Graphite/node-graph/gcore/src/transform.rs

275 lines
8.1 KiB
Rust

use core::future::Future;
use dyn_any::StaticType;
use glam::DAffine2;
use glam::DVec2;
use crate::raster::bbox::AxisAlignedBbox;
use crate::raster::ImageFrame;
use crate::raster::Pixel;
use crate::vector::VectorData;
use crate::Artboard;
use crate::GraphicElement;
use crate::GraphicGroup;
use crate::Node;
pub trait Transform {
fn transform(&self) -> DAffine2;
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
pivot
}
fn decompose_scale(&self) -> DVec2 {
DVec2::new(
self.transform().transform_vector2((1., 0.).into()).length(),
self.transform().transform_vector2((0., 1.).into()).length(),
)
}
}
pub trait TransformMut: Transform {
fn transform_mut(&mut self) -> &mut DAffine2;
fn translate(&mut self, offset: DVec2) {
*self.transform_mut() = DAffine2::from_translation(offset) * self.transform();
}
}
impl<P: Pixel> Transform for ImageFrame<P> {
fn transform(&self) -> DAffine2 {
self.transform
}
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
self.local_pivot(pivot)
}
}
impl<P: Pixel> Transform for &ImageFrame<P> {
fn transform(&self) -> DAffine2 {
self.transform
}
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
(*self).local_pivot(pivot)
}
}
impl<P: Pixel> TransformMut for ImageFrame<P> {
fn transform_mut(&mut self) -> &mut DAffine2 {
&mut self.transform
}
}
impl Transform for GraphicGroup {
fn transform(&self) -> DAffine2 {
self.transform
}
}
impl Transform for &GraphicGroup {
fn transform(&self) -> DAffine2 {
self.transform
}
}
impl TransformMut for GraphicGroup {
fn transform_mut(&mut self) -> &mut DAffine2 {
&mut self.transform
}
}
impl Transform for GraphicElement {
fn transform(&self) -> DAffine2 {
match self {
GraphicElement::VectorData(vector_shape) => vector_shape.transform(),
GraphicElement::ImageFrame(image_frame) => image_frame.transform(),
GraphicElement::Text(_) => todo!("Transform of text"),
GraphicElement::GraphicGroup(graphic_group) => graphic_group.transform(),
GraphicElement::Artboard(artboard) => artboard.transform(),
}
}
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
match self {
GraphicElement::VectorData(vector_shape) => vector_shape.local_pivot(pivot),
GraphicElement::ImageFrame(image_frame) => image_frame.local_pivot(pivot),
GraphicElement::Text(_) => todo!("Transform of text"),
GraphicElement::GraphicGroup(graphic_group) => graphic_group.local_pivot(pivot),
GraphicElement::Artboard(artboard) => artboard.local_pivot(pivot),
}
}
fn decompose_scale(&self) -> DVec2 {
match self {
GraphicElement::VectorData(vector_shape) => vector_shape.decompose_scale(),
GraphicElement::ImageFrame(image_frame) => image_frame.decompose_scale(),
GraphicElement::Text(_) => todo!("Transform of text"),
GraphicElement::GraphicGroup(graphic_group) => graphic_group.decompose_scale(),
GraphicElement::Artboard(artboard) => artboard.decompose_scale(),
}
}
}
impl TransformMut for GraphicElement {
fn transform_mut(&mut self) -> &mut DAffine2 {
match self {
GraphicElement::VectorData(vector_shape) => vector_shape.transform_mut(),
GraphicElement::ImageFrame(image_frame) => image_frame.transform_mut(),
GraphicElement::Text(_) => todo!("Transform of text"),
GraphicElement::GraphicGroup(graphic_group) => graphic_group.transform_mut(),
GraphicElement::Artboard(_) => todo!("Transform of artboard"),
}
}
}
impl Transform for VectorData {
fn transform(&self) -> DAffine2 {
self.transform
}
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
self.local_pivot(pivot)
}
}
impl TransformMut for VectorData {
fn transform_mut(&mut self) -> &mut DAffine2 {
&mut self.transform
}
}
impl Transform for Artboard {
fn transform(&self) -> DAffine2 {
DAffine2::from_translation(self.location.as_dvec2())
}
fn local_pivot(&self, pivot: DVec2) -> DVec2 {
self.location.as_dvec2() + self.dimensions.as_dvec2() * pivot
}
}
impl Transform for DAffine2 {
fn transform(&self) -> DAffine2 {
*self
}
}
impl TransformMut for DAffine2 {
fn transform_mut(&mut self) -> &mut DAffine2 {
self
}
}
#[derive(Debug, Clone, Copy)]
