* Single-clicking shape now selects the parent folder * Added Ratio Button for Layer/Group. Task 1 Done * All 3 bullet points been checked.Needs refactoring * Refactored Code + Added descriptive comments * Reduced code, removed comments, moved/renamed enum * Hints now change based on selection behavior * refactored updating hints based on layer behavior * Updated hints and shift click for shallow select * fixed cargo check warnings * shift deselect works. Checking for edge cases * Fixed the first 5 bullet points suggestions. * Fixed double click issue * Double click on shape switches to path tool * updated deepest select and its hints * Reworked logic for single click for shallow select * Fixed CargoCheck warnings + Hypercube suggestions. * Fix append -> push * Break out two functions * Split out big code blocks into functions * Edit hint text * Assorted code quality cleanup * Combine duplicate impl blocks * Add todo for future code cleanup --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| website | ||
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README.md
Redefining state-of-the-art graphics editing.
Graphite is an in-development raster and vector 2D graphics editor that is free and open source. It is powered by a node graph compositing engine that supercharges your layer stack, providing a completely non-destructive editing experience.
Graphite is a lightweight vector graphics editor that runs in your browser. Its nascent node-based compositor lets you apply raster effects and co-create amazing art with AI in a non-destructive workflow. Fully-featured raster image editing, and a native desktop application, are current high-level development goals.
Launch the latest alpha version and learn more on the project website.
⭐ Please star this GitHub repository to help build momentum. ⭐
Discord
Join our Discord community to chat with the community and development team. Feel free to lurk, ask questions, give suggestions, or get involved in the project. We are always seeking new collaborators to help design and develop the software and this is where we communicate.
Building/Contributing
We need Rust and web developers! See instructions here for setting up the project and getting started.
We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please get in touch if you are able to help out.
Design
The #1 priority for the Graphite software is providing a delightful user experience. The UI, UX, and product design is not an afterthought, but is a central guiding light in the software development process.
Below are some mockups demonstrating future goals for the user interface once nodes and raster photo editing is fully available.
Viewport interface mockup showcasing a photo editing project that utilizes Graphite's raster graphics pipeline, one of the upcoming roadmap milestones. Raster editing is not yet supported.
Node graph mockup demonstrating how the layers directly correspond to nodes. Thick vertical (upward) lines represent compositing stacks and horizontal (rightward) links represent data flow connections.

