704 lines
28 KiB
Svelte
704 lines
28 KiB
Svelte
<script lang="ts" context="module">
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export type MenuType = "Popover" | "Tooltip" | "Dropdown" | "Dialog" | "Cursor";
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/// Prevents the escape key from closing the parent floating menu of the given element.
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/// This works by momentarily setting the `data-escape-does-not-close` attribute on the parent floating menu element.
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/// After checking for the Escape key, it checks (in one `setTimeout`) for the attribute and ignores the key if it's present.
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/// Then after two calls of `setTimeout`, we can safely remove the attribute here.
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export function preventEscapeClosingParentFloatingMenu(element: HTMLElement) {
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const floatingMenuParent = element.closest("[data-floating-menu-content]") || undefined;
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if (floatingMenuParent instanceof HTMLElement) {
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floatingMenuParent.setAttribute("data-escape-does-not-close", "");
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setTimeout(() => {
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setTimeout(() => {
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floatingMenuParent.removeAttribute("data-escape-does-not-close");
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}, 0);
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}, 0);
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}
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}
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</script>
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<script lang="ts">
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import { onMount, afterUpdate, createEventDispatcher, tick } from "svelte";
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import type { MenuDirection } from "@graphite/messages";
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import { browserVersion } from "@graphite/utility-functions/platform";
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import LayoutCol from "@graphite/components/layout/LayoutCol.svelte";
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const BUTTON_LEFT = 0;
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const POINTER_STRAY_DISTANCE = 100;
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const dispatch = createEventDispatcher<{ open: boolean; naturalWidth: number }>();
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let className = "";
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export { className as class };
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export let classes: Record<string, boolean> = {};
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let styleName = "";
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export { styleName as style };
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export let styles: Record<string, string | number | undefined> = {};
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export let open: boolean;
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export let type: MenuType;
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export let direction: MenuDirection = "Bottom";
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export let windowEdgeMargin = 6;
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export let scrollableY = false;
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export let minWidth = 0;
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export let escapeCloses = true;
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export let strayCloses = true;
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let tail: HTMLDivElement | undefined;
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let self: HTMLDivElement | undefined;
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let floatingMenuContainer: HTMLDivElement | undefined;
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let floatingMenuContent: LayoutCol | undefined;
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// The resize observer is attached to the floating menu container, which is the zero-height div of the width of the parent element's floating menu spawner.
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// Since CSS doesn't let us make the floating menu (with `position: fixed`) have a 100% width of this container, we need to use JS to observe its size and
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// tell the floating menu content to use it as a min-width so the floating menu is at least the width of the parent element's floating menu spawner.
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// This is the opposite concern of the natural width measurement system, which gets the natural width of the floating menu content in order for the
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// spawner widget to optionally set its min-size to the floating menu's natural width.
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let containerResizeObserver = new ResizeObserver((entries: ResizeObserverEntry[]) => {
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resizeObserverCallback(entries);
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});
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let wasOpen = open;
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let measuringOngoing = false;
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let measuringOngoingGuard = false;
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let minWidthParentWidth = 0;
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let pointerStillDown = false;
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let floatingMenuBounds = new DOMRect();
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let floatingMenuContentBounds = new DOMRect();
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$: watchOpenChange(open);
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$: minWidthStyleValue = measuringOngoing ? "0" : `${Math.max(minWidth, minWidthParentWidth)}px`;
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$: displayTail = open && type === "Popover";
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$: displayContainer = open || measuringOngoing;
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$: extraClasses = Object.entries(classes)
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.flatMap(([className, stateName]) => (stateName ? [className] : []))
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.join(" ");
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$: extraStyles = Object.entries(styles)
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.flatMap((styleAndValue) => (styleAndValue[1] !== undefined ? [`${styleAndValue[0]}: ${styleAndValue[1]};`] : []))
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.join(" ");
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// Called only when `open` is changed from outside this component
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async function watchOpenChange(isOpen: boolean) {
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// Mitigate a Safari rendering bug which clips the floating menu extending beyond a scrollable container.
