841 lines
32 KiB
Rust
841 lines
32 KiB
Rust
//! This file is where functions are defined to be called directly from JS.
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//! It serves as a thin wrapper over the editor backend API that relies
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//! on the dispatcher messaging system and more complex Rust data types.
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use crate::helpers::{translate_key, Error};
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use crate::{EDITOR_HAS_CRASHED, EDITOR_INSTANCES, JS_EDITOR_HANDLES};
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use document_legacy::document_metadata::LayerNodeIdentifier;
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use document_legacy::LayerId;
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use editor::application::generate_uuid;
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use editor::application::Editor;
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use editor::consts::{FILE_SAVE_SUFFIX, GRAPHITE_DOCUMENT_VERSION};
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use editor::messages::input_mapper::utility_types::input_keyboard::ModifierKeys;
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use editor::messages::input_mapper::utility_types::input_mouse::{EditorMouseState, ScrollDelta, ViewportBounds};
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use editor::messages::portfolio::utility_types::Platform;
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use editor::messages::prelude::*;
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use graph_craft::document::NodeId;
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use graphene_core::raster::color::Color;
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use serde::Serialize;
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use serde_wasm_bindgen::{self, from_value};
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use std::cell::RefCell;
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use std::sync::atomic::Ordering;
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use wasm_bindgen::prelude::*;
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/// Set the random seed used by the editor by calling this from JS upon initialization.
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/// This is necessary because WASM doesn't have a random number generator.
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#[wasm_bindgen(js_name = setRandomSeed)]
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pub fn set_random_seed(seed: u64) {
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editor::application::set_uuid_seed(seed);
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}
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/// We directly interface with the updateImage JS function for massively increased performance over serializing and deserializing.
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/// This avoids creating a json with a list millions of numbers long.
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#[wasm_bindgen(module = "/../src/wasm-communication/editor.ts")]
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extern "C" {
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fn updateImage(path: Vec<u64>, nodeId: Option<u64>, mime: String, imageData: &[u8], transform: js_sys::Float64Array, document_id: u64);
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fn fetchImage(path: Vec<u64>, nodeId: Option<u64>, mime: String, document_id: u64, identifier: String);
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//fn dispatchTauri(message: String) -> String;
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fn dispatchTauri(message: String);
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}
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/// Provides a handle to access the raw WASM memory
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#[wasm_bindgen(js_name = wasmMemory)]
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pub fn wasm_memory() -> JsValue {
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wasm_bindgen::memory()
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}
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// To avoid wasm-bindgen from checking mutable reference issues using WasmRefCell we must make all methods take a non mutable reference to self.
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// Not doing this creates an issue when rust calls into JS which calls back to rust in the same call stack.
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#[wasm_bindgen]
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#[derive(Clone)]
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pub struct JsEditorHandle {
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editor_id: u64,
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frontend_message_handler_callback: js_sys::Function,
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}
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fn window() -> web_sys::Window {
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web_sys::window().expect("no global `window` exists")
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}
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fn request_animation_frame(f: &Closure<dyn FnMut()>) {
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//window().request_idle_callback(f.as_ref().unchecked_ref()).unwrap();
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window().request_animation_frame(f.as_ref().unchecked_ref()).expect("should register `requestAnimationFrame` OK");
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}
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// Sends a message to the dispatcher in the Editor Backend
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async fn poll_node_graph_evaluation() {
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// Process no further messages after a crash to avoid spamming the console
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if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
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return;
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}
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editor::node_graph_executor::run_node_graph().await;
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// Get the editor instances, dispatch the message, and store the `FrontendMessage` queue response
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EDITOR_INSTANCES
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.with(|instances| {
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JS_EDITOR_HANDLES.with(|handles| {
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// Mutably borrow the editors, and if successful, we can access them in the closure
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instances.try_borrow_mut().map(|mut editors| {
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// Get the editor instance for this editor ID, then dispatch the message to the backend, and return its response `FrontendMessage` queue
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for (id, editor) in editors.iter_mut() {
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let handles = handles.borrow_mut();
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let handle = handles.get(id).unwrap();
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let mut messages = VecDeque::new();
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editor.poll_node_graph_evaluation(&mut messages);
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// Send each `FrontendMessage` to the JavaScript frontend
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let mut responses = Vec::new();
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for message in messages.into_iter() {
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responses.extend(editor.handle_message(message));
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}
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for response in responses.into_iter() {
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handle.send_frontend_message_to_js(response);
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}
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// If the editor cannot be borrowed then it has encountered a panic - we should just ignore new dispatches
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}
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})
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})
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})
