected.iter()) {
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let parent_folder_path = &layer_path[..layer_path.len() - 1];
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let original_layer_transforms = *self.original_transforms.get(*layer_path).unwrap();
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let to = self.document.generate_transform_across_scope(parent_folder_path, None).unwrap();
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let new = to.inverse() * transformation * to * original_layer_transforms;
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self.responses.push_back(
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DocumentOperation::SetLayerTransform {
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path: layer_path.to_vec(),
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transform: new.to_cols_array(),
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}
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.into(),
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);
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}
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self.responses.push_back(ToolMessage::DocumentIsDirty.into());
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}
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}
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pub fn revert_operation(&mut self) {
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for path in self.selected {
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self.responses.push_back(
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DocumentOperation::SetLayerTransform {
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path: path.to_vec(),
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transform: (*self.original_transforms.get(*path).unwrap()).to_cols_array(),
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}
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.into(),
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);
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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pub struct Typing {
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pub digits: Vec<u8>,
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pub contains_decimal: bool,
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pub negative: bool,
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}
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const DECIMAL_POINT: u8 = 10;
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impl Typing {
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pub fn type_number(&mut self, number: u8) -> Option<f64> {
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self.digits.push(number);
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self.evaluate()
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}
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pub fn type_backspace(&mut self) -> Option<f64> {
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if self.digits.is_empty() {
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return None;
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}
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match self.digits.pop() {
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Some(DECIMAL_POINT) => self.contains_decimal = false,
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Some(_) => (),
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None => self.negative = false,
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}
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self.evaluate()
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}
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pub fn type_decimal_point(&mut self) -> Option<f64> {
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if !self.contains_decimal {
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self.contains_decimal = true;
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self.digits.push(DECIMAL_POINT);
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}
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self.evaluate()
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}
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pub fn type_negate(&mut self) -> Option<f64> {
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self.negative = !self.negative;
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self.evaluate()
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}
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pub fn evaluate(&self) -> Option<f64> {
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if self.digits.is_empty() {
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return None;
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}
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let mut result = 0_f64;
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let mut running_decimal_place = 0_i32;
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for digit in &self.digits {
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if *digit == DECIMAL_POINT {
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if running_decimal_place == 0 {
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running_decimal_place = 1;
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}
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} else if running_decimal_place == 0 {
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result *= 10.;
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result += *digit as f64;
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} else {
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result += *digit as f64 * 0.1_f64.powi(running_decimal_place);
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running_decimal_place += 1;
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}
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}
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if self.negative {
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result = -result;
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}
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Some(result)
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}
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pub fn clear(&mut self) {
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self.digits.clear();
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self.contains_decimal = false;
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self.negative = false;
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}
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}
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