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// The bug is possibly related to <https://bugs.webkit.org/show_bug.cgi?id=160953>, but in our case it happens when `overflow` of a parent is `auto` rather than `hidden`.
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if (browserVersion().toLowerCase().includes("safari")) {
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const scrollable = self?.closest("[data-scrollable-x], [data-scrollable-y]");
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if (scrollable instanceof HTMLElement) {
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// The issue exists when the container is set to `overflow: auto` but fine when `overflow: hidden`. So this workaround temporarily sets
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// the scrollable container to `overflow: hidden`, thus removing the scrollbars and ability to scroll until the floating menu is closed.
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scrollable.style.overflow = isOpen ? "hidden" : "";
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}
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}
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// Switching from closed to open
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if (isOpen && !wasOpen) {
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// TODO: Close any other floating menus that may already be open, which can happen using tab navigation and Enter/Space Bar to open
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// Close floating menu if pointer strays far enough away
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window.addEventListener("pointermove", pointerMoveHandler);
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// Close floating menu if esc is pressed
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window.addEventListener("keydown", keyDownHandler);
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// Close floating menu if pointer is outside (but within stray distance)
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window.addEventListener("pointerdown", pointerDownHandler);
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// Cancel the subsequent click event to prevent the floating menu from reopening if the floating menu's button is the click event target
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window.addEventListener("pointerup", pointerUpHandler);
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// Floating menu min-width resize observer
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await tick();
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// Start a new observation of the now-open floating menu
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if (floatingMenuContainer) {
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containerResizeObserver.disconnect();
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containerResizeObserver.observe(floatingMenuContainer);
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}
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}
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// Switching from open to closed
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if (!isOpen && wasOpen) {
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// Clean up observation of the now-closed floating menu
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containerResizeObserver.disconnect();
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window.removeEventListener("pointermove", pointerMoveHandler);
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window.removeEventListener("keydown", keyDownHandler);
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window.removeEventListener("pointerdown", pointerDownHandler);
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// The `pointerup` event is removed in `pointerMoveHandler()` and `pointerDownHandler()`
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}
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// Now that we're done reading the old state, update it to the current state for next time
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wasOpen = isOpen;
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}
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onMount(() => {
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// Measure the content and round up its width and height to the nearest even integer.
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// This solves antialiasing issues when the content isn't cleanly divisible by 2 and gets translated by (-50%, -50%) causing all its content to be blurry.
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const floatingMenuContentDiv = floatingMenuContent?.div?.();
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if (type === "Dialog" && floatingMenuContentDiv) {
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const resizeObserver = new ResizeObserver((entries) => {
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entries.forEach((entry) => {
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const existingWidth = Number(floatingMenuContentDiv.style.getPropertyValue("--even-integer-subpixel-expansion-x"));
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const existingHeight = Number(floatingMenuContentDiv.style.getPropertyValue("--even-integer-subpixel-expansion-y"));
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let { width, height } = entry.contentRect;
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width -= existingWidth;
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height -= existingHeight;
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let targetWidth = Math.ceil(width);
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if (targetWidth % 2 === 1) targetWidth += 1;
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let targetHeight = Math.ceil(height);
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if (targetHeight % 2 === 1) targetHeight += 1;
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// We have to set the style properties directly because attempting to do it through a Svelte bound property results in `afterUpdate()` being triggered
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floatingMenuContentDiv.style.setProperty("--even-integer-subpixel-expansion-x", `${targetWidth - width}`);
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floatingMenuContentDiv.style.setProperty("--even-integer-subpixel-expansion-y", `${targetHeight - height}`);
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});
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});
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resizeObserver.observe(floatingMenuContentDiv);
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}
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});
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afterUpdate(() => {
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// Gets the client bounds of the elements and apply relevant styles to them.