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.unwrap_or_else(|_| log::error!("Failed to borrow editor instances"));
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}
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#[wasm_bindgen]
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#[allow(clippy::too_many_arguments)]
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impl JsEditorHandle {
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#[wasm_bindgen(constructor)]
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pub fn new(frontend_message_handler_callback: js_sys::Function) -> Self {
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let editor_id = generate_uuid();
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let editor = Editor::new();
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let editor_handle = JsEditorHandle {
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editor_id,
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frontend_message_handler_callback,
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};
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EDITOR_INSTANCES.with(|instances| instances.borrow_mut().insert(editor_id, editor));
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JS_EDITOR_HANDLES.with(|instances| instances.borrow_mut().insert(editor_id, editor_handle.clone()));
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editor_handle
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}
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// Sends a message to the dispatcher in the Editor Backend
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fn dispatch<T: Into<Message>>(&self, message: T) {
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// Process no further messages after a crash to avoid spamming the console
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if EDITOR_HAS_CRASHED.load(Ordering::SeqCst) {
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return;
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}
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#[cfg(feature = "tauri")]
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{
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let message: Message = message.into();
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let message = ron::to_string(&message).unwrap();
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dispatchTauri(message);
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}
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#[cfg(not(feature = "tauri"))]
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{
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// Get the editor instances, dispatch the message, and store the `FrontendMessage` queue response
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let frontend_messages = EDITOR_INSTANCES.with(|instances| {
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// Mutably borrow the editors, and if successful, we can access them in the closure
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instances.try_borrow_mut().map(|mut editors| {
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// Get the editor instance for this editor ID, then dispatch the message to the backend, and return its response `FrontendMessage` queue
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editors
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.get_mut(&self.editor_id)
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.expect("EDITOR_INSTANCES does not contain the current editor_id")
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.handle_message(message.into())
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})
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});
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// Process any `FrontendMessage` responses resulting from the backend processing the dispatched message
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if let Ok(frontend_messages) = frontend_messages {
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// Send each `FrontendMessage` to the JavaScript frontend
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for message in frontend_messages.into_iter() {
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self.send_frontend_message_to_js(message);
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}
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}
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}
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// If the editor cannot be borrowed then it has encountered a panic - we should just ignore new dispatches
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}
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// Sends a FrontendMessage to JavaScript
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fn send_frontend_message_to_js(&self, mut message: FrontendMessage) {
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// Special case for update image data to avoid serialization times.
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if let FrontendMessage::UpdateImageData { document_id, image_data } = message {
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for image in image_data {
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#[cfg(not(feature = "tauri"))]
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{
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let transform = if let Some(transform_val) = image.transform {
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let transform = js_sys::Float64Array::new_with_length(6);
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transform.copy_from(&transform_val);
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transform
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} else {
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js_sys::Float64Array::default()
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};
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updateImage(image.path, image.node_id, image.mime, &image.image_data, transform, document_id);
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}
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#[cfg(feature = "tauri")]
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{
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let identifier = format!("http://localhost:3001/image/{:?}_{}", image.path, document_id);
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fetchImage(image.path.clone(), image.node_id, image.mime, document_id, identifier);
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}
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}
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return;
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}
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if let FrontendMessage::UpdateDocumentLayerTreeStructure { data_buffer } = message {
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message = FrontendMessage::UpdateDocumentLayerTreeStructureJs { data_buffer: data_buffer.into() };
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}
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let message_type = message.to_discriminant().local_name();
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let serializer = serde_wasm_bindgen::Serializer::new().serialize_large_number_types_as_bigints(true);
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let message_data = message.serialize(&serializer).expect("Failed to serialize FrontendMessage");
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let js_return_value = self.frontend_message_handler_callback.call2(&JsValue::null(), &JsValue::from(message_type), &message_data);
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if let Err(error) = js_return_value {
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error!(
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"While handling FrontendMessage \"{:?}\", JavaScript threw an error: {:?}",
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message.to_discriminant().local_name(),
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error,
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)
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}
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}
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// ========================================================================
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// Add additional JS -> Rust wrapper functions below as needed for calling
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// the backend from the web frontend.