pub struct TransformNode<TransformTarget, Translation, Rotation, Scale, Shear, Pivot> {
pub(crate) transform_target: TransformTarget,
pub(crate) translate: Translation,
pub(crate) rotate: Rotation,
pub(crate) scale: Scale,
pub(crate) shear: Shear,
pub(crate) pivot: Pivot,
}
#[derive(Debug, Clone, Copy, dyn_any::DynAny, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub enum RenderQuality {
/// Low quality, fast rendering
Preview,
/// Ensure that the render is available with at least the specified quality
/// A value of 0.5 means that the render is available with at least 50% of the final image resolution
Scale(f32),
/// Flip a coin to decide if the render should be available with the current quality or done at full quality
/// This should be used to gradually update the render quality of a cached node
Probabilty(f32),
/// Render at full quality
Full,
}
#[derive(Debug, Clone, Copy, dyn_any::DynAny, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Footprint {
/// Inverse of the transform which will be applied to the node output during the rendering process
pub transform: DAffine2,
/// Resolution of the target output area in pixels
pub resolution: glam::UVec2,
/// Quality of the render, this may be used by caching nodes to decide if the cached render is sufficient
pub quality: RenderQuality,
/// When the transform is set downstream, all upsream modifications have to be ignored
pub ignore_modifications: bool,
}
impl Default for Footprint {
fn default() -> Self {
Self {
transform: DAffine2::IDENTITY,
resolution: glam::UVec2::new(1920, 1080),
quality: RenderQuality::Full,
ignore_modifications: false,
}
}
}
impl Footprint {
pub fn viewport_bounds_in_local_space(&self) -> AxisAlignedBbox {
let inverse = self.transform.inverse();
let start = inverse.transform_point2((0., 0.).into());
let end = inverse.transform_point2(self.resolution.as_dvec2());
AxisAlignedBbox { start, end }
}
}
#[derive(Debug, Clone, Copy)]
pub struct CullNode<VectorData> {
pub(crate) vector_data: VectorData,
}
#[node_macro::node_fn(CullNode)]
fn cull_vector_data<T>(footprint: Footprint, vector_data: T) -> T {
// TODO: Implement culling
vector_data
}
impl core::hash::Hash for Footprint {
fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
self.transform.to_cols_array().iter().for_each(|x| x.to_le_bytes().hash(state));
self.resolution.hash(state)
}
}
impl Transform for Footprint {
fn transform(&self) -> DAffine2 {
self.transform
}
}
impl TransformMut for Footprint {
fn transform_mut(&mut self) -> &mut DAffine2 {
&mut self.transform
}
}
#[node_macro::node_fn(TransformNode)]
pub(crate) async fn transform_vector_data<Fut: Future>(
mut footprint: Footprint,
transform_target: impl Node<Footprint, Output = Fut>,
translate: DVec2,
rotate: f32,
scale: DVec2,
shear: DVec2,
pivot: DVec2,
) -> Fut::Output
where
Fut::Output: TransformMut,
{
// TOOD: This is hack and might break for Vector data because the pivot may be incorrect
let transform = DAffine2::from_scale_angle_translation(scale, rotate as f64, translate) * DAffine2::from_cols_array(&[1., shear.y, shear.x, 1., 0., 0.]);
if !footprint.ignore_modifications {
let pivot_transform = DAffine2::from_translation(pivot);
let modification = pivot_transform * transform * pivot_transform.inverse();
*footprint.transform_mut() = footprint.transform() * modification;
}
let mut data = self.transform_target.eval(footprint).await;
let pivot_transform = DAffine2::from_translation(data.local_pivot(pivot));
let modification = pivot_transform * transform * pivot_transform.inverse();
let data_transform = data.transform_mut();
*data_transform = modification * (*data_transform);
data
}
#[derive(Debug, Clone, Copy)]
pub struct SetTransformNode<TransformInput> {
pub(crate) transform: TransformInput,
}
#[node_macro::node_fn(SetTransformNode)]
pub(crate) fn set_transform<Data: TransformMut, TransformInput: Transform>(mut data: Data, transform: TransformInput) -> Data {
let data_transform = data.transform_mut();
*data_transform = transform.transform();
data
}