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// TODO: Use DOM attribute bindings more whilst not causing recursive updates. Turning measuring on and off both causes the component to change,
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// TODO: which causes the `afterUpdate()` Svelte event to fire extraneous times (hurting performance and sometimes causing an infinite loop).
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if (!measuringOngoingGuard) positionAndStyleFloatingMenu();
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});
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function resizeObserverCallback(entries: ResizeObserverEntry[]) {
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minWidthParentWidth = entries[0].contentRect.width;
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}
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function positionAndStyleFloatingMenu() {
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if (type === "Cursor") return;
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const floatingMenuContentDiv = floatingMenuContent?.div?.();
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if (!self || !floatingMenuContainer || !floatingMenuContent || !floatingMenuContentDiv) return;
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const windowBounds = document.documentElement.getBoundingClientRect();
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floatingMenuBounds = self.getBoundingClientRect();
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const floatingMenuContainerBounds = floatingMenuContainer.getBoundingClientRect();
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floatingMenuContentBounds = floatingMenuContentDiv.getBoundingClientRect();
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const overflowingLeft = floatingMenuContentBounds.left - windowEdgeMargin <= windowBounds.left;
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const overflowingRight = floatingMenuContentBounds.right + windowEdgeMargin >= windowBounds.right;
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const overflowingTop = floatingMenuContentBounds.top - windowEdgeMargin <= windowBounds.top;
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const overflowingBottom = floatingMenuContentBounds.bottom + windowEdgeMargin >= windowBounds.bottom;
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// TODO: Make this work for all types. This is currently limited to tooltips because they're inherently small and transient.
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// TODO: But on popovers and dropdowns, it's a bit harder to do this right. First we check if it's overflowing and flip the direction to avoid the overflow.
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// TODO: But once it's flipped, if the position moves and the menu would no longer be overflowing, we're still flipped and thus unable to automatically notice the need to flip back.
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// TODO: So as a result, once flipped, it stays flipped forever even if the menu spawner element is moved back away from the edge of the window.
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if (type === "Tooltip") {
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// Flip direction if overflowing the edge of the window
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if (direction === "Top" && overflowingTop) direction = "Bottom";
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else if (direction === "Bottom" && overflowingBottom) direction = "Top";
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else if (direction === "Left" && overflowingLeft) direction = "Right";
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else if (direction === "Right" && overflowingRight) direction = "Left";
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}
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const inParentFloatingMenu = Boolean(floatingMenuContainer.closest("[data-floating-menu-content]"));
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if (!inParentFloatingMenu) {
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// Required to correctly position content when scrolled (it has a `position: fixed` to prevent clipping)
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// We use `.style` on a div (instead of a style DOM attribute binding) because the binding causes the `afterUpdate()` hook to call the function we're in recursively forever
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let tailOffset = 0;
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if (type === "Popover") tailOffset = 10;
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if (type === "Tooltip") tailOffset = direction === "Bottom" ? 20 : 10;
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if (direction === "Bottom") floatingMenuContentDiv.style.top = `${tailOffset + floatingMenuBounds.y}px`;
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if (direction === "Top") floatingMenuContentDiv.style.bottom = `${tailOffset + (windowBounds.height - floatingMenuBounds.y)}px`;
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if (direction === "Right") floatingMenuContentDiv.style.left = `${tailOffset + floatingMenuBounds.x}px`;
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if (direction === "Left") floatingMenuContentDiv.style.right = `${tailOffset + (windowBounds.width - floatingMenuBounds.x)}px`;
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// Required to correctly position tail when scrolled (it has a `position: fixed` to prevent clipping)
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// We use `.style` on a div (instead of a style DOM attribute binding) because the binding causes the `afterUpdate()` hook to call the function we're in recursively forever