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// ========================================================================
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#[wasm_bindgen(js_name = initAfterFrontendReady)]
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pub fn init_after_frontend_ready(&self, platform: String) {
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let platform = match platform.as_str() {
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"Windows" => Platform::Windows,
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"Mac" => Platform::Mac,
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"Linux" => Platform::Linux,
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_ => Platform::Unknown,
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};
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self.dispatch(GlobalsMessage::SetPlatform { platform });
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self.dispatch(Message::Init);
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let f = std::rc::Rc::new(RefCell::new(None));
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let g = f.clone();
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*g.borrow_mut() = Some(Closure::new(move || {
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wasm_bindgen_futures::spawn_local(poll_node_graph_evaluation());
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// Schedule ourself for another requestAnimationFrame callback.
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request_animation_frame(f.borrow().as_ref().unwrap());
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}));
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request_animation_frame(g.borrow().as_ref().unwrap());
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}
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#[wasm_bindgen(js_name = tauriResponse)]
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pub fn tauri_response(&self, _message: JsValue) {
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#[cfg(feature = "tauri")]
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match ron::from_str::<Vec<FrontendMessage>>(&_message.as_string().unwrap()) {
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Ok(response) => {
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for message in response {
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self.send_frontend_message_to_js(message);
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}
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}
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Err(error) => {
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log::error!("tauri response: {error:?}\n{_message:?}");
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}
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}
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}
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/// Displays a dialog with an error message
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#[wasm_bindgen(js_name = errorDialog)]
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pub fn error_dialog(&self, title: String, description: String) {
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let message = DialogMessage::DisplayDialogError { title, description };
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self.dispatch(message);
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}
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/// Answer whether or not the editor has crashed
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#[wasm_bindgen(js_name = hasCrashed)]
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pub fn has_crashed(&self) -> bool {
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EDITOR_HAS_CRASHED.load(Ordering::SeqCst)
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}
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/// Answer whether or not the editor is in development mode
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#[wasm_bindgen(js_name = inDevelopmentMode)]
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pub fn in_development_mode(&self) -> bool {
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cfg!(debug_assertions)
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}
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/// Get the constant `FILE_SAVE_SUFFIX`
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#[wasm_bindgen(js_name = fileSaveSuffix)]
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pub fn file_save_suffix(&self) -> String {
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FILE_SAVE_SUFFIX.into()
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}
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/// Get the constant `GRAPHITE_DOCUMENT_VERSION`
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#[wasm_bindgen(js_name = graphiteDocumentVersion)]
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pub fn graphite_document_version(&self) -> String {
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GRAPHITE_DOCUMENT_VERSION.to_string()
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}
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/// Update layout of a given UI
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#[wasm_bindgen(js_name = updateLayout)]
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pub fn update_layout(&self, layout_target: JsValue, widget_id: u64, value: JsValue) -> Result<(), JsValue> {
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match (from_value(layout_target), from_value(value)) {
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(Ok(layout_target), Ok(value)) => {
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let message = LayoutMessage::UpdateLayout { layout_target, widget_id, value };
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self.dispatch(message);
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Ok(())
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}
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(target, val) => Err(Error::new(&format!("Could not update UI\nDetails:\nTarget: {target:?}\nValue: {val:?}")).into()),
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}
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}
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#[wasm_bindgen(js_name = loadPreferences)]
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pub fn load_preferences(&self, preferences: String) {
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let message = PreferencesMessage::Load { preferences };
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = selectDocument)]
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pub fn select_document(&self, document_id: u64) {
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let message = PortfolioMessage::SelectDocument { document_id };
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = newDocumentDialog)]
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pub fn new_document_dialog(&self) {
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let message = DialogMessage::RequestNewDocumentDialog;
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = openDocument)]
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pub fn open_document(&self) {
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let message = PortfolioMessage::OpenDocument;
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = demoArtworkDialog)]
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pub fn demo_artwork_dialog(&self) {
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let message = DialogMessage::RequestDemoArtworkDialog;
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = openDocumentFile)]
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pub fn open_document_file(&self, document_name: String, document_serialized_content: String) {
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let message = PortfolioMessage::OpenDocumentFile {
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document_name,
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document_serialized_content,
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};
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = openAutoSavedDocument)]
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pub fn open_auto_saved_document(&self, document_id: u64, document_name: String, document_is_saved: bool, document_serialized_content: String) {
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let message = PortfolioMessage::OpenDocumentFileWithId {
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document_id,
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document_name,
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document_is_auto_saved: true,
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document_is_saved,
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document_serialized_content,
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};
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = triggerAutoSave)]
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pub fn trigger_auto_save(&self, document_id: u64) {
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let message = PortfolioMessage::AutoSaveDocument { document_id };
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = closeDocumentWithConfirmation)]
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pub fn close_document_with_confirmation(&self, document_id: u64) {
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let message = PortfolioMessage::CloseDocumentWithConfirmation { document_id };
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self.dispatch(message);
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}
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#[wasm_bindgen(js_name = requestAboutGraphiteDialogWithLocalizedCommitDate)]
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pub fn request_about_graphite_dialog_with_localized_commit_date(&self, localized_commit_date: String, localized_commit_year: String) {
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let message = DialogMessage::RequestAboutGraphiteDialogWithLocalizedCommitDate {
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localized_commit_date,
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localized_commit_year,
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};
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self.dispatch(message);
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}
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/// Send new bounds when document panel viewports get resized or moved within the editor
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/// [left, top, right, bottom]...
