Graphite/node-graph/gcore/src
Keavon Chambers 2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996)
* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables

* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
..
math Prep `gcore` splitup: move various symbols into their own modules (#2746) 2025-06-27 09:54:34 +00:00
raster Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
text Rename graphic subtypes to remove their "data" and "group" suffixes (#2990) 2025-08-04 04:53:25 -07:00
vector Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996) 2025-08-05 02:24:12 -07:00
animation.rs Remove the `serde` feature and instead just always require it (#2737) 2025-06-21 16:52:47 -07:00
artboard.rs Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996) 2025-08-05 02:24:12 -07:00
blending_nodes.rs Rename graphic subtypes to remove their "data" and "group" suffixes (#2990) 2025-08-04 04:53:25 -07:00
bounds.rs Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature (#2760) 2025-06-27 13:47:46 +00:00
consts.rs Add Vello support for Outline view mode rendering; add non_scaling to strokes (SVG, not yet Vello) (#2455) 2025-04-07 00:02:11 +00:00
context.rs Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925) 2025-07-25 17:53:26 +00:00
debug.rs Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996) 2025-08-05 02:24:12 -07:00
extract_xy.rs Rename the Coordinate data type to Vec2 (#2959) 2025-07-30 22:53:36 -07:00
generic.rs Bulk `gcore` cleanup, replace `core` and `alloc` with `std` (#2735) 2025-06-21 23:08:33 +00:00
gradient.rs Prep `gcore` splitup: move various symbols into their own modules (#2746) 2025-06-27 09:54:34 +00:00
graphic.rs Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996) 2025-08-05 02:24:12 -07:00
lib.rs Rename graphic subtypes to remove their "data" and "group" suffixes (#2990) 2025-08-04 04:53:25 -07:00
logic.rs Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables (#2996) 2025-08-05 02:24:12 -07:00
memo.rs Add `::IDENTITY` to node macro to return a `ProtoNodeIdentifier` that is always a `&'static str` (#2842) 2025-07-07 16:29:59 -07:00
misc.rs Update #[min/max] node macro attributes to #[soft/hard]_[min/max] and make them clamp their input data (#2464) 2025-04-30 23:52:27 -07:00
ops.rs Clean up node catalog by adding missing units, more tooltips; fix 'Line' node missing parameters (#2813) 2025-07-01 07:47:54 -07:00
raster.rs Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981) 2025-08-03 04:12:18 -07:00
raster_types.rs Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
registry.rs Use target family insted of target arch (#2975) 2025-08-03 10:28:53 +00:00
render_complexity.rs Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
structural.rs Bulk `gcore` cleanup, replace `core` and `alloc` with `std` (#2735) 2025-06-21 23:08:33 +00:00
table.rs Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
text.rs Add text alignment to the Text node (#2920) 2025-07-25 22:04:12 -07:00
transform.rs Add transform-related nodes to improve transformation abilities (#2893) 2025-07-17 11:58:57 -07:00
transform_nodes.rs Make Table<T> implement the IntoIterator trait 2025-08-04 15:20:48 -07:00
types.rs Rename graphic subtypes to remove their "data" and "group" suffixes (#2990) 2025-08-04 04:53:25 -07:00
uuid.rs Bulk `gcore` cleanup, replace `core` and `alloc` with `std` (#2735) 2025-06-21 23:08:33 +00:00
value.rs Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925) 2025-07-25 17:53:26 +00:00