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if (tail && direction === "Bottom") tail.style.top = `${floatingMenuBounds.y}px`;
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if (tail && direction === "Top") tail.style.bottom = `${windowBounds.height - floatingMenuBounds.y}px`;
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if (tail && direction === "Right") tail.style.left = `${floatingMenuBounds.x}px`;
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if (tail && direction === "Left") tail.style.right = `${windowBounds.width - floatingMenuBounds.x}px`;
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}
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type Edge = "Top" | "Bottom" | "Left" | "Right";
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let zeroedBorderVertical: Edge | undefined;
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let zeroedBorderHorizontal: Edge | undefined;
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if (direction === "Top" || direction === "Bottom") {
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zeroedBorderVertical = direction === "Top" ? "Bottom" : "Top";
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// We use `.style` on a div (instead of a style DOM attribute binding) because the binding causes the `afterUpdate()` hook to call the function we're in recursively forever
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if (overflowingLeft) {
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floatingMenuContentDiv.style.left = `${windowEdgeMargin}px`;
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if (windowBounds.left + floatingMenuContainerBounds.left === 12) zeroedBorderHorizontal = "Left";
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}
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if (overflowingRight) {
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floatingMenuContentDiv.style.right = `${windowEdgeMargin}px`;
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if (windowBounds.right - floatingMenuContainerBounds.right === 12) zeroedBorderHorizontal = "Right";
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}
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}
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if (direction === "Left" || direction === "Right") {
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zeroedBorderHorizontal = direction === "Left" ? "Right" : "Left";
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// We use `.style` on a div (instead of a style DOM attribute binding) because the binding causes the `afterUpdate()` hook to call the function we're in recursively forever
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if (overflowingTop) {
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floatingMenuContentDiv.style.top = `${windowEdgeMargin}px`;
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if (windowBounds.top + floatingMenuContainerBounds.top === 12) zeroedBorderVertical = "Top";
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}
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if (overflowingBottom) {
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floatingMenuContentDiv.style.bottom = `${windowEdgeMargin}px`;
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if (windowBounds.bottom - floatingMenuContainerBounds.bottom === 12) zeroedBorderVertical = "Bottom";
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}
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}
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// Remove the rounded corner from the content where the tail perfectly meets the corner
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if (displayTail && windowEdgeMargin === 6 && zeroedBorderVertical && zeroedBorderHorizontal) {
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// We use `.style` on a div (instead of a style DOM attribute binding) because the binding causes the `afterUpdate()` hook to call the function we're in recursively forever
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switch (`${zeroedBorderVertical}${zeroedBorderHorizontal}`) {
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case "TopLeft":
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floatingMenuContentDiv.style.borderTopLeftRadius = "0";
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break;
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case "TopRight":
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floatingMenuContentDiv.style.borderTopRightRadius = "0";
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break;
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case "BottomLeft":
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floatingMenuContentDiv.style.borderBottomLeftRadius = "0";
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break;
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case "BottomRight":
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floatingMenuContentDiv.style.borderBottomRightRadius = "0";
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break;
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default:
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break;
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}
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}
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}
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export function div(): HTMLDivElement | undefined {
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return self;
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}
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// To be called by the parent component. Measures the actual width of the floating menu content element and returns it in a promise.