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#[wasm_bindgen(js_name = boundsOfViewports)]
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pub fn bounds_of_viewports(&self, bounds_of_viewports: &[f64]) {
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let chunked: Vec<_> = bounds_of_viewports.chunks(4).map(ViewportBounds::from_slice).collect();
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let message = InputPreprocessorMessage::BoundsOfViewports { bounds_of_viewports: chunked };
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self.dispatch(message);
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}
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/// Mouse movement within the screenspace bounds of the viewport
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#[wasm_bindgen(js_name = onMouseMove)]
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pub fn on_mouse_move(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::PointerMove { editor_mouse_state, modifier_keys };
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self.dispatch(message);
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}
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/// Mouse scrolling within the screenspace bounds of the viewport
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#[wasm_bindgen(js_name = onWheelScroll)]
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pub fn on_wheel_scroll(&self, x: f64, y: f64, mouse_keys: u8, wheel_delta_x: i32, wheel_delta_y: i32, wheel_delta_z: i32, modifiers: u8) {
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let mut editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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editor_mouse_state.scroll_delta = ScrollDelta::new(wheel_delta_x, wheel_delta_y, wheel_delta_z);
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::WheelScroll { editor_mouse_state, modifier_keys };
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self.dispatch(message);
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}
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/// A mouse button depressed within screenspace the bounds of the viewport
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#[wasm_bindgen(js_name = onMouseDown)]
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pub fn on_mouse_down(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::PointerDown { editor_mouse_state, modifier_keys };
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self.dispatch(message);
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}
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/// A mouse button released
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#[wasm_bindgen(js_name = onMouseUp)]
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pub fn on_mouse_up(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::PointerUp { editor_mouse_state, modifier_keys };
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self.dispatch(message);
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}
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/// Mouse double clicked
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#[wasm_bindgen(js_name = onDoubleClick)]
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pub fn on_double_click(&self, x: f64, y: f64, mouse_keys: u8, modifiers: u8) {
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let editor_mouse_state = EditorMouseState::from_keys_and_editor_position(mouse_keys, (x, y).into());
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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let message = InputPreprocessorMessage::DoubleClick { editor_mouse_state, modifier_keys };
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self.dispatch(message);
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}
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/// A keyboard button depressed within screenspace the bounds of the viewport
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#[wasm_bindgen(js_name = onKeyDown)]
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pub fn on_key_down(&self, name: String, modifiers: u8, key_repeat: bool) {
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let key = translate_key(&name);
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let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
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trace!("Key down {key:?}, name: {name}, modifiers: {modifiers:?}, key repeat: {key_repeat}");
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let message = InputPreprocessorMessage::KeyDown { key, key_repeat, modifier_keys };
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self.dispatch(message);
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}
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/// A keyboard button released
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#[wasm_bindgen(js_name = onKeyUp)]
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pub fn on_key_up(&self, name: String, modifiers: u8, key_repeat: bool) {
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let key = translate_key(&name);
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|
let modifier_keys = ModifierKeys::from_bits(modifiers).expect("Invalid modifier keys");
|
|
|
|
trace!("Key up {key:?}, name: {name}, modifiers: {modifier_keys:?}, key repeat: {key_repeat}");
|
|
|
|
let message = InputPreprocessorMessage::KeyUp { key, key_repeat, modifier_keys };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// A text box was committed
|
|
#[wasm_bindgen(js_name = onChangeText)]
|
|
pub fn on_change_text(&self, new_text: String) -> Result<(), JsValue> {
|
|
let message = TextToolMessage::TextChange { new_text };
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// A font has been downloaded
|
|
#[wasm_bindgen(js_name = onFontLoad)]
|
|
pub fn on_font_load(&self, font_family: String, font_style: String, preview_url: String, data: Vec<u8>, is_default: bool) -> Result<(), JsValue> {
|
|
let message = PortfolioMessage::FontLoaded {
|
|
font_family,
|
|
font_style,
|
|
preview_url,
|
|
data,
|
|
is_default,
|
|
};
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// A text box was changed
|
|
#[wasm_bindgen(js_name = updateBounds)]
|
|
pub fn update_bounds(&self, new_text: String) -> Result<(), JsValue> {
|
|
let message = TextToolMessage::UpdateBounds { new_text };
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// Begin sampling a pixel color from the document by entering eyedropper sampling mode
|
|
#[wasm_bindgen(js_name = eyedropperSampleForColorPicker)]
|
|
pub fn eyedropper_sample_for_color_picker(&self) -> Result<(), JsValue> {
|
|
let message = DialogMessage::RequestComingSoonDialog { issue: Some(832) };
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// Update primary color with values on a scale from 0 to 1.
