Graphite/graphene/src/layers/blend_mode.rs

49 lines
1.3 KiB
Rust

use serde::{Deserialize, Serialize};
/// Describes how overlapping SVG elements should be blended together.
/// See the [MDN Docs](https://developer.mozilla.org/en-US/docs/Web/CSS/blend-mode#examples) for examples.
#[derive(PartialEq, Copy, Clone, Debug, Serialize, Deserialize)]
pub enum BlendMode {
Normal,
Multiply,
Darken,
ColorBurn,
Screen,
Lighten,
ColorDodge,
Overlay,
SoftLight,
HardLight,
Difference,
Exclusion,
Hue,
Saturation,
Color,
Luminosity,
}
impl BlendMode {
/// Convert the enum to the CSS string for the blend mode.
/// [Read more](https://developer.mozilla.org/en-US/docs/Web/CSS/blend-mode#values)
pub fn to_svg_style_name(&self) -> &str {
match self {
BlendMode::Normal => "normal",
BlendMode::Multiply => "multiply",
BlendMode::Darken => "darken",
BlendMode::ColorBurn => "color-burn",
BlendMode::Screen => "screen",
BlendMode::Lighten => "lighten",
BlendMode::ColorDodge => "color-dodge",
BlendMode::Overlay => "overlay",
BlendMode::SoftLight => "soft-light",
BlendMode::HardLight => "hard-light",
BlendMode::Difference => "difference",
BlendMode::Exclusion => "exclusion",
BlendMode::Hue => "hue",
BlendMode::Saturation => "saturation",
BlendMode::Color => "color",
BlendMode::Luminosity => "luminosity",
}
}
}