* Convert constructor to use svg * Convert the through_points functions to svg * Convert length, lut, derivative, and tangent from canvas to svg * Fixed bug when t1 == t2 in split * Converted split and trim to use svg representation, and swapped slider options default to use quadratic options * Convert normal and curvature to use svg representation in bezier-rs-demos * Convert the project function to use svg representation in bezier-rs-demos * Convert the local_extrema, bbox, and inflections to use svgs * Add text offset constants * Fix typo Co-authored-by: Robert Nadal <Robnadal44@gmail.com> Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| .. | ||
| src | ||
| Cargo.toml | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||
README.md
Bezier-rs
A wide assortment of useful math functions for Bezier segments and shapes.