|
|
#[wasm_bindgen(js_name = updatePrimaryColor)]
|
|
pub fn update_primary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
|
|
let primary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
|
|
Some(color) => color,
|
|
None => return Err(Error::new("Invalid color").into()),
|
|
};
|
|
|
|
let message = ToolMessage::SelectPrimaryColor { color: primary_color };
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// Update secondary color with values on a scale from 0 to 1.
|
|
#[wasm_bindgen(js_name = updateSecondaryColor)]
|
|
pub fn update_secondary_color(&self, red: f32, green: f32, blue: f32, alpha: f32) -> Result<(), JsValue> {
|
|
let secondary_color = match Color::from_rgbaf32(red, green, blue, alpha) {
|
|
Some(color) => color,
|
|
None => return Err(Error::new("Invalid color").into()),
|
|
};
|
|
|
|
let message = ToolMessage::SelectSecondaryColor { color: secondary_color };
|
|
self.dispatch(message);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// Paste layers from a serialized json representation
|
|
#[wasm_bindgen(js_name = pasteSerializedData)]
|
|
pub fn paste_serialized_data(&self, data: String) {
|
|
let message = PortfolioMessage::PasteSerializedData { data };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Modify the layer selection based on the layer which is clicked while holding down the <kbd>Ctrl</kbd> and/or <kbd>Shift</kbd> modifier keys used for range selection behavior
|
|
#[wasm_bindgen(js_name = selectLayer)]
|
|
pub fn select_layer(&self, layer_path: Vec<LayerId>, ctrl: bool, shift: bool) {
|
|
let message = DocumentMessage::SelectLayer { layer_path, ctrl, shift };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Deselect all layers
|
|
#[wasm_bindgen(js_name = deselectAllLayers)]
|
|
pub fn deselect_all_layers(&self) {
|
|
let message = DocumentMessage::DeselectAllLayers;
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Move a layer to be next to the specified neighbor
|
|
#[wasm_bindgen(js_name = moveLayerInTree)]
|
|
pub fn move_layer_in_tree(&self, folder_path: Vec<LayerId>, insert_index: isize) {
|
|
let parent = folder_path.last().copied().map(LayerNodeIdentifier::new_unchecked).unwrap_or(LayerNodeIdentifier::ROOT);
|
|
|
|
let message = DocumentMessage::MoveSelectedLayersTo { parent, insert_index };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Set the name for the layer
|
|
#[wasm_bindgen(js_name = setLayerName)]
|
|
pub fn set_layer_name(&self, layer_path: Vec<LayerId>, name: String) {
|
|
let message = DocumentMessage::SetLayerName { layer_path, name };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Translates document (in viewport coords)
|
|
#[wasm_bindgen(js_name = translateCanvas)]
|
|
pub fn translate_canvas(&self, delta_x: f64, delta_y: f64) {
|
|
let message = NavigationMessage::TranslateCanvas { delta: (delta_x, delta_y).into() };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Translates document (in viewport coords)
|
|
#[wasm_bindgen(js_name = translateCanvasByFraction)]
|
|
pub fn translate_canvas_by_fraction(&self, delta_x: f64, delta_y: f64) {
|
|
let message = NavigationMessage::TranslateCanvasByViewportFraction { delta: (delta_x, delta_y).into() };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Sends the blob URL generated by JS to the Image layer
|
|
#[wasm_bindgen(js_name = setImageBlobURL)]
|
|
pub fn set_image_blob_url(&self, document_id: u64, layer_path: Vec<LayerId>, node_id: Option<NodeId>, blob_url: String, width: f64, height: f64, transform: Option<js_sys::Float64Array>) {
|
|
let resolution = (width, height);
|
|
let message = PortfolioMessage::SetImageBlobUrl {
|
|
document_id,
|
|
layer_path: layer_path.clone(),
|
|
node_id,
|
|
blob_url,
|
|
resolution,
|
|
};
|
|
self.dispatch(message);
|
|
|
|