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export async function measureAndEmitNaturalWidth() {
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if (!measuringOngoingGuard) return;
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// Wait for the changed content which fired the `afterUpdate()` Svelte event to be put into the DOM
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await tick();
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// Wait until all fonts have been loaded and rendered so measurements of content involving text are accurate
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await document.fonts.ready;
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// Make the component show itself with 0 min-width so it can be measured, and wait until the values have been updated to the DOM
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measuringOngoing = true;
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measuringOngoingGuard = true;
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await tick();
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// Measure the width of the floating menu content element, if it's currently visible
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// The result will be `undefined` if the menu is invisible, perhaps because an ancestor component is hidden with a falsy Svelte template if condition
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const naturalWidth: number | undefined = floatingMenuContent?.div?.()?.clientWidth;
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// Turn off measuring mode for the component, which triggers another call to the `afterUpdate()` Svelte event, so we can turn off the protection after that has happened
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measuringOngoing = false;
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await tick();
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measuringOngoingGuard = false;
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// Notify the parent about the measured natural width
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if (naturalWidth !== undefined && naturalWidth >= 0) {
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dispatch("naturalWidth", naturalWidth);
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}
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}
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function pointerMoveHandler(e: PointerEvent) {
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// This element and the element being hovered over
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const target = e.target as HTMLElement | undefined;
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// Get the spawner element (that which is clicked to spawn this floating menu)
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// Assumes the spawner is a sibling of this FloatingMenu component
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const ownSpawner: HTMLElement | undefined = self?.parentElement?.querySelector(":scope > [data-floating-menu-spawner]") || undefined;
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// Get the spawner element containing whatever element the user is hovering over now, if there is one
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const targetSpawner: HTMLElement | undefined = target?.closest?.("[data-floating-menu-spawner]") || undefined;
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// HOVER TRANSFER
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// Transfer from this open floating menu to a sibling floating menu if the pointer hovers to a valid neighboring floating menu spawner
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hoverTransfer(self, ownSpawner, targetSpawner);
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// POINTER STRAY
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// Close the floating menu if the pointer has strayed far enough from its bounds (and it's not hovering over its own spawner)
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const notHoveringOverOwnSpawner = ownSpawner !== targetSpawner;
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if (strayCloses && notHoveringOverOwnSpawner && isPointerEventOutsideFloatingMenu(e, POINTER_STRAY_DISTANCE)) {
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// TODO: Extend this rectangle bounds check to all submenu bounds up the DOM tree since currently submenus disappear
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// TODO: with zero stray distance if the cursor is further than the stray distance from only the top-level menu
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dispatch("open", false);
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}
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// Clean up any messes from lost pointerup events
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const BUTTONS_LEFT = 0b0000_0001;
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const eventIncludesLmb = Boolean(e.buttons & BUTTONS_LEFT);
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if (!open && !eventIncludesLmb) {
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pointerStillDown = false;
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window.removeEventListener("pointerup", pointerUpHandler);
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}
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}
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function hoverTransfer(self: HTMLDivElement | undefined, ownSpawner: HTMLElement | undefined, targetSpawner: HTMLElement | undefined) {
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// Algorithm pseudo-code to detect and transfer to hover-transferrable floating menu spawners
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// Accompanying diagram: <https://files.keavon.com/-/SpringgreenKnownXantus/capture.png>
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//
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// Check our own parent for descendant spawners
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// Filter out ourself and our children
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// Filter out all with a different distance than our own distance from the currently-being-checked parent
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// How many left?
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// None -> go up a level and repeat
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// Some -> is one of them the target?
