Graphite/graphene/src/layers/mod.rs

219 lines
5.1 KiB
Rust

pub mod style;
use style::ViewMode;
use glam::DAffine2;
use glam::{DMat2, DVec2};
pub mod blend_mode;
pub use blend_mode::BlendMode;
pub mod simple_shape;
pub use simple_shape::Shape;
pub mod folder;
use crate::LayerId;
use crate::{DocumentError, Quad};
pub use folder::Folder;
use serde::{Deserialize, Serialize};
use std::fmt::Write;
#[derive(Debug, Clone, PartialEq, Deserialize, Serialize)]
pub enum LayerDataType {
Folder(Folder),
Shape(Shape),
}
impl LayerDataType {
pub fn inner(&self) -> &dyn LayerData {
match self {
LayerDataType::Shape(s) => s,
LayerDataType::Folder(f) => f,
}
}
pub fn inner_mut(&mut self) -> &mut dyn LayerData {
match self {
LayerDataType::Shape(s) => s,
LayerDataType::Folder(f) => f,
}
}
}
pub trait LayerData {
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>, view_mode: ViewMode);
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>);
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]>;
}
impl LayerData for LayerDataType {
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>, view_mode: ViewMode) {
self.inner_mut().render(svg, transforms, view_mode)
}
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
self.inner().intersects_quad(quad, path, intersections)
}
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
self.inner().bounding_box(transform)
}
}
#[derive(Serialize, Deserialize)]
#[serde(remote = "glam::DAffine2")]
struct DAffine2Ref {
pub matrix2: DMat2,
pub translation: DVec2,
}
fn return_true() -> bool {
true
}
#[derive(Debug, PartialEq, Deserialize, Serialize)]
pub struct Layer {
pub visible: bool,
pub name: Option<String>,
pub data: LayerDataType,
#[serde(with = "DAffine2Ref")]
pub transform: glam::DAffine2,
#[serde(skip)]
pub cache: String,
#[serde(skip)]
pub thumbnail_cache: String,
#[serde(skip, default = "return_true")]
pub cache_dirty: bool,
pub blend_mode: BlendMode,
pub opacity: f64,
}
impl Layer {
pub fn new(data: LayerDataType, transform: [f64; 6]) -> Self {
Self {
visible: true,
name: None,
data,
transform: glam::DAffine2::from_cols_array(&transform),
cache: String::new(),
thumbnail_cache: String::new(),
cache_dirty: true,
blend_mode: BlendMode::Normal,
opacity: 1.,
}
}
pub fn iter(&self) -> LayerIter<'_> {
LayerIter { stack: vec![self] }
}
pub fn render(&mut self, transforms: &mut Vec<DAffine2>, view_mode: ViewMode) -> &str {
if !self.visible {
return "";
}
if self.cache_dirty {
transforms.push(self.transform);
self.thumbnail_cache.clear();
self.data.render(&mut self.thumbnail_cache, transforms, view_mode);
self.cache.clear();
let _ = writeln!(self.cache, r#"<g transform="matrix("#);
self.transform.to_cols_array().iter().enumerate().for_each(|(i, f)| {
let _ = self.cache.write_str(&(f.to_string() + if i != 5 { "," } else { "" }));
});
let _ = write!(
self.cache,
r#")" style="mix-blend-mode: {}; opacity: {}">{}</g>"#,
self.blend_mode.to_svg_style_name(),
self.opacity,
self.thumbnail_cache.as_str()
);
transforms.pop();
self.cache_dirty = false;
}
self.cache.as_str()
}
pub fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
if !self.visible {
return;
}
let transformed_quad = self.transform.inverse() * quad;
self.data.intersects_quad(transformed_quad, path, intersections)
}
pub fn current_bounding_box_with_transform(&self, transform: DAffine2) -> Option<[DVec2; 2]> {
self.data.bounding_box(transform)
}
pub fn current_bounding_box(&self) -> Option<[DVec2; 2]> {
self.current_bounding_box_with_transform(self.transform)
}
pub fn as_folder_mut(&mut self) -> Result<&mut Folder, DocumentError> {
match &mut self.data {
LayerDataType::Folder(f) => Ok(f),
_ => Err(DocumentError::NotAFolder),
}
}
pub fn as_folder(&self) -> Result<&Folder, DocumentError> {
match &self.data {
LayerDataType::Folder(f) => Ok(f),
_ => Err(DocumentError::NotAFolder),
}
}
}
impl Clone for Layer {
fn clone(&self) -> Self {
Self {
visible: self.visible,
name: self.name.clone(),
data: self.data.clone(),
transform: self.transform,
cache: String::new(),
thumbnail_cache: String::new(),
cache_dirty: true,
blend_mode: self.blend_mode,
opacity: self.opacity,
}
}
}
impl<'a> IntoIterator for &'a Layer {
type Item = &'a Layer;
type IntoIter = LayerIter<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
#[derive(Debug)]
pub struct LayerIter<'a> {
pub stack: Vec<&'a Layer>,
}
impl Default for LayerIter<'_> {
fn default() -> Self {
Self { stack: vec![] }
}
}
impl<'a> Iterator for LayerIter<'a> {
type Item = &'a Layer;
fn next(&mut self) -> Option<Self::Item> {
match self.stack.pop() {
Some(layer) => {
if let LayerDataType::Folder(folder) = &layer.data {
let layers = folder.layers();
self.stack.extend(layers);
};
Some(layer)
}
None => None,
}
}
}