if let Some(array) = transform.filter(|array| array.length() == 6) {
|
|
let mut transform: [f64; 6] = [0.; 6];
|
|
array.copy_to(&mut transform);
|
|
let message = document_legacy::Operation::SetLayerTransform { path: layer_path, transform };
|
|
self.dispatch(message);
|
|
}
|
|
}
|
|
|
|
/// Sends the blob URL generated by JS to the Imaginate layer in the respective document
|
|
#[wasm_bindgen(js_name = renderGraphUsingRasterizedRegionBelowLayer)]
|
|
pub fn render_graph_using_rasterized_region_below_layer(&self, document_id: u64, layer_path: Vec<LayerId>, _input_image_data: Vec<u8>, _width: u32, _height: u32) {
|
|
let message = PortfolioMessage::SubmitGraphRender { document_id, layer_path };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Notifies the backend that the user connected a node's primary output to one of another node's inputs
|
|
#[wasm_bindgen(js_name = connectNodesByLink)]
|
|
pub fn connect_nodes_by_link(&self, output_node: u64, output_node_connector_index: usize, input_node: u64, input_node_connector_index: usize) {
|
|
let message = NodeGraphMessage::ConnectNodesByLink {
|
|
output_node,
|
|
output_node_connector_index,
|
|
input_node,
|
|
input_node_connector_index,
|
|
};
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Shifts the node and its children to stop nodes going on top of each other
|
|
#[wasm_bindgen(js_name = shiftNode)]
|
|
pub fn shift_node(&self, node_id: u64) {
|
|
let message = NodeGraphMessage::ShiftNode { node_id };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Notifies the backend that the user disconnected a node
|
|
#[wasm_bindgen(js_name = disconnectNodes)]
|
|
pub fn disconnect_nodes(&self, node_id: u64, input_index: usize) {
|
|
let message = NodeGraphMessage::DisconnectNodes { node_id, input_index };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Check for intersections between the curve and a rectangle defined by opposite corners
|
|
#[wasm_bindgen(js_name = rectangleIntersects)]
|
|
pub fn rectangle_intersects(&self, bezier_x: Vec<f64>, bezier_y: Vec<f64>, top: f64, left: f64, bottom: f64, right: f64) -> bool {
|
|
let bezier = bezier_rs::Bezier::from_cubic_dvec2(
|
|
(bezier_x[0], bezier_y[0]).into(),
|
|
(bezier_x[1], bezier_y[1]).into(),
|
|
(bezier_x[2], bezier_y[2]).into(),
|
|
(bezier_x[3], bezier_y[3]).into(),
|
|
);
|
|
!bezier.rectangle_intersections((left, top).into(), (right, bottom).into()).is_empty() || bezier.is_contained_within((left, top).into(), (right, bottom).into())
|
|
}
|
|
|
|
/// Creates a new document node in the node graph
|
|
#[wasm_bindgen(js_name = createNode)]
|
|
pub fn create_node(&self, node_type: String, x: i32, y: i32) -> u64 {
|
|
let id = generate_uuid();
|
|
let message = NodeGraphMessage::CreateNode { node_id: Some(id), node_type, x, y };
|
|
self.dispatch(message);
|
|
id
|
|
}
|
|
|
|
/// Notifies the backend that the user selected a node in the node graph
|
|
#[wasm_bindgen(js_name = selectNodes)]
|
|
pub fn select_nodes(&self, nodes: Option<Vec<u64>>) {
|
|
let nodes = nodes.unwrap_or_default();
|
|
let message = NodeGraphMessage::SelectedNodesSet { nodes };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Pastes the nodes based on serialized data
|
|
#[wasm_bindgen(js_name = pasteSerializedNodes)]
|
|
pub fn paste_serialized_nodes(&self, serialized_nodes: String) {
|
|
let message = NodeGraphMessage::PasteNodes { serialized_nodes };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Notifies the backend that the user double clicked a node
|
|
#[wasm_bindgen(js_name = doubleClickNode)]
|
|
pub fn double_click_node(&self, node: u64) {
|
|
let message = NodeGraphMessage::DoubleClickNode { node };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Notifies the backend that the selected nodes have been moved
|
|
#[wasm_bindgen(js_name = moveSelectedNodes)]