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// Yes -> click it and terminate
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// No -> do nothing and terminate
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// Helper function that gets used below
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const getDepthFromAncestor = (item: Element, ancestor: Element): number | undefined => {
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let depth = 1;
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let parent = item.parentElement || undefined;
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while (parent) {
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if (parent === ancestor) return depth;
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parent = parent.parentElement || undefined;
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depth += 1;
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}
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return undefined;
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};
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// A list of all the descendant spawners: the spawner for this floating menu plus any spawners belonging to widgets inside this floating menu
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const ownDescendantMenuSpawners = Array.from(self?.parentElement?.querySelectorAll("[data-floating-menu-spawner]") || []);
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// Start with the parent of the spawner for this floating menu and keep widening the search for any other valid spawners that are hover-transferrable
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let currentAncestor = (targetSpawner && ownSpawner?.parentElement) || undefined;
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while (currentAncestor) {
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const ownSpawnerDepthFromCurrentAncestor = ownSpawner && getDepthFromAncestor(ownSpawner, currentAncestor);
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const currentAncestor2 = currentAncestor; // This duplicate variable avoids an ESLint warning
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// Get the list of descendant spawners and filter out invalid possibilities for spawners that are hover-transferrable
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const listOfDescendantSpawners = Array.from(currentAncestor?.querySelectorAll("[data-floating-menu-spawner]") || []);
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const filteredListOfDescendantSpawners = listOfDescendantSpawners.filter((item: Element): boolean => {
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// Filter away ourself and our descendants
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const notOurself = !ownDescendantMenuSpawners.includes(item);
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// And filter away unequal depths from the current ancestor
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const notUnequalDepths = notOurself && getDepthFromAncestor(item, currentAncestor2) === ownSpawnerDepthFromCurrentAncestor;
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// And filter away elements that explicitly disable hover transfer
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return notUnequalDepths && !(item as HTMLElement).getAttribute?.("data-floating-menu-spawner")?.includes("no-hover-transfer");
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});
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// If none were found, widen the search by a level and keep trying (or stop looping if the root was reached)
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if (filteredListOfDescendantSpawners.length === 0) {
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currentAncestor = currentAncestor?.parentElement || undefined;
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}
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// Stop after the first non-empty set was found
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else {
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const foundTarget = filteredListOfDescendantSpawners.find((item: Element): boolean => item === targetSpawner);
