* WIP, backward traversal issues * Fix some tool issues * Remove debugging * Change some indices * WIP: new artboard node * WIP: add artboard node * WIP: Artboard node and create_artboard * WIP: Artboard node implementation complete * WIP: Artboards input for output node * Complete Artboard node * Generalize LayerNodeIdentifier, monitor_nodes support for Artboard node, adjust ResizeArtboard/ClearArtboards, move alias validation to Rust * Fix misaligned artboard click targets * Generalize/clarify create_layer and insert_between * non-negative dimensions for resize_artboard * Show artboards in layer panel * Generalize create_layer for layer output node * Generalize delete_layer/delete_artboard to NodeGraphMessage::DeleteNodes. Fixed upstream flow Iter * remove old primary_input function * Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer exposed_value_count type fix Vertical node visuals, remove is_layer function, rename Layer node to Merge node, toggle display as layer * Fix demo artwork * Layer display context menu * Automatically select artboard, fix warnings * Improvements to context menu and layer invariant enforcement * Remove display_as_layer and update load_structure * Improve load_structure to show more layers, improve FlowIter, improve layer naming, layer rearrangement validation. * Clean up demo artwork using generalized layers * Improve design of Layers panel and graph nodes * MoveSelectedLayersTo rewrite to support generalized layer nodes * Include artboards in deepest_common_ancestor, fix resize_artboard/delete_artboard, sync artboard tool to layer panel * MoveSelectedLayersTo adjustments * Sync non layer node visibility with metadata * Include non layer nodes when moving/creating layer * Fix group layers and get_post_node_with_index * Include non layer nodes in UngroupSelectedLayers * GroupSelected for all selected nodes, UnGroupSelected position adjustments * Add grouping for layers in different folders * Fix hidden layers * Prevent node from connecting to itself, fix undo automatic node insertion, * Fix undo CreateEmptyFolder, fix grouping nested layer nodes * Formatting * Remove test and check if node is layer from network * Fix undo group layers * Check off roadmap * MoveUpstreamSiblingsToChild adjustments * Replace tabs with spaces, remove mut from argument * Final code review pass --------- Co-authored-by: 0hypercube <0hypercube@gmail.com> Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| .. | ||
| components | ||
| io-managers | ||
| state-providers | ||
| utility-functions | ||
| wasm-communication | ||
| App.svelte | ||
| README.md | ||
| consts.ts | ||
| main.ts | ||
| vite-env-override.d.ts | ||
| vite-env.d.ts | ||
README.md
Overview of /frontend/src/
Svelte components: components/
Svelte components that build the Graphite editor GUI, which are mounted in App.svelte. These each contain a Svelte-templated HTML section, an SCSS (Stylus CSS) section, and a script section. The aim is to avoid implementing much editor business logic here, just enough to make things interactive and communicate to the backend where the real business logic should occur.
I/O managers: io-managers/
TypeScript files which manage the input/output of browser APIs and link this functionality with the editor backend. These files subscribe to backend events to execute JS APIs, and in response to these APIs or user interactions, they may call functions into the backend (defined in /frontend/wasm/editor_api.rs).
Each I/O manager is a self-contained module where one instance is created in Editor.svelte when it's mounted to the DOM at app startup.
During development when HMR (hot-module replacement) occurs, these are also unmounted to clean up after themselves, so they can be mounted again with the updated code. Therefore, any side-effects that these managers cause (e.g. adding event listeners to the page) need a destructor function that cleans them up. The destructor function, when applicable, is returned by the module and automatically called in Editor.svelte on unmount.
State providers: state-providers/
TypeScript files which provide reactive state and importable functions to Svelte components. Each module defines a Svelte writable store const { subscribe, update } = writable({ .. }); and exports the subscribe method from the module in the returned object. Other functions may also be defined in the module and exported after subscribe, which provide a way for Svelte components to call functions to manipulate the state.
In Editor.svelte, an instance of each of these are given to Svelte's setContext() function. This allows any component to access the state provider instance using const exampleStateProvider = getContext<ExampleStateProvider>("exampleStateProvider");.
I/O managers vs. state providers
Some state providers, similarly to I/O managers, may subscribe to backend events, call functions from editor_api.rs into the backend, and interact with browser APIs and user input. The difference is that state providers are meant to be made available to components via getContext() to use them for reactive state, while I/O managers are meant to be self-contained systems that operate for the lifetime of the application and aren't touched by Svelte components.
Utility functions: utility-functions/
TypeScript files which define and export individual helper functions for use elsewhere in the codebase. These files should not persist state outside each function.
WASM communication: wasm-communication/
TypeScript files which serve as the JS interface to the WASM bindings for the editor backend.
WASM editor: editor.ts
Instantiates the WASM and editor backend instances. The function initWasm() asynchronously constructs and initializes an instance of the WASM bindings JS module provided by wasm-bindgen/wasm-pack. The function createEditor() constructs an instance of the editor backend. In theory there could be multiple editor instances sharing the same WASM module instance. The function returns an object where raw is the WASM module, instance is the editor, and subscriptions is the subscription router (described below).
initWasm() occurs in main.ts right before the Svelte application exists, then createEditor() is run in Editor.svelte during the Svelte app's creation. Similarly to the state providers described above, the editor is given via setContext() so other components can get it via getContext and call functions on editor.raw, editor.handle, or editor.subscriptions.
Message definitions: messages.ts
Defines the message formats and data types received from the backend. Since Rust and JS support different styles of data representation, this bridges the gap from Rust into JS land. Messages (and the data contained within) are serialized in Rust by serde into JSON, and these definitions are manually kept up-to-date to parallel the message structs and their data types. (However, directives like #[serde(skip)] or #[serde(rename = "someOtherName")] may cause the TypeScript format to look slightly different from the Rust structs.) These definitions are basically just for the sake of TypeScript to understand the format, although in some cases we may perform data conversion here using translation functions that we can provide.
Subscription router: subscription-router.ts
Associates messages from the backend with subscribers in the frontend, and routes messages to subscriber callbacks. This module provides a subscribeJsMessage(messageType, callback) function which JS code throughout the frontend can call to be registered as the exclusive handler for a chosen message type. This file's other exported function, handleJsMessage(messageType, messageData, wasm, instance), is called in editor.ts by the associated editor instance when the backend sends a FrontendMessage. When this occurs, the subscription router delivers the message to the subscriber for given messageType by executing its registered callback function. As an argument to the function, it provides the messageData payload transformed into its TypeScript-friendly format defined in messages.ts.
Svelte app entry point: App.svelte
The entry point for the Svelte application.
Editor base instance: Editor.svelte
This is where we define global CSS style rules, create/destroy the editor instance, construct/destruct the I/O managers, and construct and setContext() the state providers.
JS bundle entry point: main.ts
The entry point for the entire project's code bundle. Here we simply initialize the Svelte application with export default new App({ target: document.body });.