|
|
pub fn move_selected_nodes(&self, displacement_x: i32, displacement_y: i32) {
|
|
let message = DocumentMessage::StartTransaction;
|
|
self.dispatch(message);
|
|
|
|
let message = NodeGraphMessage::MoveSelectedNodes { displacement_x, displacement_y };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Toggle preview on node
|
|
#[wasm_bindgen(js_name = togglePreview)]
|
|
pub fn toggle_preview(&self, node_id: NodeId) {
|
|
let message = NodeGraphMessage::TogglePreview { node_id };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Pastes an image
|
|
#[wasm_bindgen(js_name = pasteImage)]
|
|
pub fn paste_image(&self, image_data: Vec<u8>, width: u32, height: u32, mouse_x: Option<f64>, mouse_y: Option<f64>) {
|
|
let mouse = mouse_x.and_then(|x| mouse_y.map(|y| (x, y)));
|
|
let image = graphene_core::raster::Image::from_image_data(&image_data, width, height);
|
|
let message = DocumentMessage::PasteImage { image, mouse };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Toggle visibility of a layer from the layer list
|
|
#[wasm_bindgen(js_name = toggleLayerVisibility)]
|
|
pub fn toggle_layer_visibility(&self, layer_path: Vec<LayerId>) {
|
|
let message = NodeGraphMessage::ToggleHidden { node_id: *layer_path.last().unwrap() };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Toggle expansions state of a layer from the layer list
|
|
#[wasm_bindgen(js_name = toggleLayerExpansion)]
|
|
pub fn toggle_layer_expansion(&self, layer_path: Vec<LayerId>) {
|
|
let message = DocumentMessage::ToggleLayerExpansion { layer: *layer_path.last().unwrap() };
|
|
self.dispatch(message);
|
|
}
|
|
|
|
/// Returns the string representation of the nodes contents
|
|
#[wasm_bindgen(js_name = introspectNode)]
|
|
pub fn introspect_node(&self, node_path: Vec<NodeId>) -> JsValue {
|
|
let frontend_messages = EDITOR_INSTANCES.with(|instances| {
|
|
// Mutably borrow the editors, and if successful, we can access them in the closure
|
|
instances.try_borrow_mut().map(|mut editors| {
|
|
// Get the editor instance for this editor ID, then dispatch the message to the backend, and return its response `FrontendMessage` queue
|
|
let image = editors
|
|
.get_mut(&self.editor_id)
|
|
.expect("EDITOR_INSTANCES does not contain the current editor_id")
|
|
.dispatcher
|
|
.message_handlers
|
|
.portfolio_message_handler
|
|
.introspect_node(&node_path);
|
|
let image = image?;
|
|
let image = image.downcast_ref::<graphene_core::raster::ImageFrame<Color>>()?;
|
|
let serializer = serde_wasm_bindgen::Serializer::new().serialize_large_number_types_as_bigints(true);
|
|
let message_data = image.serialize(&serializer).expect("Failed to serialize FrontendMessage");
|
|
Some(message_data)
|
|
})
|
|
});
|
|
frontend_messages.unwrap().unwrap_or_default()
|
|
}
|
|
|
|
#[wasm_bindgen(js_name = injectImaginatePollServerStatus)]
|
|
pub fn inject_imaginate_poll_server_status(&self) {
|
|
self.dispatch(PortfolioMessage::ImaginatePollServerStatus);
|
|
}
|
|
}
|
|
|
|
// Needed to make JsEditorHandle functions pub to Rust.
|
|
// The reason is not fully clear but it has to do with the #[wasm_bindgen] procedural macro.
|
|
impl JsEditorHandle {
|
|
pub fn send_frontend_message_to_js_rust_proxy(&self, message: FrontendMessage) {
|
|
self.send_frontend_message_to_js(message);
|
|
}
|
|
}
|
|
|
|
impl Drop for JsEditorHandle {
|
|
fn drop(&mut self) {
|
|
// Consider removing after https://github.com/rustwasm/wasm-bindgen/pull/2984 is merged and released
|
|
EDITOR_INSTANCES.with(|instances| instances.borrow_mut().remove(&self.editor_id));
|
|
}
|
|
}
|
|
|
|
#[wasm_bindgen(js_name = evaluateMathExpression)]
|
|
pub fn evaluate_math_expression(expression: &str) -> Option<f64> {
|
|
// TODO: Rewrite our own purpose-built math expression parser that supports unit conversions.