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// If the currently hovered spawner is one of the found valid hover-transferrable spawners, swap to it by clicking on it
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if (foundTarget) {
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dispatch("open", false);
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(foundTarget as HTMLElement).click();
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}
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// In either case, we are done searching
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break;
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}
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}
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}
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function keyDownHandler(e: KeyboardEvent) {
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if (escapeCloses && e.key === "Escape") {
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setTimeout(() => {
|
|
if (!floatingMenuContainer?.querySelector("[data-floating-menu-content][data-escape-does-not-close]")) {
|
|
dispatch("open", false);
|
|
}
|
|
}, 0);
|
|
|
|
// Find the parent floating menu and prevent it from also closing with the escape key when this floating menu does
|
|
if (self) preventEscapeClosingParentFloatingMenu(self);
|
|
}
|
|
}
|
|
|
|
function pointerDownHandler(e: PointerEvent) {
|
|
// Close the floating menu if the pointer clicked outside the floating menu (but within stray distance)
|
|
if (isPointerEventOutsideFloatingMenu(e)) {
|
|
dispatch("open", false);
|
|
|
|
// Track if the left pointer button is now down so its later click event can be canceled
|
|
const eventIsForLmb = e.button === BUTTON_LEFT;
|
|
if (eventIsForLmb) pointerStillDown = true;
|
|
}
|
|
}
|
|
|
|
function pointerUpHandler(e: PointerEvent) {
|
|
const eventIsForLmb = e.button === BUTTON_LEFT;
|
|
if (pointerStillDown && eventIsForLmb) {
|
|
// Clean up self
|
|
pointerStillDown = false;
|
|
window.removeEventListener("pointerup", pointerUpHandler);
|
|
// Prevent the click event from firing, which would normally occur right after this pointerup event
|
|
window.addEventListener("click", clickHandlerCapture, true);
|
|
}
|
|
}
|
|
|
|
function clickHandlerCapture(e: MouseEvent) {
|
|
// Stop the click event from reopening this floating menu if the click event targets the floating menu's button
|
|
e.stopPropagation();
|
|
// Clean up self
|
|
window.removeEventListener("click", clickHandlerCapture, true);
|
|
}
|
|
|
|
function isPointerEventOutsideFloatingMenu(e: PointerEvent, extraDistanceAllowed = 0): boolean {
|
|
// Consider all child menus as well as the top-level one
|
|
const allContainedFloatingMenus = [...(self?.querySelectorAll("[data-floating-menu-content]") || [])];
|
|
|
|
return !allContainedFloatingMenus.find((element) => !isPointerEventOutsideMenuElement(e, element, extraDistanceAllowed));
|
|
}
|
|
|
|
function isPointerEventOutsideMenuElement(e: PointerEvent, element: Element, extraDistanceAllowed = 0): boolean {
|
|
const floatingMenuBounds = element.getBoundingClientRect();
|
|
|
|
if (floatingMenuBounds.left - e.clientX >= extraDistanceAllowed) return true;
|
|
if (e.clientX - floatingMenuBounds.right >= extraDistanceAllowed) return true;
|
|
if (floatingMenuBounds.top - e.clientY >= extraDistanceAllowed) return true;
|
|
if (e.clientY - floatingMenuBounds.bottom >= extraDistanceAllowed) return true;
|
|
|
|
return false;
|
|
}
|
|
</script>
|
|
|
|
<div
|
|
class={`floating-menu ${direction.toLowerCase()} ${type.toLowerCase()} ${className} ${extraClasses}`.trim()}
|
|
style={`${styleName} ${extraStyles}`.trim() || undefined}
|
|
bind:this={self}
|
|
{...$$restProps}
|
|
>
|
|
{#if displayTail}
|
|
<div class="tail" bind:this={tail} />
|
|
{/if}
|
|
{#if displayContainer}
|
|
<div class="floating-menu-container" bind:this={floatingMenuContainer}>
|
|
<LayoutCol class="floating-menu-content" styles={{ "min-width": minWidthStyleValue }} {scrollableY} bind:this={floatingMenuContent} data-floating-menu-content>
|
|
<slot />
|
|
</LayoutCol>
|
|
</div>
|
|
{/if}
|
|
</div>
|
|
|
|
<style lang="scss" global>
|
|
.floating-menu {
|
|
position: absolute;
