Graphite/node-graph/node-macro/src
Keavon Chambers a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981)
* Instances -> Table

* instances.rs -> table.rs

* Rename occurrances of the word "instances"

* .instance -> .element

* Instance* -> TableRow*

* Rename Table and TableRow methods to not say "instance"

* Remove presumed unused serde defaults now that tables default to length 0 not 1

* Rename occurences of the word "instance"

* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs

* Move artboard type and node code out of graphic_element.rs to a new artboard.rs

* Organize the TaggedValues

* Fix tests

* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
..
codegen.rs Use target family insted of target arch (#2975) 2025-08-03 10:28:53 +00:00
derive_choice_type.rs Shaders: add `gcore-shaders` and make `graster-nodes` no-std (#2925) 2025-07-25 17:53:26 +00:00
lib.rs Shaders: node macro (#2923) 2025-07-24 12:58:30 +00:00
parsing.rs Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" (#2981) 2025-08-03 04:12:18 -07:00
shader_nodes.rs Shaders: node macro (#2923) 2025-07-24 12:58:30 +00:00
validation.rs Update #[min/max] node macro attributes to #[soft/hard]_[min/max] and make them clamp their input data (#2464) 2025-04-30 23:52:27 -07:00