|
|
|
|
let mut context = meval::Context::new();
|
|
context.var("tau", std::f64::consts::TAU);
|
|
context.func("log", f64::log10);
|
|
context.func("log10", f64::log10);
|
|
context.func("log2", f64::log2);
|
|
|
|
// Insert asterisks where implicit multiplication is used in the expression string
|
|
let expression = implicit_multiplication_preprocess(expression);
|
|
|
|
meval::eval_str_with_context(&expression, &context).ok()
|
|
}
|
|
|
|
// Modified from this public domain snippet: <https://gist.github.com/Titaniumtown/c181be5d06505e003d8c4d1e372684ff>
|
|
// Discussion: <https://github.com/rekka/meval-rs/issues/28#issuecomment-1826381922>
|
|
pub fn implicit_multiplication_preprocess(expression: &str) -> String {
|
|
let function = expression.to_lowercase().replace("log10(", "log(").replace("log2(", "logtwo(").replace("pi", "π").replace("tau", "τ");
|
|
let valid_variables: Vec<char> = "eπτ".chars().collect();
|
|
let letters: Vec<char> = ('a'..='z').chain('A'..='Z').collect();
|
|
let numbers: Vec<char> = ('0'..='9').collect();
|
|
let function_chars: Vec<char> = function.chars().collect();
|
|
let mut output_string: String = String::new();
|
|
let mut prev_chars: Vec<char> = Vec::new();
|
|
|
|
for c in function_chars {
|
|
let mut add_asterisk: bool = false;
|
|
let prev_chars_len = prev_chars.len();
|
|
|
|
let prev_prev_char = if prev_chars_len >= 2 { *prev_chars.get(prev_chars_len - 2).unwrap() } else { ' ' };
|
|
|
|
let prev_char = if prev_chars_len >= 1 { *prev_chars.get(prev_chars_len - 1).unwrap() } else { ' ' };
|
|
|
|
let c_letters_var = letters.contains(&c) | valid_variables.contains(&c);
|
|
let prev_letters_var = valid_variables.contains(&prev_char) | letters.contains(&prev_char);
|
|
|
|
if prev_char == ')' {
|
|
if (c == '(') | numbers.contains(&c) | c_letters_var {
|
|
add_asterisk = true;
|
|
}
|
|
} else if c == '(' {
|
|
if (valid_variables.contains(&prev_char) | (')' == prev_char) | numbers.contains(&prev_char)) && !letters.contains(&prev_prev_char) {
|
|
add_asterisk = true;
|
|
}
|
|
} else if numbers.contains(&prev_char) {
|
|
if (c == '(') | c_letters_var {
|
|
add_asterisk = true;
|
|
}
|
|
} else if letters.contains(&c) {
|
|
if numbers.contains(&prev_char) | (valid_variables.contains(&prev_char) && valid_variables.contains(&c)) {
|
|
add_asterisk = true;
|
|
}
|
|
} else if (numbers.contains(&c) | c_letters_var) && prev_letters_var {
|
|
add_asterisk = true;
|
|
}
|
|
|
|
if add_asterisk {
|
|
output_string += "*";
|
|
}
|
|
|
|
prev_chars.push(c);
|
|
output_string += &c.to_string();
|
|
}
|
|
|
|
// We have to convert the Greek symbols back to ASCII because meval doesn't support unicode symbols as context constants
|
|
output_string.replace("logtwo(", "log2(").replace("π", "pi").replace("τ", "tau")
|
|
}
|
|
|
|
#[test]
|
|
fn implicit_multiplication_preprocess_tests() {
|
|
assert_eq!(implicit_multiplication_preprocess("2pi"), "2*pi");
|
|
assert_eq!(implicit_multiplication_preprocess("sin(2pi)"), "sin(2*pi)");
|
|
assert_eq!(implicit_multiplication_preprocess("2sin(pi)"), "2*sin(pi)");
|
|
assert_eq!(implicit_multiplication_preprocess("2sin(3(4 + 5))"), "2*sin(3*(4 + 5))");
|
|
assert_eq!(implicit_multiplication_preprocess("3abs(-4)"), "3*abs(-4)");
|
|
assert_eq!(implicit_multiplication_preprocess("-1(4)"), "-1*(4)");
|
|
assert_eq!(implicit_multiplication_preprocess("(-1)4"), "(-1)*4");
|
|
assert_eq!(implicit_multiplication_preprocess("(((-1)))(4)"), "(((-1)))*(4)");
|
|
assert_eq!(implicit_multiplication_preprocess("2sin(pi) + 2cos(tau)"), "2*sin(pi) + 2*cos(tau)");
|
|
}
|