|
|
width: 0;
|
|
height: 0;
|
|
display: flex;
|
|
// Floating menus begin at a z-index of 1000
|
|
z-index: 1000;
|
|
--floating-menu-content-offset: 0;
|
|
|
|
.tail {
|
|
// Put the tail above the floating menu's shadow
|
|
z-index: 10;
|
|
// Draw over the application without being clipped by the containing panel's `overflow: hidden`
|
|
position: fixed;
|
|
|
|
&,
|
|
&::before {
|
|
width: 0;
|
|
height: 0;
|
|
border-style: solid;
|
|
}
|
|
|
|
&::before {
|
|
content: "";
|
|
position: absolute;
|
|
}
|
|
}
|
|
|
|
.floating-menu-container {
|
|
display: flex;
|
|
|
|
.floating-menu-content {
|
|
background: var(--color-2-mildblack);
|
|
box-shadow: rgba(var(--color-0-black-rgb), 0.5) 0 2px 4px;
|
|
border: 1px solid var(--color-4-dimgray);
|
|
border-radius: 4px;
|
|
color: var(--color-e-nearwhite);
|
|
font-size: inherit;
|
|
padding: 8px;
|
|
z-index: 0;
|
|
// Draw over the application without being clipped by the containing panel's `overflow: hidden`
|
|
position: fixed;
|
|
// Counteract the rightward shift caused by the border
|
|
margin-left: -1px;
|
|
}
|
|
}
|
|
|
|
&.dropdown {
|
|
&.top {
|
|
width: 100%;
|
|
left: 0;
|
|
top: 0;
|
|
}
|
|
|
|
&.bottom {
|
|
width: 100%;
|
|
left: 0;
|
|
bottom: 0;
|
|
}
|
|
|
|
&.left {
|
|
height: 100%;
|
|
top: 0;
|
|
left: 0;
|
|
}
|
|
|
|
&.right {
|
|
height: 100%;
|
|
top: 0;
|
|
right: 0;
|
|
}
|
|
|
|
&.topleft {
|
|
top: 0;
|
|
left: 0;
|
|
margin-top: -4px;
|
|
}
|
|
|
|
&.topright {
|
|
top: 0;
|
|
right: 0;
|
|
margin-top: -4px;
|
|
}
|
|
|
|
&.topleft {
|
|
bottom: 0;
|
|
left: 0;
|
|
margin-bottom: -4px;
|
|
}
|
|
|
|
&.topright {
|
|
bottom: 0;
|
|
right: 0;
|
|
margin-bottom: -4px;
|
|
}
|
|
}
|
|
|
|
&.top.dropdown .floating-menu-container,
|
|
&.bottom.dropdown .floating-menu-container {
|
|
justify-content: left;
|
|
}
|
|
|
|
&.popover {
|
|
--floating-menu-content-offset: 10px;
|
|
}
|
|
|
|
&.cursor .floating-menu-container .floating-menu-content {
|
|
background: none;
|
|
box-shadow: none;
|
|
border-radius: 0;
|
|
padding: 0;
|
|
}
|
|
|
|
&.center {
|
|
justify-content: center;
|
|
align-items: center;
|
|
|
|
> .floating-menu-container > .floating-menu-content {
|
|
transform: translate(-50%, -50%);
|
|
}
|
|
}
|
|
|
|
&.top,
|
|
&.bottom {
|
|
flex-direction: column;
|
|
}
|
|
|
|
&.top .tail,
|
|
&.topleft .tail,
|
|
&.topright .tail {
|
|
border-color: var(--color-4-dimgray) transparent transparent transparent;
|
|
|
|
&::before {
|
|
border-color: var(--color-2-mildblack) transparent transparent transparent;
|
|
bottom: 0;
|
|
}
|
|
|
|
&,
|
|
&::before {
|
|
border-width: 8px 6px 0 6px;
|
|
margin-left: -6px;
|
|
margin-bottom: 2px;
|
|
}
|
|
}
|
|
|
|
&.bottom .tail,
|
|
&.bottomleft .tail,
|
|
&.bottomright .tail {
|
|
border-color: transparent transparent var(--color-4-dimgray) transparent;
|
|
|
|
&::before {
|
|
border-color: transparent transparent var(--color-2-mildblack) transparent;
|
|
top: 0;
|
|
}
|
|
|
|
&,
|
|
&::before {
|
|
border-width: 0 6px 8px 6px;
|
|
margin-left: -6px;
|
|
margin-top: 2px;
|
|
}
|
|
}
|
|
|
|
&.left .tail {
|
|
border-color: transparent transparent transparent var(--color-4-dimgray);
|
|
|
|
&::before {
|
|
border-color: transparent transparent transparent var(--color-2-mildblack);
|
|
right: 0;
|
|
}
|
|
|
|
&,
|
|
&::before {
|
|
border-width: 6px 0 6px 8px;
|
|
margin-top: -6px;
|
|
margin-right: 2px;
|
|
}
|
|
}
|
|
|
|
&.right .tail {
|
|
border-color: transparent var(--color-4-dimgray) transparent transparent;
|
|
|
|
&::before {
|
|
border-color: transparent var(--color-2-mildblack) transparent transparent;
|
|
left: 0;
|
|
}
|
|
|
|
&,
|
|
&::before {
|
|
border-width: 6px 8px 6px 0;
|
|
margin-top: -6px;
|
|
margin-left: 2px;
|
|
}
|
|
}
|
|
|
|
&.top .floating-menu-container {
|
|
justify-content: center;
|
|
margin-bottom: var(--floating-menu-content-offset);
|
|
}
|
|
|
|
&.bottom .floating-menu-container {
|
|
justify-content: center;
|
|
margin-top: var(--floating-menu-content-offset);
|
|
}
|
|
|
|
&.left .floating-menu-container {
|
|
align-items: center;
|
|
margin-right: var(--floating-menu-content-offset);
|
|
}
|
|
|
|
&.right .floating-menu-container {
|
|
align-items: center;
|
|
margin-left: var(--floating-menu-content-offset);
|
|
}
|
|
}
|
|
</style>
|